=========================================================================== GGGGGGG HH HH OOOOOO SSSSSS TTTTTTTTTT GG HH HH OO OO SS TT GG HH HH OO OO SS TT GG GGGG HHHHHHH OO OO SSSSSS TT GG GG HH HH OO OO SS TT GG GG HH HH OO OO SS TT GGGGGG HH HH OOOOOO SSSSSS TT RRRRRR IIIIIIIIII DDDDDDDD EEEEEEEE RRRRRR RR RR II DD DD EE RR RR RR RR II DD DD EE RR RR RRRRRRR II DD DD EEEEE RRRRRRR RR RR II DD DD EE RR RR RR RR II DD DD EE RR RR RR RR IIIIIIIIII DDDDDDDD EEEEEEEE RR RR =========================================================================== [] [] [] Walkthrough and FAQ [] [] by [] [] Violet Shadow [] [] [] [] Version 1.0 [] [] [] [] Started 03/03/07 [] [] Finished 03/11/07 [] =========================================================================== =================== Table of Contents =================== 1.0 - INTRODUCTION --------------------- [GR00] 2.0 - CONTROLS ------------------------- [GR01] 2a - Basic Controls(on foot) 2b - Basic Controls(on bike) 2c - Complete Moves List 3.0 - TIPS ----------------------------- [GR02] 4.0 - WALKTHROUGH ---------------------- [GR03] 5.0 - BESTIARY -------------------------- [GR04] 6.0 - F.A.Q. --------------------------- [GR05] 7.0 - CLOSING -------------------------- [GR06] 7a - Credits 7b - Contact Info 7c - Legal 7d - Disclaimer =========================================================================== ========================= Introduction [GR00] ========================= Greetings, My designation is Violet Shadow. This will be my first attempt at a game walkthrough and I decided on Ghost Rider for two reasons: 1) Because it's such a GREAT game! and 2) Because Ghost Rider has always been my favorite Superhero. Anyway, I hope this guide is of use to someone. This concludes the introduction portion of this guide/walkthrough. ===================== Controls [GR01] ===================== In this section, I will describe the controls of the game as the name of the section entails. Much of the information here is taken from the instruction manual included with the game. However, I will also include a full movelist of Ghost Rider's attacks. Let us commence. (On Foot Basic Controls) __________________________________ ___________________________________ | | | | Button | Effect | |__________________________________|___________________________________| | | | | /\ | Heavy Attack | | [] | Light Attack | | X | Jump | | O | Finishing Move/Open Door | | R1 | Block | | L1 | Trigger Retribution | | R2 | Shotgun | | L2 | Link Charge Attack | | Left Stick | Walk/Press further to Run | | Right Stick | Roll in 4 directions | | Select | Taunt | | Start | Pause/Open Pause Menu | | R3 | Reset Camera | | L3 | Not Used | |______________________________________________________________________| (Hellcycle Basic Controls) __________________________________ ___________________________________ | | | | Button | Effect | |__________________________________|___________________________________| | | | | /\ | Chain Attack Right | | [] | Chain Attack Left | | X | Jump | | O | Hellfire Shot | | R1 | Accelerate | | L1 | Brake | | R2 | Boost | | L2 | Power Down | | Left Stick | Steer | | Right Stick | No Use | | Select | No Use | | Start | Pause/Open Pause Menu | | R3 | No Use | |______________________________________________________________________| ------------------------------------------------------------------------ Complete Movelist ------------------------------------------------------------------------ A little list to help in slaughtering Hell's legions on your way through the game: Chain Stab - [] - Basic light attack. Ghost Rider swings his chain once right-to-left. Chain Stab Back - [],[] - Chain Stab followed by a second chain swing back to the right. Final Spin - [],[],[] - Basic 4-hit Light Combo. Following the first two hits, Ghost Rider swings his chain horizontally right-to-left, spinning around 360-degrees, and hits the enemy with a fourth chain attack. Chain Uppercut, [],/\ - Basic combo. Ghost follows the Chain Stab with an upward swing of his chain. Can launch enemies Heavy Punch - /\ - Basic heavy attack. Ghost Rider performs a flaming right punch to an enemy. 1-2 Punch - /\,/\ - Ghost Rider follows his right punch with a second using his left fist. Heavy Uppercut - /\,/\,/\ - Basic 3-hit Heavy Combo. Ghost Rider follows his 1-2 Punch with a powerful right uppercut that launches an enemy into the air. Charge Punch - /\(hold) - Ghost Rider charges fire in his right hand and charges forward a short distance to punch an enemy. Floor Sweep - /\,/\,[] - Basic combo. After the 1-2 Punch, Ghost Rider sweeps the floor with his chain. Chain Stab Reverse - /\,[] - Similar to Chain Stab Back, but with a better range. Windmill - /\,[],[] - Follow-up to Chain Stab Reverse. Ghost Rider spins his chain beside him, ending with an upward swing. Jump - X - Plain and simple, Ghost Rider jumps into the air. Air Slash - X,[] - Following a stationary jump, Ghost Rider swings his chain outward in front of him, similar to Chain Stab. A second press of [] will follow the first swing with a second, similar to Chain Stab Back. Chain Slam - X,/\ - Following a stationary jump, Ghost Rider will perform an overhead swing of his chain to smash into the ground as he lands. Fury Kick - X,/\(while moving) - Following a running jump, Ghost Rider will launch himself downward, diagonally, with his left leg extended to kick an enemy. Chain Spin - X,[](while moving) - Following a running jump, Ghost Rider spins in the air, swinging his chain outward. Block - R1 - Can't forget this trusty little maneuver. Guards against enemy attacks, but doesn't block ground shockwave-type attacks. Shoulder Barge - R1+[] - Ghost Rider charges forward to deliver a left shoulder tackle to an enemy. Jumping Uppercut - R1+/\ - Ghost Rider performs a jumping fiery uppercut that carries an enemy skyward. Grab - O - Can only be used on near-defeated enemies, when the circle- button appears over their head. Causes Ghost Rider to grab an enemy and perform a finishing move, to take them out in style. If the enemy is far away, Ghost Rider throws his chain to grapple them and pull them back to him to perform the finishing move. Retribution - L1 - When activated, Ghost Rider becomes faster and his attacks become more powerful, also enemies become unable to flinch him as long as Retribution remains active. Penance Stare - O(during Retribution) - Instant Death move. During Retribution, the circle-button appears above enemies' heads and when pressed, Ghost Rider grabs one and performs his signature ability to instantly defeat it.(Uses entire Spirit Gauge!) Shotgun - R2 - Ghost Rider blasts an enemy with his Hellfire Shotgun. Powerful and opens an enemy up for attack. Uses one block of Spirit Gauge. Link Charge Attack - L2 - Ghost Rider creates a giant shockwave that destroys all enemies on-screen. Some enemies, however, are strong enough to survive the attack. Taunt - Select - Ghost Rider taunts his enemies to boost his Vengeance Meter. They're three different taunts: "Ready for my Penance Stare?" while giving a left-hand 'Come on!' gesture. "Hmph! Nice Try." while folding his arms and nodding his head once. And, "Innocent blood has been spilt!" while pointing toward the enemy. !NOTE: The following moves must be purchased in Upgrades before they can be used! Hellfire Ball - /\(hold) - Replaces Charge Punch. Ghost Rider charges hellfire in his right hand before launching a ball of flame at an enemy. Fire Cutter - X,[] - Replaces Air Slash. Ghost Rider swings his chain a full 360-degrees while airborne. Can be repeated 4 times before landing. Quake Crash - X,/\ - Replaces Chain Slam. Ghost Rider spins once in the air before slamming his chain into the ground as he lands, creating a fiery shockwave. Comet - X,/\(while moving) - Replaces Fury Kick. Basically, it's just a more powerful version of the move it replaces. Devil's Headbutt - R1+[] - Replaces Shoulder Barge. Ghost Rider charges forward and hits the enemy with a flaming headbutt. Forward Chain Slam - [],[],/\ - Following Chain Stab Back, Ghost Rider performs an overhead swing of his chain to slam it into the ground, creating a shockwave. Helicopter Slice - [],/\,[] - Following Chain Uppercut to knock the enemy into the air, Ghost Rider spins his chain super-fast to slice up the enemy while they're still in the air. (Awesome Move) Inferno Kick - [],[],/\,/\ - After Forward Chain Slam, Ghost Rider performs a cool backflip-kick that's shown in slow-motion. Barge Spin - R1+[],R1+[] - Following Shoulder Barge(Devil's Headbutt), Ghost Rider spins with his arms extended. Spinning Top - [],[],/\,[] - After Forward Chain Slam, Ghost Rider performs two 360-degree spins while swinging his chain outward. Double-Handed Spin - /\,[],/\ - A 4-hit combo that follows Chain Stab Reverse with a 360-degree spin slash that hits twice. Fist Dive - R1+[],R1+/\ - Following Shoulder Barge(Devil's Headbutt), Ghost Rider performs a forward diving punch with both hands. Super Quake - /\,[],/\,/\ - Ghost Rider follows Double-Handed Spin with a jump to slam his chain into the ground. Plasma Shotgun - /\,[],/\,[] - After performing Double-Handed Spin, Ghost Rider twirls out his shotgun in a cool slow-motion way before firing a very powerful fiery plasma blast. Backdraft - /\,/\,[],[] - Following Floor Sweep, Ghost Rider swings his chain around several times, whipping up a fiery tornado around himself. Hell Punch - /\,/\,[],/\ - Ghost Rider follows Floor Sweep with a left punch to the ground, creating a fiery shockwave that damages all surrounding enemies within range. Forward Chain Roll - [],/\,/\ - Ghost Rider follows Chain Uppercut with a forward aerial roll with his chain extended, surrounded in flames. ================= Tips [GR02] ================= A few quick tips based on my experience in the game: 1) Use Crowd-Clearing attacks like Hell Punch and Backdraft if surrounded. 2) Plasma Shotgun is extremely powerful but only hits enemies in front of Ghost Rider. Also, Ghost Rider can be knocked out of this attack. 3) Never overlook your jumping and basic attacks, they're still useful. 4) USE YOUR SHOTGUN!! Especially when facing the Elementals and Muck Monster. It can cancel their attacks and open them up for your combos. 5) Don't under-use your Link Charge Attack. It destroys lots of enemies and shoots your Vengeance Gauge WAAAY up! 6) Penance Stare drains all of your Spirit Gauge, so use it only against large or direly powerful foes... or in emergencies. 7) Enemies with Shields? Use Taunt to build up your Vengeance Gauge to shatter their protective barriers. 