v1.11 - August 18, 2015 *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Legend of Legaia 100% Walkthrough by Meth962 *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* This FAQ was written as a SPOILER FREE walkthrough that will let you acheive a perfect 100% save. By 100% completion, I count the end game stats that are given to you on the last screen. So you should know what actually shows on the end screen, and you can plan YOUR version of a perfect save, the game will show you the following at the end: Game Time Number of Battles Number of Escapes Number of Items Found <- this is why I wrote this Number of Magic Spells obtained. Number of Arts discovered. Character max hits, damage, and max damage. This guide will help you get: All 260 items All 22 magic spells All 45 Arts So hopefully this is enough for you, 'cause I worked hard! >:( -----------------. Table of Contents| -----------------------------------------------------------------------------o I. Disclaimer...........................................................xDISC| II. Version History.....................................................xVERS| III. Introduction.......................................................xINTR| IV. Basic Training......................................................xINFO| V. How to Use/Guide Legend..............................................x0000| VI. Perfect Game Walkthrough | a. Rim Elm............................................................x0001| b. Hunter's Spring....................................................x0002| c. Drake Castle.......................................................x0003| d. Snowdrift Cave.....................................................x0004| e. Mt.Rikuroa.........................................................x0005| f. Drake Castle.......................................................x0006| g. Biron Monestary....................................................x0007| h. West Voz Forest....................................................x0008| i. Biron Monestary Revisited..........................................x0009| j. East Voz Forest....................................................x000A| k. Biron Monestary Revisited..........................................x000B| l. Ancient Wind Cave..................................................x000C| m. Zeto's Dungeon.....................................................x000D| n. Ancient Wind Cave..................................................x000E| o. Jeremi.............................................................x000F| p. Vidna..............................................................x0010| q. Octam..............................................................x0011| r. Shadow Gate........................................................x0012| s. Octam Revisited....................................................x0013| t. Fire Path..........................................................x0014| u. Octam Underground Revisited........................................x0015| v. Vidna..............................................................x0016| w. Octam Underground Revisited........................................x0017| x. Ratayu.............................................................x0018| y. Mt.Letona..........................................................x0019| z. Ratayu Revisited...................................................x001A| aa. Dohati's Castle....................................................x001B| bb. Rim Elm............................................................x001C| cc. Vidna Revisited....................................................x001D| dd. Jeremi Revisited...................................................x001E| ee. Karisto............................................................x001F| ff. Sol................................................................x0020| gg. Usha's Research Center.............................................x0021| hh. Uru Mais...........................................................x0022| ii. Usha Research Center Revisited.....................................x0023| jj. Nivora Ravine......................................................x0024| kk. Buma...............................................................x0025| ll. Usha Research Center...............................................x0026| mm. Side-Quest: Fishing!................................Side-Quest: Fishing!| nn. Buma...............................................................x0027| oo. Mt.Dhini...........................................................x0028| pp. Soren Camp.........................................................x0029| qq. Floating Castle....................................................x002A| rr. Soren Camp Revisited...............................................x002B| ss. Karisto Station....................................................x002C| tt. Conkram............................................................x002D| uu. Conkram Past.......................................................x002E| vv. Rogue Tower........................................................x002F| ww. Conkram Past Revisited.............................................x0030| xx. Jette's Fortress...................................................x0031| yy. Rim Elm............................................................x0032| zz. Seru-Kai...........................................................x0033| 1a. Side-Quests: End........................................Side-Quests: End| 1b. Bio Castle.........................................................x0034| 1c. Side-Quests: Last......................................Side-Quests: Last| 1d. Bio Castle.........................................................x0035| VII. Side-Quests | a. Side-Quests: Fishing!..............................Side-Quests: Fishing!| b. Side-Quests: End........................................Side-Quests: End| c. Side-Quests: Last......................................Side-Quests: Last| VIII. Bosses | a. Caruban............................................................B0001| b. Vigurox2...........................................................B0002| c. Songi Round 1......................................................B0003| d. Zeto...............................................................B0004| e. Berserker..........................................................B0005| f. Xain...............................................................B0006| g. Songi Round 2......................................................B0007| h. Saryu..............................................................B0008| i. Dohati.............................................................B0009| j. Gaza...............................................................B000A| l. Seru Gaza..........................................................B000B| m. Delilas............................................................B000C| n. Koru...............................................................B000D| o. Zora...............................................................B000E| p. Rogue..............................................................B000F| q. Jette..............................................................B0010| r. Cort...............................................................B0011| s. Tetsu..............................................................B0012| t. Songi Round 3......................................................B0013| u. Final Boss.........................................................B0014| IX. Lists | a. Items..............................................................xITEM| b. Magic..............................................................xMAGI| c. Arts...............................................................xARTS| d. Item Drops.........................................................xDROP| e. Item Steals.......................................................xSTEAL| f. Enemies...........................................................xENEMY| IX. Secrets | a. Baka Fighter.......................................................s0001| b. Dance Contest......................................................s0002| c. Muscle Dome........................................................s0003| d. Fishing............................................................s0004| e. Lapis..............................................................s0005| f. Evil Seru..........................................................s0006| X. Gameshark...........................................................gSHARK| Secret. Meth's Guide to Treasure Hunting!...........................thesecret| XI. Help................................................................xHelp| XII. Thank You's.........................................................tyvm| XIII. Credit.............................................................crdt| -----------------------------------------------------------------------------o -------------. .-----. I. Disclaimer| |xDISC| -----------------------------------------------------------------------------o Alright here is the needed legal babble. Please feel free to use this guide for personal help all you want, but do not steal any of the hard work I put into this thing or I will be really sad. Allowed sites to host this FAQ: Neoseeker (http://www.neoseeker.com) GameFAQs (http://www.gamefaqs.com) Super Cheats (http://www.supercheats.com) If you see this guide hosted anywhere else, please notify me via email at: ss427mach9@hotmail.com If you would like to host this FAQ on your site, you simply need to email me your request and I will 99 out of 100 times say yes. This is my first FAQ after all and we're all here to help eachother anyway ya? Actually I don't really care if you host this on your personal site, but obviously you should send me a heads up so I don't get other people emailing about you using the guide where it's not listed. I'll add you to the list, mmkay? ------------------------------------------------------------------------------ -------------------. .-----. II. Version History| |xVERS| -----------------------------------------------------------------------------o No real history yet... v1.00 - Initial draft! Expect typos! - Walkthrough complete, Magic complete, Secrets complete, Art list done, Gameshark partially complete v1.01 - Added some thank you's - Added 2 hosts for allowed sites v1.02 - Finished Gameshark section: GameShark & Artmoney codes finished v1.03 - Fixed a confusing line about War God Icon. Thanks KatKat19! - Fixed an ArtMoney code error v1.04 - Fixed the Viguro Boss HP from 1,500 to 1,200HP - Added explanation of Noa's quiz and prizes at Drake Castle - Thanks DanmakuPFK for mailing me about these fixes! v1.05 - Added in missing Gameshark codes for Noa and Gala's AP - Added explanation that ArtMoney codes will be different for everyone - Both fixes thanks to zggtf211 v1.06 - Added an explanation of a dialog sequence which leads to a counted treasure. Thanks to Flameberg_37 for emailing me this fix! - 11/4/2010 Added a suggestion from vahnx to unequip characters before being returned to Rim Elm so you have access to all accessories. v1.07 - Thanks to Sise_Neg, the HP values are all updated from the official japanese book! - Finally finally took out the memory addresses for each treasure Maybe I'll put in a separate section if people actually want them. v1.08 - Added gameshark codes for Hyper Arts, Magic & Magic Levels - Added some patch codes for Arts & Magic - Added a SECRET section. Meth's Guide to Treasure Hunting - I spill all the beans about the treasure count secrets and how I does it. Oooo v1.09 - Added gameshark codes for Encounters, Door of Wind, Saving anywhere. v1.10 - Minor word additions/changes to relieve confusion throughout guide. - Added Fishing mechanic information (Spirit fish is obtainable!) - Added Basic Training section to cover game basics - Added Drop&Steal tables for enemies - Added Seru absorption and magic leveling mechanics - Added some enemies encountered per area - Added Shop Lists - Added boss stats in walkthrough - Added all Enemy stats section - Added item lists v1.11 - Added a blurb on how boots increase speed (thanks Emperor Magus!) ------------------------------------------------------------------------------ -------------------. .------. IV. Basic Training | |xBASIC| -----------------------------------------------------------------------------o I'll cover some of things you should know in this RPG, since it is not your standard RPG (outside of gaining exp and levels :) ). - Battles - Fighting in this game is done in a unique input, where your normal attack is chosen by you in a number of hits. These hits can be your weapon, ra-seru, a high kick, or a low kick. This allows for you to exploit weaknesses in mobs and do special moves called "Arts". - Stats - HP - This is your standard Hit Point, Life, Health Points. MP - This is your standard magic pool, used for summoning your Seru spells. AP - Ability Points, are what you spend to do your Arts. You recover AP by being damaged in battle, as well as chosing the Spirit command. ATK - Your attack stat is essentially your base physical strength. This will be added to your weapon, boots, or Ra-Seru attack stat when you attack. Which one depends on your attack input (Boots are High or Low input). Using Arts use all of your strength from every piece of equipment. UDF - Upper Defense is your defense against most attacks except low. It will lower the damage you receive as well as help you block attacks. This can actually help negate magic spells as well. LDF - Lower Defense is your defense against low attacks and helps you block attacks. It can help negate some spell damage just like UDF. SPD - Your speed determines your blocking chance as well as your turn order in battles. Please note that turn order has a random element to it, so you may not always have the same turn order, but your speed will give you a better chance of going first. It also is used to determine your chance of escaping battles, if you choose to chicken out. INT - Your intelligence affects your magical damage and defense against other magical spells. AGL - Agility is solely tied to your Attack Gauge. The more agility you have, the more hits you can do in one attack. Each attack is normally 30 AGL. However, improper weapon use can be 54 AGL per attack. The max hits is nine, and therefore 270 AGL is the most you can utilize. - Weapons - Weapons add to your attack power, but only for attacks dealing damage with the weapon itself or with any Art. Be sure to stick to weapons that are good fits for your players or it will cost more agility to use them (and therefore less hits). - Headgear - Headgear add to your UDF and can provide an INT bonus for your magic. - Armor - Armor adds a significant amount to your UDF to help absorb damage. - Boots - Boots not only add to your LDF, but also provide attack damage for your High and Low attacks (kicks), as well as all Arts. They also boost your speed by a small amount. - RaSeru - Provides attack damage on your RaSeru attack, as well as an INT bonus. You do not equip different RaSeru, but they gain levels and increase their bonuses. Unbeknown to the player, the game views RaSeru as an equipped item just like other pieces of equipment. - Accessories - You get three accessory slots to boost your stats or provide abilities. Some simply give percent bonuses to your stats, while others provide elemental defense against elements. Plus, there are plenty that provide you great abilities like Steal, 2xAttack, lower MP consumption, etc. There are also a few that allow you to call upon strong summon magic. - Elements - Magic elements in the game are opposed and do more damage to one another. This is true for both magic and for Hyper Arts which have elemental damage. Anything not listed means normal damage. Every element against it's own element does 15/16 damage. Earth does +6.25% to Wind Water does +6.25% to Fire Fire does +6.25% to Water Wind does +6.25% to Earth Lightning does + 3.125% to Earth,Water,Fire, Wind Lightning does - 3.125% to Darkness Light does + 3.125% to Dark Dark does + 3.125% to Light None/Normal does equal damage to all and receives equal damage from all elements. So lightning is a little odd in that it gets more boosts to other elements but a smaller amount than the normal opposed elements. It also does not have a weakness like the other elements. - Element Affinity - On top of element to element damage, your characters have affinity to doing damage when casting spells as well. Vahn ---- Earth - 95% Water - 40% Fire - 100% Wind - 70% Lightning - 70% Light - 85% Dark - 85% Non - 80% Noa --- Earth - 40% Water - 95% Fire - 70% Wind - 100% Lightning - 70% Light - 85% Dark - 85% Non - 80% Gala ---- Earth - 85% Water - 85% Fire - 85% Wind - 85% Lightning - 100% Light - 95% Dark - 60% Non - 80% - Escaping - The game keeps track of how many times you escape, so be aware! Your escape chance is a comparison of the sum of your party's speed, and the sum of the enemies' speed. The health of your party and enemies affect the chances too: 1. Damaged players/enemies add more value to the speed roll. The more hurt you are, the better your chances. 2. Full life players/enemies only add their speed stat. 3. Dead enemies actually contribute to the chances (and a lot since their hp is at 0). This means its harder to run away from enemies if there are 1 or 2 dead. 4. The Chicken Heart accessory adds 50% to your runaway odds and Chicken King guarantees an escape unless a boss or event battle. o------------o | Characters | o------------o The three main characters in the game have their obvious strengths and weaknesses like any other game. They're pretty obvious except for the elemental side of things. ----. Vahn \ -----------------------------------------------------------------. The main character, and therefore he's your typical well balanced| or "In the middle" guy. He does not excel at any stat, but he | does not have a weakness in one of them either. | -----------------------------------------------------------------o | HP | MP | SPD | ATK | UDF | LDF | INT | AGL | ---------o-------------------------------------------------------| Growth | Avg. | Avg. | Avg. | Avg. | Avg. | Avg. | Avg. | Avg. | ---------o-------------------------------------------------------| Starting | 180 | 20 | 19 | 24 | 16 | 12 | 9 | 100 | ---------o-------------------------------------------------------| Min | 4547 | 729 | 344 | 343 | 263 | 262 | 274 | 223 | Max | 5331 | 925 | 540 | 539 | 459 | 458 | 470 | 280 | ---------o-------------------------------------------------------| Average | 4939 | 827 | 442 | 441 | 361 | 360 | 372 | 280 | ---------o-------------------------------------------------------o Strengths| Fire, Earth | Weakness | Water | ---------o------------------------------o Weapons | Knives, Swords, Fist weapons | ----------------------------------------o ---. Noa \ -----------------------------------------------------------------. She is your typical quick character, but with the strength of her| legs. Not kidding, her Lower Defense is higher than everyone | else, but Upper Defense is lower than everyone. Maybe because she| was raised with wolves? She's also kind of sheltered so has low | intelligence. Which explains her lacking in Magic, but her speed | let's her take the first battle turn and block more to pay up for| her lack of HP and UDF. | -----------------------------------------------------------------o | HP | MP | SPD | ATK | UDF | LDF | INT | AGL | ---------o-------------------------------------------------------| Growth | Low | Low | Low | Low | Low | High | Low | High | ---------o-------------------------------------------------------| Starting | 150 | 10 | 30 | 21 | 13 | 11 | 3 | 120 | ---------o-------------------------------------------------------| Min | 4053 | 626 | 367 | 276 | 248 | 279 | 238 | 245 | Max | 4837 | 822 | 563 | 472 | 444 | 475 | 434 | 280 | ---------o-------------------------------------------------------| Average | 4445 | 724 | 465 | 374 | 346 | 377 | 336 | 280 | ---------o-------------------------------------------------------o Strengths| Wind, Water | Weakness | Earth | ---------o----------------------------o Weapons | Claws, Gloves, Small Clubs | --------------------------------------o ----. Gala \ -----------------------------------------------------------------. He is not your typical powerhouse, because he also is versed in | Magic. Almost like a disproportioned body builder, he has great | Upper Defense, but the lowest Lower Defense. He's also slow, but | maybe due to his faithful training as a monk, he has the highest | magic stats as well. | -----------------------------------------------------------------o | HP | MP | SPD | ATK | UDF | LDF | INT | AGL | ---------o-------------------------------------------------------| Growth | High | High | Low | High | High | Low | High | Low | ---------o-------------------------------------------------------| Starting | 210 | 40 | 15 | 30 | 43 | 30 | 20 | 80 | ---------o-------------------------------------------------------| Min | 4853 | 852 | 262 | 362 | 290 | 252 | 352 | 216 | Max | 5637 | 999 | 458 | 558 | 486 | 448 | 548 | 280 | ---------o-------------------------------------------------------| Average | 5245 | 950 | 360 | 460 | 388 | 350 | 450 | 280 | ---------o-------------------------------------------------------o Strengths| Lightning, Light | Weakness | Darkness | ---------o--------------------o Weapons | Clubs, Maces, Axes | ------------------------------o One note about your levels, and if you are worried about Stat Maxing. - Agility should max naturally for everyone well before 99 - Gala's MP is the only stat that MAY max out at 99, but not always. Each level, your characters get a predefined increase, plus a random increase - HP goes up by base, plus 0-8 additionally. - All other stats go up by base, plus 0-2 additionally. At Level 50, the predefined increases drop significantly until you hit 99. Which is okay since everything in the game is easy by Level 50. ------------------------------------------------------------------------------ --------------------. .-----. V. How to Use/Legend| |x0000| -----------------------------------------------------------------------------o In the table of contents, there are search values you can use such as [B094]. Just use Edit>Find in your browser or window, and search for "B094". You most likely know this already :P so on to the other stuff. This guide is chonological to the story of the game. There are always more than one way to do something and you can probably do something earlier but this is just the way I did it. Excuse me if I'm old school :) In an area break down, there will be a list of items, & where they come from: (C) - Found in a chest (E) - Found in the environment (bushes, cabinets, etc) (N) - Given from an event or most likely another character (NPC) (B) - Reward for beating a boss (as in rewarded IN the battle screen with ExP) ** Please note that all items designated with an (*) asterisk, count for total and all items without an asterisk do not. You will also find magic to absorb listed along with the chance to absorb that magic and the number of characters that need to absorb it. Example: ---------. .------. Area Name| |search| --------------------------------------------------.. Heal Thing (C)* Weapon Thing (B) ------------------- Total: #item total/260 ---------------------- Magic: SpellName(2)[30%] <- 2 characters need SpellName, 30% chance to absorb All: 10/22 <- 10 out of 22 magic collected --------------------------------------------------.. Hope this isn't confusing, it looks really bad now that I look at it, sorry :( ------------------------------------------------------------------------------ On with the meat and potatoes! Hope you're hungry! ----------------------------. VI. Perfect Game Walkthrough| ----------------------------o------------------------------------------------- -------. .-----. Rim Elm| |x0001| -------o---------------------------------------------------------------------o Magic Leaf (E)* Healing Leaf (E)* Healing Leaf (N) - Tetsu Healing Leaf (3)(N)* - Item Shop Owner Hunter Clothes (N) - Mei Mei's Pendant (N)* - Mei Point Card (E)* ------------------- Total: 5/260 01.92% Magic: Gimard (1)[55%] Enemies: Gimard, Gobu Gobu, Slime --------------------------------- Follow the intro of the game and answer whatever you like to the questions you are asked. After talking to Mei, head to your house to finish an event. Now you can grab some items. Start by checking your own house's cupboard for a [Healing Leaf]. Then go rob the Elder's cupboard in his house in the northeast part of town to get a [Magic Leaf]. It's in the left side of the house accessed via a small path on the left side of the room that you enter. Now go visit with your friend and teacher Tetsu. Practice fighting with him and then an event will trigger. Afterwards, head back to your house to sleep. You will wake up to an event taking place outside. Leave your house and check on Mei if you want to, then talk to the Elder to the north. The following events will launch you into a battle. This would be a good time to learn your art moves: LRL, DRU, UDU, UDL, LLD You can spirit and also learn these as well: DDDU, LRUL, UDRL, DUUL, UUDD, DUUU You could level up here up to level 3 or 4 if you wish to get a good start. It is a good opportunity since your sister will cure you anytime you need it. Now go to the Item Shop and talk to the woman there. Answer her question with any of the choices and she will give you 3x[Healing Leaf] and call you brave! Go check on Mei at her house next and tell her what happened and invite her to go back to your place. Your next objective is to find a place for everyone to go, so head down to the Genesis tree. Follow the events that occur and then head back to your place. On the way you may absorb the Gimard magic if you wish but it's not a big deal if you don't as you'll run into it again soon. In your home speak with your father and tell him about the genesis tree. A series of things will happen and you will eventually be able to leave. When you attempt to, Mei will come by and give you [Hunting Clothes] and [Mei's Pendant]. You are now free to exit the village onto the world map. ** You will not get Mei's pendant if you didn't check up on her and invite her back to your house. If you told her to lock her doors and windows, she still won't give the pendant to you so hopefully you were reading carefully. ** *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* But you must immediately turn around! Go back to Rim Elm and check the drawer in the upstairs room of the Inn to get the [Point Card] - It won't allow you to open the drawer until after you leave. This will act like your credit card's reward points system. :P Now that you have the card, you can go ahead and buy some equipment and items for the road ahead. Just skip out on buying a Survival Knife as you can get a free one in the next dungeon. .