Virtua Fighter Throw FAQ by C. Ngee Hi VFers! Ever wondered why Jacky can throw the computer Pai when she misses that crescent by her toes while still standing up? Why the computer Sarah's clothesline seems to catch you off guard from afar and that ingenious Kage Toss comes out from nowhere? Here are the answers. In VF, the characters have throw ranges. All of them different. Jacky and Sarah has a throw range of 2 meters. Under special conditions namely missed attacks which causes the opponents to be vulnerable e.g. crescents and timing ( as for the crescent, you have to press Def+Punch when she is turning away from you and you will see Jacky or Sarah zoomin' in to throw her). So Jacky and Sarah are a bit in the advantage here. Next comes Jeffry with a throw range of 1.6 meters and Kage at 1.5 meters. This explains why Kage's Shoulder Throw and Reaping throw is fast and seemed long ranged. The rest of the characters have a throw range of 0.5 meters meaning you nearly have to be next to your opponents characters. Only the Powerbomb and Double Arm Suplex have a throw range of 2 meters. This makes crouching kicks, punches and something very dangerous when fighting against Jeffry and Wolf. Believe me I have witnessed this. Some so and so tries this sweep with his Pai on a Jeffry playing friend, he crouched to avoid it (Jeffry's feet were just barely touching Pai's extended toes during the sweep) then quickly executed the Powerbomb with full devastation. Jeffry just rushed forward though there is much distance to cover and WHAM! No need to get close for the throw. That's all. Have Virtua Fun. -- Jin Ngee, Chia Chemical Carcinogenesis Laboratory (Genie, the OligoMan) Institute of Molecular and Cell Biology mcblab47@leonis.nus.sg National University of Singapore Tel: (065)772-3797 Kent Ridge Crescent Fax: (065)779-1117 Singapore 0511 _______________________________________________________________________