8) I suggest, on your first playthrough, to purchase upgrades for your Combos and Specials before worrying about the Comics, Gallery, and Movies. 9) Keep an eye open for the Circle-button to appear over bosses' heads when their health gets low, because you can use it to deliver an awesome finishing move to them. To help insure the Circle-button Icon's appearance, Follow this: When the bosses health-bar gets low, start only using light attacks to chip away at their health until the icon appears. Does not apply to the following bosses: Lilith, Scarecrow, and Blackheart. Also doesn't apply in Bike-Duels: Vengeance & Blackout. 10) Also, I highly suggest playing through Forgiving(easy) difficulty first, to get a feel for the game and to unlock the cheats. When playing through Extreme difficulty, I MUST suggest to use at least the "Ultimate Ghost Rider" cheat to give you all your moves and combos as well as maxed out Health, Spirit, Shotgun, Link, and Bike Hellshot. ======================== Walkthrough [GR03] ======================== NOTE: This walkthrough is written under the assumption that you are playing through Challenging(Normal) difficulty without using any cheats. Level 1: Arrival in Hell Watch the opening "movie" and then you get a profile shot of Ghost Rider. Now, The stage actually begins. Run toward the stairs ahead and some Razor Demons will attack, netting you your first tutorial about attacks. Anyway, Finish these guys off to gain the orbs, then proceed up the stairs to get ambushed by even more Razor Demons. Keep your Vengeance Gauge as high as you can to obtain as many souls as possible for upgrading. After this melee, Advance up the stairs to the next room. Head down the nearby stairs and refill your health at the fire, if neccessary, then continue. You'll get a scene of the door sealing off and be introduced to a new enemy: the Fire Spitter (man, these guys are annoying). Anyway, Wipe out all the enemies with as high a Vengeance Gauge as possible. Remember to mix up your attacks and dodge enemy-attacks to build the gauge faster. Afterward, the barrier will dissipate and you can continue through the door. During the fight, you'll be introduced to the Upgrade "Shop" and you can purchase your first new combo. Let me suggest "Double-Handed Spin" and "Forward Chain Slam" to begin with. Now, Finish the fight and proceed through the door. In the next room, You'll be introduced to the "Shielded" enemy. You'll have to get your Vengeance Gauge up to Brutal to destroy the shield so you can finish off the enemy. Finish off the other enemies that appear then proceed across the bridge to be introduced to Hell Bats. Wipe them out to continue across the bridge. If you have it, use the Link Charge Attack to destroy them if you're surrounded as it will build up your Vengeance Gauge quite nicely. You'll be ambushed again, so wipe out the enemies to continue. But, Before that, Be sure to go into Upgrades and purchase "Forward Chain Roll" and "Helicopter Slice". Refill your health, if neccessary, then continue through the door. Proceed down the steps and into the large room to be introduced to the first "boss" of the game. Be sure to familiarize yourself with his attacks because he'll be back as a regular enemy later. Note: Pick up "Fist Dive" in Upgrades. !Boss: Terrorsmith! If you can manage a couple of heavy hits, you'll stagger him and can unleash another combo, maybe two(if you're lucky). But, Watch out when there's a flash of light and get away from him. As for his other attacks, 2-Hit and Ground Stomp: You can block his 2-hit, but you need to jump or run away to avoid Ground Stomp. Anyway, When the Circle-button Icon appears over his head, get close to him and press Circle to finish him with style: Ghost Rider jumps up and grabs his head, followed by pulling him to the ground and climbing onto his back. Ghost Rider then pulls out his Shotgun and blasts the Terrorsmith in the back of the head. Pretty cool, huh? That's about, Not very complicated for an introductory boss, eh? !End Boss Fight! Advance through the doorway after the boss to end the stage and receive your Ranking. Mine, when writing this, was as follows: TIME - 7:19 - VENGEANCE! DAMAGE - SPIRITED! SOULS - AVENGED! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 2: Hell's Highway Welcome to your first Bike Level! Time to tear across Hell on Ghost Rider's AWESOME Hellcycle! The rules are as follows: 1) Don't let off the Accelerator unless neccessary. 2) Use the Bike Hellshot to destroy stationary enemies ahead, not bikers. 3) Swerve away from bikers that are alongside you to avoid their attacks. 4) Make use of the Hellcycle's abilities to prevent from wiping yourself out. 5) Upgrade your Bike Hellshot as needed. 6) FOLLOW THE ON-SCREEN MARKERS! You don't know how many times I've seen Up or Down arrows and suddenly blanked out on my button-presses only to watch Ghost Rider smash into something. Anyway, That's about all I can say for the Bike Levels. As the game progresses, the Bike Levels get harder with each one and you have to adapt as you gain new Bike Abilities from defeated Elementals. (btw, Some of the ramps carry you all the across a pit, while others you need to use a mid-air Hellfire Jump to finish the distance: a "ramp-jump") Go ahead and upgrade your Bike Hellshot and purchase "Inferno Kick" in Upgrades. Now, Hit the track running! Hold R1 to Accelerate and proceed down the track ahead. Around the bend, you'll come to your first jump and you'll get a tutorial about it. Use your Hellfire Jump to leap over the obstacle and continue. A ramp will carry you across a lava pit and you'll be introduced to stationary enemies, use the Bike Hellshot to take them out as you continue down the track to another ramp that will carry you across, with a little help from a Hellfire Jump. Continue along, blasting stationary enemies with Bike Hellshot until another ramp carries you across a pit and you'll be introduced to biker enemies. Now, As long as they're in front of you, you "can" blast them with Bike Hellshot, but you're supposed to use your side Chain Attacks as the tutorial says, when they're riding alongside you. Anyway, Continue along to another ramp that will take you across another pit for more stationary enemies, take them out as you continue along the path to use a Hellfire Jump to leap over another obstacle and keep going. You'll come to your first "slide under" obstacle, use Power Down(L2) to slide under the obstacle and continue to the next screen. Hold R1 and shoot off the ramp which will carry you across to the other side where you'll have to jump another obstacle and start blasting stationary enemies with Bike Hellshot. Continue along the path with R1 to another obstacle to Power Down and slide under. You'll continue till you come to a set of jumps then a hole then two more jumps and more enemies. Continue and Power Down under and obstacle then Hellfire Jump over a hole, continually taking out enemies as you continue to the end of the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 2:57 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save your game and continue) Level 3: Meet the Devil Back to Melee Carnage! Here we go... You'll get a scene, introducing the level and then you'll be back in control. Note: Purchase "Super Quake", "Plasma Shotgun", and "Quake Crash" in Upgrades. Advance a few steps and enemies will spawn, so wipe 'em out using your now more varied collection of combos and moves. After they've been dealt with, approach the pillar with the Circle-button Icon on it and press Circle to get a scene of Ghost Rider pushing it down to knock down a bridge you can cross, enemies also appear across the bridge. Once you cross the bridge, even more enemies will appear, watch out for the Fire Spitters as always and try to take them out first as they can ruin your Vengeance Gauge. A Terrorsmith will also accompany the enemies, this is annoying as his Ground Stomp along with the Fire Spitters always neutralize my Vengeance Gauge. Anyway, Once the barrier's down, run up the steps into the next room. A little down the pathway and you can refill your health, if neccessary, then continue through the next door. Run down the path and up the steps onto a large platform where many enemies will appear to assault you. Rip 'em apart and more waves will appear afterward. After the second wave, Shielded enemies will appear with the third wave and you'll have to get the Vengeance Gauge up to Brutal to break their shields. A Terrorsmith will accompany the fourth wave, alongside Fire Spitters, so be extra careful and take them out. After the fourth wave, the level will end and you receive your Ranking. Mine, when writing this, was as follows: TIME - 7:43 - CONDEMNED! DAMAGE - AVENGED! SOULS - VENGEANCE! SKILL - BRUTAL! RANK - BRUTAL! BONUS - 4000 (Save your game and continue) Level 4: Hell Scraper Duel The second Hellcycle level... and, it's a Boss Fight! That's right, a Hellcycle Duel against Vengeance! Watch the "movie", then the level begins. !Boss: Vengeance! Immediately hold R1 and start firing off your Bike Hellshots at Vengeance as soon as you gain control. Now, The trick to these Hellcycle Duels is to watch the Boss' attacks and react to avoid them. Vengeance's attacks are as follows: Rocket Barrage, Hellfire Stream, and Dual Hellfire Missiles. To avoid Rocket Barrage, simply swerve away from the Rockets before they hit ground. For the Hellfire Stream, use Hellfire Jump to leap over it (it will make multiple passes and you need to leap over it each time. As for the Dual Hellfire Missiles, just ride between them to avoid damage. Anyway, As you proceed down the pathway, you'll quickly come to a jump which you need to leap over a hole while avoiding Vengeance's attacks and still firing your Hellshots at him. Shortly after, You should come up alongside Vengeance and be able to smack away at him using your Chain Attack, do so and you should take a chunk out of his health bar before he speeds away again. Resume the pattern of dodging and firing Hellshots at the Boss. A ramp will carry you across a gap and then continue down the path with the strategy above and you should soon be victorious. !End Boss-Fight! Another "movie" will play to end the level and you'll receive your Ranking. Mine, when writing this, was as follows: TIME - 0:53 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save the game and continue) Level 5: A New Face in Town A scene will introduce the stage and then you'll gain control of Ghost Rider in this Old West-esque