-----------------------. | Rim Elm Variety Store | o------------------------------o |Hunter Clothes 900 G (blue)| |Scarlet Jewel 2500 G (blue)| |Azure Jewel 2500 G (blue)| |Survival Knife 180 G | |Warrior Seal 240 G | |Warrior Boots 420 G | |Cure Amulet 800 G | |Healing Leaf 100 G | |Antidote 40 G | |Door of Light 200 G | o------------------------------o -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- -----------------------------------------------------------------------------o ---------------. .-----. Hunter's Spring| |x0002| ---------------o-------------------------------------------------------------o Healing Leaf (C)* ------------------- Total: 6/260 02.30% Stop by at the hunter's spring and talk to everyone there. Make sure you get the only item here in the chest to the right [Healing Leaf]. You can also use the spring to heal your HP and MP for free! -----------------------------------------------------------------------------o ------------. .-----. Drake Castle| |x0003| ------------o----------------------------------------------------------------o Door of Light (C)* Sunrise Key (E) Healing Leaf (C)* Fury Boost (E)* Lightning Key (E) Survival Knife (C)* Magic Leaf (E)* Star Key (E) Healing Leaf (C)* Fire Book I (C)* Mountain Key (E) -------------------- Total: 13/260 05.00% -------------------- Magic: Gimard (1) [55%] Vahn: 1(1/22) Head into Drake Castle after getting the chest with [Door of Light] right next to the entrance. Go up the stairs and enter the left door and examine the sparkling case on the right for the [Sunrise Key]. Now go back out and take the middle door, using your key. Head up the hallway and grab the chest in the upper left for a [Healing Leaf]. Now head down and take the door in the lower left. There is a hidden [Fury Boost] located in the south center of this room; Go as far as you can south towards the wall until you can't see yourself and then head left, press X at that location. Then head to the upper right and grab the [Lightning Key] from the case there. Exit the room here and take the north door by using your new key on it. Cross through another hall and then take the lower left exit in the new room. Here you can grab the chest to get a [Survival Knife]. Next, search the very lower right of this room to find a [Magic Leaf]. Now exit this room and go into the lower right room this time. Take the [Star Key] from the case on the right wall, and use the key in the main room. Through another hallway and into a new room, check the upper left to find a [Healing Leaf] in the chest. Now go straight south and enter the room there. Take the first door to your right to get to the throne room. The upper right door leads you to a chest with the [Fire Book I] in it, so use it on Vahn and then rest in this room. This is a great opportunity point to level up and build your magic level with the Gimard that you should have absorbed by now. That choice is up to you however. When you are ready, check the left door in the throne room to find a letter in the chest there. Then grab the [Mountain Key] from the case on the upper wall. Now you may finally exit the castle by using your last key on the gate. Follow the path on the world map to your next destination, Mt. Rikuroa. -----------------------------------------------------------------------------o --------------. .-----. Snowdrift Cave| |x0004| --------------o--------------------------------------------------------------o Healing Shroom (E)* Healing Shroom (E)* Healing Shroom (E)* Healing Shroom (E)* Nail Glove (C)* -------------------- Total: 18/260 06.92% As your new character, follow the wolf to the training grounds. The answers to her questions are listed below, so if you want to answer them yourself, don't look! After her second question, grab the [Healing Shroom] that is visible behind Terra when she stops to ask you. You can grab another [Healing Shroom] after her 3rd question. Answers to Terra's Q *-*-*-*-*-*-*-*-*-*-* 1. Seru and Human. | 2. A Genesis Tree. | 3. Mt. Rikuroa. (#4)| *-*-*-*-*-*-*-*-*-*-* Now you are to practice fighting with Noa. Grab the [Healing Shroom] in the left of the room and then fight all the Red Puras that you can. Now would also be a good time to start learning Noa's arts: UDU, UDD, RDR, RLD, RRUU, RRLR, DDDU, DUUU Spirit and you may learn these: DUDLR, UULDR Fight the Black Puras carefully, and have Terra heal you between fights. You can get the most EXP by fighting until you are forced to leave. Follow Terra back to camp and the old wolf will join you (sweet!). Don't worry about using items now as the wolf will heal you and she cannot die (so she makes a perfect meat shield too). On the way out, make sure you don't miss the last item in the area, [Healing Shroom]. Exit the cave onto the world map and... *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Now be careful not to miss this item! On the world map, stick to the right until you follow a path to a cutscene. Grab the [Nail Glove] from this chest, equip it and head back the way you came. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* -----------------------------------------------------------------------------o -----------. .-----. Mt. Rikuroa| |x0005| -----------o-----------------------------------------------------------------o Healing Leaf (C)* Scarlet Jewel (C)* Power Water (C)* Guardian Water (B) - Golem Phoenix (C)* Speed Elixir (C)* Healing Leaf (C)* Vahn Fist (C)* Healing Bloom (C)* Healing Bloom (B) - Caruban -------------------- Total: 26/260 10.00% -------------------- Magic: Vera (1) [60%] Vahn: 1(2/22) -------------------- Head down the path and you will get to a chest with a [Healing Leaf] inside. Head inside the cave now and pick up the [Scarlet Jewel] in the chest. Next you will run into a chest containing a [Power Water]. Continue on and beat the snot out of the monster blocking your path. You get a [Guardian Water] for beating him. Continue on the path after resting a bit until you run into a chest containing a [Phoenix]. Now you can save your game, and if you want or need to, you can level around the save point since you have an unlimited heal force with you. When you are done, move on and the story will switch back to our blue haired hero. Run up the path until you start jumping up on ledges. Be careful not to miss the [Speed Elixir] cleverly placed in a chest to the right and down out of view. Continue on until you reach a fork, head to the right and jump across the ledges until you wind up at another rock climbing path. Hop up the steps and when you start heading right, make sure you hold right and down to hop down a level to get the [Healing Leaf] in the chest. Continue to the very top to find a [Vahn Fist] which you should equip right away. Now head all the way back to the fork in the road and continue to the left. Hop up the ledges there and make sure to open the chest for a [Healing Bloom]. Continue until you get to a save point. Make sure you absorbed the magic {Vera} here before you go to fight the boss. .-------------.---------. .-----. |Boss: Caruban| 1,024HP | |B0001| o------------------------------------------------------o | ATK: 66 | UDF: 70 | LDF: 63 | SPD: 42 | INT: 60 | |------------------------------------------------------| | AGL: 98 | MP: 300 | Attacks: Fire Breath 70MP | o------------------------------------------------------o |Your first real boss battle of this game and it is a | |hard one as are most bosses in the game. Make use of | |spiriting and attacking with your biggest arts. His | |fire breath attack hurts but hopefully you'll have | |made use of spiriting or you'll just need to heal with| |the Vera magic from Vahn. | o------------------------------------------------------o |Rewards: 750XP 450G Healing Bloom | o----------------------------------o |Recommended Level: 6-7 | o-----------------------o Leave Mt.Rikuroa now by heading back the way Vahn came from, and go back to... -----------------------------------------------------------------------------o ------------. .-----. Drake Castle| |x0006| ------------o----------------------------------------------------------------o Water Key (N) - King of Drake Platinum Card (E)* Healing Leaf (C)* Healing Bloom (C)* Swift Water (C)* Fighting Robe (N) - Arms Shop Owner Healing Shroom(10)/Healing Shroom(5)/Wisdom Water(N) - Noa Wind Book I (C)* Phoenix (C)* Life Water (C)* -------------------- Total: 33/260 12.69% Head inside and speak with the king. He will give you the [Water Key]. Once he is finished talking with you, head inside the left door behind him. Check the upper left corner where the little window is to find a [Platinum Card]. Now back out and go down two floors and take the door on the left. You can learn a new art or two if you don't have them already by talking to the man on the left. Also, be sure to grab the [Healing Leaf] from the chest here. Now head out and down another floor and enter the door on the left. A chest here has a [Healing Bloom] for you. The door on the right harbors a [Swift Water]. Go out to the main entrance now and there will be plenty of shops open. Talk to Noa in front of the arms shop and when she asks you about money, tell her you don't know and you will receive a free [Fighting Robe] for Noa. At the Item Shop she will quiz you. Here are the answers to her test: o-----------------------------o |Healing Berry | |Escape from the dungeon. | |Wats | o-----------------------------o She will give you 10x[Healing Shroom] if you answer all three correctly. You can also get 5x[Healing Shroom] for getting two answers correct, and you will be rewarded nothing for one correct answer. However, if you get them all wrong you will get [Wisdom Water]. Thanks for your help on this DanmakuPFK! After Noa is done dragging you around, go buy her some better equipment at the Arms shop (don't forget to skip the Fighting Robe though). Leave once you are done. .---------------. |Drake Arms Shop| o------------------------. |Survival Knife 180 G | |Nail Glove 160 G | |Warrior Seal 240 G | |Warrior Boots 420 G | |Guardian Clip 320 G | |Fighting Robe 1100 G | |Electric Shoes 560 G | o------------------------o .----------------. |Drake Items Shop| o------------------------. |Target Chain 1200 G | |Defender Chain 1200 G | |Cure Amulet 800 G | |Healing Leaf 100 G | |Antidote 40 G | |Medicine 300 G | |Door of Light 200 G | o------------------------o .----------------. |Drake Castle Inn| o-----------------o |Inn 100 G | |Bedroom Free | o-----------------o Right outside the castle to the right, the water gate can be accessed. Use the water key on the switch and grab the [Wind Book I] from the chest. Use this on Noa right away. Exit right and once you are on the world map, immediately head north. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* This is another easily missed chest!| Make sure you check these paths! | -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- The first path contains a [Phoenix] in the chest and the second path contains [Life Water] which is slightly hidden to the right. Continue east until you reach Biron Monestary. *If you head back to Drake Castle and sleep at the inn, you will witness one of Noa's dreams. This is a random chance so it may not happen the first time. Basically you have a chance to see her dream at any Inn past this point but the one at Drake is free (in the back of the castle). -----------------------------------------------------------------------------o ---------------. .-----. Biron Monastary| |x0007| ---------------o-------------------------------------------------------------o Power Elixir (E)* Phoenix (E)* Medicine (C)* Healing Bloom (E)* Ivory Book (C)* -------------------- Total: 38/260 14.61% ---------------------------------- Magic: Gimard(1)[55%], Theeder(2)[30%] Vahn: 1(3/22), Noa: 2(2/22) Head inside by hitting the switch on the ground. After being introduced go and grab the [Power Elixir] hidden on the statue in the next room. Continue to the left or right to meet another familiar person. Then head in the middle door up the stairs. In the back room you can find a [Medicine] in a hidden chest in the lower right corner. Also there is a [Phoenix] in the left jar above the chest. Now exit and go to the room guarded on the right. Noa will go in and talk to Maya. Next you can take one of the middle two south exits, and climb up the stairs to the middle door. In the jar on the right is a [Healing Bloom]. Talk to Zopu and there will be a long chain of events/talking. After getting Gala, go shopping. Finally you will get to leave to the world map. .-----------------------------------. |Biron Monastery Arms Shop (Morlang)| o-----------------------------------o | Survival Knife 180 G | | Nail Glove 160 G | | Savior Clothes 1800 G | | Warrior Boots 420 G | | Guardian Clip 320 G | | Fighting Robe 1100 G | | Electric Shoes 560 G | o-----------------------------------o .---------------------------------. |Biron Monastery Item Shop (Corey)| o---------------------------------o | Healing Flower 400 G *Blue| | Healing Bloom 600 G *Blue| | Magic Leaf 1000 G *Blue| | Earth Jewel 2000 G | | Deep Sea Jewel 2000 G | | Burning Jewel 2000 G | | Tempest Jewel 2000 G | | Healing Leaf 100 G | | Medicine 300 G | | Door of Light 200 G | o---------------------------------o Be mindful of Gala and his must learn arts. He is the slowest character and starts with only two attacks. You will need to spirit to even learn his three hit arts, but you can also learn his four hit arts right away. At level 4 he should be able to do three hits. DUL, LRD, UDD, LRL, LUL, LUU, DDUU, ULDD Later with spirit you can learn these: LLRUL, ULDRL, LURDL *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*- Here is another easily missed treasure!| On the map, hug the left wall until you| get to a path which contains a rare | [Ivory Book] on the left! | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*--*-*-*-*-* After getting the book, equip it to Noa and head north past the forest, to a cave at the end of the river. In here you can fight Gimards and Theeders for Noa and Vahn to absorb. Exit the cave and head for West Voz Forest when you are done or stop back at Biron Monestary to buy any remaining equipment that you couldn't afford earlier. -----------------------------------------------------------------------------o ---------------. .-----. West Voz Forest| |x0008| ---------------o-------------------------------------------------------------o Medicine (C)* Healing Leaf (C)* Medicine (C)* Shield Elixir (C)* Fertilizer (C) Magic Amulet (C)* Door of Light (C)* Noa Feral (C)* Healing Bloom (C)* Deep Sea Jewel (E)* -------------------- Total: 47/260 18.07% -------------------------------------------------- Magic: Nighto (2)[30%], Vera(1)[60%] Vahn: 1(4/22), Noa: 2(4/22) Head in following the path and sticking to the right until you get to a chest with a [Medicine] inside. Head back left and grab the [Healing Leaf] from the obvious chest. Continue left until you get to another fork. Take the right to get another [Medicine] from a chest. continue left until you meet back with the path and head down to the fork and this time go left through the tunnel. Loot the two chests here to get a [Shield Elixir] and the [Fertilizer], ew. Now head back and go north to a new screen. Immediately start hugging the right side of the path and you will shortly come across a well hidden path to a chest containing a [Magic Amulet]. Use the fertilizer on the plant that you find up ahead and cross over. Walk straight ahead and you will run into a chest with a [Door of Light] inside. Continue north until you reach another chest with a [Noa Feral] which you should not forget to equip to Noa. Now go left through the tunnel there until you reach a chest containing a [Healing Bloom]. Head south to save your game, and then enter the last tunnel. Before you run and check the Genesis tree, head straight north of it (slightly on the left) and check this area to find a [Deep Sea Jewel], one of the few very hard to find items. Now follow the events that occur after touching the Genesis tree and head back to the Monestary. -----------------------------------------------------------------------------o ---------------. .-----. Biron Monestary| |x0009| ---------------o-------------------------------------------------------------o Guardian Water (E)* -------------------- Total: 48/260 18.46% ---------------------------------- Magic: Theeder(0), Gimard (0) Vahn: 0(4/22), Noa: 0(4/22) Head into the monestary and get to the middle floor. The upper right door that you couldn't get into before is now open. It's where the women were, and it contains a [Guardian Water] stashed in the right jar in the room. Go to the middle room where the survivors are and talk to them. Stock up on supplies if you need to and head out using the East Voz Forest exit. On the map, head up to the north to reach the forest. -----------------------------------------------------------------------------o ---------------. .-----. East Voz Forest| |x000A| ---------------o-------------------------------------------------------------o Healing Flower (C)* Weed Hammer (C) Magic Leaf (C)* Guardian Water (C)* Healing Bloom (C)* Cure Amulet (C)* Antidote (C)* Survival Club (C)* Azure Jewel (C)* Medicine (C)* Earth Jewel (E)* -------------------- Total: 58/260 22.30% --------------------------- Magic: Gizam (2)[30%], Nighto(0), (Viguro(2)[10%]) Vahn: 1(5/22), Noa: 1(5/22) Follow the path until you are forced through a tunnel, then head north until you get to another left path (second one), which leads to a [Healing Flower]. Go back and head north, and take the next right you see to get the great [Weed Hammer] from the chest there. Go ahead and try it out on the nearby grass to reach the chest containing a [Magic Leaf]. Now backtrack all the way back to cut through and recieve the [Guardian Water] from the first chest. Now head back all the way north to the next screen. On the next screen, immediately start hugging the right wall and you will find a path to the right that leads to a well hidden [Healing Bloom]. Back on the path, continue on until you see a tunnel going left. You will find a chest with a [Cure Amulet] inside. Now go back and head north. Take the first left and you will get an [Antidote] and a [Suvival Club], yay finally a weapon for Gala. Continue on the path and you will see a chest in the north which has a [Azure Jewel] for you. Now head south a little and take the right path. You will eventually find a chest with a [Medicine] inside. Take it and go through the tunnel to the north. Save and rejuvinate your characters as much as you can. You can even head back to Biron to heal up. Make sure you equip the Ra- seru egg you got from West Voz onto someone to absorb lightning damage. *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* Make sure you check the bushes | just north of the genesis tree!| You will find an [Earth Jewel],| another easily missed item! | *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* .---------------.----------. .-----. |Boss: Vigurox2 | 1,280 HP | |B0002| o--------------------------------------------------------o | ATK: 84 | UDF: 95 | LDF: 77 | SPD: 73 | INT: 85 | |--------------------------------------------------------| | AGL: 98 | MP: 160 | Attacks: Thunder Break 50MP |
o--------------------------------------------------------o |This is a pretty tough fight. Make sure you concentrate | |on one of them to take one out quickly. You could use | |Gizam or Theeder to do some damage, and make sure you | |use spirit effectively to cut some damage out. Heal with| |Vera when you need to. You may get lucky and absorb one | |but you only have a 10% chance or a 40% if you use the | |Ivory Book on one lucky character. | o--------------------------------------------------------o |Rewards: 750XP / 600G | o-----------------------o |Recommended Level: 8-9 | o-----------------------o Awaken the Genesis tree and then head back to Biron Monestary. -----------------------------------------------------------------------------o -------------------------. .-----. Biron Monestary Revisited| |x000B| -----------------------------------------------------------------------------o Healing Leafx10 (N)* - Maya -------------------- Total: 59/260 22.69% Some events will take place and Maya will ask you a question. BE SURE to give the answer "Of Course!" and she will think you are brave. Giving this answer will allow you to collect [10xHealing Leaf] from her later which IS a counted treasure. (Thanks to Flameberg_37 for explaining this part!). When you can move again, go talk to Maya in the kitchen before you leave. Be sure and stock up one last time, and the weapons dealer has a bunch of new weapons and armor for sale so make sure you get it all, especially for Gala. You may skip on the Battle Knife for Vahn as you will get a new weapon in the upcoming dungeon pretty soon. I leave that decision up to you. .---------------------------------. |Biron Monastery Arms Shop (Woody)| o---------------------------------o | Battle Knife 1200 G | | Crimson Nails 980 G | | Survival Club 860 G | | Ironman Seal 940 G | | Savior Clothes 1800 G | | Ironman Boots 1400 G | | Power Earring 780 G | | Power Plate 2100 G | | Power Shoes 1300 G | o---------------------------------o If you need more money, go to the mist generator and save up from fighting. When you are ready to leave, use the West Voz exit to the world map. Before heading to the Mist Generator though, we have some catch up to do with Gala. Head north to the small cave at the end of the river. -----------------------------------------------------------------------------o -----------------. .-----. Ancient Wind Cave| |x000C| -----------------o-----------------------------------------------------------o Magic: Theeder (1)[30%], Gimard (1)[55%] Vahn: 0(5/22), Noa: 0(5/22), Gala: 2(2/22) The mist is still in this cave! That means you can absorb two seru for Gala. Just make sure he uses the Ivory Book for quick absorbing. This is entirely optional as you can find Theeders and Gimards in the upcoming dungeon. It's just easier since this cave only has the two to run into. -----------------------------------------------------------------------------o --------------. .-----. Zeto's Dungeon| |x000D| --------------o--------------------------------------------------------------o Thunder Book I (C)* Healing Leaf (C)* Healing Flower (C)* Fury Boost (C)* Healing Bloom (C)* Short Sword (C)* Shield Elixir (C)* Phoenix (C)* Medicine (C)* Magic Leaf (C)* Healing Bloom (C)* Burning Jewel (C)* Tempest Jewel (C)* Door of Light (C)* Mettle Ring (B) -------------------- Total: 73/260 28.07% --------------------------------------------------------------------- Magic: Zenoir (3)[20%], Vera (1)[60%]-on 2F, Gizam (1)[30%]-on 3F, Nighto (1)[30%]-on 2F, Gimard Lv2(0)[60%], Theeder Lv2(0)[50%] Vahn 1(6/22) - Noa 1(6/22) - Gala 4(6/22) Head inside and follow the path until you get to a chest containing Gala's [Thunder Book I], which you should use on him right away. Then head right and pick up the [Healing Leaf] from the chest above, and a [Healing Flower] from the chest below. Head left next until you run into a [Fury Boost] in a chest. Continue on until you get to a fork. Go left to get a [Healing Bloom], then head back to the right. You will eventually come to an elevator which will take you down a floor. When you exit the elevator, grab the [Short Sword] that is behind the elevator and save your game. Continue on until you reach a fork. Take the right path to the right for a [Shield Elixir]. Back on the path for a little bit and you will find another fork. Head north to recieve a [Phoenix]. Continue on, and take a left at the next path to get a [Medicine]. Go back to the fork and head south, and south again at the next fork to recieve another [Magic Leaf]. Now follow the path to the east until you to a new screen and an opportunity to go through two doors. The north door has a [Healing Bloom] and the south door has a [Burning Jewel]. The next set of doors contains a [Tempest Jewel] in the north and a [Door of Light] in the south. Make sure you save and heal up Gala before you continue on. .-----------.-------. .-----. |Boss: Songi| 888 HP| |B0003| o---------------------------------o | ATK: 68 | UDF: 154 | LDF: 122 | |---------------------------------o | SPD: 8 | INT: 110 | AGL: 136 | |---------------------------------| | MP: 88 | Attack: Hyper Wave 44MP| o---------------------------------o |This time it is a bit more fair | |for Gala to fight on his own. | |Now that you have Vera, you can | |heal yourself when you need to. | |You should beat him pretty bad | |and recieve the [Mettle Ring] | |for winning. | o---------------------------------o |Rewards: 1500XP 750G Mettle Ring | o---------------------------------o |Recommended Level: 11 | o----------------------o Continue on, and go down to the last floor. This is your last chance to catch up on the magic absorbing so make sure you have all that are listed. Should be 6 magic spells for everyone before you move on. .----------.---------. .-----. |Boss: Zeto| 5,000 HP| |B0004| o-----------------------------------------------o | ATK: 108 | UDF: 165 | LDF: 133 | SPD: 66 | |-----------------------------------------------| | INT: 146 | AGL: 240 | MP: 512 | Attacks: | |-----------------------------------------------| | Big Wave 100MP | o-----------------------------------------------o |Here's your next story critical boss fight, but| |it's not that difficult. Do tornado flame with | |Vahn as much as you can, and heal using magic | |whenever necessary. Make sure to spirit when he| |does his Call Wave move and you will be good. | |He will eventually fall and you will save the | |kingdom of Drake! | o-----------------------------------------------o |Rewards: 2250XP 2000G | o-------------------------o |Recommended Level: 11-12 | o-------------------------o After talking over the events that happened in Drake Kingdom, you depart for the Sebucus Islands to help with the mist there. To get there, head out Biron Monestary's West Voz exit and follow the river north to the cave once again. -----------------------------------------------------------------------------o -----------------. .-----. Ancient Wind Cave| |x000E| -----------------o-----------------------------------------------------------o Silver Compass (E)* Wisdom Water (E)* Door of Light (C)* Healing Bloom (C)* Magic Water (E)* Door of Windx2 (N) - Old Witch -------------------- Total: 78/260 30.00% Head to the left and talk to the old man there. He runs a shop and an inn so make sure to purchase any equipment you need. You might not have enough G to buy it all but you can do some leveling in the new world to gain some quick G. .---------------------------. |Ancient Wind Cave Arms Shop| O---------------------------o |Short Sword ** 2700 G | |Fighter Claw ** 2900 G | |Battle Knife 1200 G | |Crimson Nailes 980 G | |Survival Club 860 G | |Ironman Seal 940 G | |Savior Clothes 1800 G | |Ironman Boots 1400 G | |Green Clip 1000 G | |Green Robe 2800 G | |Tempest Shoes 1900 G | |Power Earring 780 G | |Power Plate 2100 G | |Power Shoes 1300 G | O---------------------------O .