-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+-=+=-=+ _ __ ____ __ ____ ____ | | / /____ _ _____ _____ _____ ____ _ / __// /_ / _// _/ | | /| / // __ `// ___// ___// ___// __ `// /_ / __/ / / / / | |/ |/ // /_/ // / / /__ / / / /_/ // __// /_ _/ / _/ / |__/|__/ \__,_//_/ \___//_/ \__,_//_/ \__/ /___//___/ ( P e r s o n a l C o m p u t e r ) ****************************************************************************** Building/Units Listing Warcraft II: Beyond the Dark Portal (PC) Ryan Kavanagh (Bonds Legacy) Version: Final - Updated: 02/21/02 ****************************************************************************** Contacts -------- EMAIL.........................bondslegacy@yahoo.ca AOL Instant Messenger.........BondsLegacy MSN Messenger Service.........bondslegacy@hotmail.com ****************************************************************************** This document is copyrighted (c) 2001 by Ryan "Bonds Legacy" Kavanagh and may not be posted/distributed anywhere without my permission. If you wish to host it on your site,then feel free to contact me at the above address. As well as being copyrighted, this document is also under protection by the Canadian Copyright Act. Look it up if you don't believe me. But this document is still copyrighted 50 years after I die. Which won't be for some time. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- The following sites have my permission for this FAQ to be posted: www.gamefaqs.com www.neoseeker.com www.geocities.com/bondslegacy www.nintendo-z.com If you see any sites other than the ones listed above, then contact me immediately! The site may have my permission, but just not included in the current version, but tell me anyways... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Table of Contents ----------------- I.......Revision History II......Building Tech Trees A......Human B......Orc III.....Unit Tech Trees A......Human B......Orc IV......Credit/Thanks V.......Copyright Info =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- I. Revsion History =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Version 0.50: Added the human Building listings - Added the human unit listings - Added the orc Building Listings - Added the Orc unit listings - Added the Human tech tree - Added the orc tech tree Final Version - 07/25/01: Added everything this FAQ knows. Version 1.00 - Added a little bit of this, a little of that. I know that I don't have any descriptions down, but this file is purely a reference to the buildings that are available for both races in the game. I thank you for your support... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- II. Building Tech Trees =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ------------------------------------------------------------------------------ A. Human ------------------------------------------------------------------------------ Townhall - Keep Upgrade - Keep - - - -Castle |-Stables |-Church Barracks |-Inventor |-Gryphon Avairy |-Mage Tower Farm Blacksmith ------ \ Cannon Tower / Scout Tower ----- \ Guard Tower / Lumber Mill -------------Shipyard \ | |-Oil Refinery |-Foundry Wall ------------------------------------------------------------------------------ Town Hall --------- Visible Range: 4 Hit Points: 1200 Magic Points: 0 Build Time: 255 Gold Cost: 1200 Oil Cost: 0 Lumber Cost: 800 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Keep ---- Visible Range: 6 Hit Points: 1400 Magic Points: 0 Build Time: 200 Gold Cost: 2000 Oil Cost: 200 Lumber Cost: 1000 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Castle ------ Visible Range: 9 Hit Points: 1600 Magic Points: 0 Build Time: 200 Gold Cost: 2500 Oil Cost: 500 Lumber Cost: 1200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Barracks -------- Visible Range: 3 Hit Points: 800 Magic Points: 0 Build Time: 200 Gold Cost: 700 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Stables ------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 300 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Church ------ Visible Range: 3 Hit Points: 700 Magic Points: 0 Build Time: 175 Gold Cost: 900 Oil Cost: 0 Lumber Cost: 500 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Farm ---- Visible Range: 3 Hit Points: 400 Magic Points: 0 Build Time: 100 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 250 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Inventor -------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Gryphon Avairy -------------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Blacksmith ---------- Visible Range: 3 Hit Points: 775 Magic Points: 0 Build Time: 200 Gold Cost: 800 Oil Cost: 100 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Cannon Tower ------------ Visible Range: 9 Hit Points: 160 Magic Points: 0 Build Time: 190 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 300 Attack Range: 0 Armor: 20 Basic Damage: 50 Piercing Damage: 0 Mage Tower ---------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 125 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Scout Tower ----------- Visible Range: 9 Hit Points: 100 Magic