place. Time for Upgrades: Get "Backdraft", "Hell Punch", and "Fire Cutter". Now, Let's get going. Advance and a scene will show the path being blocked with a Soul Barrier, enemies will appear to assault you so take them out to wipe out the barrier. The first wave is Razor Demons, use normal tactics. But, The second wave is Hell Bats, time to put that new "Hell Punch" to work, "Backdraft" is also good as you can block while the fire surrounds you. The third wave is a combination of the two, so use a good mix to take 'em out. Btw, "Hell Punch" protects you from enemy attacks on the last hit and is a great crowd control move. After the third wave, the barrier falls and you can proceed to the next area. A Soul Barrier seals the gates and more enemies spawn, so let's bring 'em a taste of vengeance! A Terrorsmith will appear near the end of the enemy group and you'll need to be careful, due to the Fire Spitters. After all of them are defeated, the barrier falls so continue through the gate to the next area. Now, We're talking Old West! Anyway, Advance toward the saloon and a scene will show a new enemy: Lilin jumping out of the well. These guys can get annoying with their spinning attack, but bare with it and you can wipe them out. After the enemies are taken care of, enter the saloon. Advance and more enemies appear with a Soul Barrier blocking your way forward, so let's cut 'em down! After taking them all out, there's about three waves, continue through the door. Down the hall, you can refill your health, if neccessary, before heading into the room at the end to be ambushed again. Two of these enemies are Shielded, so you'll need a good Brutal Vengeance Gauge to break them, so get crackin'. Head out the hole once they're finished. Drop off to the ground level and more enemies will attack as you approach the dynamite crates... Time to slaughter more demons! They're two waves: both of which will possess a Terrorsmith. The first group will have Fire Spitters and Hell Bats, the second will be Lilins. After you defeat both waves, go to the dynamite crates and press Circle for a nice scene. Must be handy to have a flaming skull for a head, huh? Head through the door to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 7:34 - VENGEANCE! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 6: The Valley of Death Third Hellcycle Level, here we go! Head down the path, firing Hellshots at the stationary enemies until you come to a slide-under obstacle, Power Down to get under it and continue taking out stationary enemies with Hellshots. You'll come to an area with two successive jumps, so use Hellfire Jump to leap over the holes and continue. Biker-type enemies will appear now, so take them out with Hellshots and Chain Attacks as you proceed. Just continue, taking out biker and stationary enemies, until you come to another slide-under obstacle, followed by a ramp across a pit, then more enemies and another slide under obstacle. Continue to reach the next screen. Head down the path and to a bit of a tricky jump set. Head up the ramp and then jump a hole, followed by a ramp, then two successive jumps. Be sure to take out as many of the enemies as you can while navigating the obstacles. Continue and pass under another obstacle with Power Down, followed by a ramp-jump, all while blasting away at enemies with Hellshot. Continue across another ramp jump and then another slide-under obstacle and on to the next screen. Just ride down the path, blasting enemies with Hellshots and swerving around obstacles until you come to a ramp-jump, a little further and Power Down to slide under another obstacle, followed by another ramp-jump. Continue along, wiping out biker and stationary enemies with a combination of Hellshots and Chain Attacks until you come to another ramp-jump. Clear it and there's another slide-under obstacle ahead. A few more enemies and another ramp-jump, followed by more enemies. Head down the path, defeating as many enemies as possible and swerving around obstacles and you'll soon come to a series of three successive jumps. Clear them and start blasting enemies again, continuing to end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 3:56 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - SPIRITED! SKILL - VENGEANCE! RANK - SPIRITED! BONUS - 6000 (Save the game and continue) Level 7: The Mine's Dark Heart A short level with a Boss: The Earth Elemental! You'll get a scene introducing the stage and then you gain control as usual. First off, Head into Upgrade: Purchase "Barge Spin", "Spinning Top", and "Devil's Headbutt". Also, upgrade your Health three times and Spirit once. Advance into the mine-shaft and you'll be ambushed by enemies. Tear through them, two short waves, then board the elevator and press Circle to head up. Enemies will attack as you're riding the elevator up, there should be about five waves: Razor Demons, Razor Demons and Fire Spitters, Hell Bats, Lilins, Hell Bats and Lilins. Once they're all vanquished, you'll reach the top level of the mine. Head up the path to reach a big round area and you'll get a scene to show you the Boss, Earth Elemental. !Boss: Earth Elemental! As with Terrorsmith, Memorize his attack-patterns as he'll be back as a regular enemy in future stages. Speaking of his attacks: Ground Pound(Jump to avoid) & 3-hit Left Swings (Block or avoid). Attack the Earth Elemental with regular combos and, if he tries a 3-hit Left Swings, block then resume your combos(mix it up). However, If he attempts a Ground Pound, you'll need to jump to avoid it before continuing your assault and watch for the Circle-button Icon to appear above his head, get close to him and hit it. The finishing move for the Earth Elemental has Ghost Rider hitting it with a barrage of punches, four hits, followed by a jumping right uppercut to finish the combo and topple the rocky giant. !End Boss-Fight! After the fight, pick up the Earth Soul to gain the ability to destroy Earth Barriers. Head back to the elevator and press Circle to head back down. On the elevator-ride back down, you'll be ambushed by more waves of enemies: Hell Bats, Fire Spitters and Lilins, Razor Demons and Hell Bats. Afterward, You'll arrive back at the bottom level. As you start back toward the door, more enemies will appear and attack you, take them out. Near the end of the wave of enemies, an Earth Elemental will appear, try to avoid it until you take care of the other enemies then take it out and head back to the entrance to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 6:49 - BRUTAL! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 8: Back to the Surface Hellcycle Level. "Remember your training, young Skywalker!" You'll get a scene of Ghost Rider adding the Earth Soul's power to the Hellcycle to grant it the Double Hellfire Jump ability. Hit R1 and soon you'll need a Double Hellfire Jump to cross the gap, and start blasting enemies. Continue and you'll reach a succession of three Double Hellfire Jump pits. Get across, continually blasting enemies with Hellshot. As you proceed, You'll come to a ramp-jump, followed by a slide-under obstacle, then another ramp-jump. Biker-type enemies will appear, so take them out with Hellshots and Chain Attacks as you continue. Continue, taking out stationary and biker enemies and avoiding attacks as you go until you reach a ramp-jump, as you leave the ramp use a Double Hellfire Jump to get on the upper path and continue, blasting Hellshots at the enemies as always. You'll come to another ramp-jump(Double) that you need to cross, keep blasting. Continue to reach the next screen. Hold down R1 and hit L2 a little way down the path to slide under the obstacle, followed by a ramp-jump(Double). Head forward to a ramp-jump(single) and continue along, continuing to fire Hellshots all the while until you come to a slide-under obstacle and continue firing on the enemies. As you proceed, You'll come to a successive series of four single jumps, continuing to fire off Hellshots as you go. You'll soon come to the next screen. Head down the path to a slide-under obstacle, followed by going up a ramp off to the right and jump to the upper path, then jump at the next marker(make a Double Hellfire Jump if needed), and afterward there's another slide-under obstacle. Biker-type enemies will appear after that, as well as stationary ones, take out as many as you can as you proceed down the path. Continue along till you reach two successive jumps, then head along forward as you blast stationary enemies. Keep going until you reach another slide-under obstacle, then continue to end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 4:13 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 9: Desert Rain As the stage starts, head into Upgrade: Purchase "Hyper Chain Spin" and "Hellfire Ball". Also upgrade your Health the fourth and final time. Head toward the Earth Barrier to trigger an enemy ambush, including an Earth Elemental. Take them out and press Circle at the Earth Barrier to remove and head through the door. Advance down the hall and refill your health, if neccessary, then continue off the "ledge" at the end, back outside. Head out of the alley and enemies will appear to assault you. Beat them down and head out the main gates. Continue down the path, the way will seal off and enemies will attack. Time for more ass-kickin', Ghost Rider-style! There'll be two waves, both with an Earth Elemental, so take them out and head through the hole to the next screen. Head up the path and take the off-branch toward the Earth Barrier, then press Circle to remove it and head through to the next screen. Proceed forward, the path will seal off and a Shielded enemy will appear along with two Earth Elementals. You'll need a Brutal rating on your Vengeance Gauge to break the shield so you can finish the enemy off, then work on the two Earth Elementals. After two enemies are finished, another Shielded enemy will appear with a Razor Demon, along with another Earth Elemental. Head through the opening to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 5:29 - VENGEANCE! DAMAGE - AVENGED! SOULS - CONDEMNED! SKILL - AVENGED! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 10: Lightning Strikes This level is a little different, as it's a Boss Level. This means that the level consists of the Boss-Fight only. It'll be a little longer than your average boss-fight and there's no finishing move for the boss. Watch the "movie" and prepare to fight the boss. But first, Upgrades: Upgrade Spirit, Link Charge, and Shotgun. Now, The boss! !Boss: Lilith! Lilith's attacks are as follows: Lightning(roll away from where the mark appears), bolts will fire down two to four times. Electric Ball(block or roll to avoid). Lightning Wave(jump or roll to avoid damage). Lightning Storm(run toward her to avoid), she uses this after you've dealt damage to her. First off, Lilith will summon Lilins to fight you and she'll levitate off the ground, enshrouded by an electrical barrier. So, Start fighting off her minions and avoiding her attacks until her shield collapses, then run up to her and start attacking away with your chain and fists. You should get in about one or two combos before her shield recovers and you're left fighting her minions again. Rinse and repeat. !End Boss-Fight! Watch the "movie" and receive your Ranking. Mine, when writing this, was as follows: TIME - 3:38 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save your game and continue) Level 11: Perimeter Breach A scene will introduce the level to you and you'll gain control afterward, as before. Upgrade: Purchase "Comet", your final Combo. Proceed toward the doors, it will seal off and enemies will appear to attack you. Let's wipe 'em out! After you've finished them all, head into the facility. Advance along the hall and enter the door at the end. Approach the center of the room to trigger a "barrier-scene" and enemies will spawn. Take care of them, Razor Demons then Fire Spitters and Earth Elementals, then a scene will play to introduce some new playmates: Deathwatch Katana Ninja. Let's rip them to shreds! An Earth Elemental will chime in near the end, so wipe him out too, then head through the doorway. Refill your health, if neccessary, and head into the next room. Head down two sets of stairs and into the center of the room to trigger another "barrier-scene" and more enemies will appear. You know what to do, bring vengeance down upon them! After defeating a wave of Katana Ninja, two Shielded enemies and a Terrorsmith will appear, so get a Brutal on the Vengeance Gauge to shatter their shields and take 'em down. After that's done, head through the barrier-less door into the next room. Head down the hall and be introduced to another new enemy: Deathwatch Shuriken Ninja. Two will accompany a Katana Ninja, so take out all three and two more Shuriken Ninja will appear. After they're taken care of, head through the door at the end of the hall. Refill health, if neccessary, and proceed to the elevator's control-panel. Press Circle and the elevator will start its decent. On the ride down, enemies will appear and you need to kill them all. The waves are as follows: Razor Demons, Katana Ninja. Then the elevator will reach the next screen. Walk off the elevator and enter the double-doors across from it to end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 7:26 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 12: Flooded Depths A Bike-level, hasn't been one of these in a few stages, eh? Upgrade your Bike Hellshot a second time. Accelerate and immediately Power Down to slide under the obstacle. This is followed immediately by another slide-under obstacle then a small jump. Now continue down the path, blasting enemies(2 at a time, now) with Hellshot and you'll eventually come to series like this: jump across, slide-under, jump over, slide-under. Now, Keep going and biker-type enemies will appear, you know how to take them out. Keep riding, taking out stationary and biker-type enemies, until you come to a ramp leading up to a huge jump over a spinning fan. This is tricky, look closely at the Up Markers and press the jump button right when you reach them, but be careful: too soon or too late and you'll smash right into something. Continue and you'll reach the next screen. Keep going and you'll come a series like this: jump over, slide-under, jump over. Be careful not to accidentally go off into the water as you don't yet have Hellfire Surf ability. Anyway, Continue along, blasting enemies and avoiding the water, and you'll come a series of three successive jumps. After you cross them, continue on your Hellshot-blasting-spree as you ride down the path. You'll come to jump, followed by a ramp-jump, then a slide-under obstacle, then another ramp-jump that will land you in a tunnel. As you come out of the tunnel, you'll need to use a Hellfire Jump to cover the distance, followed by a Power Down to slide under an obstacle, then another Hellfire Jump to cross the distance without landing in the water. Continue along, blasting enemies and all, until you come to jump at the end to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 3:51 - AVENGED! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - BRUTAL! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 13: The Lower Levels Watch the level-introduction scene. Upgrade: Finish up your Spirit and Bike Hellshot. Head up the steps and toward the door to trigger the "barrier-scene" and enemies attack. Let's give 'em a taste of Hellfire! The first wave will be Razor Demons, followed by Katana and Shuriken Ninja, then Razor Demons and an Earth Elemental. After all three waves are taken care of, head through the door. Refill your health, if neccessary, and proceed to be met by more enemies, including an Earth Elemental. "Tear them down!" You don't hafta defeat them, but I do anyway because the combat is so much fun. Anyway, Enter the door to the next room. Head down the hall and go through the door at the end. Head into the room and approach the door to trigger a scene which has the Water Elemental busting out of its container to attack you. Time for another Boss! !Boss: Water Elemental! (Note: Again, Memorize his attacks and patterns as he'll be back) Okay, Be wary of this guy's near-inability to be stunned even with the Shotgun. Some may want to use Retribution here, but I almost never use it. The Water Elemental's attacks are as follows: Water Beam(must dodge as it's unblockable), Water Teleport(not an attack, just gets the Elemental close to you). Those are about all he ever uses against me(if you know an attack of this guy's that I don't, e-mail me with the info). Anyway, Attack the Boss with a combo, then dodge his Water Beam attack and hit him with another *different* combo, repeat until Circle-button Icon appears. Approach the Boss and press Circle. The finishing move for Water Elemental has Ghost Rider lift the beast over his head with both arms before dropping him to the ground, then grabbing him by the tail and jerking him over-the- shoulder to slam him against the ground, wiping him out. !End Boss-Fight! Grab the Water Soul to gain the ability to destroy Water Barriers and go through the previously sealed door. Head toward the computer-terminal in the corner to get the "barrier-scene" and enemies' appearance. Let's do what Ghost Rider does best, bring vengeance down on the wicked! Lilins and Razor Demons will attack, with an Earth Elemental showing up at the end. After they're vanquished, approach the console and press Circle while refilling your health, if neccessary. Watch the scene, it's quite entertaining. Head across the new "bridge" and through the hole to the next screen. Drop down and a "barrier-scene" will play, followed by enemies appearing for you dismantle. Let's have some fun, shall we? During the waves of enemies, two Water Elemental will appear, so be careful of them in combination with the Shuriken Ninja. After the skirmish, head to the door from which you first entered this whole level to end it and receive your Ranking. Mine, when writing this, was as follows: TIME - 8:02 - SPIRITED! DAMAGE - BRUTAL! SOULS - VENGEANCE! SKILL - VEGEANCE! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 14: Swimming with Sharks Watch the scene as Ghost Rider adds the Water Soul's power to the Hellcycle to grant it the Hellfire Surf ability, no more worrying about water, eh? This level marks the first and only appearance of the Exploding Shark enemy. Hit R1 and just ahead, you'll see a jump. Make it and proceed down the path, blasting enemies(3 at a time, now) as you go, and you'll see arrows pointing to a narrow pathway in the water, so take it. After another narrow pathway marker, you'll encounter the Exploding Sharks. If not destroyed quickly, these creatures will explode and you'll hafta swerve to avoid them... try to take them out. At the end of the waterway will be Up markers and line of Downs, you need to use a Double Hellfire Jump to make it to where the Downs are and, if centered on the path, you'll land in the right place and continue along. Keep going, blasting away with your Triple Homing Hellshots, until you come to small jump, followed by two slide-under obstacles. After these, You'll quickly end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:49 - SPIRITED! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 15: Back on Top Upgrades: Finish upgrading your Shotgun. Now, Head onto the elevator and activate its control-panel to begin the accend back up. Enemies will appear to attack you on your trip up, just like on the trip down, so let's take 'em all out! The waves are as follows: Razor Demons, Razor Demons, Lilins and Water Elementals, Katana Ninja. Afterward, You'll be back up. Head toward the door and refill your health, if neccessary, before going through it to the next room. Head down the hall the way you came when you were here before. Katana and Shuriken Ninja will attack along with a Water Elemental. Take them out it you want and head through the door at the end. Head into the room to get the usual "barrier-scene" and enemy-ambush. Pick apart the enemies that attack and remember to do it with style! After they're all done with, including two Water Elementals, head up the stairs and through the door. Refill your health, if neccessary, and go through the door at the opposite end of the hall. Head into the room for Lilins to appear, after them is waves of Katana and Shuriken Ninja, then a couple of Water Elementals. After you've dealt with all of them, hit Circle at the Water Barrier to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 7:37 - CONDEMNED! DAMAGE - DAMNED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 16: In Blackout's Wake A Hellcycle-level with lots of water, the second Bike Duel and this time your opponent is, Blackout! Watch the "movie" and then it's time to give chase! !Boss: Blackout! Blackout's attacks are as follows: Water Wave(jump to avoid it), Missile Barrage(avoid the same as you did with Vengeance, though its a bit more difficult), Laser Waves(jump some, slide under some). As the level starts, you'll