---------------------. |Ancient Wind Cave Inn| O---------------------O | Inn 150 G | O---------------------O Go to the back of his room and move the switch (wow the old man is like a guardian or gate keeper) to open the door out of here. Make sure to grab the [Silver Compass] from the barrel to the right of the beds. Now go and check the barrel behind the old man for a [Wisdom Water]. Continuing on you should take the right path when you reach a fork to get a [Door of Light]. Now follow the path and take a left at the fork for a [Healing Bloom]. Head right this time and go through the door to meet the old witch. You will have a dream as she forces you to stay (for free). Wake up and grab the [Magic Water] from the barrel by the witch. Visit her shop and buy accessories if you have an excessive amount of money. The Defender Chain you may want to buy as you will not find one laying around, but you can do this later. .----------------------------. |Ancient Wind Cave Items Shop| o----------------------------o |Scarlet Jewel ** 2500 G | |Azure Jewel ** 2500 G | |Golden Compass 3000 G | |Silver Compass 3000 G | |Earth Jewel 2000 G | |Deep Sea Jewel 2000 G | |Burning Jewel 2000 G | |Tempest Jewel 2000 G | |Target Chain 1200 G | |Defender Chain 1200 G | |Cure Amulet 800 G | |Healing Leaf 100 G | |Medicine 300 G | |Door of Light 200 G | o----------------------------o Then try to leave and the old witch will stop you and give you [Door of Wind]x2. Exit the cave. -----------------------------------------------------------------------------o ------. .-----. Jeremi| |x000F| -----------------------------------------------------------------------------o Phoenix (C)* Target Chain (E)* Power Water (C)* Guardian Ring (E)* Healing Flower (C)* Healing Leaf (C)* Speed Ring (C)* Healing Bloom (C)* Healing Fruit (E)* Speed Elixir (C)* Forest Amulet (C)* Fire Book II (B) Zalan's Letter (N) - Zalan -------------------- Total: 89/260 34.23% ---------------------------- Magic: Nighto Lv2(0)[40%], Swordie(3)[15%] - in tower All: 1(7/22) Head west until you get to Jeremi. Take the first right, go in the building and get the [Phoenix] from the chest. Head down the stairs and grab the hidden [Target Chain] from the shelf. Head back outside and continue north. Take the left path to grab the [Power Water] from the chest in the basement of the inn. Now exit the inn and head behind it to find the bar. Inside, in the top right corner is a shelf containing a [Guardian Ring]. Now exit the bar and backtrack past the inn. Continue going right to find a building with a chest inside. It contains a [Healing Flower]. Go back and enter the large building in the center of town. Go through until you reach a room with two elevators, and a chest which contains a [Healing Leaf]. Go in the top left elevator. Follow the path to the next elevator, then take the top elevator for a [Speed Ring]. Go back and take the lower-right elevator. Now you're in a room with 4 elevators. Take the top left to turn on a switch. Then try the top right for a chest with a [Healing Bloom]. Finally take the lower left to continue and exit south to get outside. Save your game and then take a step right of the save point, and go north to the dead end in the bushes. Check the wall there and you should find a [Healing Fruit]. Now head through the maze by keeping left and heading up. You will get a [Speed Elixir] from the chest left of the boss area. There is a chest to the right of the boss area that contains a [Forest Amulet] which you should equip for the next boss fight. Make sure you have absorbed Swordie for all of your characters before you continue. You can switch your Ivory Book and fight them in the tower. Be sure to equip the Forest Amulet on one of your characters. When you're ready for the boss, head to the tree. .---------------.---------. .-----. |Boss: Berserker| 5,000 HP| |B0005| o-----------------------------------o | ATK: 161 | UDF: 172 | LDF: 172 | |-----------------------------------| | SPD: 77 | INT: 201 | AGL: 111 | |-----------------------------------| | MP: 850 | Attacks: | |-----------------------------------| | Spore Gas 55MP, | | Poisonous Gas 0MP, | | Stone Circle 185MP | o-----------------------------------o |This guy can be really easy if you | |cast Nighto a few times until he | |instantly dies. Or if you'd rather | |fight him the real way, make sure | |you have your forest amulet on and | |just beat him up with your arts. | |Be sure to equip Noa with the | |Earth Jewel to cover her weakness | |to this boss's element or she will | |get killed in one turn by him. | |Watch out for his Spore Gas attack | |as it will put Rot on your char. | |Hopefully he will use it on your | |char with the forest amulet on. Or | |you may have to use medicine to | |cure it if it's too hard with it. | o-----------------------------------o |Rewards: 2500XP 1667G Fire Book II | o-----------------------------------o |Recommended Level: 13 | o----------------------o Make sure you use the [Fire Book II] right away that you get from Berserker. Head downstairs and talk to the villagers. When you're free, find Zalan in the southwest of town. He will give you [Zalan's Letter] to deliver. Make sure you update some of your equipment by shopping at the arms shop. .------------------. | Jeremi Arms Shop | o-----------------------. |Short Sword 2700 G | |Fighter Claw 2900 G | |Warrior Armor 3700 G | |Master Boots 3200 G | |Green Clip 1000 G | |Green Robe 2800 G | |Tempest Shoes 1900 G | o-----------------------o .-----------------. |Jeremi Items Shop| O-----------------------. |Pure Amulet 1600 G | |Magic Amulet 2000 G | |Healing Leaf 100 G | |Healing Flower 400 G | |Medicine 300 G | |Door of Light 200 G | |Dorr of Wind 200 G | O-----------------------O .----------. |Jeremi Inn| O----------O | Free | O----------O Leave town and head north when you're done. *If you go back to town and sleep at the Inn, you will see another dream of Noa's. Again this is a random chance so it may take a couple tries but the inn is free so go for it. -----------------------------------------------------------------------------o -----. .-----. Vidna| |x0010| -----------------------------------------------------------------------------o Door of Wind (E)* Healing Flower (E)* Healing Leafx10 (E)* Fishing Tackle Set (E)* 10 Coins (N) - Man by slot machine Phoenix (E)* Magic Leaf (E)* Yuma's Ring (N) - Pepe Zalan's Crown (N) - Zalan -------------------- Total: 95/260 36.53% Head into the inn and grab the [Door of Wind] and [Healing Flower] from the cabinets upstairs. Next head left to the Item Shop and check the cabinet in the back for 10x[Healing Leaf]. Next head down to the beach and check the fishing supplies next to the man lying down. He will hand over his own [Fishing Tackle Set] to you. Next head up and enter the hot springs house. Go to the man near the slot machine and he will give you [10 coins]. These are the tokens needed to play the slot machine and as currency for prizes. You probably won't win if you play it now and I highly discourage you from using your money to buy more from him. You will have a better chance later. Run to the left and check the drawer near the man laying down for a [Phoenix]. Now go to the weapons shop and buy your upgrades. Make sure to get the [Magic Leaf] from the cabinet in the back of the shop. If you have spare money, you could buy the Golden Compass or Pure amulet accessories since they can only be obtained through buying it in stores. They will always be available here though. .---------------. |Vidna Arms Shop| O-------------------------. |Short Sword 2700 G | |Fighter Claw 2900 G | |Red Club 3600 G | |Expert Seal 2400 G | |Warrior Armor 3700 G | |Master Boots 3200 G | |Fighting Plate 4600 G | O-------------------------O .---------------. |Vidna Gift Shop| O--------------------------. |Magic Leaf ** 1000 G | |Phoenix ** 1600 G | |Mettle Ring 12000 G | |Scarlet Jewel 2500 G | |Azure Jewel 2500 G | |Golden Compass 3000 G | |Silver Compass 3000 G | |Pure Amulet 1600 G | |Forest Amulet 2000 G | |Healing Flower 400 G | |Healing Bloom 600 G | |Medicine 300 G | |Door of Light 200 G | |Door of Wind 200 G | O--------------------------O .---------. |Vidna Inn| O---------O | 200G | O---------O The houses on the left side of town belong to Danpas and some Biron monks. Go check them both out and you will trigger a scene with the monks. Finally head for the house behind the hot spring house to the north. You will get [Yuma's Ring] following the events there. Now you have the optional task of going back to Jeremi and talking to Zalan to get [Zalan's Crown]. You have to go back there soon anyway so you don't have to get the crown yet. Also you probably don't want to yet, but it is possible for you to go fishing to the south east. *If you leave Vidna and go back in, sleeping at the inn will trigger another dream from Noa if you haven't seen the dream in Jeremi. -----------------------------------------------------------------------------o -----. .-----. Octam| |x0011| -----------------------------------------------------------------------------o Swift Water (C)* Healing Bloom (E)* Speed Elixir (E)* Star Pearl (N) - Star Pearl -------------------- Total: 98/260 37.69% ------------------- Magic: Orb (3)[40%] All: 1(8/22) When the events are done, head to the very bottom and all the way left to the house. Inside is a well hidden chest in the upper right corner containing a [Swift Water]. Now for an even trickier item. Leave the house and head north- east. There is nothing here but two giant bushes. If you wedge Vahn between them and search, you will find a hidden [Healing Bloom]. Now head all the way right to the small building and head inside. In the back is a cupboard with a [Speed Elixir] inside. After this running around, if you haven't captured the seru "Orb" on all your characters, you should make an effort to. It is a much better healing spell and heals all of your characters. Now go to the center and enter the middle-bottom door. You will eventually get to a few stone faces at the bottom floor. Read everything and then follow the events and go down the stairs. You can use a door of light in the elevator room instead of running back out. Regardless, you need to head back to Jeremi now. Talk to Zalan for him to hand over the [Star Pearl]. Now take the long trek to the north east and follow the path around until you get to.. -----------------------------------------------------------------------------o -----------. .-----. Shadow Gate| |x0012| -----------------------------------------------------------------------------o Magic Leaf (C)* Miracle Water (E)* Healing Flower (C)* Healing Flower (C)* Life Ring (C)* Wonder Elixir (C)* Healing Flower (C)* Fury Boost (C)* Shield Elixir (C)* --------------------- Total: 107/260 41.15% ---------------------------------------------------------- Magic: Zenoir Lv2(0)[30%], Gizam Lv2(0)[40%], Nova (3)[10%] - underground All: 1(9/22) After a very childish display of events, head to the upper left corner for a [Magic Leaf]. Also go to the upper right corner and you will find a very small hidden path. When you stop moving, search the area to get a [Miracle Water]. Now plug in the answer you received in Octam by setting the four stone faces with the correct element. If you have forgotten, it is: North: Earth East: Wind South: Water West: Fire Now use the center stone device to descend and follow the path underground. At the first fork, take a left and follow the path to the end for a chest with a [Healing Flower] inside. Now head back and take the right path. You will run into a chest with another [Healing Flower] inside. At the next fork take a right to get a [Life ring] and then head back to the left path. You will come to another fork soon with the right path (or up) leading to a [Wonder Elixir]. Go back and head left until you get to the next fork and head up. You will get another superb [Healing Flower]! Who saw that coming. Continue to the left. You will get to a room with a moving path, which is quite impressive. You will hop off on to an island and back on to the path twice. The third time there is a chest waiting for you with a [Fury Boost]. Continue on the moving paths and you will come to an island with two paths to jump to. Take the upper right one and you will get a [Shield Elixir]. Now take the other path all the way to the end. You will come to the underground town of... -----------------------------------------------------------------------------o -----------------. .-----. Octam Underground| |x0013| -----------------------------------------------------------------------------o Door of Wind (E)* Healing Flower (C)* Life Water (E)* Medicine (C)* Magic Water (E)* Fury Boost (E)* --------------------- Total: 113/260 43.46% Save your game and head into the inn. Stock up on supplies from the item guy and buy as much new equipment as you can from the weapons vendor. .------------------------------. |Octam Underground Items Shop 1| o------------------------------o |Earth Jewel 2000 G | |Deep Sea Jewel 2000 G | |Burning Jewel 2000 G | |Tempest Jewel 2000 G | |Madlight Jewel 4000 G | |Luminous Jewel 4000 G | |Ebony Jewel 4000 G | |Healing Flower 400 G | |Healing Bloom 600 G | |Magic Leaf 1000 G | |Medicine 300 G | |Phoenix 1600 G | |Door of Light 200 G | |Door of Wind 200 G | o------------------------------O .-----------------------------. |Octam Underground Arms Shop 1| O-----------------------------O |Force Blade 4200 G | |Hard Beat 3800 G | |Red Club 3600 G | |Expert Seal 2400 G | |Ironman Armor 5300 G | |Master Boots 3200 G | |Jeweled Clip 2500 G | |Scarlet Robe 4800 G | |Olive Shoes 3900 G | |Fighter's Brand 2600 G | |Fighting Plate 4600 G | |Fighting Boots 4300 G | O-----------------------------O .---------------------. |Octam Underground Inn| O---------------------O | 200 G | O---------------------O Then head downstairs and check the shelves for a [Door of Wind]. Head to the building up to the north above the inn and grab the [Healing Flower] from the chest there. You will witness a scene after exploring more of the town. Talk to the little child nearby and they will lead you to Hari's house. Inside, check the shelf in the upper right for a [Life Water]. Now exit the building and head back to the center island with the very large building. On the third floor is a chest containing a [Medicine] and a barrel in the upper left corner that contains a [Magic Water]. Talk to the mayor and then try to leave to trigger some events. The Items shop here sells three elemental protection jewels that you will not find in treasures in the game. So if you want protection against lightning, light or dark, you will need to buy these jewels. They are expensive at 4000G each but you don't have to get them now. They will be available in Octam for the remainder of the game. If you buy just one, get the Madlight jewel since that will be useful in a couple boss fights. Before you head to Hari's house, go west to the man standing outside his home. Inside you can nab a [Fury Boost] from a barrel on the east wall (not the one by the shelf). Now head to Hari's house and listen to what he has to say. You will see a few scenes and then be on your way to the... -----------------------------------------------------------------------------o ---------. .-----. Fire Path| |x0014| -----------------------------------------------------------------------------o Wisdom Water (C)* Speed Elixir (C)* Healing Bloom (C)* Magic Leaf (C)* Healing Bloom (C)* Gala Mace (C)* Healing Flower (C)* Phoenix (C)*/Magic Water (C)* Door of Light (C)*/Life Water (C)* Wind Book II (B) Guardian Chain (C)* Incense (C)* Healing Bloom (C)* Power Water (C)* --------------------- Total: 126/260 48.46% -------------------------------------------------------------------- Magic: Nova (0)[10%] - in the mist, Gola Gola (3)[15%] - last floor with lava, Freed (3)[15%] - after boss battle in ice room All: 2(11/22) Head down the path and take your first right for a [Wisdom Water]. At the next fork, take the southern path and follow it to the right. You will jump across some pillars to find a [Speed Elixir]. Backtrack and continue east until you see a chest containing a [Healing Bloom]. Continue on until you get to the floors with the mist. You will see the first pillar has a light coming from inside. Go inside to find a chest with a [Magic Leaf]. Enter the next pillar from the left side to get a [Healing Bloom]. Head south now to find another pillar which you can enter from the right. Inside is a [Gala Mace] which you should equip right away. Head back up and then west to the next pillar. Enter from the left to find a [Healing Flower]. Continue on to the next floor. You will be able to ride a rock in the lava from place to place. Try to spend some time on the islands getting into random encounters so you can absorb the new Gola Gola seru. The first island has a treasure chest which you have the option of opening now for a [Phoenix] or later for a [Life Water], the choice is yours. After continuing on, you will come to an island with the boss on it. You can go around the back to find a [Door of Light], or if you wait until later, it will become a [Magic Water]. Now time to engage the boss. Put the Earth Jewel on Noa if you wish to cover her weakness. It will only help with the boss's melee attacks though so that's up to you. .----------.---------. .-----. |Boss: Xain| 9,511 HP| |B0006| o----------------------------------------------------------. | ATK: 218 | UDF: 255 | LDF: 203 | SPD: 82 | INT: 68 | |----------------------------------------------------------| | AGL: 96 | MP: 0 | Attacks: Terio Punch, Bloody Horns | o----------------------------------------------------------o |This guy hits pretty damn hard and has become one of the | |most talked about boss battles of the game. It all depends| |on your levels at this point as some will have a very very| |difficult time while others will say he's a typical boss. | |Make sure you spirit a lot whenever you need to as some of| |his regular moves such as bloody horns could be knock out.| |The only obvious move he has is his charge, which you will| |have to spirit on everybody to survive his Terio punch the| |next round. This boss is Earth Elemental but for some | |reason, only his regular attacks are halved by Earth | |defensive items like the Earth Jewel. The game will still | |do more damage to Noa and less to Gala from their element | |affinities though so watch out! | o----------------------------------------------------------o |Rewards: 4500XP 2000G Wind Book II| o----------------------------------o |Recommended Level: 19 | o----------------------o Make sure to use Wind Book II after the battle. If you didn't get the two chests on this level before, go back and get them now. There is also a chest just to the right of where Xain was containing a [Guardian Chain]. Below the ledge where Xain was you will find a chest with an [Incense] inside. Now head all the way to the left (make sure to hug the left wall, as it is easy to miss this one) and follow the open path until you find a chest. Grab the [Healing Bloom] it holds and continue on until you see a door. Do not go in yet, but instead, continue right to find a set of stairs. Follow it up and you will eventually be blocked by a piece of ice. Simply press X on the ice to force it to the ground and shatter. Continue to get a [Power Water] from the chest at the very end. Now you are done here, but don't leave until you've absorbed the Freed seru with all three. When you are done, you have to run all the way back to town. -----------------------------------------------------------------------------o -----------------. .-----. Octam (Revisited)| |x0015| -----------------------------------------------------------------------------o Miracle Water (E)* --------------------- Total: 127/260 48.84% After talking to the townspeople, make sure you go check the north side of future Hari's grave (red one). You will find a well hidden [Miracle Water]. If you haven't talked to the mayor yet, do so and he will let you use the elevator to return to the surface. Make your way out of upper Octam and head for Vidna. -----------------------------------------------------------------------------o ------------. .-----. Vidna (mist)| |x0016| -----------------------------------------------------------------------------o Shield Elixir (C)* Spring Salts (C)* Healing Flower (C)* Magic Ring (E)* --------------------- Total: 131/260 50.38% ------------------------------------------------- Magic: Swordie Lv2 (0)[25%], Orb Lv2(0)[50%] All: 0(11/22) Head to the underground shelter on the far left side of town and talk to everyone. .------------. |Vidna (mist)| O------------O | 250 G | O------------O .-------------------. |Vidna Coin Exchange| O----------------------. |War Soul 1000 C | |Spirit Jewel 800 C | |Guardian Ring 400 C | |Fury Boost 150 C | |Power Elixir 80 C | |Shield Elixir 80 C | |Speed Elixir 80 C | |Phoenix 50 C | |Heavy Lure 10 C | |Normal Lure 5 C | |Light Lure 2 C | O----------------------O They will send you to the machine room. When you reach the bottom floor, head down the stairs and go straight down to find a [Shield Elixir] in a chest. Stay on the bottom floor and go all the way left to get the [Spring Salts]. Now head right past the stairs and go up to find a [Healing Flower]. Now climb the left stair and run to the upper left machine and check the front of it for a [Magic Ring]. Now you have the option of returning the spring salts to the mayor of Octam. -----------------------------------------------------------------------------o -----------------------------. .-----. Octam Underground (revisited)| |x0017| -----------------------------------------------------------------------------o Slowness Chain (N)* - Mayor --------------------- Total: 132/260 50.76% Run underground and into his house and he will give you your next destination and a [Slowness Chain]. Afterwards, exit to the world map and continue north- west to.... -----------------------------------------------------------------------------o ------. .-----. Ratayu| |x0018| -----------------------------------------------------------------------------o Magic Leaf (C)* Ivory Book (C)* Door of Wind (C)* Healing Bloom (C)* Magic Leaf (C)* Swift Water (C)* Healing Flower (C)* Fury Boost (C)* Speed Elixir (C)* Healing Berry (C)* Letona Key (N) - Van Saryu --------------------- Total: 142/260 54.61% --------------------- Magic: Viguro Lv2 (3)[15%] All: 1(12/22) *The enemy Evil Shadow will use a skill called Fatal Decision. It's a roulette mini-game to decide your fate. You do have full control over it if you press X while the status you want is at the top (12 o'clock) position on screen. There is always a "None" status that you can aim for. Unless it's too risky and next to the death status, I always go after none. Otherwise you can get status ailments or gold loss! Head into town and take your first left to enter the weapons shop to grab the [Magic Leaf] in the chest. Now head east past the inn and continue north. Go to the house on the right for a chest containing another [Ivory Book]! Sweet! Next go to the neighboring house to the left and grab the [Doof of Wind] from the chest inside. Continue left again to enter the item shop and grab the [Healing Bloom] from inside. Now head to the middle of town and head north to get into the palace. Inside, head to the upper right hand corner for a [Magic Leaf] before you head up the stairs. Take the right staircase and take the first door to the right that you see for a [Swift Water]. Now head across to the left side of the room and take the middle door on the left wall to get a [Healing Flower]. Now head back and take the north door to the next room. In the upper left corner is a [Fury Boost] and a [Speed Elixir]. In the upper right is a [Healing Berry]. Now talk to the man on the throne and he will give you the [Letona Key]. This will get you past the south east exit in town which will take you to... -----------------------------------------------------------------------------o ----------. .-----. Mt. Letona| |x0019| -----------------------------------------------------------------------------o Wisdom Ring (C)* Magic Leaf (C)* Guardian Water (C)* Power Ring (C)* Incense (C)* Healing Bloom (C)* Wisdom Water (C)* Healing Fruit (C)* Magic Fruit (C)* Thunder Book II (B) --------------------- Total: 151/260 58.07% ------------------------------------------ Magic: Mushura (3)[15%], Viguro Lv2 (0)[15%] All: 1(13/22) Head up the path and take the dirt path to the left to find a [Wisdome Ring] and a [Magic Leaf]. Continue on and go straight ahead into the cave when you see the path divert to the right. You will come to a [Guardian Water] at the end of the path. Go back and take the right path and continue on until you see a path to the south. Head down and take the [Power Ring] and continue on. Inside the cave, at the first intersection, take the north path. At the next fork you see, take the left to get outside and find an [Incense] and another [Healing Bloom] in the chests there. Backtrack and continue on and you will run into a chest with a [Wisdom Water] inside. In the next cave, take a quick right and grab the [Healing Fruit] from the chest before saving your game. Go outside and follow the events at the summit. As soon as you can move again, check the lower left area of the summit for a [Magic Fruit]. If you opted to buy the Madlight Jewel in Octam, equip it on one of your characters. Then try leaving. .-----------.----------. .-----. |Boss: Songi| 12,888 HP| |B0007| o---------------------------------------------------. | ATK: 134 | UDF: 179 | LDF: 143 | SPD: 115 | |---------------------------------------------------| | INT: 68 | AGL: 96 | MP: 800 | Attacks: | |---------------------------------------------------| | Hyper Lightning 120MP, Hyper Crush 180MP | o---------------------------------------------------o |You can take down this boss with typical strategy. | |He uses Hyper Lightning unexpectedly so you can't | |really defend against that. Your Madlight Jewel can| |help with the lightning damage if you have it. Just| |keep spiriting and attacking him hard and he will | |fall in no time even without the Madlight Jewel. | |His element is dark but I don't see the need to buy| |an Ebony Jewel as well. | o---------------------------------------------------o |Rewards: 6000XP 5000G Thunder Book II| o-------------------------------------o |Recommended Level: 22 | o----------------------o Make sure to use the Thunder Book II on Gala right after battle. Then do your usual tricks with the Genesis Tree. Afterwards, you may run back or use a Door of Light to get back to town. -----------------------------------------------------------------------------o ------------------. .-----. Ratayu (Revisited)| |x001A| -----------------------------------------------------------------------------o West Ratayu Key (N) - Van Saryu --------------------- Total: 151/260 58.07% You can stock up on supplies and buy new equipment now that the shops are up. The Chicken Safe and Chicken Guard are both items not found in chests later so this is the only place you can buy them. They'll be available forever though. .