Points: 0 Build Time: 60 Gold Cost: 550 Oil Cost: 0 Lumber Cost: 200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Guard Tower ----------- Visible Range: 9 Hit Points: 130 Magic Points: 0 Build Time: 140 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 150 Attack Range: 0 Armor: 20 Basic Damage: 4 Piercing Damage: 12 Lumber Mill ----------- Visible Range: 3 Hit Points: 600 Magic Points: 0 Build Time: 150 Gold Cost: 600 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Shipyard -------- Visible Range: 3 Hit Points: 1100 Magic Points: 0 Build Time: 200 Gold Cost: 800 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Wall ---- Oil Refinery ------------ Visible Range: 3 Hit Points: 600 Magic Points: 0 Build Time: 225 Gold Cost: 800 Oil Cost: 200 Lumber Cost: 350 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Foundry ------- Visible Range: 3 Hit Points: 750 Magic Points: 0 Build Time: 175 Gold Cost: 700 Oil Cost: 400 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Oil Platform ------------ Visible Range: 3 Hit Points: 650 Magic Points: 0 Build Time: 200 Gold Cost: 700 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 ------------------------------------------------------------------------------ B. Orc ------------------------------------------------------------------------------ Great Hall - Stronghold Upgrade - Stronghold - - - -Fortress |-Ogre Mound |-Alter of Storms Barracks |-Alchemist |-Dragon Roost |-Temple of the Damned Pig Farm Blacksmith ------ \ Cannon Tower / Scout Tower ----- \ Guard Tower / Lumber Mill -------------Shipyard \ | |-Oil Refinery |-Foundry Wall ------------------------------------------------------------------------------ Great Hall ---------- Visible Range: 4 Hit Points: 1200 Magic Points: 0 Build Time: 255 Gold Cost: 1200 Oil Cost: 0 Lumber Cost: 800 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Stronghold ---------- Visible Range: 6 Hit Points: 1400 Magic Points: 0 Build Time: 200 Gold Cost: 2000 Oil Cost: 200 Lumber Cost: 1000 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Fortress -------- Visible Range: 9 Hit Points: 1600 Magic Points: 0 Build Time: 200 Gold Cost: 2500 Oil Cost: 500 Lumber Cost: 1200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Barracks -------- Visible Range: 3 Hit Points: 800 Magic Points: 0 Build Time: 200 Gold Cost: 700 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Ogre Mound ---------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 300 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Alter of Storms --------------- Visible Range: 3 Hit Points: 700 Magic Points: 0 Build Time: 175 Gold Cost: 900 Oil Cost: 0 Lumber Cost: 500 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Pig Farm -------- Visible Range: 3 Hit Points: 400 Magic Points: 0 Build Time: 100 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 250 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Alchemist --------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Dragon Roost ------------ Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 150 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Blacksmith ---------- Visible Range: 3 Hit Points: 775 Magic Points: 0 Build Time: 200 Gold Cost: 800 Oil Cost: 100 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Cannon Tower ------------ Visible Range: 9 Hit Points: 160 Magic Points: 0 Build Time: 190 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 300 Attack Range: 0 Armor: 20 Basic Damage: 50 Piercing Damage: 0 Temple of the Damned -------------------- Visible Range: 3 Hit Points: 500 Magic Points: 0 Build Time: 125 Gold Cost: 1000 Oil Cost: 0 Lumber Cost: 200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Scout Tower ----------- Visible Range: 9 Hit Points: 100 Magic Points: 0 Build Time: 60 Gold Cost: 550 Oil Cost: 0 Lumber Cost: 200 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Guard Tower ----------- Visible Range: 9 Hit Points: 130 Magic Points: 0 Build Time: 140 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 150 Attack Range: 0 Armor: 20 Basic Damage: 4 Piercing Damage: 12 Lumber Mill ----------- Visible Range: 3 Hit Points: 600 Magic Points: 0 Build Time: 150 Gold Cost: 600 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Shipyard -------- Visible Range: 3 Hit Points: 1100 Magic Points: 0 Build Time: 200 Gold Cost: 800 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Wall ---- Oil Refinery ------------ Visible Range: 3 Hit Points: 600 Magic Points: 0 Build Time: 225 Gold Cost: 800 Oil Cost: 200 Lumber Cost: 350 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Foundry ------- Visible Range: 3 Hit Points: 750 Magic Points: 0 Build Time: 175 Gold Cost: 700 Oil Cost: 400 Lumber Cost: 400 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 Oil Platform ------------ Visible Range: 3 Hit Points: 650 Magic Points: 0 Build Time: 200 Gold Cost: 700 Oil Cost: 0 Lumber Cost: 450 Attack Range: 0 Armor: 20 Basic Damage: 0 Piercing Damage: 0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- III. Unit tech Trees =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Peon ---- - Town Hall Grunt ----- - Barracks Troll Axethrower ---------------- - Barracks - Lumber Mill Troll Berserker --------------- - Barracks - Lumber Mill - Upgrade at Keep Catapult -------- - Barracks - Lumber Mill - Blacksmith Ogre ---- - Barracks - Blacksmith - Stables Ogre Mage --------- - Barracks - Blacksmith - Stables - Upgrade at Church Goblin Sappers -------------- - Gnomish Inventor Death Knight ------------ - Mage Tower Zeppelin -------- - Gnomish Inventor - Lumber Mill Dragon ------ - Gryphon Aviary Oil Tanker ---------- - Shipyard Destroyer --------- - Shipyard Transport --------- - Shipyard - Foundry Juggernaught ------------ - Shipyard - Foundry Giant Turtle ------------ - Shipyard - Gnomish Inventor ------------------------------------------------------------------------------ Peon ---- Visible Range: 4 Hit Points: 30 Magic Points: 0 Build Time: 45 Gold Cost: 400 Oil Cost: 0 Lumber Cost: 0 Attack Range: 1 Armor: 0 Basic Damage: 3 Piercing Damage: 2 Grunt ----- Visible Range: 4 Hit Points: 60 Magic Points: 0 Build Time: 60 Gold Cost: 600 Oil Cost: 0 Lumber Cost: 0 Attack Range: 1 Armor: 2 Basic Damage: 6 Piercing Damage: 3 Troll Axethrower ---------------- Visible Range: 5 Hit Points: 40 Magic Points: 0 Build Time: 70 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 50 Attack Range: 4 Armor: 0 Basic Damage: 3 Piercing Damage: 6 Troll Berserker --------------- Visible Range: 6 Hit Points: 50 Magic Points: 0 Build Time: 70 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 50 Attack Range: 4 Armor: 0 Basic Damage: 3 Piercing Damage: 6 Catapult -------- Visible Range: 9 Hit Points: 110 Magic Points: 0 Build Time: 250 Gold Cost: 900 Oil Cost: 0 Lumber Cost: 300 Attack Range: 8 Armor: 0 Basic Damage: 80 Piercing Damage: 0 Ogre ---- Visible Range: 4 Hit Points: 90 Magic Points: 0 Build Time: 90 Gold Cost: 800 Oil Cost: 0 Lumber Cost: 100 Attack Range: 1 Armor: 4 Basic Damage: 8 Piercing Damage: 4 Ogre Mage --------- Visible Range: 5 Hit Points: 90 Magic Points: 0 Build Time: 90 Gold Cost: 800 Oil Cost: 0 Lumber Cost: 100 Attack Range: 1 Armor: 4 Basic Damage: 8 Piercing Damage: 4 Goblin Sappers -------------- Visible Range: 4 Hit Points: 40 Magic Points: 0 Build Time: 200 Gold Cost: 700 Oil Cost: 0 Lumber Cost: 250 Attack Range: 1 Armor: 0 Basic Damage: 4 Piercing Damage: 2 Death Knight ------------ Visible Range: 9 Hit Points: 60 Magic Points: 1 Build Time: 120 Gold Cost: 1200 Oil Cost: 0 Lumber Cost: 0 Attack Range: 2 Armor: 0 Basic Damage: 0 Piercing Damage: 9 Zeppelin -------- Visible Range: 9 Hit Points: 150 Magic Points: 0 Build Time: 65 Gold Cost: 500 Oil Cost: 0 Lumber Cost: 100 Attack Range: 1 Armor: 2 Basic Damage: 0 Piercing Damage: 0 Dragon ------ Visible Range: 6 Hit Points: 100 Magic Points: 0 Build Time: 250 Gold Cost: 2500 Oil Cost: 0 Lumber Cost: 0 Attack Range: 4 Armor: 5 Basic Damage: 0 Piercing Damage: 16 Oil Tanker ---------- Visible Range: 4 Hit Points: 90 Magic Points: 0 Build Time: 50 Gold Cost: 400 Oil Cost: 0 Lumber Cost: 200 Attack Range: 1 Armor: 10 Basic Damage: 0 Piercing Damage: 0 Destroyer --------- Visible Range: 8 Hit Points: 100 Magic Points: 0 Build Time: 90 Gold Cost: 700 Oil Cost: 700 Lumber Cost: 350 Attack Range: 4 Armor: 10 Basic Damage: 35 Piercing Damage: 0 Transport --------- Visible Range: 4 Hit Points: 150 Magic Points: 0 Build Time: 70 Gold Cost: 600 Oil Cost: 500 Lumber Cost: 200 Attack Range: 1 Armor: 0 Basic Damage: 0 Piercing Damage: 0 Juggernaught ------------ Visible Range: 8 Hit Points: 150 Magic Points: 0 Build Time: 140 Gold Cost: 1000 Oil Cost: 1000 Lumber Cost: 500 Attack Range: 6 Armor: 15 Basic Damage: 130 Piercing Damage: 0 Giant Turtle ------------ Visible Range: 5 Hit Points: 60 Magic Points: 0 Build Time: 100 Gold Cost: 800 Oil Cost: 900 Lumber Cost: 150 Attack Range: 4 Armor: 0 Basic Damage: 50 Piercing Damage: 0 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- IV. Credit/Thanks =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Credit/thanks for this FAQ go to: - CJayC (www.gamefaqs.com): For posting this FAQ on his site - Warcraft II Instruction Booklet. It's how I got the names of all the units and the building tech tree. - Blizzard: For making a great game - Myself: For taking time out of my busy shcedule to type this up. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- V. Copyright Info =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- This document is copyrighted (c) 2002 by Ryan "Bonds Legacy" Kavanagh and may not be posted/distributed anywhere without my permission. If I find out you have an unauthorized version of this FAQ on your site/magazine, I will be forced to take legal action. If you wish to host it on your site,then feel free to contact me at the above address. (bondslegacy@yahoo.ca) As well as being copyrighted, this document is also under protection by the Canadian Copyright Act. Look it up if you don't believe me. But this document is still copyrighted 50 years after I die. Which won't be for some time. -=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+-=+=-=+ End of Document, Copyright (c) 2002 Ryan Kavanagh (Bonds Legacy)