be alongside Blackout so try to hit him at least once before he pulls ahead. Anyway, Once he pulls ahead, start firing Hellshots at him and avoid his attacks. A little further ahead, you'll need to go through the left hole when it opens to keep pace with Blackout, and keep firing. Next, You need to go through the right door as it opens and then slide-under an obstacle. Keep peppering Blackout with Hellshots and hold down R1 constantly to keep up with him. After you've dealt enough damage, the level's over. !End Boss-Fight! You'll get another "movie" to end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:17 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save your game and continue) Level 17: Bar Fight Watch the scene that introduces you to the level and a new enemy: Demon Bikers. Upgrade: Finish upgrading your Link Charge. There, You've got all of Ghost Rider's Combos and Specials. Now, Let's show these punks who the real "biker" is! Be careful it they guard, as if you attack them then they'll perform a counter-attack that would best be blocked so you can retaliate without the loss of your Vengeance Gauge. Elswise, Same tactics still apply as with the other enemies. (Use Link Charge Attack if you're in a tight spot). Afterward, Head through the door to the next screen. As you approach the path ahead near the "refill-station", a "barrier-scene" will trigger followed by more Demon Bikers appearing. More fun for us! Soon, Fire Spitters will join the fray, then an Earth Elemental along with two Fire Spitters. After you've gained retribution from them all you can refill your health, if neccessary, and then head up the path to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 4:15 - CONDEMNED! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 18: City Limits The next Hellcycle-Level, so let's hit the road ridin'! Hit R1 and turn left after just short distance, biker-type enemies will appear so start swinging and blasting away to take them out as you continue. Just keep following the path until you reach a ramp-jump(double), followed by a slide-under obstacle, then a small jump. Now that you're past that, continue following the path, jumping(if needed) over a small gap. More stationary enemies will appear, so blast them with Hellshots and keep ridin'. You'll soon come to a narrow ramp- jump, followed shortly by a ramp-jump(double). Continue blasting enemies as you ride and you'll soon end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:54 - AVENGED! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - AVENGED! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 19: Civil Disturbance Head down the street to get the standard "barrier-scene" and enemies will appear to stop you. Time for some Hell- raising fun with Razor Demons, who will be joined soon by Demon Bikers. After they're dispatched, a new enemy: Demon Rocketeers will appear near the barrier. Be careful of their rocket attacks and take them out. After the first two are dealt with, more will appear, accompanied by Demon Bikers, so wipe 'em all out, only to be greeted by a Terrorsmith accompanying two more Demon Rocketeers. After the barrier falls, head through the door to the next screen. As you move to enter the room, a "barrier-scene" will play, followed by the appearance of Razor Demons, then Lilins, then a combination of those two enemy types. Two Shielded Lilins will appear and, this time, you need a Vengeance! rating on your Vengeance Gauge to break their shields, a Terrorsmith will also accompany them. After dealing with them, you can restore your health, if needed, at the flaming barrel before proceeding to the next screen. Once in the street, A "barrier-scene" will play(the gas-pumps are what's blocked) and enemies will appear. Take them out with some fiery vengeance! After you've dealt with the Lilins and Demon Rocketeers, a Water Elemental and more Lilins will appear and, after they're dealt with, the barrier around the pumps will fall. Refill your health, if neccessary, and then approach the pumps and press Circle for a nice explosion, then advance to the next screen. Advance into the cemetary to be introduced to another new enemy, Demon Crows. These guys are just slightly stronger Hell Bats(essentially), so the same tactics apply. Before long, Razor Demons will appear to attack you also, so alter your tactics accordingly. After the Razor Demons are defeated, more Demon Crows will appear along with Demon Bikers. After that, restore your health in the corner, if neccessary, before advancing to the next screen. Head toward the center of the area for another "barrier- scene" and Hell Bats will appear. The next wave is Razor Demons that will soon be accompanied by Fire Spitters. The third and final wave is more Razor Demons and a Terrorsmith. After all three waves are defeated, head up the stairs to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 11:18 - CONDEMNED! DAMAGE - CONDEMNED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 20: The Danger Zone Another Hellcycle-Level, you know the drill. Hit the accelerator(R1) and let's ride! Blast the stationary enemies as you go and, after two left turns, you'll end up down in the subway area. Keep blasting the stationary enemies as you ride, and you'll eventually come to ramp-jump(double). After that, Keep following the track and biker-type enemies will start appearing, so use Hellshots and Chain Attacks to take care of them as you continue. You'll soon come to two successive slide-under obstacles, afterwhich more biker-type enemies will appear as you continue. A little while longer and you'll be back up on the streets above, still blasting away with Hellshots until you finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:29 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save your game and continue) Level 21: High Rise As the level begins, you'll get a scene to introduce the level that becomes a "barrier-scene" and enemies will appear, then you gain control. The enemies will be Demon Bikers and Shuriken Ninja, so battle through them. The next wave will be Shuriken Ninja, Katana Ninja, and an Earth Elemental. After all the enemies are defeated, head up the fire-escape stairs to the next screen. Keep heading up the flights of stairs, stopping to refill health, if neccessary, and enter the hole at the top to reach the next screen. Advance toward the door marked "exit" and a "barrier-scene" will trigger, continue a little further and Demon Crows will appear. After they're all dead, go through the door to reach the next screen. Proceed into this room and a scene will trigger, introducing you to the next boss: Air Elemental! !Boss: Air Elemental! (Note: Memorize attacks and attack-patterns, he'll be a normal enemy soon enough) The easiest of the Elementals in my opinion. His attacks are as follows: Black Tornado(just move away from him or blast him with the Shotgun), Screeching Swipes (block or roll to avoid). Avoid his two attacks and combo him a couple times to cut down his health bar and cause the Circle-button Icon to appear. Once it does, Get close to him and press Circle. The Air Elemental finishing move has Ghost Rider whip out his chain, slashing the Air Elemental up into the air and following with him to slash him again horizontally, before performing a downward swing that drives the Elemental into the ground to finish it off. !End Boss-Fight! Pick up the Air Soul to gain the power to destory Air Barriers and return through the door you came through and head back down to the ground-level. As you head down the street, more enemies will appear, including: Demon Rocketeers, Katana Ninja, and a Wind Elemental. So defeat them all and then head between the crashed cars to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 5:26 - VENGEANCE! DAMAGE - AVENGED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 22: Ride Like the Wind Another Hellcycle-Level, so let's ride! You'll get a scene of Ghost Rider adding the Air Soul's power to the Hellcycle to grant it the Hellfire Boost ability. Hit and hold R1 to accelerate down the street, blasting Hellshots at stationary enemies, and you'll soon enter the subway again(like before). Head on through the subway-tunnel, blasting enemies, and biker-types will appear so take them out while you're at it. Keep goin' and you'll soon come to a series of two successive slide- under obstacles, so hit R2 to slide under the first then hit it again to go under the second one, and keep ridin'. More biker-type and stationary enemies will appear ahead of you, so use Hellshots and Chain Attacks(depending) to take care of them as you ride, be sure to avoid what attacks you can as you go. Before too long, you'll reach a ramp-jump(double) so get over it to continue and you'll quickly reach the surface again. Keep blasting the stationary enemies as you go and you'll soon finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:29 - VENGEANCE! DAMAGE - VENGEANCE! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 (Save your game and continue) Level 23: The Church Awaits Head down the stairs and toward the archway to get the standard "barrier-scene" with the appearance of four Demon Crows(2 normal and 2 Shielded). You'll need to get a Vengeance! rating on your Vengeance Gauge, so start attacking and mix up your combos to get that Gauge up (tip: Use Link Charge Attack after getting your rating to around Condemned! to shoot it up to Vengeance!). More Demon Crows will appear after you've dealt with the Shielded ones, so use normal tactics to take them out and then Razor Demons will appear with two Demon Rocketeers. As you terminate them, more Rocketeers and Razor Demons will appear, along with a Terrorsmith, so be cautious as you fight them all off. After you've defeated them all, head through the archway to reach the next screen. Restore your health, if neccessary, across from the way you just entered and then head down through the cemetary, to exit through a hole in the wall to the next screen. Head down the street to trigger a scene of the Air Barrier and enemies will appear, including: Demon Rocketeers, Demon Bikers, and a Water Elemental. After they've all been dispatched, press Circle at the Air Barrier to remove it and press the button again to go through the gate to the next screen. Head around the corner and up the pathway between the angel statues to be met by more Demon Crows and you'll see a red barrier up ahead, blocking your way. Let's take these birds out and Demon Bikers will appear, followed by more Bikers with more Crows. After you've defeated all