----------------. |Ratayu Arms Shop| O-------------------------. |Force Blade 4200 G | |Hard Beat 3800 G | |Survival Axe 10800 G | |Expert Seal 2400 G | |Ironman Armor 5300 G | |Expert Boots 8800 G | |Jeweled Clip 2500 G | |Tempest Robe 13400 G | |Olive Shoes 3900 G | |Fighter's Band 2600 G | |Valor Plate 13800 G | |Fighting Boots 4300 G | O-------------------------O .-----------------. |Ratayu Items Shop| O------------------------. |Life Ring 9500 G | |Power Ring 8000 G | |Guardian Ring 8000 G | |Mettle Ring 12000 G | |Chicken Safe 10000 G | |Chicken Guard 10000 G | |Slowness Chain 1000 G | |Healing Flower 400 G | |Healing Bloom 600 G | |Magic Leaf 1000 G | |Phoenix 1600 G | |Door of Light 200 G | |Door of Wind 200 G | O------------------------O .----------. |Ratayu Inn| O----------O | 240 G | O----------O Equip any Earth Jewels to help cut damage on the upcoming fights. Go to the inn and talk to the girl in the purple wedding dress. This will trigger a series of events. You will fight two seru named Kemaro. Make sure you focus on killing one quickly instead of splitting up. They are very tough for ordinary seru at this point with 1400 HP each. Heal up and then get ready for the real fight. .---------------.----------. .-----. |Boss: Van Saryu| 13,245 HP| |B0008| o-------------------------------------------. | ATK: 137 | UDF: 269 | LDF: 214 | SPD: 118 | |-------------------------------------------| | INT: 193 | AGL: 110 | MP: 900 | | |-------------------------------------------| | Attacks: | | Earthquake 150MP, Jugger Power 100MP | o-------------------------------------------o |He's not much of a threat, just watch out | |for his earthquake. You don't really know | |when he'll do it so make sure to spirit | |when you can. You could equip an Earth | |Jewel as well if he is giving you trouble. | |His element is dark so an ebony jewel can | |help negate his other damage, but I didn't | |waste my money on one and don't think it's | |necessary at all. | o-------------------------------------------o |Rewards: 7500XP 7500G | o----------------------o |Recommended Level: 23 | o----------------------o After you're done, celebrate in town and restock on supplies if you need to. *If you sleep at the inn, you will trigger one of Noa's dreams. This again is a random chance, but you should see it easily since the inn is free now. .----------. |Ratayu Inn| O----------O | FREE | O----------O Your next destination is west and south to... -----------------------------------------------------------------------------o ---------------. .-----. Dohati's Castle| |x001B| -----------------------------------------------------------------------------o Wonder Elixir (C)* Healing Flower (C)* Power Elixir (C)* Healing Bloom (C)* Phoenix (C)* Healing Fruit (C)* Life Water (C)* War Soul (C)* Fury Boost (C)* Healing Berry (C)* Magic Fruit (C)* Power Water (C)* Shield Elixir (C)* --------------------- Total: 164/260 63.07% ------------------------------------------------------------------------------ Magic: 1st section: Aluru (3)[10%], Swordie Lv2 (0)[25%], Orb Lv2 (0)[50%] 2nd section: Aluru (3)[10%], Gola Gola (0)[15%], Nova Lv2 (0)[25%] 3rd Section: Aluru (3)[10%], Freed (0)[15%], Mushura (0)[15%] All: 1(14/22) Head left and then take the tiny path down and around to get to a chest with a [Wonder Elixir] inside. Now take the north path and go inside the door there to get a [Healing Flower]. Backtrack to the middle circular room and head to the right this time. Go in the door when you reach it to get a [Power Elixir]. Continue and take the escalator up and follow the path until you get to an opening. Take the door on the right for a [Healing Bloom] and continue on. When you get to the escalator going down, do not take it but continue to the fork and head south. In the room at the end is a [Phoenix]. Now go back and go north at the fork which will take you to the next section of the castle. Check the north door at the first intersection to get a [Healing Fruit]. Next, head to the next set of escalators but do not go up yet. Head to the left to grab the [Life Water] in the chest. Now ride the escalator up and take the south path when you reach the fork to get a [War Soul]. Follow the path to the right and you will reach the 3rd section of the castle. Head all the way right and go into the door there for a [Fury Boost]. Now head down to the next door for a [Healing Berry]. Now continue on and ride up the escalator and take the north path to the end. You will find a [Magic Fruit] in a chest. Do not take the escalator down, but instead, head back to the one you just rode up and head left to reach the last section. Save your game and take a left at the first intersection for a [Power Water]. Then head right to get a [Shield Elixir]. Now prepare for the last battle of Sebucus Islands! First maybe equip some accessories that protect against toxic or venom. .------------.----------. .-----. |Boss: Dohati| 17,200 HP| |B0009| o--------------------------------------------------. | ATK: 212 | UDF: 248 | LDF: 197 | SPD: 102 | |--------------------------------------------------| | INT: 193 | AGL: 110 | MP: 0 | Attacks: | |--------------------------------------------------| | Chaos Breath | o--------------------------------------------------o |This battle will be tough with his Chaos Breath. | |It will put Toxic or Venom on you unless you wear | |something to defend against it. You may opt to use| |Vera over Orb at appropriate times for heals just | |so you can clear the poison. Spirit up and hit him| |with everything you've got. Keep your HP high and | |you should be able to kill him. You can expend | |some MP to use Aluru to deal some decent damage | |(especially with Gala) since he's weak to light. | o--------------------------------------------------o |Rewards: 9000XP 8000G | o----------------------o |Recommended Level: 24 | o----------------------o Now with all that's going on and this section of the world cleared, I think it is time to visit home. -----------------------------------------------------------------------------o -------------------. .-----. Rim Elm (revisited)| |x001C| -----------------------------------------------------------------------------o Honey (B)* --------------------- Total: 165/260 63.46% Talk to anyone you want, and then if you haven't done so by now, check the tree in the lower left to fight the bees. By now you should have no trouble with them. You will receive some [Honey] but whatever you do, DO NOT GIVE IT TO YOUR THIEVING SISTER NENE! Simply talking to her will cause you to fork it over. Use it on yourself for some nice stat gains. If you accidentally give it to Nene, you can go back and fight the bees. Just make sure you either keep it in your inventory or use it on yourself. Once you use it, you can not fight the bees again for more. Now go check up on Vidna. -----------------------------------------------------------------------------o -----------------. .-----. Vidna (revisited)| |x001D| -----------------------------------------------------------------------------o Chicken Heart (N)* - Danpas Camera Stone (N) - Man on beach --------------------- Total: 166/260 63.84% Go check up on the hero Danpas and he'll give you the [Chicken Heart]. You can also go and buy a [Camera Stone] from the guy in the north of town where Pepe use to live. Speaking of Pepe, he moved out! Looks like he's going home, so the next stop should be Jeremi. -----------------------------------------------------------------------------o ------------------. .-----. Jeremi (revisited)| |x001E| -----------------------------------------------------------------------------o Miracle Water (N) - Pepe --------------------- Total: 166/260 63.84% Go in and check on Zalan to see a happy scene, but more importantly, to receive the [Miracle Water] from Pepe. Now you should be ready to head to the last and best part of the game! Head to Octam and stock up if you want to. The weapons dealer has more equipment now. .---------. |Octam Inn| o---------o | 200 G | o---------o .---------------. |Octam Arms Shop| o-------------------------. |Bloody Claw 9500 G | |Survival Axe 10800 G | |Master Armor 15400 G | |Scarlet Robe 4800 G | |Fighter's Brand 2600 G | |Valor Plate 13800 G | o-------------------------O Also if you have the cash, you could buy the three elemental protection jewels here as they are still offered and you might have more money. Again, you will not find theses jewels in chests later on. Lastly, stock up on Doors of Wind because they are the only way you can get back to the rest of the world once you leave Octam. When you're done head up and ride the train out of there. You end up in... -----------------------------------------------------------------------------o -------. .-----. Karisto| |x001F| -----------------------------------------------------------------------------o Traveler's Kit (N)* - Shop stand 3000G (E) --------------------- Total: 167/260 64.23% Check the little stand by the tree to get a [Traveler's kit]. When you are given the choice of depositing the money, choose to do so. It will pay up in the future. Plus, you can grab [3000G] from the tree next to the stand. Now head out and north to Sol, the biggest town in Legaia. -----------------------------------------------------------------------------o ---. .-----. Sol| |x0020| -----------------------------------------------------------------------------o Ra-Seru Earth Egg (N)* - Prize Counter in Muscle Dome 10,000G (N) - Disco King Swimsuit (N)* - Disco King - Swimsuit and 10,000G count as 1 item towards total Speed Chain (N)* - Disco King Life Grail (N)* - Kids' Shop Healing Fruit (C)* Magic Fruit (C)* Miracle Water (C)* Power Elixir (C)* Shield Elixir (C)* Magic Water (C) Wisdom Water (C) Swift Water (C) Wonder Elixir (C) Phoenix (C)* Power Water (C) Healing Berry (C) Life Water (C) Guardian Water (C) Speed Elixir (C)* Mary's Diary (E)* Wonder Amulet (C)* Golden Book (C)* Astral Sword (B) --------------------- Total: 181/260 69.61% --------------------------------------------------- Magic: Spoon (3)[15%], Kemaro (3)[15%] - Bottom floors of Sol All: 2(16/22)
You're going to be spending a looot of time here. You can fight in the mist levels to level up and grab the new and best healing seru "Spoon". I would actually recommend skipping the treasures for now as we will get them soon. Head up to the floors without the mist. -4F- .-------. |Sol Inn| O-------O | 280 G | O-------O First there's an inn, then a bar where you'll witness an event. The next room you will be spending a ton of time in. There are some prizes you need to win by spending arcade coins. I wouldn't recommend entering the master tournament, even if you manage to beat it, many people claim beating it now will cause an error and you will not be able to receive a godly item. You can beat the Easy course without much trouble and win 800 some tokens. You will need to cast healing seru spells to beat Xain in the last round. The Expert course will be too hard at this point so I would skip that for now. If you don't get enough starting coins from the tournament, I would recommend playing the baka fighter game. Search Secrets: "Baka Fighter" for the strategy to win. Once you can get a good amount of coins, play the slot machines to your heart's desire. .------------. |Sol Exchange| O-------------------------. |Evil God Icon 10000 C | |Lost Grail 8000 C | |Life Armband 5000 C | |Deluxe Rod 2500 C | |Vitality Ring 1000 C | |Magic Ring 500 C | |Healing Berry 250 C | |Incense 200 C | |Fury Boost 150 C | |Soru Bread 100 C | |Gold Card 50 C | O-------------------------O You're going to need enough coins to buy 8xSoru Bread, a Gold Card, and the hidden [Ra-Seru Earth Egg] you can only see after having 100,000 coins. You can always come back when you're bored and do this but you will soon need the Gold Card and Soru Bread so try to at least get these. Also, if you're looking to make cash, you can purchase the Soru Bread with your tokens and sell them for a hefty price. When you win the Egg, take it to Zalan of Jeremi so he can make an accessory out of it for you that allows you to summon a powerful Earth Seru. -5F- This floor has the Disco room which you should go in and teach Noa how to dance. If you take lessons from the King, try to get over 400 and he will give you a [Speed Chain]. If you don't practice, he will give it to you after the contest once you win. Enter the dance contest and win to get 10,000G, a Swimsuit for Noa, and if you talk to the Disco King, he will hand over a [Speed Chain]. Search: "Secrets: Sol Dance Contest" for help with the dance contest. Next is the Comedy Club where you can go and volunteer Gala to help. No real point in it, you might get a laugh out of it. -6F- The bakery has an item shop you might want to checkout for new stuff. The Stone and Nature Amulets here you do not find later so you can buy them if you are collecting everything and have enough money to spare. Other than that, don't waste your G on the bread. Next up is the Arms shop. You will blow all your leftover money here for new gear so you may want to fight for money or sell soru bread. Next is the warehouse run by little punks. When you can afford it, go and haggle the brat to sell you a [Life Grail] for 40,000G. .------------. |Items Shop 2| O-----------------------. |Life Ring ** 9500 G | |Power Ring ** 8000 G | |Stone Amulet 15000 G | |Nature Amulet 8000 G | |Healing Flower 400 G | |Magic Leaf 1000 G | |Door of Wind 200 G | O-----------------------O .-------------. |Soru's Bakery| O--------------------. |Soru Bread 6000 G | |Soru Bread 6000 G | |Soru Bread 6000 G | |Soru Bread 6000 G | |Soru Bread 6000 G | |Soru Bread 6000 G | |Soru Bread 6000 G | O--------------------O .---------------. |Sol Arms Shop 2| O-----------------------. |Beast Buster 14500 G | |Bloody Claw 9500 G | |Survival Axe 10800 G | |Master Armor 15400 G | |Hero Boots 15500 G | |Royal Crown 9400 G | |Tempest Robe 13400 G | O-----------------------O -7F- Stop into the community hall for a chest containing a [Healing Fruit]. Go past the next door and head into the Daycare place for a [Magic Fruit]. -8F- (roof) On the top floor check the upper left for a [Miracle Water] and the lower left for a [Power Elixir]. Hidden behind some pipes on the right side of the area is a [Shield Elixir]. Now head in the temple and talk to the master there. He will give you your next mission. Be sure to talk to the upper left monk and he will heal you. Because as you leave, you will encounter... .----------.----------. .-----. |Boss: Gaza| 12,000 HP| |B000A| o----------------------------------------------. | ATK: 256 | UDF: 241 | LDF: 192 | SPD: 146 | |----------------------------------------------| | INT: 275 | AGL: 112 | MP: 300 | | |----------------------------------------------| | Attacks: Astral Slash | o----------------------------------------------o |This guy is super tough, even at his age! | |Hopefully you had enough money for the life | |grail as it will help you a little. He hits | |extremely hard so do your best to abuse the | |power of spirit and heal whenever you get a | |chance. Keep your HP above 1100 and you should| |get him eventually. His astral slash may be | |able to one shot you if you're not spiriting. | o----------------------------------------------o |Rewards: 6750XP 4500G | o----------------------o |Recommended Level: 25 | o----------------------o After witnessing the following scene, your mission is to unlock the Gate down stairs using the Soru Bread in the eight chests. Head on down to the mist filled levels. -3F- Head past the elevator to the first door you see. Go inside and check the top right for a [Magic Water]. Then check the chest again and agree to give it a Soru Bread. Now exit the room and head down stairs (not stairs IN the room). -2F- Head into the first door and grab the [Wisdom Water] in the chest and give it a Soru Bread. Exit the room again and head down to the Weapons Shop. Inside you will get a [Swift Water] from the chest. Make sure to reward it by giving it another Soru Bread. Now head up the stairs in the room and check the upper left corner for another sage's chest containing a [Wonder Elixir] and a normal chest with a [Phoenix] inside. Drop off another Soru Bread, then head down and out of the room. Continue down the main stairs to the next floor. -1F- Head into the first room with the seru outside. Inside you will find another chest with a [Power Water] inside. Give it a Soru Bread and then take the stairs in the room down. Here you can exchange another Soru Bread to the sage chest for a [Healing Berry]. Head up one set of stairs and then exit the room. Continue downstairs and you will pass the entrance to Sol. Take the next door you see. Grab the [Life Water] from the chest and deposit your Soru Bread. Hey don't give me that, if it sounded bad, it's your perverted mind, not mine. Go up one floor and grab the [Guardian Water] out of the last chest and feed it the last of the Soru Bread. You should now get a confirmation of feeding all 8 as you will hear a rumbling sound. Head down one floor and exit the room. Head all the way down until you see the fancy doors. Head inside and use the device. Now run all the way down the stairs and enter the room at the end. Check the immediate upper-left corner for a [Speed Elixir]. Continue until you get to the bookcases. Search the middle bookcase on the lower left side and you should find [Mary's Diary]. Once you get Keem's History of Sol books, you have found the right place. Simply search it twice in a row and you will get it. Continue two screens and then watch for the chest to the left of the next exit. It contains a [Wonder Amulet]. In the next room, check on the right to receive a [Golden Book] from the chest there. Head into the next room and save your game. You may optionally head to the inn if you need to and come back. Continue on and you are presented with a small puzzle. Figure it out yourself if you want, but here is how you do it: Hit the big switch in front of you. Then run to the purple switch and hit it to let you through. Go down to the middle level and run north to hit the light blue switch. Stay on the middle level and run through the light blue gate and head down. Head up to the middle level on the left and hit the dark blue switch. Continue on the middle level through the blue gate and hit the two switches. Pass through the yellow gate and go up two levels on the left. Now on the top level, pass through the red gate and hit both switches there. Head south on the top level until you get to another big switch. Hit it. Head to the right on the top level and hit a green switch to get out. Go down to the middle and hit the light blue switch up north. * Before you take this last step, ensure all of your characters have absorbed the seru Kemaro. You will run into him in this section so if you haven't got him with everybody, keep fighting. **As soon as you step through the light blue gate, you will be forced to fight the boss. Finally head down and pass through the light blue gate to get to the bottom. *As soon as you step down on the stair, the event will trigger. With the rat maze out of the way, you have full access to the next boss! .----------.----------. .-----. |Boss: Gaza| 15,000 HP| |B000B| o----------------------------------------------------. | ATK: 288 | UDF: 388 | LDF: 350 | SPD: 146 | |----------------------------------------------------| | INT: 275 | AGL: 128 | MP: 1200 | | |----------------------------------------------------| | Attacks: Astral Wave 50MP, Neo Star Slash 200MP | o----------------------------------------------------o |The old coot is even deadlier now with the addition | |of the Sim-Seru. Keep everyone healthy by trying to | |keep your HP above 1300 as his slasher hits HARD. | |As always, abuse spirit and hit him with everything | |you've got. Prepare to heal a ton in this one! You | |know, for an old man, he is just bad @$$. | o----------------------------------------------------o |Rewards: 10500XP 7500G | o--------------------------o |Recommended Levels: 26-25 | o--------------------------o You receive the [Astral Sword] after battle which you can equip if you want. It offers a great deal of attack power but compromises your ability to do arts as it acts like a weapon you're not proficient at (who would be proficient at a blade that size!?). Head upstairs and check out the new shops and restock if you need to. .------------. |Items Shop 1| O------------------------. |Guardian Ring 8000 G | |Speed Ring 8000 G | |Wisdom Ring 8000 G | |Healing Berry 3000 G | |Healing Bloom 600 G | |Phoenix 1600 G | |Door of Light 200 G | O------------------------O .-------. |Sol Inn| O-------O | 200 G | O-------O .---------------. |Sol Arms Shop 1| O-------------------------. |Holy Claw 17000 G | |Battle Axe 15600 G | |Hero Seal 12500 G | |Expert Armor 22200 G | |Steel Boots 18000 G | |War God Plate 28800 G | O-------------------------O Make sure you go to the new Inn and talk to the emporer for a password. Now head to the very top of Sol (you can use any elevator now) and give Mary's Diary to the monk in the upper right. *Sleeping at the new inn in Sol now may trigger a dream sequence for Noa. You will likely need to rest after the boss anyway and the lower floor Inn is 80G cheaper than upstairs. Unfortunately, no one is so thankful of you to offer a free inn. Again this is a random chance and may take a couple tries, but it is the last dream you have to worry about! This is the end of your long Sol adventure for now. Make sure you have what I've listed, or you can always come back and play the slot machines since that takes the longest. Whenever you're ready, head outside and go back towards the Karisto Station and continue to Buma. There's nothing really here but you must trigger the events. Once you're done head to the west and enter... ----------------------. .-----. Usha's Research Center| |x0021| -----------------------------------------------------------------------------o Healing Berry (C)* Magic Fruit (E)* Magic Fruit (C)* Ruins Key (N) - Usha --------------------- Total: 184/260 70.76% -------------------- Magic: Freed Lv2 (0)[25%] All: 0(16/22) Head inside to the tube and proceed to give the password. If you forgot.... X X Triangle Circle Square (If you can't input a password, you forgot to talk to the Emperor in Sol.) Inside, head to the top right for a chest with a [Healing Berry]. The item guy here sells some rare things so check out his wares. .-----------------. |Item Shop - Ashif| O------------------------O |Ivory Book 5000 G | |Bronze Book 8000 G | |Bad Luck Bell 13000 G | |Healing Berry 3000 G | |Magic Fruit 5000 G | |Medicine 300 G | |Phoenix 1600 G | O------------------------O .----------. |Center Inn| O----------O | Free | O----------O Head upstairs and check the dresser near the stairs leading up for a [Magic Fruit]. Go to the lower left and Noa will try to take a bath. Funny scene if you say the tub is too small, Noa will just say her butt is small... haha nice. Anyway, go upstairs again and make sure you don't miss the chest on the left. It contains another [Magic Fruit]. Now talk to Usha for a good old time. Go downstairs now and you will be tested by Usha's wife. The answers are: Uru Mais Dream dreams. Fire Droplet. Usha Research Center. Now exit the research center and head west. Enter... -----------------------------------------------------------------------------o --------. .-----. Uru Mais| |x0022| -----------------------------------------------------------------------------o Healing Berry (C)* Fire Droplet (N) Magic Grail (E)* --------------------- Total: 186/260 71.53% ------------------------------------------------ Magic: Freed Lv2(0)[25%] - after getting Fire Droplet All: 0(16/22) Follow the events and you will end up in a house with a [Healing Berry] right in front of you. Now head to the main structure and follow the story. You will have three entrances at the base of the structure. Visit them all and it will all play out and you will get the [Fire Droplet]. Leave and there will be a quick scene. Now re-enter Uru Mais and search the middle of the ruins for the easily missed [Magic Grail]. Head around the structure from the right and try to wedge yourself between the pieces and you will find it when you get as far as you can go. Now you may head back to Usha's. ** Note: You can equip the Fire Droplet and it will keep your AP maxed!! Use this if you want to go back to fight in the muscle tournament if you want, but don't beat the Master course or you will get the Icon glitch. ------------------------------. .-----. Usha Research Center Revisited| |x0023| -----------------------------------------------------------------------------o Time Space Bomb (4)(N) Healing Berry (5)(N)* = 1 Healing Fruit (5)(N)* = 1 Magic Fruit (5)(N)* = 1 **The Three prizes count as 1 treasure for the total 260 --------------------- Total: 187/260 71.92% Head all the way up and talk to the man with the master plan (Usha). He will give you 4x[Time Space Bombs]. Now head downstairs and get nagged at by his wife. Here are the answers to her quiz if you need them: Nivora Ravine Entrance to Nivora Ravine 3 seconds To awaken Buma's Genesis Tree The correct answers will net you 5x[Healing Berry], 5x[Healing Fruit], and 5x [Magic Fruit]. Woot. Head back east and enter... -----------------------------------------------------------------------------o -------------. .-----. Nivora Ravine| |x0024| -----------------------------------------------------------------------------o Warrior Icon (C)* Mettle Gem (C)* Rainbow Jewel (C)* Spirit Jewel (C)* Fury Boost (C)* Magic Fruit (C)* Thunder Book III (B) - Che Delilas Wind Book III (B) - Lu Delilas Fire Book III (B) - Gi Delilas Healing Fruit (B) - Koru --------------------- Total: 193/260 74.23% ------------------- Magic: Aluru Lv2(0)[25%] All: 0(16/22) Walk up to the blocked entrance and watch the funny demolition scene. Then go inside to follow the path until you see another cut scene. At the summit, drop down and get the [Warrior Icon] in the chest in sight. Continue on and you will all split up. As Vahn, run north into the cave for a [Mettle Gem] and continue on the path. Run all the way to the end where there is a giant structure blocking your way. Switch to Noa with the square button. Check the cave to the north with her and you will find the [Rainbow Jewel]. Run to the end of her path and step on the symbol on the ground before switching to Gala. Run Gala north to another cave which has a [Spirit Jewel] inside. Continue to the gate and switch back to Vahn. Have Vahn push the structure so he can continue. Soon you will see a cave to enter which contains a [Fury Boost] inside. Continue following the path until Meta points out the obvious to you. Switch again. As Noa, cross the gap and then hit the switch on the wall to help Gala out. Run a long ways on her path until you see another cave. Inside is a chest with a [Magic Fruit] inside. Continue on and you will immediately reach the end for Noa. Have Gala run north and push over the giant snowball into Vahn's path. Then continue on Gala's path until you reach the end. Now time to get Vahn there. As Vahn, simply head north and you will trigger the boss fight, and one of the funniest scenes in Legaia. You will get a chance to equip your characters and heal them before the fight. Hopefully you have the expensive Life Grail from Sol I told you to get. They all have elements which you should defend against. Equip Gala with an Earth Jewel, Noa with a Madlight (if you have it), and Vahn with a Burning Jewel. This should cut down their damage as they do a ton. Otherwise some good accessories to use are Warrior Icon, War Soul, and maybe Zalan's Crown and Mettle Gem for increased AP accural (you might not need it since you will be being beat senseless). .-----. |B000C| .-------------.--------------.-------------.-------------. |Boss: Delilas|Che: 12,000 HP|Lu: 9,500 HP |Gi: 10,000 HP| o--------------------------------------------------------o | ATK: 220-99-160 | UDF: 284-197-288 | LDF: 249-214-274 | |--------------------------------------------------------| | SPD: 105-165-141 | INT: 100-150-172 | AGL: 100-200-168 | |--------------------------------------------------------| | MP: 500-500-500 | |--------------------------------------------------------| | Attacks: Megaton Press, Plasma Strike, Blazing Slash | o--------------------------------------------------------o |These guys are tough but they have one major weakness...| |ME! Just kidding, their obvious order of attacking. They| |will always attack, attack, special attack and repeat. | |This means you should heal, attack, spirit. It doesn't | |really matter what order you do, so long as you spirit | |every third round for their big attack. If you are high | |enough, Noa might have 9 attack slots open on a spirit. | |If she does, or anyone does, use your miracle arts. They| |are listed near the end of this guide. If you are having| |difficulty beating the Delilases, I highly recommend you| |level up as they are a good test for what is to come. | o--------------------------------------------------------o |Rewards: 11250XP 7500G X3 | | Fire Book III, Wind Book III, Thunder Boook III | o-------------------------------------------------o |Recommended Level: 27 | o----------------------o Save your game! It's not over yet! When you get back in control, make sure you use those books right away. Heal up your guys and remove any defense items you have such as Life Grail, Defense or Magic defense items. Equip all offensive items such as War Soul, Power Ring, any AP accural items, etc. You need to do as much damage as possible to this next boss as quick as you can. If you are low on AP, which you likely are, you can go south a screen and get into random encounters to build your AP back up for the next fight. .----------.----------. .-----. |Boss: Koru| 20,000 HP| |B000D| o-----------------------------------------------. | ATK: 100 | UDF: 175 | LDF: 140 | SPD: 100 | |-----------------------------------------------| | INT: 125 | AGL: 200 | MP: 1000 | | |-----------------------------------------------| | Attacks: Blade Breath, Thunder Needle, | | Gigaton Press, Ultra Charge, Dead End Crisis | | - all 100 MP | o-----------------------------------------------o |Use the best you got and don't worry about | |healing, he shouldn't be able to kill you. | |Only spirit if you are out of AP and unable to | |cast magic. If you are out of AP you can cast | |Kemaro instead, he does a lot of damage even at| |level 1. If the four turns end and Koru is not | |at 0% life, it's game over. If you were able to| |defeat the Delilas family you should be able to| |defeat him so keep trying. | o-----------------------------------------------o |Rewards: 15000XP 15000G | o------------------------o |Recommended Level: 28 | o----------------------o Following the event, head over to the thawed town of.... -----------------------------------------------------------------------------o ----. .-----. Buma| |x0025| -----------------------------------------------------------------------------o Music Score (N) Magic Fruit (C)* Healing Fruit (E)* --------------------- Total: 195/260 75.00% Follow the long series of events. After you receive the [Musical Score] from an old friend, head to the inn and grab the [Magic Fruit] from the chest in the back. Then head to the house to the north and check the fireplace in here to find a [Healing Fruit]. I know it doesn't make much sense. Head to the east to find the Item/Weapons Shop and stock up on new supplies and new equipment. .--------. |Buma Inn| o--------o | 200 G | O--------O .--------------------. |Variety Store (Buma)| O-----------------------------. |Mettle Armband ** 40000 G | |War Soul ** 60000 G | |Chaos Breaker 32000 G | |Battle Robe 35000 G | |War God Band 21000 G | |War God Boots 29000 G | |Chicken Heart 10000 G | |Healing Berry 3000 G | |Healing Fruit 2400 G | |Magic Fruit 5000 G | |Medicine 300 G | |Phoenix 1600 G | |Door of Light 200 G | |Door of Wind 200 G | O-----------------------------o It is time for more side questing. Head back to Usha's Research Center. -----------------------------------------------------------------------------o --------------------. .-----. Usha Research Center| |x0026| -----------------------------------------------------------------------------o Legendary Rod (E)* Water Egg (N) - optional War God Icon (N) - optional Water Talisman (N) - optional --------------------- Total: 196/260 75.38% Head inside and check between the two beds in the upper right hand corner. You will find the [Legendary Rod], the best fishing pole in the game. And you know what that means. Another long boring quest! Only slightly better than the coin slot machine! *-*-*-*-*-*-*-*-*-*-* Side-Quest: Fishing! You can now head to the Buma fishing location and work your way to unlocking some really neat things. Hang up your gone fishing sign because you're going to want to stick around until you can buy the [Water Egg] for 20,000. You may also want to buy the [Life Grail], [Magic Grail], and [Spirit Talisman] which together are worth another 17,000 points. You should also check out Vidna's fishing location for some good prizes too. However, you may want to do your fishing at Buma for the points. At Vidna's fishing spot, you will want to buy the [War God Icon] for 50,000. If you have any left over points, why not buy the [Mettle Armband] and the [Power Ring]. None of these items count towards your total but they are very nice assets to have. Especially the Water Egg. Take it to Zalan of Jeremi and he will make an accessory out of it that allows you to summon a powerful Water seru. .---------------------. |Buma Fishing Exchange| o------------------------. |Water Egg 20000p | |Life Grail 6500p | |Magic Grail 6500p | |Spirit Talisman 4000p | |Lippian Flute 200p | |Spikefish Flute 200p | o------------------------o .----------------------. |Vidna Fishing Exchange| o-----------------------o |War God Icon 50000p | |Mettle Armband 1500p | |Power Ring 1000p | |Healing Fruit 500p | |Lippian Flute 200p | |Spikefish Flute 200p | o-----------------------o *-*-*-*-*-*-*-*-*-*-* Head to Sol to continue the story. Head up and enter the Jazz Club to give the music score to the piano player. Once you're done with Grantes, head back to Buma. -----------------------------------------------------------------------------o ----. .-----. Buma| |x0027| -----------------------------------------------------------------------------o Soren Flute (N) Light Egg (N) --------------------- Total: 196/260 75.38% Head straight to Cara's house and get the [Soren Flute] from Grantes, and the [Light Egg] from Cara. Make another pit stop at Jeremi so Zalan can craft a nice accessory from the Light egg. It will enable you to summon the mighty Seru "Horn". Now head north past Buma and make your way to... -----------------------------------------------------------------------------o ---------. .-----. Mt. Dhini| |x0028| -----------------------------------------------------------------------------o Unholy Icon (C)* Phoenix (C)* Wonder Amulet (C)* Healing Berry (C)* Good Luck Bell (C)* --------------------- Total: 201/260 77.30% ------------------------------- Magic: Iota (3)[15%], Mushara Lv2(0)[25%] All: 1(17/22) Run up and save your game if you want. You better have all the equipment that you wanted before you make a commitment of going in here. Anyway, head in and follow the path until you get to a fork. Head south for an [Unholy Icon]. Now head north into the cave and head right at the next fork for a [Phoenix]. Go back and take the southern path to quickly find another fork. Take the path to the left and follow it out of the cave and over a waterfall. You will run straight into a chest with a [Wonder Amulet] inside. Continue on and you will again run into a chest in plain sight with a [Healing Berry]. Why are these not hidden? Anyway, continue on into the next cave and right before you reach the exit, you will see a path to the left with a [Good Luck Bell] in a chest there. Exit the cave and save your game. ** Don't go on quite yet! Make sure you absorbed the Seru "Iota" for everyone. At the summit, you will trigger some events which will lead you to a new area. ** Whatever you do, don't come back to this mountain summit as you will be attacked by an optional boss and will most likely die! We will save him for later. -----------------------------------------------------------------------------o ----------. .-----. Soren Camp| |x0029| -----------------------------------------------------------------------------o Healing Fruit (C)* Wonder Elixir (C)* -------------------------------- Total: 203/260 78.07% Sleep at the inn if you want and buy all the new equipment you can. It's crazy expensive and you might not have enough. That's okay as you can get money by fighting in the Floating Castle. Grab the [Healing Fruit] in the weapons shop. .---------. |Soren Inn| o---------. | Free | o---------o .----------------. |Soren Items Shop| o-----------------------. |Healing Berry 3000 G | |Healing Fruit 2400 G | |Magic Fruit 5000 G | |Medicine 300 G | |Phoenix 1600 G | |Door of Light 200 G | |Door of Wind 200 G | o-----------------------O .---------------. |Soren Arms Shop| O------------------------. |Chaos Breaker 32000 G | |Heavy Strike 34000 G | |Power Club 36000 G | |Hero Seal 12500 G | |Hero armor 40000 G | |Triumph Boots 31000 G | |Pronged Crown 18200 G | |Battle Robe 35000 G | |Steel Boots 18000 G | |War God Band 21000 G | |War God Plate 28800 G | |War God Boots 29000 G | O------------------------O Now head to the elder's house and grab the [Wonder Elixir] before talking to him. He'll grant you permission to save the world (good one genius), so go to the square and talk to Luctes so he can take you to .... -----------------------------------------------------------------------------o ---------------. .-----. Floating Castle| |x002A| -----------------------------------------------------------------------------o Healing Berry (C)* Magic Ring (C)* Life Water (C)* Evil God Icon (C)* Soren Secrets (E)* Magic Water (C)* --------------------- Total: 209/260 80.38% ------------------------------- Magic: Barra(3)[15%], Mushara Lv2(0)[25%] All: 1(18/22) You can return to the camp at any time by talking to Luctes at the entrance. So head in and take a left and another left to reach a small cave with a chest containing a [Healing Berry]. Head north now to continue on the path until you come to the next fork. Head right and enter the cave there for a [Magic Ring]. Continuing south you will cross a path on the outside of the castle. Head into the next room and take the north door to hit a console switch in order to get the elevator up. Take the elevator down to the next floor and next screen. There is a hard to spot path to the immediate right that leads to the outside and a chest with a [Life Water] inside. Continue to the first door you see. Go inside for an [Evil God Icon]. Keep going on the path until the next screen. Immediately take a left and jump on the box there to take the duct to a power room. Defeat the dumb guard here. You can absorb him if you're lucky, but if you do, it will glitch a little and look like he's still alive. Hit the switch and back track to the hall and continue north to the next area. Take the first door you see to find a death box. Hit the switch to raise it and then check the remains for the [Soren Secrets]. Continue on and save your game at the save point. If you haven't absorbed the Barra Seru with everyone you can stay in the room to fight until you do. Head north and you will have to fight two more of the Puera Seru. Move the two levers they were guarding and enter the throne room. You will trigger a scene where everyone will confuse a "her" for a "him". Afterwards, head to the door on the left to find a [Magic Water]. You can equip a Wonder Amulet on one of your members to help out in the upcoming boss battle. Now check the middle door and try to exit the throne room to the south to engage the boss. If you happen to have bought an Ebony Jewel, you can equip it to negate some of her damage but I didn't find it necessary. .----------.----------. .-----. |Boss: Zora| 22,422 HP| |B000E| o-------------------------------------------------. | ATK: 252 | UDF: 360 | LDF: 287 | SPD: 164 | |-------------------------------------------------| | INT: 302 | AGL: 148 | MP: 2000 | | |-------------------------------------------------| | Attacks Darkness Typhoon 200MP, Glare 170MP | o-------------------------------------------------o |She can use her glare move to turn one of your | |characters into stone, so make sure to cure them.| |Also watch for her Darkness Typhoon which can hit| |everyone for 1000+ HP. She's weak to light so if | |you feel like casting, use Aluru for some damage.| |Other than that, I dunno what else to tell you | |about her other than that she is a good screamer | |<3 | o-------------------------------------------------o |Rewards: 11250XP 7500G | o-----------------------o |Recommended Level: 30 | o----------------------o Watch the events and...uh oh! Time to run! Make your way back through the castle. You don't need to run from battles, you have plenty of time. Even if you don't see the time continuing in battle, it does decrease the time by 20 seconds for every battle. So you don't have to worry about long battles at least. Also, you may be thinking, "Oh! I'll just use a door of light!" Yeah, nice try; doesn't work. Also, you can safely sit in the menu as time does not count down there. Eventually you will find yourself back at camp. -----------------------------------------------------------------------------o --------------------. .-----. Soren Camp Revisited| |x002B| -----------------------------------------------------------------------------o Door of Wind (N) --------------------- Total: 209/260 80.38% Go and return the Soren Secrets to the man in the upper right. Stock up on supplies and then talk to Luctes. He will take you to a new part of the world. You can optionally take a small side quest just to get it out of the way. Use your Door of Wind to go to Karisto Station. -----------------------------------------------------------------------------o ---------------. .-----. Karisto Station| |x002C| -----------------------------------------------------------------------------o Vitality Ring (N)* --------------------- Total: 210/260 80.76% Talk to the man and he will reward you a [Vitality Ring] for your honesty! Now you will have to use another Door of Wind to go back to the Soren Camp and fly with Luctes again (he gives you another Door of Wind). Head north into the new town. -----------------------------------------------------------------------------o -------. .-----. Conkram| |x002D| -----------------------------------------------------------------------------o Spirit Jewel (C)* Lost Grail (C)* Healing Fruit (C)* Wonder Elixir (C)* Seru Flame (N) --------------------- Total: 214/260 82.30% ----------------------------------- Magic: Slippery (3)[15%], Kemaro Lv2 (0)[15%] All: 1(19/22) *The enemy Nightmare again has the Fatal Decision roulette but this time there is a nice "Recover HP & Status" card that you can aim for. Head to the right after the scene to find a [Spirit Jewel]. Now head up the first set of stairs and take a left. In the upper corner you will find a chest with a [Lost Grail] inside. Now head up the next set of stairs (left or right) and head inside the Castle. Head up the stairs in the upper right and then go up another set of stairs to talk to the Queen. When you're finished, head to the upper left door behind her, and you will find a [Healing Fruit]. Now in this room, take the door on the upper-right to lead you outside to a chest and a [Wonder Elixir]. Now head all the way downstairs and talk to the guards in the first room of the castle. At the very end you will witness a scene and get the [Seru Flame] from the King. Now head all the way back up to the Queen and take the upper- right door. Don't worry if you didn't get the seru Slippery, it will be in the next area as well. Go to the mirror in the room and you will be taken to... -----------------------------------------------------------------------------o ------------. .-----. Conkram Past| |x002E| -----------------------------------------------------------------------------o Power Water (C)* Guardian Water (C)* Magic Fruit (C)* Swift Water (C)* Wisdom Water (C)* --------------------- Total: 219/260 84.23% ----------------------------------- Magic: Slippery (0)[15%], Kemaro Lv2 (0)[15%] All: 0(19/22) Head down to the first floor of the castle and head into the door on the left. You should be in a kitchen/dining area with a chest at the end containing a [Power Water]. Grab it and exit the castle. Without going down the stairs, go to the left to find a [Guardian Water]. Next, head down one flight of stairs and check the right for a [Magic Fruit]. Now head down into town and check the first house on the right. You will find the biron monks there plus a [Swift Water]. If you didn't buy all the new equipment, you might be able to afford it now. Check the weapon shop in the lower right if you need to. Check the middle house on the left side of town to find a [Wisdom Water]. Stock up on items at the item shop if you want, and go to sleep at the inn. .------------------------. |Conkram (Past) Arms Shop| O------------------------. |Chaos Breaker 32000 G | |Heavy Strike 34000 G | |Power Club 36000 G | |Hero Armor 40000 G | |Battle Robe 35000 G | |War God Plate 28800 G | O------------------------O .-------------------------. |Conkram (Past) Items Shop| O-------------------------. |Healing Berry 3000 G | |Healing Fruit 2400 G | |Magic Fruit 5000 G | |Medicine 300 G | |Phoenix 1600 G | |Door of Light 200 G | |Door of Wind 200 G | O-------------------------O .------------------. |Conkram (Past) Inn| O------------------. | Free | O------------------O Witness some events and then run to the castle's basement. Save your game and jump in. -----------------------------------------------------------------------------o -------------. .-----. Rogue's Tower| |x002F| -----------------------------------------------------------------------------o Magic Armband (C)* Phoenix (C)* Guardian Chain (C)* Fury Boost (C)* Miracle Water (B) Miracle Water (B) Miracle Water (B) Miracle Water (B) --------------------- Total: 223/260 85.76% ---------------------------------------------- Magic: Slippery (0)[15%], Spoon Lv2 (0)[15%], Barra (0)[15%], Phasing: Iota (0)[15%], Gola Gola Lv2(0)[25%], Puera Lv2 (3)[15%] All: 1(20/22) There are a series of teleporters in here which you may only use when the floor is not phasing. Also note you will run into different monsters when the floor is phasing. Step on the teleporter in front of you. Take the next one. And the next one. Now take the left one for a [Magic Armband]. Return to the last teleporter and go to the right one this time. Take the next teleporter. Now at the next choice, take the upper one for a [Phoenix]. Go back and take the lower teleporter to get to the big teleporter. It will take you to the next floor. Take the higher one on the new floor. Use the lower left teleporter. Use the upper left one inside the room. Take the next one. Use the south one in the room. It looks like you're stuck in a small room but you can actually go to the right to get the [Guardian Chain]. Go back to the previous teleporters and use the lower right one. This will lead you to a [Fury Boost]. Go back one and take the upper teleporter. Engage the boss fight by touching the crystal looking things. You will fight Berserker L2 (5000 exp and 3333 gold) and no you can't absorb him. He'll drop a [Miracle Water] for you. Step on the next warp and you are taken back to the beginning. Step back onto the teleporter you came from and take the upper right teleport. Next, take the left warp. You will come to another boss fight with Caruban L2 (2000 exp and 1800 gold). Pound on him and gain another [Miracle Water]. Take the next teleport and then in the familiar room take the southern one. Step on the last warp to go to the next floor. Drink from the colored water to replentish your HP and MP, then take the north warp. Take the next one and then use the upper right one in the next room. You will fight another boss (Berserker L3) (7500 exp and 5000 gold) for another [Miracle Water] and then turn around. This time take the upper left teleport. Take the only warp you see and you will again come to only one to take. Take it and you will once again have only one choice to make. Taking the next one will give you yet another hard decision of one warp to take. Finally you are given a decision: 3 warps! Only the one in the room on the upper left will not take you to a dead end so use it. Another silly mini-boss (Caruban L3 4000 exp and 3600 gold)! Win your [Miracle Water] and go back to use the upper right warp this time. Save your game and then if you want to, you can absorb the Pueras for everyone before the upcoming boss. Now you should equip any elemental defensive items (fire,wind,thunder) or even your Rainbow Jewels to help you out in the upcoming boss battle. On the last floor, just head south to trigger an event, and a boss fight! .-----------.----------. .-----. |Boss: Rogue| 28,200 HP| |B000F| 0-----------------------------------------------. | ATK: 130 | UDF: 340 | LDF: 361 | SPD: 151 | |-----------------------------------------------| | INT: 172 | AGL: 128 | MP: 0 | Attacks: | |-----------------------------------------------| | Rogue Flame, Rogue Wind, Rogue Thunder | o-----------------------------------------------o |This guy will change his elemental alignment on| |every other turn. So attack him the first turn,| |then spirit the next. Keep repeating this and | |you should beat him in no time. Reload the save| |if you are having trouble and equip elemental | |defensive items. He can hit up to 1,000 HP even| |with spirit on so make sure you spirit a lot! | |Here's a color guide if you need it: | |red/orange = fire (duh) | |blue = thunder | |green = wind | o-----------------------------------------------o |Rewards: 12000XP 12500G | o------------------------o |Recommended Level: 33 | o----------------------o Follow the events that follow and you will be back in... -----------------------------------------------------------------------------o ----------------------. .-----. Conkram Past Revisited| |x0030| -----------------------------------------------------------------------------o Nemesis Gem (N) Minea's Ring (N)* --------------------- Total: 224/260 86.15% After receiving the [Nemesis Gem], use the upper left door and go visit the queen on the roof. She will give you [Minea's Ring] which has a nice life boost. When you're done living in the past (ha), go to the room of mirrors, behind the king to the right. Go back to the future! Talk to the queen and you will be off to your new objective to the north. Before you go, optionally you can go buy the Ebony Jewel from Octam if you haven't yet, it might help out in the next boss fight, but it's easily done without it as well. -----------------------------------------------------------------------------o ----------------. .-----. Jette's Fortress| |x0031| -----------------------------------------------------------------------------o Life Armband (C)* Rainbow Jewel (C)* Golden Claw (C)* Wonder Amulet (C)* Unholy Icon (C)* Wonder Elixir (C)* Great Axe (C)* Warrior Icon (C)* Lost Grail (C)* --------------------- Total: 233/260 89.61% ----------------------------------------------------------------------------- Magic: Gilium (3)[1%!], Spoon L2 (0)[15%], Barra L2 (0)[15%], Slippery L2 (0)[15%], Kemaro L2 (0)[15%] Upper floors: Gilium (3)[1%!], Iota Lv2 (0)[15%], Puera Lv2 (0)[15%] All: 1(21/22) Head inside and take the little path on the right for a [Life Armband]. Now if you notice the water source on the left, you can use it to heal yourself. This makes this place a great place to level and gain money. Continue on the path until you trigger a small scene. Head to your right for a [Rainbow Jewel] and continue around the lake to the left. Head into the cave and follow it to view another scene. Continue on until you see a door. Head inside for a [Golden Claw] for Noa. Now proceed on your path until you see another big door. Don't go inside yet, but head around and up the stairs behind you. You will come to a cliff where you may ride a floating platform across to reach a [Wonder Amulet]. Head back and this time take the door in the middle and you will pass through an empty room and come upon the [Unholy Icon]. Double back again, and this time go up the stairs and enter the door by the save point. Run up and take the right path to find a [Wonder Elixir]. Now head back to the console in the middle of the room and hit the switch on the right. Head out of the room and continue to the door in the south. This time when you ride the platform you will head right and see a chest with a [Great Axe] in it. Head back to the console and save your game on the way. If you opted to buy the Ebony Jewel in Octam, now would be a good time to put it on. Then head in and select the left switch. Attempting to exit will trigger the boss fight. .-----------.----------. .-----. |Boss: Jette| 34,567 HP| |B0010| o------------------------------------------------------. | ATK: 222 | UDF: 360 | LDF: 287 | SPD: 274 | INT: 250 | |------------------------------------------------------| | AGL: 198 | MP: 1000 | Attacks: Shadow Break 200MP | o------------------------------------------------------o |His Shadow Break hits hard, about 1,000HP to all so be| |careful not to let your HP drop too low. At one point | |he will make a clone of himself. Do not worry, the | |clone is harmless, focus on the real Jette but you | |won't always have the right one targeted. The real one| |casts Shadow Break and does more damage. There's a bug| |that his MP is fully restored when he clones himself. | |He can actually make 3 clones of himself, but again no| |real danger from them at all, just annoying if you | |lose track of the real one. Try to pay attention to | |which one actually damaged you the most. | o------------------------------------------------------o |Rewards: 12750XP 10000G | o------------------------o |Recommended Level: 34 | o----------------------o After that tough son of a gun, go hit the left switch again on the console and head out. Now ride the platform and it will take you to the left door. Follow the path for a ways until you get to a fork. Take the right path and you will come to a [Warrior Icon] in a chest. Head back and follow the upper path until you reach an elevator. Take it up and check behind the elevator on the new floor to find a [Lost Grail]. Continue on, save your game, and equip that old Ebony Jewel if you have one. Then make your way to the last generator and witness the events that follow. Boss time! .----------.----------. .-----. |Boss: Cort| 50,000 HP| |B0011| o--------------------------------------------------------. | ATK: 128 | UDF: 224 | LDF: 224 | SPD: 128 | INT: 320 | |--------------------------------------------------------| | AGL: 198 | MP: 1000 | Attacks: Mystic Shield 170MP, | |--------------------------------------------------------| | Guilty Cross 0MP, Mystic Circle 100MP, | | Evil Seru Magic 255MP | o--------------------------------------------------------o |He hits you for 1,000HP with Guilty Cross and throws up | |a shield like a wuss right away. The only way to damage | |him is with your arts. Use miracle to inflict the most | |damage. After pummeling him for a while, be sure to have| |your HP as high as possible as when his shield breaks, | |he will hit you for about 2,200 damage! This seems to | |happen around halfway (25k). Try to always have someone | |spiriting when you get close to 25,000 when it should | |break. He now will hit you for 1200+ damage with his | |mystic circle. When you win, Noa will say "Onii-chan" |