three waves, the barrier will fall so go through the gate to the next screen. Follow the path toward the church entrance and it will seal off in a "barrier-scene", followed by the appearance of some Demon Biker and Demon Rocketeer enemies. After about three waves of these enemies, three Air Elementals will appear and you'll have to deal with them too. The barrier will fall after you've defeated the last of the enemies, so head into the church to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 7:29 - VENGEANCE! DAMAGE - DAMNED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - SPIRITED! BONUS - 6000 (Save your game and continue) Level 24: Psycho Storm Watch the "movie" and it's time for another Boss-Level and, this time, your opponent is: Scarecrow! !Boss: Scarecrow! Scarecrow's attacks are as follows: "2-Hit Swing" in which he'll swing his pole at you twice with the end glowing red(blocking works good), "RamRod" in which he pulls his pole back at his side with the end pointed at you and then he'll rush toward you to thrust the pole at you(roll around him and attack), "Crow Whistle" in which he whistles to call a group of Demon Crows to fight you in place of fighting you directly(kill the Crows and he'll fight directly), and "Look Out, Below!" in which he grapples up to one of the four pillars in the room and he'll say "Look Out, Below!" followed by a circle appearing on the ground under your feet and then his pole will fly down vertically to that spot(roll away to avoid, unblockable). Scarecrow will start off by summoning Demon Crows and you won't be able to attack him directly, so concentrate on the Crows first. Once you've dealt with them, Scarecrow will say, "You'll pay for that!" and approach to attack you, hit him a time or two, then block his attack. After fighting him for awhile, he'll do his "Look Out, Below!" attack and you'll have to find which pillar he's on and hit it to knock him off, so you can attack. Just keep attacking him whenever he's vulnerable and avoiding damage from his attacks, while keeping an eye on any Crows that may be present, and you'll beat him soon enough. Also, If you blast him with your Shotgun, it'll stun him and you can hit him with a good solid combo. !End Boss-Fight! Watch the "movie" and the level will end with you receiving your Ranking. Mine, when writing this, was as follows: TIME - 2:31 - CONDEMNED! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - BRUTAL! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 25: All the Fun of the Fair The circus... bleh. Anyway, A scene will introduce the level and you'll gain control afterward. Advance toward the bridge and Demon Crows will appear so take them out with a good "Hell Punch" or two and continue to reach the next screen. Head into the Carnival area to be met by Demon Crows and Demon Bikers, send them back to Hell and you'll get a scene to introduce a new enemy: Bomb Clowns. Watch out if these guys roll toward you, hit them or they'll plant a bomb at your feet which will explode a few moments later. After you've killed the first three clowns, Demon Bikers will appear to accompany more of the bomb-totin' carnival-creeps. For the next wave, Demon Bikers will accompany an Earth Elemental, so let's burn 'em down. After you've slain them all, head up the hill and go through the gate to reach the next screen. Advance and more Bomb Clowns will appear, accompanied by Demon Crows. After you've "sent out" the Clowns(and Crows), head up the steps in the back and refill your health, if neccessary, then enter the funhouse. Follow the train-tracks and you'll get a scene to introduce you to yet another new type of enemy: Hatchet Clowns. These guys will jump and dance around alot, and they attack by hopping toward you to chop at you with their hatchets. After dealing with all the hatchet-totin' punks, head through the door at the end to the next room. Head onward and you'll get a "barrier-scene", sealing off the lever you need to operate, and more carnival-creeps will appear(both types). Start giving them a taste of Hellfire! Two Shielded Bomb Clowns will be amongst the enemies and you'll need a Vengeance! rating on your Vengeance Gauge to break their shields so you can kill them. After you finish off all the silly Clowns, two Terrorsmiths will appear near the barrier, along with more carnival-creeps for you to rid the world of. After they're all eliminated, the barrier will fall and you can approach the lever and press Circle to activate a scene that's quite humorous. Head through the door you just "opened" to reach the next screen. Refill your health, if neccessary, and head out the door marked exit to the next screen. Head up toward the carousel to trigger the appearance of more clownish idiots. So take them all out as you approach the barrier at the end. An Air Elemental will accompany the last wave of enemies. After you've finish clearing them all out, the barrier will fall so go through to reach the next screen. Head up to a gate and go through it to reach the ferris wheel screen. Get on the ferris wheel cart and press Circle to ride it up to another screen. Just re-enter the ferris wheel cart and press Circle again to reach yet another screen. Head up onto the street to trigger a scene of enemies appearing that will also show you a barrier. Take out all the Clowns that appear and a Water Elemental will soon join the fun. Keep taking out the enemies until the barrier falls, then head up through where it was to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 15:20 - DAMNED! DAMAGE - AVENGED! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 26: Route 666 Time to ride! The next Hellcycle-Level is here! Watch the introduction scene to the level and then hit R1 to burn rubber! Blast the enemies with Hellshots as you swerve around the truck and hit the ramp that will carry you across. Keep blasting as you land and don't let off your accelerator. Keep following the arrows and blasting stationary enemies, then you'll reach a slide-under obstacle, and then biker-type enemies will appear. Take them out with a combination of Hellshots and Chain Attacks as you ride on. You'll eventually come to a slide-under obstacle, followed by a small jump over a gap, and ahead you'll notice another jump. After this jump, you'll soon reach a ramp and you need to use a Hellfire Boost, followed by a Hellfire Jump(or two) to cross the huge gap. Keep following the path and blasting enemies until you reach the next screen. Two stationary enemies will appear as soon as the screen starts, so blast them as you ride, and jump over the small gap. Continue along and you'll reach a ramp-jump(double), followed by continuing along the roadway, blasting stationary enemies. After awhile, you'll reach a boost-ramp-jump, followed by a ramp-jump(double). Keep going and you'll soon come to a narrow boost-ramp-jump that's followed shortly by a standard ramp(jump, if needed) to cross a gap. Keep riding, firing Hellshots at all the stationary enemies as you go, and you'll soon come a small jump onto a narrow beam. Ride along these beams, jumping from one to the next until you reach the roadway again and continue to reach the next screen. You'll almost immediately need to jump a gap and keep blasting enemies. There'll be another small gap to jump, followed by a jump-over obstacle, then a slide-under obstacle. Keep firing Hellshots at the enemies after the obstacles as you ride along. You'll eventually come to a narrow boost- ramp-jump to land in narrow raised roadway, then do a Double Hellfire Jump to cross the gap, followed by pressing R2 to slide under another obstacle. Afterwhich, There's a small gap to jump and biker-type enemies will appear, so use Chain Attacks and Hellshots to eliminate as many as you can as you continue. You'll come to a jump-over obstacle, followed by a slide-under obstacle, then continue to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 4:46 - BRUTAL! DAMAGE - AVENGED! SOULS - VENGEANCE! SKILL - BRUTAL! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 27: Demon Bayou You'll get a scene to introduce the level and you'll gain control of Ghost Rider, so advance forward to trigger enemies' appearance: Katana and Shuriken Ninja. After the first group, head onto the bridge and defeat the Katana and Shuriken Ninja that keep appearing as you cross it. After the bridge, you'll see the barrier and an Earth Elemental will appear, accompanied by more Katana and Shuriken Ninja. Be careful and take them all out. Refill your health up the steps, if neccessary, and then go through the fence where the barrier was to reach the next screen. Head toward the bridge and get a scene to show you five enemy Katana Ninja appearing, two are Shielded. You'll need a Vengeance! on your Vengeance Gauge to break the shields so you can take out the enemies. After you've dealt with them, head across the bridge to see another barrier and get another scene of enemies appearing: An Air Elemental and Demon Crows. After the barrier falls, go through the fence to reach the next screen. Advance into the center of the area and a scene will play, introducing the next boss: Muck Monster! !Boss: Muck Monster! (Note: Memorize attacks and patterns, as he'll be back shortly) Muck Monster's attacks are as follows: "4-Hit Swings" in which he'll swing at you once with each of his four arms(dodge this attack), "Ground Beat" in which he beats the ground in front of himself, causing a minor shockwave and up-blasts of dirt (run or jump away to avoid), "Dirt Spray" which he does after you've stunned him and hit him with a combo, he'll spit a wide-spray of dirt at you(rarely hits, but roll away to avoid). Blast him with your Shotgun to stun him and run in to nail him with a solid combo, then run away, block, or blast him with another Shotgun blast to re-stun him. Watch that you don't get hit too much, cause he does alot of damage. Keep attacking and avoiding damage until you see the Circle-button Icon appear over his head. Get close and press Circle for Ghost Rider's Muck Monster finishing move: Ghost Rider performs a jumping left knee-lift to its chin, followed by a downward right punch to knock his head into the ground, then a splendid backflip-kick in slow-motion. While still in the air, Ghost Rider pulls out his Shotgun and blasts the Muck Monster in the face to finish it off. (My favorite finisher!) !End Boss-Fight! Afterward, Grab the Dark Soul to attain the ability to destroy Dark Barriers and leave this screen back to the previous one. Head forward and cross the small bridge, enemies will