|which I'm sure you know by now means brother. Aww? | o--------------------------------------------------------o |Rewards: 13500XP 12500G | o------------------------o |Recommended Level: 35 | o----------------------o In the following events, you can use a Door of Light if you wish, or wait for someone to save you. Witness the events and then exit the area. ** Note: vahnx wrote to tell me you should unequip Noa and Gala so you have access to their equipment for the next piece of the game. You will get stuck with only Vahn and not have some of your accessories (you don't want that!). Also, there is a challenging optional boss soon so if you want to max out your point card, now would be the time to do it!** When you're done, head back to Conkram and watch the scene there. -----------------------------------------------------------------------------o -------. .-----. Rim Elm| |x0032| -----------------------------------------------------------------------------o Mettle Gem (N)* --------------------- Total: 234/260 90.00% Sheesh, Vahn finally gets a day off and his annoying sibling wakes him up and won't let him sleep. Go outside and go and save your game in the cave. Now go and talk to your teacher Tetsu down on the beach. It's time for a master vs. student battle! .-----------.---------. .-----. |Boss: Tetsu| 9,999 HP| |B0012| o-----------o---------o-------------------------. | ATK: 300 | UDF: 525 | LDF: 525 | SPD: 300 | |-----------------------------------------------| | INT: 375 | AGL: 300 | MP: 999 | Attacks: NA | o-----------------------------------------------o |Okay so now he's serious I guess. It's time for| |you to show him what you've learned. I suggest | |equipping the Speed Chain if you need it so you| |can attack first and heal yourself with one of | |the healing berries. Also put War God Icon on | |and if you don't need the life, use the Warrior| |Icon for counter attacking. Otherwise put on | |Minea's Ring just so you can survive longer. | |Hit him with your miracle arts as you should be| |getting a lot of AP back from him pummeling you| o-----------------------------------------------o |Rewards: 13500XP 12500G | o------------------------o |Recommended Level: 36 | o----------------------o He will give you the [Mettle Gem] for defeating him. If you lose, try again by talking to him or you can reload your save. Go talk to Noa inside the Elder's house. There's also a senile old woman in here that thinks she's a guy. Also, another interesting thing is the item shop now sells "Hunter Clothes". Hrm, it seems Mei is making a business, and if you sold them, you get a second chance. If you talk to her without the Hunter Clothes in your inventory, she will ask you what you did with them. Talk to Gala at the tree when you've spoke to all that you wanted to. Follow the dialogue and the cutscenes until you can move. Head south, save, and exit the area. Use a Door of Wind to get to Uru Mais. Go in and follow the scene and you will find yourself in... -----------------------------------------------------------------------------o --------. .-----. Seru-Kai| |x0033| -----------------------------------------------------------------------------o Life Water (C)* Triumph Armor (C)* Magic Fruit (C)* Healing Berry (C)* Magic Water (C)* --------------------- Total: 239/260 91.92% ------------------------------------------------------ Magic: Gilium Lv2 (0)[1%!], Barra Lv2 (0)[15%], Slippery Lv2 (0)[15%] All: 0(21/22) Head up and take your first right for a [Life Water] and then head left. Soon you will see a chest with [Triumph Armor] inside. Equip it on Vahn and then go north and east. You will eventually come to a fork with a path going north and one going south. Just off the screen on the south path is a [Magic Fruit] in the chest. Now head north to the next island with a path going up. Check this path for a [Healing Berry] and head back to the west. Head all the way west until you have two paths going north. Check the upper right and you will come to another fork. I shouldn't have to tell you to get left right? You DID see the chest ya? Take the skinnier path to get to it and grab the [Magic Water] from inside it. Now you can head to the right and follow the path to save your game. Now continue on to view an event and trigger a hard boss fight. .-----------.----------. .-----. |Boss: Songi| 48,000 HP| |B0013| o------------------------------------------------------. | ATK: 382 | UDF: 351 | LDF: 280 | SPD: 196 | INT: 360 | |------------------------------------------------------| | AGL: 124 | MP: 3000 | Attacks: Chaos Flare 120MP | |------------------------------------------------------| | Genocidal Cannon 255MP | |------------------------------------------------------| |This is sure a hard boss fight. He can hit you for | |1500 on a single char with his flare move. The biggest| |threat immediately is his regular attack though. And | |if you're going for a no-death run, you might reset a | |lot here. At first, he will hit you many times in an | |excess of 2500 damage! The only way to defend against | |this is using Warrior Icon for counter attack or | |Defender Chain if you have one to hopefully block. | |Don't worry, the weaker he gets, the less he will hit | |you for so all your healing will pay off after a bit. | |He also has a cannon move that will hit everyone for | |2000+ damage! Stick with it and you will get him. | o------------------------------------------------------o |Rewards: 15000XP 15000G | o------------------------o |Recommended Level: 36 | o----------------------o Watch the long series of events that follow. When you are able to move again on the mountain summit, talk to the genesis tree to get the Raseru summon. If you don't get anything from talking to the genesis tree, you don't have all of the arts for Noa. Do a search on [Battle Arts] to make sure you got 'em. Now exit to the world map. Use a door of light if you don't want to walk. You can now do a few of the side quests before heading back to Rim Elm. You will definitely want to visit the other genesis trees to power up your RaSeru. -----------------------------------------------------------------------------o ----------------. Side-Quests: End| -----------------------------------------------------------------------------o Dark Stone (C)* Dark Talisman (N) Chicken King (N)* --------------------- Total: 241/260 92.69% --------------------------------------------------- Magic: Meta (1), Terra (1), Ozma (1) All: 1(22/22) Head to West Voz Forest and make your way to the very end near the genesis tree. You will find a chest with the [Dark Stone] inside. Use a door of light and make your way to East Voz Forest this time. At the back, if you have all of Gala's arts, you can talk to the Genesis tree to get the RaSeru summon. Now stop by Jeremi and drop off your Dark Stone to Zalan so he can make you a nice accessory, the [Dark Talisman]. Last stop, Sol. Go to the muscle dome and enter each tournament and run away in them all. The last one you run away on, should trigger the entree girl to give you the [Chicken King] for your cowardice. At this point, if you really want to, you can try to beat the master course. If you want to do it now, do a search for [Secrets: Muscle Dome] for strategy on how to do it. I however will cover this later on in the walkthrough. Now go all the way to the basement of Sol and go to the Genesis tree down there. If Vahn has all his arts, he will receive the Raseru summon there. Congratulations! You have all the magic in the world! Back to story mode... Go back to Rim Elm and walk up to the shield. Follow the events and you will make your way to... -----------------------------------------------------------------------------o ----------. .-----. Bio Castle| |x0034| -----------------------------------------------------------------------------o Ra-Seru Armor (C)* Ra-Seru Robe (C)* Ra-Seru Plate (C)* Crimson Book (C)* Ra-Seru Seal (C)* Ra-Seru Plume (C)* Ra-Seru Helmet (C)* Lost Grail (C)* Ra-Seru Boots (C)* Life Armband (N)* Ra-Seru Shoes (C)* Miracle Water (N)* Mettle Goblet (E)* Ra-Seru Thongs (C)* Ra-Seru Club (C)* Magic Armband (C)* Ra-Seru Fangs (C)* Ra-Seru Blade (C)* --------------------- Total: 259/260 99.61% -------------------------------------------------- Magic: All Lv3 (0) - dependant on floor and screen *You can check absorb rates in the [Seru Magic] section. All: 0(22/22) Follow the path down the throat area for a ways until you reach the stomach. You will soon see a fork with a path on the right containing a chest with the [Ra-Seru Armor] inside. Make sure to equip these pieces as you pick them up. Continue on and you will come to a fork with the path on the left leading to the [Ra-Seru Robe]. Proceed on the path until you see a chest which contains a [Ra-Seru Plate] for Gala. Now exit the area and continue on into what looks to be large intestines. Continue on until you come to a river of blood. Jump in and hold up to jump out at the next landing. There is a [Crimson Book] waiting for you. Go north and you appear to be in the small intestines. Travel through the area and to the next where you will find a fork. The south path gives you the opportunity to jump in another moving stream. Do so and hold down to get off at the first landing.The chest there contains a [Ra-Seru Seal] for Vahn. Jump back in and you will come back to the fork where you started. Head to the right and you will see yet another opportunity to jump in the rapids of blood. Apparently you found your way to an artery of some kind. Jump into the rapids and hold left so you can choose the left waterway up ahead. Continue holding left so you may hit the landing and grab the [Ra-Seru Plume] for Noa. Jump in and the current will take you back to the familiar landing. Go back up and jump off into the stream again but this time take the right path. Continue holding right to get the [Ra-Seru Helmet] for Gala. Once again, the stream will take you back to the initial landing. Run up the path all the way to the save point now. Save and head in the cave to the next area. You will reach some sort of nerve system area. Make sure to talk to everyone. Jump across the platforms until you have the chance to go north. On the land mass you will find a [Lost Grail]. Continue on until you reach a landing with a chest on it containing the [Ra-Seru Boots]. You can trigger an event on this platform if you wish, but continue on when you're done. On the next landing you will know what to do to trigger an event. You will get the [Life Armband] from the event. Next, at the fork just ahead, take the left path to find the [Ra-Seru Shoes]. Now head north on the path until you get to the V-shaped platform. Head north, then north again to find an event which will net you a [Miracle Water]. Head back and then left to exit the area. You appear to be in the lungs now. Follow the path and after you make a right turn, then turn to the north, immediately start checking the right cell wall. You should find a well hidden [Mettle Goblet] between the two big cell walls just after turning north. If you miss it, you will run into a chest containing the [Ra-Seru Thongs]. Don't get excited, these are for Gala. Exit the area. Now it will look like you're in the bronchi, alveoli, or arteries going to the heart. Okay, so I don't know the anatomy of this creature but all I can tell you is the end is near! Head down the cell path to the next area. Soon you hit a fork in the path. Head right for a [Ra-Seru Club] and then head back on the path and continue to the next fork. Take the left path for a [Magic Armband]. ** Be careful with the Pueras in this area, they can wipe out your whole party if you are having no luck with their card game. I'll tell you an observance trick I learned that works well for this sort of thing. Most players will focus on the blue card in order to watch it. The problem with that is your eyes will try to follow it but will be just slower and behind the card. If another card passes in front of where you are looking, you will be confused. Instead, try staring straight at the screen in the middle and without moving your eyes, concentrate on the blue card's movement. If that doesnt help you, try using a speed chain to get the first move in battle. ** Follow the path and take a right at the next fork for the [Ra-Seru Fangs]. Go back and continue on to the next fork. Take another right and you will find a chest containing the [Ra-Seru Blade] for Vahn. Now you are fully equiped with the last armor you'll ever wear. Head to the left to exit this area and find a save point. Jump on the two protruding nodes quickly to open the door. Save your game as this is the last chance to turn back. From here, you can go and engage the last boss if you really want to, or you can finish up everything else in the outside world. I would recommend building your levels in here if you can stand the Pueras' death game (you can steal more Crimson Books from them if you're extremely lucky). I will cover the last few side quests now for those who want 100%. You can use a door of light to exit the bio castle. -----------------. Side-Quests: Last| -----------------------------------------------------------------------------o War God Icon (N)* Evil Medallion (B) ---------------------- Total: 260/260 100.00% It's time to hit Sol and enter the Master Course of the Muscle Dome again. I actually used a post I made on the forum for the strategy. You can find it in the secrets section by searching "Secrets: Muscle Dome". Win this tournament and you will receive another [war God Icon]! Now it's time to take on the greatest challenge of Legaia! Use a door of wind to Buma and head to Mt. Dhini. It is time to take on the optional boss Lapis. Check the secret section for strategy by searching for "Secrets: Lapis" which is again copied from my post on the forums. Find this boss at the summit of the mountain. Beating the optional boss will net you the [Evil Medallion]! Guess what?! You just got 100% game completion!! Woohoo! But wait...there IS something left to do right? Aside from saving the world? XD Yes, there is the insane task of leveling up to 99 and aquiring one last Seru summon. Thank GOD the developers were not mean enough to make this count towards your 100% game completion though! You can read about it in the secrets section under "Secrets: Evil Seru". This is completely optional and I would recommend you use the gameshark codes and not level up to 99 as it takes a gamer century. Time to end the game! -----------------------------------------------------------------------------o ----------. .-----. Bio Castle| |x0035| -----------------------------------------------------------------------------o Head all the way to the end and follow the events to engage the final boss! .----------.----------. .-----. |Final Boss| 65,535 HP| |B0014| o---------------------------------------------------. | ATK: 413 | UDF: 522 | LDF: 522 | SPD: 119 | |---------------------------------------------------| | INT: 498 | AGL: 800 | MP: 2500 | Attacks: | |---------------------------------------------------| | Ultra Charge 100MP, Final Crisis 100MP, | | Doomsday 255MP | o---------------------------------------------------o |Not much to say here except spirit when the obvious| |charge move occurs and use your most powerful magic| |and arts. Go all out and use HP/MP items if you can| |because this is the finale. You will definitely | |have no trouble with this one if you did the side- | |quests. I'm not sure what else to note except that | |it is a long battle. But...cough..PUSH OVER cough. | o---------------------------------------------------o Enjoy the ending and congratulations on beating the game!!! You will be able to view four different endings plus a few other dialogues. The endings aren't THAT much different, but it all depends on what you say you will do now that the world is saved. Hopefully you followed this guide closely and you will see at the end, your 100% complete game! WOOHOO! Go you!! -----------------------------------------------------------------------------o ------------------------------------------------------------------------------ - End of Walkthrough - -------. Secrets| ---------------------. .-----. Secrets: Baka Fighter| |s0001| ---------------------o-------------------------------------------------------- Each enemy has a pattern that it follows closely. Sometimes they try to fool you but don't get discouraged. If you miss on one, try to continue hitting the button that you should have hit on. You may notice they start their pattern over so pay attention. Here is the breakdown: [] beats X O beats [] X beats O Xain may appear on Round 5. If he does not, skip Round 5's strategy and go on. Round 1: [] repeatedly Round 2: X Repeatedly Round 3: O repeatedly Round 4: [] X Round 5: O O O X X X (Xain) Round 6: O X Round 7: [] [] [] X X X O O O Round 8: X O [] [] [] [] Round 9: O O X Round 10: [] X O Round 11: [] [] O X Round 12: O O X [] Round 13: X X [] [] X X O O Round 14: [] [] X O O O X ------------------------------------------------------------------------------ --------------------------. .-----. Secrets: Sol Dance Contest| |s0002| --------------------------o--------------------------------------------------- The dance contest in Sol is like playing DDR I hear. You will have to hit a group of buttons as they come to you. They come one at a time, two at a time, or three at a time max. It's not hard but there is one thing you MUST know. You get three special moves which are used by hitting the triangle on a dance move. To get the highest score, you need to use your first two specials right away! Then save the last one for the very last move you do as this will give you a ton of points. In order to activate the special, you have to hit triangle on the last button of your dance sequence, no matter if it's square or circle. Here's an example: 1st: O comes at you Hit triangle instead of circle. You advance up to two button sequences. 2nd: O[] comes at you Hit circle first, then instead of square, hit triangle, you advance to three. 3rd: OO[] Hit circle circle square. -etc- Finale: []OO You will know when to activate the finale when you hear the announcer begin to count down "3, 2, 1!". When he does take your sequence like this one and hit triangle on the last move. The example here would be square, circle, triangle. No mistakes and you should win every time. ATTENTION PS3 Users! When I played this game on PS3 with an HDMI connection, there seemed to be a large enough latency that would prevent me from winning. You actually are given better points for the accuracy of your button presses. With a slight delay from the HDMI, I had to press the buttons earlier to win. If I pressed them on time I received 515 points, whereas hitting them early and I would get 589 points. ------------------------------------------------------------------------------ --------------------. .-----. Secrets: Muscle Dome| |s0003| --------------------o--------------------------------------------------------- I will cover the Master Course as that is the only real important difficulty. Your armor and weapon will not be allowed, although your Raseru will stay on, making it the best attack possibility for regular hits. Your accessories and your level are your best weapons. It is important to have this set up: Life Grail - your only means of healing, you WILL need to heal. Defender Chain - extremely helpful in blocking attacks so you can outheal the damage you receive. Wonder Amulet - unfortunately you need this so you won't die due to poisoning, rot, or even stone. **You may have to buy the Defender Chain at the Hunter's Spring by Rim Elm if you don't have it. I would recommend anywhere from level 42+ as these are the levels I beat it with. I struggled with the last two bosses at Lv39 plus some bad luck. But at L42 it made the difference. You should always try to use up your AP whenever it gets high enough as you will be spiriting a LOT in here. And your only way of healing a good amount is to spirit every turn until you are happy with what you got. Remember that you heal in between rounds as well. Round breakdown below: Rounds 1-3: These are some regular enemies, but they are really tough as far as normal enemies go. Especially round 3. It may take 3-6 turns to finish the beast off, but don't worry about healing, just down the 3rd round guy quick. Round 4: Heal time! This first remembered boss is your easy round. Use it to spirit and heal all the way up if you need to as you will receive minimal damage from this one; even the monster in round 3 was way harder. Round 5: You can use this round as another heal round; just don't forget to spirit when he uses big wave. Round 6: This familiar boss is not as scary as the first time. And as long as you have your wonder amulet, you should have nothing to fear. It is possible to down him first round before he goes so you don't get the ROT status but you'll still want the wonder amulet for later. Round 7: This boss is only slightly scary. You can heal pretty good in this battle unless he keeps insisting on using bloody horns and Terio Punch every round. Try to heal up towards the end of the round as you're gonna need it for the next round. Round 8: This fight is pretty darn long as his hp is above 30,000. You'll love your defender chain in this round as it will help you heal which you may have to take a few rounds and spirit until you are fully healed. Just keep at him as the next round is not as difficult. Round 9-11: Ah..another familiar. Make sure to use the same patern as before: attack, attack, spirit, repeat so that you halve the damage on the special attack. It is possible to heal in this round too. Make sure to heal at least 2/3 of your health on Round 11. Round 12: Hoo tough fight. You're going to have to do this round like an endurance round. You should have enough health in the beginning but don't let that fool you. Every second round this boss can use it's dark magic which hurts alot. Attack the first round if you want but make sure you at least spirit every second round that she casts Darkness Typhoon until the boss runs out of MP. She has 2000MP and Darkness Typhoon costs 200MP while Stone Glare costs 170MP so she should only be able to cast about 10 times. You can also spirit every turn until they stop casting it if you can't deal with the damage. You will heal pretty fast if you get lucky and she tries to use Glare on you. The later half of the round will be an easy attack and spirit up to repeat. Try getting sufficiently healed for the last round. Round 13: Last battle! You can make it!? This is another endurance fight exactly like the last round. This is also the round that requires you to use Defender chain instead of something to help you power through it. I got all the way to this round using x2 attack and counter attack instead but this round made it all futile. This boss hits hard and hits many many times which makes the defender chain the most loved item in the game at this point. The only time you can heal is if you spirit and the defender chain blocks the majority of his attacks. So your choices are attack 1st round, spirit next round, repeat. Just like #12, the boss can cast magic every second round until they run out of MP. Or you can spirit every turn until he stops casting magic. I FOUND out something weird with this battle: he CHEATS! That's right, he cheats with his MP. He only has 1000MP but every time he clones himself, he gets ALL his MP back, so watch out for that if you're keeping track!! Sometimes you may get unlucky with the blocking and you'll take more damage than you can heal, so you should take time to spirit every round until you get the majority of your life back. Nothing else to note in this battle except to stay away from the clones. He will make clones of himself which wastes a round for him (good news for us!). Second half of this battle should be cake, and you'll soon find yourself the champion! Make good use of your new [War God Icon]! ------------------------------------------------------------------------------ ----------------. .-----. Secrets: Fishing| |s0004| ----------------o------------------------------------------------------------- The Spirit fish is possible! Normal lure only at Buma and with "Good!" status. This is for all you crazy people willing to virtually fish! One of the most least involving activity of all time! Yeah well, if you're not crazy enough to spend the time getting these points, go check out the gameshark section. Buma: Water Egg - 20,000 Life Grail - 6,500 Magic Grail - 6,500 Spirit Talisman - 4,000 Lippian Flute - 200 Spikefish Flute - 200 Vidna: War God Icon - 50,000 Mettle Armband - 1,500 Power Ring - 1,000 Healing Fruit - 500 Lippian Flute - 200 Spikefish Flute - 200 When fishing, you are at the mercy of RNG on what fish you catch. But you CAN alter it a little bit, and you actually need to. There are basically four tiers of rarity with fish that you will catch based on the RNG: Abundant(~71.875%), Common(~18.75%), Uncommon(~6.25%), Rare(~3.125%) You can help out your chances a great deal by getting "Good!" status when baiting the fish. In fact this shifts the whole rarity and allows you to catch a different fish at the Rare end (3%). Here are the tables. .------. | Buma | o---------------------------------------------------------------. | Buma | 184/256 | 48/256 | 16/256 | 8/256 | Chance | |-------+----------+----------+----------+----------+-----------o |Heavy | Charger | Flypie | Lippian | Devourer | Spikefish | |Normal | HCharger | Jack | HCharger | HCharger | Spirit | |Light | HCharger | HCharger | Jack | Jack | Spikefish | o---------------------------------------------------------------o | Lure | o-------o .-------. | Vidna | o---------------------------------------------------------------. | Vidna | 23/32 | 6/32 | 2/32 | 1/32 | Chance | |---------------------------------------------------------------o |Heavy | Flypie | Flypie | Charger | Octoban | Barbara | |Normal | HCharger | Flypie | Spikefish| Flypie | Spikefish | |Light | Jack | Jack | Flypie | Jack | Spikefish | o---------------------------------------------------------------o | Lure | o-------o When you get a "Good!" status, the game ignores the first column (abundant), and shifts the table over to the left. So the last column is now possible to hook but at the Rare rate of 1/32 or 8/256 chance. This is only possible when "Good!" is still visible. This is the only way to catch Barbara and Spirit. The size of your fish is also random, and the game even keeps track of your highest point fish. The size of the fish is a hidden random number between 50 and 1500. The minimum size of the fish is based on which rod you use. Old Rod: 50 Deluxe Rod: 100 Legendary Rod: 150 The size of your fish is also given a bonus if you have "Good!" status when hooking the fish. Here is the size breakdown by this hidden number: XSmall : 0-200 Small : 201-600 Medium : 601-800 Large : 801-1200 XLarge : 1201-1500 And here are the point values of each fish (min and max): Spikefish: 124-195 Lippian: 174-273 Charger: 62-97 Jack: 24-39 Fly Pie: 14-23 High Charger: 37-58 Octoban: 99-156 Devourer: 285-448 Barbara: 435-683 Spirit: 870-1366 *Min values are assuming you caught them with the Old Rod, which allows a smaller minimum size. And the breakdown of points and sizes together: Spikefish --------------- XSmall: 124-131 Small: 131-151 Medium: 151-160 Large: 160-180 XLarge: 180-195 Lippian --------------- XSmall: 174-184 Small: 184-211 Medium: 211-225 Large: 225-252 XLarge: 252-273 Charger ------------- XSmall: 62-65 Small: 65-75 Medium: 75-80 Large: 80-90 XLarge: 90-97 Jack ------------- XSmall: 24-26 Small: 26-30 Medium: 30-32 Large: 32-36 XLarge: 36-39 Flypie ------------- XSmall: 14-15 Small: 15-18 Medium: 18-19 Large: 19-21 XLarge: 21-23 High Charger ------------- XSmall: 37-39 Small: 39-45 Medium: 45-48 Large: 48-54 XLarge: 54-58 Octoban --------------- XSmall: 99-105 Small: 105-120 Medium: 120-128 Large: 128-144 XLarge: 144-156 Devourer --------------- XSmall: 285-302 Small: 302-347 Medium: 347-370 Large: 370-415 XLarge: 415-448 Barbara --------------- XSmall: 435-460 Small: 460-529 Medium: 529-563 Large: 563-631 XLarge: 631-682 Spirit ----------------- XSmall: 870-921 Small: 921-1058 Medium: 1058-1126 Large: 1126-1263 XLarge: 1263-1365 Have fun fishing! You're going to be at it for a looooong time. I suggest finding something else to distract you from the long grind. You can easily spend 10-15 hours fishing to buy all the items available, unless you get good at hooking rare fish! ------------------------------------------------------------------------------ --------------.-----------. .-----. Secrets: Lapis| 64,800 HP | |s0005| --------------o--------------------------------------------------------------- ATK: 680 | UDF: 1705 | LDF: 1726 | SPD: 451 | INT: 1248 | ---------------------------------------------------------| AGL: 240 | MP: 4000 | Attacks: Lapis Wave 255MP | ---------------------------------------------------------o I think most of the strategies I have read for it are quite a bit off. People like to advise to level up to 60+ which is waaaaay unnecessary. Let me give you a better solution as I just completed this. This is all you need: 3000 HP on all Characters (probably a lot less, 2600+ maybe at the lowest) or Life Armbands if your HP is too low. 1xLight Talisman - From giving the Light Egg to Zalan (you should have this) 2xLuminous Jewels - Bought in Octam for 4000G each. (If you don't have Light Talisman, buy 3) 1xSpeed Chain - Just on your designated healer I'm serious...that's it. Oh, and a hefty supply of Healing Berries. A few dozen should do depending on how quickly you can take him down. So I say Level doesn't really matter as long as you're doing this end game. Meaning you went to the final dungeon and got the best equipment (why would you NOT want to?) so you should be around Level35+ right? Really, all your level will do is make it easier for you though you can do it really low leveled. I once did it at Level 50 and let me tell you, at level 50...it was pa-the-tic! I was almost disappointed that I was that high in levels as it took ALL the challenge out of it. If you are going for a no-death run, you might want to level up to 42. I tried this at L39 and he was still able to take me out in one shot. But just three levels made a huge difference! Not only would he not be able to one shot me, but most times he got my hp in only the yellow range, and sometimes with the help of defender chain, not even to yellow! The Break-down: Talismans & Jewels - Even though you can't summon Horn, you will need one of these accessories on all of your characters to absorb the damage of Lapis. He does *considerably* less damage to you with these equipped. So little in fact that you can survive a full attack from him with the help of... Life Armbands - If you do this at low level, you will want to put on HP increasing accessories to get your HP up on all characters so you can take a full attack from Lapis. Speed Chain - Put this on your healer so they can go first every round and heal (they can attack the very first round though). All other accessories are up to you, but I recommend any damage increasing items such as Mettle Goblet, War Souls, War God Icons, etc. Don't waste any good ones on your designated healer (Gala for me) as they will most likely be healing every round. (At lvl 50, sometimes I didn't need to heal every round). What to do: This battle is so easy if your characters can take a full hit from Lapis, if not then it will just take longer for you as you use phoenixes and lose an attack each round (plus you have to be careful if your speed chain guy dies; use both characters to use a phoenix on him in case one gets knocked out). Vahn: attack every round with arts Noa: attack every round with arts Gala: use Healing Berry every round Ta-daaaaa!? No need for the Point Card, no need to level up to insane amounts, it's simple. I hope you didn't listen to other people and leveled up to 50+ like me...it just might be more enjoyable if you had to heal every round or even use a phoenix. Congratulations on your Evil Medallion! ------------------------------------------------------------------------------ ------------------. .-----. Secrets: Evil Seru| |s0006| ------------------o----------------------------------------------------------- By now the "rumor" title to the Evil Seru you acquire at level 99 has been abolished and most gamers will read it is true. However, the problem is trying to level up to 99 legitly is a ridiculously long task. I only made it to 71 with Crimson Books on all three characters before I cheated. You can try legit if you want, and good luck with stealing two more Crimson Books from Pueras in the last dungeon. For those of you who decide that is way too long a task, you can simply use these three gameshark codes to edit your levels to 99. You won't have the stat bonuses of a level 99 but it will get your Evil Seru. I suggest you use a separate save in case you do want to level up more. Vahn: 80084838 0063 Noa: 80084C4C 0063 Gala: 80085060 0063 Once you are level 99, head back to Ratayu and talk to Saryu at the throne. He will give you a key which you can use to unlock the lab down below. At the very end of the path in the lab, you will find a chest with the Evil Talisman. Equipping it increases your encounter rate but also allows you to summon the might beast. ------------------------------------------------------------------------------ ---------------. .------. Gameshark Codes| |gSHARK| ---------------o-------------------------------------------------------------- Currently I use Art Money to play with the game instead of Gameshark. So I have not tested all of the below gameshark codes. If you run across any codes that do not work, please notify me as it was probably my typing error. I spent a few minutes using Windows' calc program to subtract hex in order to convert these to gameshark ready ;_;* Also, if you have trouble following my guide for finding the values you want, you can use Windows' Calc program by going to Start>Run and typing "calc". Make sure "Scientific" is selected under View>Scientific. Now you can simply type in a value you want like 99, then hit F5 to switch it to Hex. You will see "63" which is the hex value of 99. Hit F6 to switch back to decimal. 00:00:00 Game Time - 80084570 0000 999,999 Gold - 8008459C 000F 8008459E 423F No Encounters: 8007B5FC 2E01 Permanent Incense: 8007B600 0040 Permanent Encounter Down: 8007435F 0010 (Like having Good Luck Bell equipped) Warp anywhere with Door of Wind: 8008575C FFFF 8008575E FF00 Save Anywhere: 8007B6A8 0001 * Use caution when saving in towns, etc. When you load your save, the game presumes you're on the world map. You won't be able to run, and the graphics will be very glitchy until you load another area. Vahn ExP: 80084708 XXXX Noa ExP: 80084b1C XXXX Gala ExP: 80084F30 XXXX Meta: 800848A1 000X - use 1 to 9 (1-9) Terra: 80084CB4 00XX - use 0A to 12 (1-8) Ozma: 800850C9 00XX - use 13 to 1A (1-7) Vahn Lvl: 80084838 00XX - use 01 to 63 (1-99) HP: 8008480E XXXX - use 0001 to 270F (1-9999) MaxHP: 8008480C XXXX - use 0001 to 270F (1-9999) (HP): 80084824 XXXX - use 0001 to 270F (1-9999) MP: 80084812 0XXX - use 001 to 3E7 (1-999) MaxMP: 80084810 0XXX - use 001 to 3E7 (1-999) (MP): 80084826 0XXX - use 001 to 3E7 (1-999) Attack: 8008481A 0XXX - use 001 to 3E7 (1-999) Power: 8008482C 0XXX - use 001 to 3E7 (1-999) UDF: 8008482E 0XXX - use 001 to 3E7 (1-999) (UDF): 8008481C 0XXX - use 001 to 3E7 (1-999) LDF: 80084830 0XXX - use 001 to 3E7 (1-999) (LDF): 8008481E 0XXX - use 001 to 3E7 (1-999) SPD: 80084832 0XXX - use 001 to 3E7 (1-999) (SPD): 80084820 0XXX - use 001 to 3E7 (1-999) INT: 80084834 0XXX - use 001 to 3E7 (1-999) (INT): 80084822 0XXX - use 001 to 3E7 (1-999) Status: (turns hp yellow or red) AP: 80084816 00XX - use 01 to 64 (1-100) AGL: 80084818 0XXX - use 001 to 12C (1-300) *gets glitchy after 300 (AGL): 8008482A 0XXX - use 001 to 12C (1-300) Noa Lvl: 80084C4C 00XX - use 01 to 63 (1-99) HP: 80084C22 XXXX - use 0001 to 270F (1-9999) MaxHP: 80084C20 XXXX - use 0001 to 270F (1-9999) (HP): 80084C38 XXXX - use 0001 to 270F (1-9999) MP: 80084C26 0XXX - use 001 to 3E7 (1-999) MaxMP: 80084C24 0XXX - use 001 to 3E7 (1-999) (MP): 80084C3A 0XXX - use 001 to 3E7 (1-999) Attack: 80084C2E 0XXX - use 001 to 3E7 (1-999) Power: 80084C40 0XXX - use 001 to 3E7 (1-999) UDF: 80084C30 0XXX - use 001 to 3E7 (1-999) (UDF): 80084C42 0XXX - use 001 to 3E7 (1-999) LDF: 80084C32 0XXX - use 001 to 3E7 (1-999) (LDF): 80084C44 0XXX - use 001 to 3E7 (1-999) SPD: 80084C34 0XXX - use 001 to 3E7 (1-999) (SPD): 80084C46 0XXX - use 001 to 3E7 (1-999) INT: 80084C36 0XXX - use 001 to 3E7 (1-999) (INT): 80084C48 0XXX - use 001 to 3E7 (1-999) AP: 80084C2A 0XXX - use 01 to 64 (1-100) *thanks zggtf211 AGL: 80084C2C 0XXX - use 001 to 12C (1-300) (AGL): 80084C3E 0XXX - use 001 to 12C (1-300) Gala Lvl: 80085060 00XX - use 01 to 63 (1-99) HP: 80085036 XXXX - use 0001 to 270F (1-9999) MaxHP: 80085034 XXXX - use 0001 to 270F (1-9999) (HP): 8008504C XXXX - use 0001 to 270F (1-9999) MP: 8008503A 0XXX - use 001 to 3E7 (1-999) MaxMP: 80085038 0XXX - use 001 to 3E7 (1-999) (MP): 8008504E 0XXX - use 001 to 3E7 (1-999) Attack: 80085042 0XXX - use 001 to 3E7 (1-999) Power: 80085054 0XXX - use 001 to 3E7 (1-999) UDF: 80085044 0XXX - use 001 to 3E7 (1-999) (UDF): 80085056 0XXX - use 001 to 3E7 (1-999) LDF: 80085046 0XXX - use 001 to 3E7 (1-999) (LDF): 80085058 0XXX - use 001 to 3E7 (1-999) SPD: 80085048 0XXX - use 001 to 3E7 (1-999) (SPD): 8008505A 0XXX - use 001 to 3E7 (1-999) INT: 8008504A 0XXX - use 001 to 3E7 (1-999) (INT): 8008505C 0XXX - use 001 to 3E7 (1-999) AP: 8008503E 0XXX - use 01 to 64 (1-100) *thanks zggtf211 AGL: 80085040 0XXX - use 001 to 12C (1-300) (AGL): 80085052 0XXX - use 001 to 12C (1-300) Coins: 800845A4 XXXX - use 0001 to FFFF (1-65,535) Fishing: 8008444C XXXX - use 0001 to FFFF (1-65,535) Items: 80085958 00XX -> XX determines first inventory slot item 80085959 00## -> ## determines quantity of the slot Add two to 85958 to get to the next inventory slots, and add two to 85959 to get to next inventory quantities. ## can be 01 to up to FF which is 255 XX codes for items to put in inventory: 00 - Blank 01 - Ra-Seru Meta Lvl1 02 - Ra-Seru Meta Lvl2 03 - Ra-Seru Meta Lvl3 04 - Ra-Seru Meta Lvl4 05 - Ra-Seru Meta Lvl5 06 - Ra-Seru Meta Lvl6 07 - Ra-Seru Meta Lvl7 08 - Ra-Seru Meta Lvl8 09 - Ra-Seru Meta Lvl9 0A - Ra-Seru Terra Lvl1 0B - Ra-Seru Terra Lvl2 0C - Ra-Seru Terra Lvl3 0D - Ra-Seru Terra Lvl4 0E - Ra-Seru Terra Lvl5 0F - Ra-Seru Terra Lvl6 10 - Ra-Seru Terra Lvl7 11 - Ra-Seru Terra Lvl8 12 - Blank 13 - Ra-Seru Ozma Lvl1 14 - Ra-Seru Ozma Lvl2 15 - Ra-Seru Ozma Lvl3 16 - Ra-Seru Ozma Lvl4 17 - Ra-Seru Ozma Lvl5 18 - Ra-Seru Ozma Lvl6 19 - Ra-Seru Ozma Lvl7 1A - Vahn Fist 1B - RaSeru Blade 1C - Noa Feral 1D - Hard Beat 1E - Heavy Strike 1F - Ra-Seru Fangs 20 - Gala Mace 21 - Ra-Seru Club 22 - Survival Knife 23 - Battle Knife 24 - Short Sword 25 - Force Blade 26 - Beast Buster 27 - Chaos Breaker 28 - Nail Glove 29 - Crimson Nails 2A - Fighter Claw 2B - Bloody Claw 2C - Holy Claw 2D - Golden Claw 2E - Survival Club 2F - Red Club 30 - Power Club 31 - Survival Axe 32 - Battle Axe 33 - Great Axe 34 - Warrior Seal 35 - Ironman Seal 36 - Expert Seal 37 - Hero Seal 38 - Ra-Seru Seal 39 - Guardian Clip 3A - Green Clip 3B - Jeweled Clip 3C - Royal Crown 3D - Pronged Crown 3E - Ra-Seru Plume 3F - Power Earring 40 - Fighter's Band 41 - War God Band 42 - Ra-Seru Helmet 43 - Hunter Clothes 44 - Savior Clothes 45 - Warrior Armor 46 - Ironman Armor 47 - Master Armor 48 - Expert Armor 49 - Hero Armor 4A - Triumph Armor 4B - Ra-Seru Armor 4C - Fighting Robe 4D - Green Robe 4E - Scarlet Robe 4F - Tempest Robe 50 - Battle Robe 51 - Ra-Seru Robe 52 - Blank 53 - Power Plate 54 - Fighting Plate 55 - Valor Plate 56 - War God Plate 57 - Ra-Seru Plate 58 - Swimsuit 59 - Warrior Boots 5A - Ironman Boots 5B - Master Boots 5C - Expert Boots 5D - Hero Boots 5E - Triumph Boots 5F - Ra-Seru Boots 60 - Electric Shoes 61 - Tempest Shoes 62 - Olive Shoes 63 - Steel Boots 64 - RaSeru Shoes 65 - Honey 66 - Power Shoes 67 - Fighting Boots 68 - War God Boots 69 - Ra-Seru Thongs 6A - Zalan's Letter 6B - Something Good 6C - Minea's Ring 6D - Miracle Water 6E - Earth Egg 6F - Water Egg 70 - Light Egg 71 - Dark Stone 72 - Earth Talisman 73 - Water Talisman 74 - Light Talisman 75 - Dark Talisman 76 - Evil Talisman 77 - Healing Leaf 78 - Healing Flower 79 - Healing Berry 7A - Healing Bloom 7B - Healing Fruit 7C - Magic Leaf 7D - Magic Fruit 7E - Antidote 7F - Medicine 80 - Phoenix 81 - Fury Boost 82 - Life Water 83 - Power Water 84 - Guardian Water 85 - Swift Water 86 - Wisdom Water 87 - Magic Water 88 - Door of Light 89 - Door of Wind 8A - Incense 8B - Power Elixir 8C - Shield Elixir 8D - Speed Elixir 8E - Wonder Elixir 8F - Fire Book I 90 - Fire Book II 91 - Fire Book III 92 - Wind Book I 93 - Wind Book II 94 - Wind Book III 95 - Thunder Book I 96 - Thunder Book II 97 - Thunder Book III 98 - Lippian Flute 99 - Spikefish Flute 9A - Mary's Diary 9B - Soren Secrets 9C - Gold Card 9D - Light Lure 9E - Normal Lure 9F - Heavy Lure A0 - Old Rod A1 - Deluxe Rod A2 - Legendary Rod A3 - Healing Shroom A4 - Sunrise Key A5 - Lightning Key A6 - Star Key A7 - Mountain Key A8 - Water Key A9 - Fertilizer AA - Weed Hammer AB - Ra-Seru Egg AC - Mei's Pendant AD - Camera Stone AE - Star Pearl AF - Yuma's Ring B0 - Spring Salts B1 - Zalan's Crown B2 - Soru Bread B3 - Letona Key B4 - West Ratayu Key B5 - Nemesis Gem B6 - Seru Flame B7 - Genesis Seedling B8 - Soren Flute B9 - Blank BA - Astral Sword BB - Music Score BC - Fire Droplet BD - Ruins Key BE - TimeSpace Bomb BF - Evil Seru Key C0 - Life Ring C1 - Life Armband C2 - Magic Ring C3 - Magic Armband C4 - Spirit Jewel C5 - Spirit Talisman C6 - Power Ring C7 - Scarlet Jewel C8 - Azure Jewel C9 - Guardian Ring CA - Speed Ring CB - Wisdom Ring CC - Vitality Ring CD - War God Icon CE - Unholy Icon CF - Warrior Icon D0 - Evil God Icon D1 - Speed Chain D2 - Slowness Chain D3 - Target Chain D4 - Defender Chain D5 - Guardian Chain D6 - Cure Amulet D7 - Pure Amulet D8 - Forest Amulet D9 - Magic Amulet DA - Stone Amulet DB - Nature Amulet DC - Wonder Amulet DD - Earth Jewel DE - Deep Sea Jewel DF - Burning Jewel E0 - Tempest Jewel E1 - Madlight Jewel E2 - Luminous Jewel E3 - Ebony Jewel E4 - Rainbow Jewel E5 - Life Grail E6 - Magic Grail E7 - Lost Grail E8 - Mettle Ring E9 - Mettle Armband EA - Mettle Goblet EB - Mettle Gem EC - War Soul ED - Evil Medallion EE - Ivory Book EF - Crimson Book F0 - Golden Book F1 - Bronze Book F2 - Golden Compass F3 - Silver Compass F4 - Chicken Heart F5 - Chicken Safe F6 - Chicken Guard F7 - Chicken King F8 - Life Source F9 - Magic Source FA - Mettle Source FB - Bad Luck Bell FC - Good Luck Bell FD - Blank FE - Point Card FF - Platinum Card E.I. 80085958 00EF - Sets slot 1 (085958) to Crimson Book (EF). 80085959 0003 - Sets slot 1 (085958) quantity to 3 (03). ** Be careful playing around with inventory change as you will most likely overwrite your inventory slot item. If you use the first slot, it will most likely be a Healing Leaf so that's not that big of a deal. ** Also be aware that the inventory order is different than what the game will display it as. Magics: ** Be aware that the first value is a counter of how many magic slots the character has. You MUST set this value in order to see any magic you edit. For reference sake, you can have the norm 22 slots so just set it to 16. However, the game allocates enough memory for 36 slots of magic which you can abuse. ** Magic is intended to go up to a max level of 9. You can set the Level even higher such as 10-255. The game will not display the number correctly in the Party Menu, but it will show 255 in battle. The effects of the magics get glitchy after Level 9 but the damage increase. (I did 2300 damage with a level 9 Swordie, but did 9996 damage with a level 255 Swordie) Vahn's Magic ------------ Counter 80084844 0024 - 24 is max slots = 36 magic slots Magic1 80084845 00XX - XX is the Magic ID (found below) of the spell Magic2 80084846 00XX ...... Magic22 8008485A 00XX ....... Magic36 80084868 00XX Level1 80084869 0009 - Set level of 'Magic1' slot Level2 8008486A 0009 - Set level of 'Magic2' slot ...... Level22 8008487E 0009 - Set level of 'Magic22' slot ...... Level36 8008488C 0009 - Set level of 'Magic36' slot Here is a code to give Vahn all magic: 80084844 0024 50001501 0001 80084845 0081 50000801 0001 8008485A 0099 Or, here is a code to set all Vahn's magic to Level 9: 50002401 0000 80084869 0009 Noa's Magic ----------- Counter 80084C58 0024 - 24 is max slots = 36 magic slots Magic1 80084c59 00XX - XX is the Magic ID (found below) of the spell Magic2 80084C5A 00XX ...... Magic22 80084C6E 00XX ...... Magic36 80084C7C 00XX Level1 80084C7D 0009 - Set level of 'Magic1' slot Level2 80084C7E 0009 - Set level of 'Magic2' slot ....... Level22 80084C92 0009 - Set level of 'Magic22' slot ....... Level36 80084CA0 0009 - Set level of 'Magic36' slot Here is a code to give Noa all magic: 80084C58 0024 50001501 0001 80084C59 0081 50000801 0001 80084C6E 0099 Or, here is a code to set all Noa's magic to Level 9: 50002401 0000 80084C7D 0009 Gala's Magic ------------ Counter 8008506C 0024 - 24 is max slots = 36 magic slots Magic1 8008506D 00XX - XX is the Magic ID (found below) of the spell Magic2 8008506E 00XX .... Magic22 80085082 00XX .... Magic36 80085090 00XX Level1 80085091 0009 - Set level of 'Magic1' slot Level2 80085092 0009 - Set level of 'Magic2' slot .... Level22 800850A6 0009 - Set level of 'Magic22' slot .... Level36 800850B4 0009 - Set level of 'Magic36' slot Here is a code to give Gala all magic: 8008506C 0024 50001501 0001 8008506D 0081 50000801 0001 80085082 0099 Or, here is a code to set all Gala's magic to Level 9: 50002401 0000 80085091 0009 XX codes for Magic IDs to put in slots: * I am listing the intended magics first. All others use at your own risk as they can stall the game. (Some healing spells I noticed wouldn't continue until I healed the target to full hp through gameshark). 81 Gimard 82 Theeder 83 Vera 84 Gizam 85 Nighto 86 Zenoir 87 Viguro 88 Swordie 89 Orb 8A Freed 8B Nova 8C Gola Gola 8D Mushura 8E Aluru 8F Barra 90 Kemaro 91 Spoon 92 Slippery 93 Iota 94 Puera 95 Gilium 99 Evil Seru Magic 9A Palma 9B Mule 9C Horn 9D Jedo 9E Meta 9F Terra A0 Ozma * This is a raw dump of the notes I took while I briefly played with these. If a spell doesn't have a name, the number represents the MP used. 00 Magic - unusable 01 5 - heals a bit 21HP game won't go on until full hp* 02 15 - no hp gain. Status? * 03 50 - no hp gain. Status? * 04 10 - Frost Breath, Tempest Break 05 20 - Frost Breath, Rushing Gale 06 40 - 07 90 - Nothing 08 10 09 17 0A 22 0B 60 0C 30 0D Heal 5 0E 15 0F 50 - Full heal 10 100 - Heal party except caster* 11 Heal Status 6* 12 71 - Nothing 13 12 - Nothing 14 24 15 30 16 Revive 0 17 0 18 0 19 17 1A 35 1B 55 1C 110 1D 47 1E 65 1F 90 20 1 21 100 22 10 23 17 24 22 25 Fire Breath 70
26 Thunderbolt 18 27 Tail Fire 16 28 Poisonous Bubbles 35 29 Poisonous Gas 0 2A Hyper Wave 44 2B Fire Claw 34 2C Freeze Thunder 100 2D Jewel Beam 65 2E Heal 20 2F Hyper Heal 30 Thunder Break 31 Fish Poison 32 Fissure 33 Moldy Breath 34 Windhash 35 Jagged Earth 36 Chaos Flare 37 Guilty Cross 38 Poisonous Sting 39 Toxic Sting 3A Windcutter 3B Bloodsucker 3C Glare 3D Ultrasound 3E Moldy Spores 3F Aluru Cannon 40 Curse 41 Somersault 42 Flap 43 Bite 44 Propeller 45 Drill 46 Lava Breath 47 Hell's Tackle 48 Mincer 49 Buzz Saw 4A Earthquake 4B Hyper Crush 4C Hyper Lightning 4D Hyper Attack 4E Chaos Breath 4F Spore Gas 50 Divide 51 Steal 52 Power Up 53 Curse All 54 Water Column 55 Call Wave 56 Big Wave 57 V-Windhash 58 Cross Beam 59 Water Crystals 5A Rolling Flare 5B Scythe Wind 5C Bloody Horns 5D Terio Punch 5E Bull Charge 5F Fatal Decision 60 White Shield 61 Tail Flare 62 Thunder Blast 63 Grand Beam 64 Grand Claw 65 Multi Cutter 66 Earthcrush 67 Poisonous Breath 68 Eye Beam 69 Vacuum Slicer 6A Astral Wave 6B Poisonous Spray 6C Mold Spray 6D 0 6E Kiss of Death 6F Melt Spray 70 Terror Scream 71 Water Hazard 72 Power Charge 73 Void Accessories 74 Thunder Burst 75 Paralyizing Wave 76 Death Game 77Thunder Storm 78 Astral Slash 79 Blazing Slash 7A Megaton Press 7B Plasma Strike 7C Phosphor 7D Break Slam 7E Poisonous Tongue 7F Toxic Tongue 80 Flip Frog 96Lippian 97 Spikefish 98 Effects Unknown A1 Dead End Crisis A2 Blade Breath A3 Thunder Needle A4 Gigaton Press A5 Ultra Charge A6 Neo Star Slash A7 Neo Windhash A8 Stone Press A9 Rolling Crash AA Dark Typhoon AB Shadow Break AC Mystic Shield AD Evil Seru Magic AE Clone AF Element Change B0 Rogue Wind B1 Rogue Thunder B2 Rogue Flame B3 Genocidal Cannon B4 Final Crisis B5 Lapis Wave B6 Doomsday B7 Mystic Circle B8 Astral Slash B9 Stone Circle BA Jugger Power BB Running Kick BC Poisonous Spre BD 0 BE 128 BF 128 C0 128 C1 128 C2 128 C3 128 C4 128 C5 128 C6 128 C7 128 C8 128 C9 128 CA Turning Laser, Attack enemy + range 128 CB Hell's Music, Kill or confuse enemy. 128 CC Sonicsizer, Attack enemy. 128 CD Violent Wind, Attack enemy. 128 CE Final Blaster, Kill or attack enemy. 128 CF Holy Eyes, Recover HP All allies. 128 D0 Dream Illusion, Attack all enemies 128 - Hyper arts of fire. A whirling blur of flames D1 Meteor Cluster, Attack all enemies. 128 D2 Inferno, Attack all enemies. 128 - flying kick D3 Effects unknown. 128 D4 Effects unknown. 128 D5 0 D6 ( Voltagor Attack all enemies. 128 D7 Burning Flare, Spinning Flare Attack all enemies.0 D8 128 D9 Hyper Arts of fire., Fiery crush to the head., 128, Blitz DA ,Spinning Flare Attack all enemies., 0 DB ALvIC>EEi "U63", Hyper Arts of fire. A whirling blur of flames., 128 DC Cyclone DD 128 DE Arts. A downward kick with a forward spin., 128 DF 0 E0 128 E1 Spin Combo, Arts. A devastating flying kick. E2 128 E3 Arts. A high-speed two-stage upper punch - Poison all enemies E4 0 E5 128 E6 Power Punch GAFLv 0C E7 128 E8 Arts. A devastating flying kick. 128 E9 0 EA ,Neo Raising, 128 EB Charging Scorch EC 128 ED Arts. A gouging elbow blow into the enemy's body. EE 0 EF C y,128 F0 Hurricane Kick F1 128 F2 Hyper Arts of wind. A powerful high-speed chop F3 Spinning Flare Attack all enemies. F4 GAFLv 0C, Sonicsizer Attack enemy.,128 F5 Tempest Break F6 128 F7 Arts. An elegant midair three-stage kick F8 ,Hurricane Kick F9 h,Effects unknown.,128 FA Swan Driver FB 128 FC Arts. A reverse spin followed by two crushing stomps. FD 0 FE i 128 FF Mirage Lancer,Arts. A combination attack from a spinning kick.,0 * If you find anything interesting with the spells, go ahead and email me. I haven't tried to cast all of them as this would take too much time. If you do plan on testing these, I hope you use an emulator since many of the spells can hang the game. Arts: ** The first value is a counter for how many art slots you have. You MUST set this to be able to see any art you insert Vahn Arts --------- Counter 8008488D 000F - F is 15 which is the max slots for arts Art 1 8008488E 00XX - Set to desired Art below Art 2 8008488F 00XX ...... Art 15 8008489C 00XX Vahn XX values: 00 Vahn's Craze 01 Burning Flare 02 Fire Blow 03 Tornado Flame 04 Cyclone 05 Hurricane 06 PK Combo 07 Spin Combo 08 Pyro Pummel 09 Cross-Kick 0A Power Punch 0B Slash Kick 0C Somersault 0D Charging Scorch 0E Hyper Elbow 0F-FF Nothing Code for all Vahn's Arts: 8008488D 000F 50000F01 0001 8008488E 0000 Noa Arts -------- Counter 80084CA1 000F - F is 15 which is the max slots for arts Art 1 80084CA2 00XX - Set to desired Art below Art 2 80084CA3 00XX .... Art 15 80084CB0 00XX Noa XX values: *Note that for whatever reason, 02 and 03 are nothing for Noa 00 Noa's Ark 01 Hurricane Kick 02 None 03 None 04 Vulture Blade 05 Frost Breath 06 Tempest Break 07 Rushing Gale 08 Tough Love 09 Swan Driver 0A Bird Step 0B Dolphin Attack 0C Mirage Lancer 0D Blizzard Bash 0E Sonic Javelin 0F Acrobatic Blitz 10 Lizard Tail 11-FF Nothing Code for all Noa's Arts: 80084CA1 000F 50000201 0001 80084CA2 0000 50000D01 0001 80084CA4 0004 Gala Arts --------- Counter 800850B5 000F - F is 15 which is the max slots for arts Art 1 800850B6 00XX - Set to desired Art below Art 2 800850B7 00XX ..... Art 15 800850C4 00XX Gala XX values: 00 Biron Rage 01 Explosive Fist 02 Lightning Storm 03 Thunder Punch 04 Bull Horns 05 Electro Thrash 06 Neo Raising 07 Black Rain 08 Side Kick 09 Head-Splitter 0A Guillotine 0B Back Punch 0C Ironhead 0D Battering Ram 0E Flying Knee Attack 0F-FF Nothing Code for all Gala's Arts: 800850B5 000F 50000F01 0001 800850B6 0000 ------------------------------------------------------------------------------ ----------------------. .