appear before you reach the fence: A Muck Monster and Hell Bats. Take them out or not and go through the fence to the next screen. Head up the steps on the side to refill your health, if neccessary, and then continue on to cross the long bridge back to the first part of the area where a barrier will erect and two Muck Monsters will appear, accompanied by Katana and Shuriken Ninja. Take out all the enemies that appear until the barrier falls and head through the fence to end the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 12:01 - DAMNED! DAMAGE - DAMNED! SOULS - VENGEANCE! SKILL - SPIRITED! RANK - BRUTAL! BONUS - 4000 (Save your game and continue) Level 28: Carnival Return Here we are at the final Hellcycle-Level, you've almost finished the game. Now, Let's ride one last time! After the quick scene, hit the accelerator(R1) and then use R2 to Power Down to slide under the obstacle, followed by a quick Hellfire Jump over another obstacle. Continue down the road and biker-type enemies appear so use Hellshots and Chain Attacks to take them out as you go. Soon enough, you'll reach a small jump, followed by a slide-under obstacle, then a ramp-jump (single). You'll see a narrow ramp ahead which is actually a boost-ramp-jump to get across the huge gap. Keep ridin', blasting with your Hellshots as you go, and you'll eventually reach a slide-under obstacle, followed by jump-over obstacle, then a small gap to jump over. Continue firing Hellshots as you ride along and they're be another small gap to jump over, then keep going to reach the next screen. Almost as soon as this screen begins, you'll need to jump the narrow beams again, remember to jump each one to the next(slowing down, if neccessary) until you reach the street on the other side. Now, Keep riding along, blasting enemies as you go, and you'll reach a gap you'll have to do a Double Hellfire Jump over a gap to continue. Soon, You'll see another narrow ramp, so use your Hellfire Boost to get carried over the gap(use a Hellfire Jump too, if neccessary). As you continue along, you'll reach a ramp-jump (double) to get across. Keep ridin' and jump over a small gap, being sure to keep firing your Hellshots at the stationary enemies as you go. Soon, You'll reach a boost-ramp-jump(double) to get across a gap and continue along, firing your Hellshots all the while. After awhile, you'll need to jump across a small gap and continue along to reach the next screen. Ride along the roadway until your see a ramp that's actually a boost-ramp-jump(double). After the gap, keep going and you'll come to a quick jump across a gap, followed shortly by another jump over a gap. Keep ridin', firing Hellshots all the while, and Power Down to slide under an obstacle. Afterwhich, Biker-type enemies will appear and you'll notice stationary enemies in clefts along the walls, use a combination of Hellshots and Chain Attacks as usual to take out what enemies you can as you continue. You'll eventually come to another slide-under obstacle and then continue along, firing off Hellshots as you go. Keep going until you come to a ramp that'll carry you across a gap and you'll soon finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 4:37 - BRUTAL! DAMAGE - SPIRITED! SOULS - VENGEANCE! SKILL - BRUTAL! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 29: The Summit Fight off the enemies as you head toward the ferris wheel. Board the cart and press Circle to ride the ferris wheel to the next screen. Approach the Dark Barrier and press Circle to get rid of it, then head down to the end. Refill your health, if neccessary, and enter the door to the left to reach the next screen. Head toward the Big Top to trigger a "barrier-scene" and the appearance of five enemies: A Water Elemental, two Razor Demons, and two Fire Spitters. Be careful as you fight them, as more enemies will appear. The second wave will be: A Muck Monster, Bomb Clowns, and Hatchet Clowns. The third wave: Two Water Elementals, Hell Bats, and Bomb Clowns. After the third wave, you can enter the Big Top tent to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 4:16 - BRUTAL! DAMAGE - AVENGED! SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - AVENGED! BONUS - 5000 (Save your game and continue) Level 30: Hell on Earth Watch the "movie" and be prepared for the final battle. This is a Boss-Level and your final opponent is: Blackheart! !Boss: Blackheart! Blackheart's attacks are as follows: "Roaring Meteors" in which he pulls his head back and roars to launch white meteors from his mouth(run around to avoid them), "Sledge Blow" in which he pulls both hands back and locks them together before slamming them against the center of the plot of land you're on to create a shockwave(jump aside to avoid the slam and shockwave), "Swipe" in which he swings his right hand to swipe at you with his claws(roll through the swipe), and "Thwack" in which he'll growl then pull his right or left hand back before slamming his palm against the ground(roll away to avoid). Wow. For a final boss, this guy's really easy to beat. Anyway, You can't attack him until you've destroyed one of his pyramid- jewels on the back of his hands(either is fine). Just avoid his attacks until he does his "Thwack" attack, roll out of the way of this attack and then move in to attack the pyramid-jewel (about three hits will do). If you manage to destroy the pyramid-jewel, Blackheart will look at the back of his hand and a scene will play that has Ghost Rider using his chain to jerk Blackheart's head into the ground. Now is your chance to do some damage, you can get in two solid combos before Blackheart recovers. If you want to take him down quickly, make sure one of the two combos(the second one) is "Plasma Shotgun" as it does MASSIVE damage to the Boss. Sometimes, After you've damaged him and he's recovered, Blackheart will destroy one side of the plot of land you're on, leaving you with less room to avoid his attacks, so be more cautious at this point. Just keep up with this strategy and you'll take him down pretty easily. !End Boss-Fight! After the fight, watch the Ending "movie" to finish the level and receive your Ranking. Mine, when writing this, was as follows: TIME - 1:59 - VENGEANCE! DAMAGE - VENGEANCE SOULS - VENGEANCE! SKILL - VENGEANCE! RANK - VENGEANCE! BONUS - 7000 If this is your first playthrough, you'll unlock Ghost Rider 2099, Vengeance, and Blade as playable characters. You'll also unlock the Cheats: Invincibility, One Hit Kill, Infinite Link Charge, Infinite Spirit, Turbo Mode, Ultimate Ghost Rider. If you beat the game on Extreme difficulty, you'll also unlock Classic Ghost Rider as playable. (Save your game and watch the credits) You'll be returned to the Title Screen. Use the Extras Menu to turn on/off Cheats. Anyway, That's the end of the Walkthrough and, while it probably isn't neccessary for a straightforward game like this, I hope it may be of use to someone as I did enjoy writing it. ===================== BESTIARY [GR04] ===================== RAZOR DEMON - These guys mostly just jump around and only have one attack, Lunge Strike: They pull their right arm back and prepare for several seconds before lunging forward with a slashing motion(easily blocked or dodged). FIRE SPITTER - Mainly, These guys just sit back and charge fireballs to spit at you from a distance. If you get close to them, they'll try to hobble away to charge another fireball. Their only attack is the Fireball: They prepare for a few seconds, surrounding themselves with a flame-like aura, before spitting the ball of fire at you(if you see the Fireball, block. If not, keep rolling until you can kill the Fire Spitter). HELL BAT - These guys almost always group together around you. Their attack is Screeching Dive: They fly up, screeching loudly, and then perform a spiralling dive at you(blocking is the best defense). TERRORSMITH - This big red demon actually has three attacks, 2-Hit: He swings at you with his left arm before doing a ram-head lift(block or dodge to avoid). Ground Stomp: He roars before lifting his leg and stomping the ground to create a shockwave around the point where his foot lands(jump to avoid). Charge, Swing, Roar: Happens after you've stunned him and dealt a combo or two, he'll flash and then charge before swinging out with his left arm as he roars(get to a safe distance). LILIN SCYTHE BEAST - These guys tend to run and jump about. They only have one attack, Spiral Blades: They growl before spinning toward you with both arm-blades extended and they're invulnerable during the spin(blocking is the best option). EARTH ELEMENTAL - The first of the Elementals. They have two attacks, 3-Hit Left Swing: They growl then pull back their left arm, which glows, before they swing it toward you and follow-up by swinging it back to the left then one more swing to the right (blocking works best for me). Ground Pound: They roar loudly then pull both arms above their head and swing them down to smash against the ground, creating a shockwave around the impact- point(jump to avoid). DEATHWATCH KATANA NINJA - These guys flip around and also only have one attack, Backflip Thrust: They backflip a good distance away before speeding back toward you with a thrust of their sword(block or dodge to avoid). Also, They can block your attacks by taking a defensive stance. DEATHWATCH SHURIKEN NINJA - These fellas try to keep their distance to use their only attack, Charged Shuriken: They crouch down and draw their right arm back to their left side, a glow encircles their hand and they toss a shuriken at you(block if you see it coming. If not, roll until you can take them out). These guys might also try to fake you out by kneeling and pulling their arm back, but not charging a shuriken to toss at you. WATER ELEMENTAL - This guy mainly teleports to wherever you are and, when you attack him with a combo, he'll charge up a water beam. This is the only attack of his I know of, Water Beam: He charges a blue color in his mouth before firing a powerful and unblockable beam of water at you(roll away or jump away to avoid). DEMON BIKER - Ah, The first(and only) normal enemy with more than one attack, 2-Hit Wild Swing: They pull their pipe back and run toward you, swinging it at you twice(block). Block and Counter: They take a defensive stance that prevents any damage and, if you try to attack them with a normal attack, they'll flash and perform a spinning swing with their pipe(attack to cause the counter, then block and perform a counter of your own). DEMON ROCKETEER - These guys carry rocket-launchers over their right shoulder and their only attack, Rocket Fire: They kneel down and point their launcher at you, then fire a single rocket in your direction(block or roll to avoid). DEMON CROW - Basically just an upgraded Hell Bat, but their attack is slightly different, Screeching 2-Hit Dive: Performed the same as Hell Bat's Screeching Dive, except it hits twice(block). AIR ELEMENTAL - The last of the Elementals. This guy has two attacks, Black Tornado: They screech before spinning to create a black vortex around themself that's unblockable(get to a safe distance to avoid). Screeching Swipes: They screech before flying toward you and swiping several times with their arms (block). HATCHET CLOWN - That's right, clowns... Anyway, They mostly just jump and dance around. They have only one attack, Leaping Hatchet Smash: They'll squat down and then leap at you with a downward swing of their hatchet(block if you notice in time). BOMB CLOWN - More clowns... Anyway, They only have the usual one attack, Rolling Bomb Plant: They roll toward you and plant a bomb at your feet, then roll away and it'll explode after a couple seconds(just get away from bomb or hit them before they plant it). MUCK MONSTER - Similar to an Elemental. He has three attacks, 4-Hit Swings: He swings at you with his four arms(dodge this attack). Ground Beat: He beats the ground in front of himself, causing a minor shockwave and up-blasts of dirt(run or jump away to avoid). Dirt Spray: After you've stunned them and hit them with a combo, they'll spit a wide-spray of dirt at you(rarely hits, but roll away to avoid). BOSSES: VENGEANCE - Vengeance's attacks are as follows: Rocket Barrage, Hellfire Stream, and Dual Hellfire Missiles. To avoid Rocket Barrage, simply swerve away from the Rockets before they hit ground. For the Hellfire Stream, use Hellfire Jump to leap over it (it will make multiple passes and you need to leap over it each time. As for the Dual Hellfire Missiles, just ride between them to avoid damage. Anyway, As you proceed down the pathway, you'll quickly come to a jump which you need to leap over a hole while avoiding Vengeance's attacks and still firing your Hellshots at him. Shortly after, You should come up alongside Vengeance and be able to smack away at him using your Chain Attack, do so and you should take a chunk out of his health bar before he speeds away again. Resume the pattern of dodging and firing Hellshots at the Boss. A ramp will carry you across a gap and then continue down the path with the strategy above and you should soon be victorious. LILITH - Lilith's attacks are as follows: Lightning(roll away from where the mark appears), bolts will fire down two to four times. Electric Ball(block or roll to avoid). Lightning Wave (jump or roll to avoid damage). Lightning Storm(run toward her to avoid), she uses this after you've dealt damage to her. First off, Lilith will summon Lilins to fight you and she'll levitate off the ground, enshrouded by an electrical barrier. So, Start fighting off her minions and avoiding her attacks until her shield collapses, then run up to her and start attacking away with your chain and fists. You should get in about one or two combos before her shield recovers and you're left fighting her minions again. Rinse and repeat. BLACKOUT - Blackout's attacks are as follows: Water Wave(jump to avoid it), Missile Barrage(avoid the same as you did with Vengeance, though its a bit more difficult), Laser Waves(jump some, slide under some). As the level starts, you'll be alongside Blackout so try to hit him at least once before he pulls ahead. Anyway, Once he pulls ahead, start firing Hellshots at him and avoid his attacks. A little further ahead, you'll need to go through the left hole when it opens to keep pace with Blackout, and keep firing. Next, You need to go through the right door as it opens and then slide-under an obstacle. Keep peppering Blackout with Hellshots and hold down R1 constantly to keep up with him. After you've dealt enough damage, the level's over. SCARECROW - Scarecrow's attacks are as follows: "2-Hit Swing" in which he'll swing his pole at you twice with the end glowing red(blocking works good), "RamRod" in which he pulls his pole back at his side with the end pointed at you and then he'll rush toward you to thrust the pole at you(roll around him and attack), "Crow Whistle" in which he whistles to call a group of Demon Crows to fight you in place of fighting you directly(kill the Crows and he'll fight directly), and "Look Out, Below!" in which he grapples up to one of the four pillars in the room and he'll say "Look Out, Below!" followed by a circle appearing on the ground under your feet and then his pole will fly down vertically to that spot(roll away to avoid; unblockable). Scarecrow will start off by summoning Demon Crows and you won't be able to attack him directly, so concentrate on the Crows first. Once you've dealt with them, Scarecrow will say, "You'll pay for that!" and approach to attack you, hit him a time or two, then block his attack. After fighting him for awhile, he'll do his "Look Out, Below!" attack and you'll have to find which pillar he's on and hit it to knock him off, so you can attack. Just keep attacking him whenever he's vulnerable and avoiding damage from his attacks, while keeping an eye on any Crows that may be present, and you'll beat him soon enough. Also, If you blast him with your Shotgun, it'll stun him and you can hit him with a good solid combo. BLACKHEART - First things, first: You can't attack him until you've destroyed one of his pyramid-jewels on the back of his hands(either is fine). Other than that, just avoid his attacks until he uses the "Thwack" attack and then destroy the pyramid-jewel on the back of his hand to get a scene of Ghost Rider jerking his head onto the ground. You can get in up to two combos before he recovers and you can taunt between his attacks to get your Vengeance Gauge up. Blackheart's attacks are as follows: "Roaring Meteors" in which he pulls his head back and roars to launch white meteors from his mouth(run around to avoid them), "Sledge Blow" in which he pulls both hands back and locks them together before slamming them against the center of the plot of land you're on to create a shockwave(jump aside to avoid the slam and shockwave), "Swipe" in which he swings his right hand to swipe at you with his claws(roll through the swipe), and "Thwack" in which he'll growl then pull his right or left hand back before slamming his palm against the ground(roll away to avoid). Wow. For a final boss, this guy's really easy to beat. Anyway, You can't attack him until you've destroyed one of his pyramid- jewels on the back of his hands(either is fine). Just avoid his attacks until he does his "Thwack" attack, roll out of the way of this attack and then move in to attack the pyramid-jewel (about three hits will do). If you manage to destroy the pyramid-jewel, Blackheart will look at the back of his hand and a scene will play that has Ghost Rider using his chain to jerk Blackheart's head into the ground. Now is your chance to do some damage, you can get in two solid combos before Blackheart recovers. If you want to take him down quickly, make sure one of the two combos(the second one) is "Plasma Shotgun" as it does MASSIVE damage to the Boss. Sometimes, After you've damaged him and he's recovered, Blackheart will destroy one side of the plot of land you're on, leaving you with less room to avoid his attacks, so be more cautious at this point. Just keep up with this strategy and you'll take him down pretty easily. =================== F.A.Q. [GR05] =================== Q: Can I use your guide on my website? A: Not at the moment. Currently, I'm only letting it be used on GameFAQs. Q: Is this game a complete rip-off of God of War? A: No. While this game does encompass several aspects similar to GoW, it also has its own merits that distinguishes it. For instance, The Hellcycle-Levels are something that wasn't anywhere near GoW. Also, I never once saw Kratos whip out a Shotgun or blast his enemies with Hellfire! Finally, There are NO Circle-button mini-games like in GoW! In addition, The Upgrade system is also more like a combination of GoW and DMC. Q: Who would win? Ghost Rider or Spawn? A: Ghost Rider would win, of course. First off, contrary to popular belief, Spawn isn't invincible as if he fully depletes his powers, he dies! As Ghost Rider *is* immortal, he can't be truly *killed*. Plus, Spawn only has two eyes and Ghost Rider could use Penance Stare to send his mind into endless turmoil. Q: Is Ghost Rider any connection to Scorpion(from Mortal Kombat)? A: I don't know. Perhaps the creative team behind Mortal Kombat were fans of Ghost Rider. They do both possess a skull-head and the ability to utilize Hellfire against their enemies. Q: Is the Ghost Rider movie any good? A: I don't know. I have yet to see the movie, myself, as I'm waiting for it to come out on DVD. Q: What would you rate this game? A: I'd have to give it an overall rating of: 8.0 - 8.5 for non-fans of the character. And a rating of: 9.5 - 10 for die-hard fans of Ghost Rider, like me. Q: Would you be interested in a sequel? A: Absolutely! I'd like it if they kept the same formula, only adding in a couple of things like deviating paths in the levels and having to find hidden secrets to unlock things like alternate characters. Y'know, Stuff that would make the game more complex. (Oh yeah, I'd like it to be on the PS2 also). ==================== CLOSING [GR06] ==================== Credits: Marvel Comics, for creating Ghost Rider! Columbia TriStar, for making the movie this game is based on! 2K Games, RenderWare, and Climax, for making this awesome game! Myself, for writing this guide! GameFAQs, for hosting my guide! And, My mom and my little sister, for not kicking me out when I get aggitated while playing games! Contact Info: You can e-mail me with questions, comments, complaints, etc. at gouma_toramaru@hotmail.com Legal: This guide is copyright (c) 2007 - 2008 Violet Shadow, author. Disclaimer: Ghost Rider and related characters: TM & (c) 2006 Marvel Characters, Inc. All rights reserved. Licensed by Marvel Characters, Inc. (c) 2006 Columbia TriStar Marketing Group, Inc. All rights reserved. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. RenderWare is a trademark or registered trademark of Criterion Software Ltd or its affiliates. (c) 2006 Climax, Climax and the Climax logo are trademarks of Climax Ltd. All rights reserved. ===========================================================================