---------. Meth's Secret Treasure| |thesecret| ------------------------------------------------------------------------------ This is a little section devoted to the how I know what I know :) In context, the whole bit about the 260 items 100% treasure counters. I reveal all to you, dear reader, on everything there is to know on the secret of my work! I stumbled upon them while viewing the difference between a save state before I nabbed a chest, and afterwards. I finally narrowed down the section where the switches for the chests are held, but I didn't know how they operated. The first problem is, they aren't so perfectly laid out. There is almost two rows of them, then they are scattered. Here is a diagram to show you how bad it really is: XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX XX 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XX XX 00 00 00 00 00 XX 00 00 XX 00 XX 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XX 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XX 00 00 XX 00 00 00 00 XX 00 00 00 00 00 XX 00 00 00 00 00 00 00 00 XX XX 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 XX 00 00 00 00 00 00 00 00 00 00 00 XX 00 XX 00 00 00 00 00 00 00 XX 00 00 00 XX 00 00 00 00 XX XX 00 XX 00 00 00 00 00 00 00 00 00 00 XX 00 XX 00 00 00 00 00 00 00 00 00 00 00 00 00 00 So this is my attempt to show you what a big block of hex looks like which I was spending much time with. This is your typical 16 columns of hex block that I found to have all the necessary switches in to calculate the item %. I spent much time with save states clearing out row by row to try and get my item count down to 0. I finally narrowed it down to 14 rows. Every XX you see is a hex address we actually care about, aka holds an item switch in it. And the 00 are either nothing or used for something completely different (another switch of some sort). So, I had the area set, now I just had to filter the good guys from the bad. As I wrote my walkthrough, I went through the game again (very quickly) and had my eyes forever glued to this hex block whenever I picked up an item. I wrote down the address and what the value changed to (this explains all that weird garbage in my guide for so long next to the items). And it's good that I did that since it enabled me to solve the mystery of the switches and make a nice application to quickly check your saves! :) Many years later albeit.. Years later, I finally stopped being lazy and took some time to figure out the switches. It didn't take long either, I should have just not been lazy :) Each hex value for the switches can keep track of 8 separate switches, aka 8 different treasure chests. As you might know, hex values are two digits. How do two digits keep track of 8 switches you might ask (probably not), well I'll tell you! First, we grab numbers that don't add up to eachother. Basically double each digit. For instance...1,2,4, and 8. These digits add up to 15, but if you take any number 0 through 15, you can find out which digits were used. So, 0 we know obviously is none, 1 is obviously 1, 2 is 2, etc. With 3, we know that 2 and 1 are both used. But what about 4? Well since we can only use each digit once, it has to be 4. Here's a glance at all the possibilities: Val - Digits used ----------------- 0 - none 1 - 1 2 - 2 3 - 2 + 1 4 - 4 5 - 4 + 1 6 - 4 + 2 7 - 4 + 2 + 1 8 - 8 9 - 8 + 1 10 - 8 + 2 11 - 8 + 2 + 1 12 - 8 + 4 13 - 8 + 4 + 1 14 - 8 + 4 + 2 15 - 8 + 4 + 2 + 1 So as you can see, with 4 digits representing 4 different treasure chests, we can have 15 different possibilities of which treasures are opened. In case I'm not good at explaining, I'll give a very Legaia like example: 1 = Magic Leaf 2 = Healing Leaf 4 = Wonder Elixir 8 = White Egg These digits will act as a treasure chest containing these items. Now if we looked in our switches and found the value to be 6, we would know only 4 and 2 could be used, meaning the player opened the chests for a Wonder Elixir and Healing Leaf, but missed the White Egg and Magic Leaf. Let's look at a harder example, which is more common. We would see a value of 13. Looking at the possibilities, the only one missing is 2 (Healing Leaf). Now, we only looked at a single digit. The real switches have two digits in hex like 'FF','80','00',etc. Really, you can break these down into two digits. FF = F and F - (F is 15 in hex so two sets of 15 would mean all 8 treasures) 80 = 8 and 0 - (8 is the first digit and we now know counts for only 1 item) I suppose it would be correct to say they aren't just broken down into two digits, but really, the unique numbers are as follows: 1,2,4,8,16,32,64,128 But I don't like adding with numbers above 16 so I just look at the hex: 01,02,04,08,10,20,40,80 Much easier to see. It is easily separate with the "ten's" digits (10,20,40, 80) from the single ones (1,2,4,8). So with that, you can see a total of 8 different items that can be tracked. 4 in the first digit of 'FF' and 4 in the second. Now if you've understood all this, congratulations! Not only do you have some kind of patience and sure genius, but you now learned in minutes what took me months to figure out on my own! :) This can only call for a real challenge!! Let's take a save sent to me by a member of the forums which had one item missing. I'd love to use my own save as an example but the answer would be too easy. The address in question is 63C5B0 and it's value is "FD". Here are the possible treasure values: 04 - Conkram>Healing Fruit 02 - Conkram>Wonder Elixir 01 - Jette's Fortress>Life Armband 80 - Bio Castle>Ra-Seru Armor 40 - Bio Castle>Ra-Seru Robe 20 - Bio Castle>Ra-Seru Plate 10 - Bio Castle>Crimson Book 08 - Bio Castle>Ra-Seru Seal So out of the possibilities, which one item were they missing? If you don't understand hex, I'll help break it down for you. F is 15 and D is 13. So you have your two digits, and obviously F is maxed at 15 so concentrate on D. You are looking at how to add up to 13 with the single digits (01,02,04,08). The answer is.... 02 - Conkram>Wonder Elixir! Anyway that about wraps up this section on my findings and all my secrets! If you have questions, need help with this or just want to talk about it, go and write me an email. I'm pretty excited I finally figured this out :) ------------------------------------------------------------------------------ ----------. IX. Lists | ----------o------------------------------------------------------------------- Lists of game objects below. ------. .-----. Items | |xITEM| ------o----------------------------------------------------------------------- Here is a list of all items in the game and where to get them. The game counts EVERYthing as an item, including weapons, armor, accessories, and even your Ra-Seru at different levels. .-------------. | Consumables | o------------------------------------------------------------------o | Healing Leaf | Heals 200 HP. | o------------------o-----------------------------------------------o | Cost: 100G | Buy: Rim Elm, Biron, Ancient Wind Cave,Jeremi | | o-----------------------------------------------| | | Drop: Gobu Gobu (14%) | | | Gomboo (15%) | | | Green Slime (8%) | | | Gimard (10%) | | | Red Piura (5%) | | | Black Piura (8%) | | | Blue Piura (10%) | | | Theeder (12%) | | | Vera (15%) | | | Ostrich (16%) | | | Warman (10%) | | | Warhalf (10%) | | o-----------------------------------------------| | | Steal: Green Slime (30%) | | | Gimard (30%) | | | Vera (30%) | | | Ostrich (30%) | | | Wolf (30%) | | | Pump Bat (30%) | | | Nighto (30%) | | | Twin Bomb (30%) | | | Gizam (30%) | | | Killer Bison (30%) | | | Zenoir (30%) | | | Kabuki Rat (30%) | | | Nova (30%) | | o-----------------------------------------------| | | Chests: Hunter's Spring | | | Drake Castle x3 | | | Mt. Rikuroa x2 | | | West Voz Forest | | | Zeto's Dungeon | | | Jeremi | o------------------o-----------------------------------------------o |Healing Flower | Heals 800 HP | o------------------o-----------------------------------------------o | Cost: 400G | Buy: Biron Monastery, Jeremi, Vidna, | | | Octam Underground, Ratayu, Sol | | o-----------------------------------------------| | | Drop: Theeder Lv 3 (20%) | | | Vera Lv 2 (14%) | | | Hell's Trigger (6%) | | | Killer Bison (15%) | | | Zenoir (12%) | | | Giant Rat (15%) | | | Spikefish (7%) | | o-----------------------------------------------| | | Steal: Gobu Gobu (30%) | | | Oak Slime (30%) | | | Black Piura (30%) | | | Vera Lv 2 (30%) | | | Hell's Trigger (30%) | | | Killer Wolf (30%) | | | Mad Mantis (30%) | | | Neo Bison (30%) | | | Zenoir Lv 2 (30%) | | | Hell's Rat (30%) | | | Orb (30%) | | | Swordie (30%) | | | Nova Lv 2 (30%) | | | Mushara (30%) | | o-----------------------------------------------| | | Chests: East Voz Forest | | | Zeto's Dungeon | | | Jeremi | | | Vidna x2 | | | Shadow Gate x3 | | | Octam Underground | | | Fire Path | | | Ratayu | | | Dohati's Castle | o------------------o-----------------------------------------------o |Healing Berry | Heals all HP | o------------------o-----------------------------------------------o | Cost: 3000G | Buy: Sol, Usha's Research Center, Buma, | | 250C | Soren Camp, Conkram (past) | | o-----------------------------------------------| | | Drop: Acid Slime (10%) | | | Gimard Lv 3 (15%) | | | Death's Trigger (12%) | | | Gizam Lv 3 (10%) | | | Gold Bison (15%) | | | Aluru Lv 2 (5%) | | | Swordie Lv 2 (5%) | | | Swordie Lv 3 (10%) | | | Nova (5%) | | | Gola Gola (5%) | | | Mushara Lv 2 (10%) | | | Mushara Lv 3 (10%) | | | Heavy Grude (10%) | | | Mad Golem (10%) | | | Viguro Lv 3 (12%) | | | Kemaro (10%) | | | Spoon (5%) | | | Spoon Lv 2 (5%) | | | Spoon Lv 3 (8%) | | o-----------------------------------------------| | | Steal: High Gomboo (30%) | | | Gimard Lv 2 (30%) | | | Vera Lv 3 (30%) | | | Death's Trigger (30%) | | | Speed Wolf (30%) | | | Gold Bison (30%) | | | Zenoir Lv 3 (30%) | | | Giant Rat (30%) | | | Mushara Lv 3 (30%) | | | Dark Ogre (30%) | | | Viguro Lv 3 (30%) | | o-----------------------------------------------| | | Chest: Ratayu, Dohati's Castle, Sol, | | | Usha's Research Center x6, Uru Mais, | | | Mt. Dhini, Floating Castle, Seru-Kai | o------------------o-----------------------------------------------o |Healing Bloom | Heals 200 HP to party | o------------------o-----------------------------------------------o | Cost: 600G | Buy: Biron Monastery, Vidna, OctamUnderground,| | | Ratayu, Sol | | o-----------------------------------------------| | | Drop: Caruban (100%) | | | Oak Slime (9%) | | | Twin Bomb (5%) | | | Mad Mantis (10%) | | | Kabuki Rat (12%) | | | Orb Lv 2 (20%) | | o-----------------------------------------------| | | Steal: Orb Lv 2 (30%) | | | Swordie Lv 2 (30%) | | | Ogre (30%) | | o-----------------------------------------------| | | Chests: Mt. Rikuroa | | | Drake Castle | | | Biron Monastery | | | West Voz Forest | | | East Voz Forest | | | Zeto's Dungeon x2 | | | Ancient Wind Cave | | | Jeremi | | | Octam | | | Fire Path x3 | | | Ratayu | | | Mt. Letona | | | Dohati's Castle | o------------------o-----------------------------------------------o |Healing Fruit | Heals 800 HP to party | o------------------o-----------------------------------------------o | Cost: 2400G | Buy: Buma, Vidna Fishing Spot, Soren Camp, | | 500p | Conkram (past) | | o-----------------------------------------------| | | Drop: High Gomboo (11%) | | | Vera Lv 3 (11%) | | | High Mantis (8%) | | | Gizam Lv 2 (5%) | | | Neo Bison (15%) | | | Wailing Bird (11%) | | | Aluru Lv 3 (10%) | | | Nova Lv 3 (11%) | | | Gola Gola Lv 2 (14%) | | | Grude (8%) | | | Neo Grude (10%) | | | Viguro Lv 2 (15%) | | | Barra Lv 3 (4%) | | | Kemaro Lv 2 (10%) | | | Kemaro Lv 3 (12%) | | | Koru (10%) | | o-----------------------------------------------| | | Steal: Gomboo (30%) | | | High Mantis (30%) | | | Aluru (30%) | | | Orb Lv 3 (30%) | | | Swordie Lv 3 (30%) | | | Freed (30%) | | | Nova Lv 3 (30%) | | | Gola Gola (30%) | | | Mushara Lv 2 (30%) | | | Mad Ogre (30%) | | | Stone Lizard (6%) | | | Rock Lizard (10%) | | | Terror Face (10%) | | | Viguro Lv 2 (30%) | | o-----------------------------------------------| | | Chests: Jeremi | | | Mt. Letona | | | Dohati's Castle | | | Sol | | | Usha Research Center x5 | | | Buma | | | Soren Camp | | | Conkram | 0------------------o-----------------------------------------------o |Magic Leaf | Restores 50 MP | o------------------o-----------------------------------------------o | Cost: 1000G | Buy: Biron Monestary, Vidna, Octam Underground| | | Ratayu, Sol | | |-----------------------------------------------| | | Drop: Gimard Lv 2 (10%) | | | Skeleton (5%) | | | Skull Knight (13%) | | | Theeder Lv 2 (10%) | | | Lip Kid (10%) | | | Nighto Lv 2 (14%) | | | Zenoir Lv 2 (15%) | | | Hell's Rat (15%) | | | Orb (10%) | | | Freed (5%) | | | Amethyst (8%) | | | Gold Face (10%) | | | Medusa (10%) | | | Nurga (10%) | | |-----------------------------------------------| | | Steal: Theeder (30%) | | | Theeder Lv 2 (30%) | | | Devil Pump (30%) | | | Nighto Lv 2 (30%) | | | Gizam Lv 2 (30%) | | | Aluru Lv 2 (30%) | | | Mage (30%) | | | Freed Lv 2 (30%) | | | Gola Gola Lv 2 (30%) | | | Amethyst (30%) | | | Evil Shadow (30%) | | |-----------------------------------------------| | | Chests: Rim Elm, Drake Castle, East Voz Forest| | | Zeto's Dungeon, Vidna, Shadow Gate, | | | Fire Path, Ratayu x2, Mt. Letona | o------------------o-----------------------------------------------o |Magic Fruit | Restores 100 MP | o------------------o-----------------------------------------------o | Cost: 5000G | Buy: Usha's Research Center, Buma, Soren Camp,| | | Conkram (past) | | |-----------------------------------------------| | | Drop: Dead Bone (13%) | | | Nighto (15%) | | | Zenoir Lv 3 (10%) | | | Orb Lv 3 (10%) | | | Mage (8%) | | | Sorcerer (10%) | | | Thermo (12%) | | | Gola Gola Lv 3 (10%) | | | Garnet (4%) | | | Topaz (8%) | | | Verial (5%) | | | Lucifer (6%) | | | Shade (11%) | | | Lava Face (12%) | | | Lamia (10%) | | | Barra Lv 2 (4%) | | |-----------------------------------------------| | | Steal: Gimard Lv 3 (30%) | | | Theeder Lv 3 (30%) | | | Boogie Pump (30%) | | | Nighto Lv 3 (30%) | | | Gizam Lv 3 (30%) | | | Aluru Lv 3 (30%) | | | Sorcerer (30%) | | | Freed Lv 3 (30%) | | | Gola Gola Lv 3 (30%) | | | Garnet (30%) | | | Curry Devil (30%) | | | Shade (30%) | | |-----------------------------------------------| | | Chests: Mt. Letona | | | Dohati's Castle | | | Sol | | | Usha's Research Center x7 | | | Nivora Ravine | | | Buma | | | Conkram (past) | | | Seru-Kai | o------------------o-----------------------------------------------o |Antidote | Cures Venom | o------------------o-----------------------------------------------o | Cost: 40G | Buy: Rim Elm, Drake Castle | | |-----------------------------------------------| | | Drop: Evil Fly (9%) | | | Death Wings (15%) | | | Demon Fly (16%) | | | Worm (7%) | | | Poisonous Worm (8%) | | | Frog (12%) | | | Gel Frog (8%) | | | Gizam (13%) | | | Hornet (8%) | | | Killer Bee (18%) | | | Queen Bee (8%) | | |-----------------------------------------------| | | Steal: Evil Fly (30%) | | | Worm (30%) | | | Frog (30%) | | | Hornet (30%) | | |-----------------------------------------------| | | Chests: East Voz Forest | o------------------o-----------------------------------------------o |Medicine | Cures all status ailments | o------------------o-----------------------------------------------o | Cost: 300G | Buy: Drake Castle, Biron Monastery, | | | Ancient Wind Cave, Jeremi, Vidna, | | | Octam Underground, Usha Research Center, | | | Buma, Soren Camp, Conkram (past) | | |-----------------------------------------------| | | Drop: Mush Mush (12%) | | | Lippian (5%) | | | Moldy Worm (12%) | | | King Frog (12%) | | | Freed Lv 2 (10%) | | | Freed Lv 3 (10%) | | | Warfish (20%) | | |-----------------------------------------------| | | Steal: Death Wings (25%) | | | Poisonous Worm (30%) | | | Gel Frog (30%) | | | Killer Bee (30%) | | |-----------------------------------------------| | | Chests: Biron Monastery | | | West Voz Forest x2 | | | East Voz Forest | | | Zeto's Dungeon | | | Octam Underground | o------------------o-----------------------------------------------o |Phoenix | Revives a character with partial HP. | o------------------o-----------------------------------------------o | Cost: 1600G | Buy: Vidna, Octam Underground, Ratayu, Sol, | | 50C | Usha Research Center, Buma, Soren Camp, | | | Conkram (past) | | |-----------------------------------------------| | | Drop: Wolf (8%) | | | Pump Bat (5%) | | | Nighto (5%) | | | Evil Shadow (15%) | | |-----------------------------------------------| | | Steal: Moldy Worm (30%) | | | King Frog (30%) | | | Queen Bee (30%) | | | Verial (30%) | | |-----------------------------------------------| | | Chests: Mt. Rikuroa | | | Drake Castle | | | Biron Monastery | | | Zeto's Dungeon | | | Jeremi | | | Vidna | | | Fire Path | | | Dohati's Castle | | | Sol | | | Mt. Dhini | | | Rogue's Tower | o------------------o-----------------------------------------------o |Fury Boost | Increase AGL for the duration of a battle. | o------------------o-----------------------------------------------o | Cost: 150C | Buy: Vidna (Coin), Sol (Coin) | | |-----------------------------------------------| | | Drop: Boogie Pump (15%) | | | Mad Bird (7%) | | |-----------------------------------------------| | | Steal: Grude (30%) | | | Neo Grude (30%) | | | Heavy Grude (30%) | | |-----------------------------------------------| | | Chests: Drake Castle | | | Zeto's Dungeon | | | Shadow Gate | | | Octam Underground | | | Ratayu | | | Dohati's Castle | | | Nivora Ravine | | | Rogue's Tower | o------------------o-----------------------------------------------o |Life Water | Permanently increase HP +16 | o------------------o-----------------------------------------------o | | Steal: Golem (5%) | | | Ironman (5%) | | | Barra (5%) | | | Spoon Lv 2 (5%) | | | Puera Lv 2 (5%) | | | Gaza (30%) | | |-----------------------------------------------| | | Chests: Drake Castle | | | Octam Underground | | | Fire Path | | | Dohati's Castle | | | Sol | | | Floating Castle | | | Seru-Kai | o------------------o-----------------------------------------------o |Power Water | Permanently increase ATK +4 | o------------------o-----------------------------------------------o | | Drop: Ironman (5%) | | |-----------------------------------------------| | | Steal: Stone Lizard (5%) | | | Gold Face (5%) | | | Barra (5%) | | | Slippery (5%) | | | Gilium (5%) | | | Gaza (2nd)(30%) | | |-----------------------------------------------| | | Chests: Mt. Rikuroa | | | Jeremi | | | Fire Path | | | Dohati's Castle | | | Sol | | | Conkram (past) | o------------------o-----------------------------------------------o |Guardian Water | Permanently increase UDF & LDF +4 | o------------------o-----------------------------------------------o | | Drop: Golem (100%) | | |-----------------------------------------------| | | Steal: Rock Lizard (5%) | | | Lava Face (5%) | | | Barra (5%) | | | Slippery Lv 2 (5%) | | | Gilium Lv 2 (5%) | | | Rogue (30%) | | |-----------------------------------------------| | | Chests: Biron Monastery | | | East Voz Forest | | | Mt. Letona | | | Sol | | | Conkram (past) | o------------------o-----------------------------------------------o |Swift Water | Permanently increase SPD +4 | o------------------o-----------------------------------------------o | | Drop: Speed Wolf (3%) | | | Devil Pump (1%) | | |-----------------------------------------------| | | Steal: Scale Lizard (5%) | | | Terror Face (5%) | | | Kemaro (5%) | | | Iota (5%) | | | Gi Delilas (30%) | | | Zora (30%) | | |-----------------------------------------------| | | Chests: Drake Castle | | | Octam | | | Ratayu | | | Sol | | | Conkram (past) | o------------------o-----------------------------------------------o |Wisdom Water | Permanently increase INT +4 | o------------------o-----------------------------------------------o | | Steal: Thermo (5%) | | | Topaz (5%) | | | Medusa (5%) | | | Nurga (5%) | | | Kemaro Lv 2 (5%) | | | Iota Lv 2 (5%) | | | Che Delilas (30%) | | | Jette (30%) | | |-----------------------------------------------| | | Chests: Drake Castle | | | Ancient Wind Cave | | | Fire Path | | | Mt. Letona | | | Sol | | | Conkram (past) | o------------------o-----------------------------------------------o |Magic Water | Permanently increase MP +8 o------------------o-----------------------------------------------o | | Drop: Nightmare (5%) | | |-----------------------------------------------| | | Steal: Lucifer (5%) | | | Mad Golem (5%) | | | Lamia (5%) | | | Spoon (5%) | | | Puera (5%) | | | Lu Delilas (30%) | | | Songi (3rd) (30%) | | |-----------------------------------------------| | | Chests: Ancient Wind Cave | | | Octam Underground | | | Fire Path | | | Sol | | | Floating Castle | | | Seru-Kai | o------------------o-----------------------------------------------o |Door of Light | Warps to the beginning of the level/dungeon | o------------------o-----------------------------------------------o | Cost: 200G | Buy: Rim Elm, Drake Castle, Biron Monastery, | | | Ancient Wind Cave, Jeremi, Vidna, | | | Octam Underground, Ratayu, Sol, Buma, | | | Soren Camp, Conkram (past) | | |-----------------------------------------------| | | Drop: Drake Ghost (6%) | | | Ghost Knight (5%) | | |-----------------------------------------------| | | Steal: Warman (30%) | | |-----------------------------------------------| | | Chests: Drake Castle | | | West Voz Forest | | | Zeto's Dungeon | | | Ancient Wind Cave | | | Fire Path | o------------------o-----------------------------------------------o |Door of Wind | Warps to a previously visited (worldmap only) | o------------------o-----------------------------------------------o | Cost: 200G | Buy: Vidna, Octam Underground, Ratayu, Sol, | | | Buma, Soren Camp, Conkram (past) | | |-----------------------------------------------| | | Drop: Guardian (10%) | | | Killer wolf (13%) | | | Curry Deivl (12%) | | | Scale Lizard (20%) | | | Barra (10%) | | | Slippery (15%) | | |-----------------------------------------------| | | Steal: Warhalf(30%) | | | Nightmare (30%) | | |-----------------------------------------------| | | Chests: Ancient Wind Cave x2 | | | Vidna | | | Octam Underground | | | Ratayu | o------------------o-----------------------------------------------o |Incense | Decreases encounter rate for a short time | o------------------o-----------------------------------------------o | Cost: 200C | Buy: Sol (Coins) | | |-----------------------------------------------| | | Steal: Skeleton (30%) | | | Skull Knight (30%) | | | Dead Bone (30%) | | | Warfish (30%) | | |-----------------------------------------------| | | Chests: Fire Path | | | Mt. Letona | o------------------o-----------------------------------------------o |Power Elixir | Enhances ATK for the battle. | o------------------o-----------------------------------------------o | Cost: 80C | Buy: Vidna (Coins) | | |-----------------------------------------------| | | Drop: Aluru (5%) | | | Ogre (4%) | | | Mad Ogre (8%) | | | Dark Ogre (10%) | | |-----------------------------------------------| | | Steal: Drake Ghost (30%) |
| |-----------------------------------------------| | | Chests: Biron Monastery | | | Dohati's Castle | | | Sol | o------------------o-----------------------------------------------o |Shield Elixir | Enhances UDF&LDF for the battle. | o------------------o-----------------------------------------------o | Cost: 80C | Buy: Vidna (Coin) | | |-----------------------------------------------| | | Drop: Nova Lv 2 (5%) | | |-----------------------------------------------| | | Steal: Guardian (30%) | | |-----------------------------------------------| | | Chests: West Voz Forest | | | Zeto's Dungeon | | | Shadow Gate | | | Vidna (mist) | | | Dohati's Castle | | | Sol | o------------------o-----------------------------------------------o |Wonder Elixir | Enhances all stats for a battle. | o------------------o-----------------------------------------------o | | Steal: Caruban (30%) | | | Virguro (30%) | | | Zeto (30%) | | | Songi (1st)(30%) | | | Berserker(30%) | | | Tetsu (1st)(30%) | | | Songi (2nd)(30%) | | | Van Saryu (30%) | | | Dohati (30%) | | | Xain (30%) | | | Gilium Lv 3 (5%) | | | Caruban Lv 2 (1%) | | | Caruban Lv 3 (1%) | | | Berserker Lv 2 (1%) | | | Berserker Lv 3 (1%) | | | Cort (30%) | | |-----------------------------------------------| | | Chests: Shadow Gate | | | Dohati's Castle | | | Sol | | | Soren Camp | | | Conkram | | | Jette's Fortress | o------------------o-----------------------------------------------o |Fire Book I | Teaches Vahn 'Tornado Flame' hyper art. | o------------------o-----------------------------------------------o | | Chests: Drake Castle | o------------------o-----------------------------------------------o |Fire Book II | Teaches Vahn 'Raging Blow' hyper art. | o------------------o-----------------------------------------------o | | Drop: Berserker (100%) | o------------------o-----------------------------------------------o |Fire Book III | Teaches Vahn 'Burning Flare' hyper art. | o------------------o-----------------------------------------------o | | Drop: Gi Delilas (100%) | o------------------o-----------------------------------------------o |Wind Book I | Teaches Noa 'Forest Breath' hyper art. | o------------------o-----------------------------------------------o | | Chests: Drake Castle | o------------------o-----------------------------------------------o |Wind Book II | Teaches Noa 'Vulture Blade' hyper art. | o------------------o-----------------------------------------------o | | Drop: Xain (100%) | o------------------o-----------------------------------------------o |Wind Book III | Teaches Noa 'Jurassic Kick' hyper art. | o------------------o-----------------------------------------------o | | Drop: Lu Delilas (100%) | o------------------o-----------------------------------------------o |Thunder Book I | Teaches Gala 'Thunder Punch' hyper art. | o------------------o-----------------------------------------------o | | Chests: Zeto's Dungeon | o------------------o-----------------------------------------------o |Thunder Book II | Teaches Gala 'Lightning Storm' hyper art. | o------------------o-----------------------------------------------o | | Drop: Songi (2nd)(100%) | o------------------o-----------------------------------------------o |Thunder Book III | Teaches Gala 'Explosive Fist' hyper art. | o------------------o-----------------------------------------------o | | Drop: Che Delilas (100%) | o------------------o-----------------------------------------------o |Lippian Flute | Summons a Lippian in battle. | o------------------o-----------------------------------------------o | Cost: 200p | Buy: Buma Fishing Spot, Vidna Fishing Spot | | |-----------------------------------------------| | | Drop: Lip King (5%) | | |-----------------------------------------------| | | Steal: Lippian (30%) | | | Lip Kid (30%) | | | Lip King (30%) | o------------------o-----------------------------------------------o |Spikefish Flute | Summons a Spikefish in battle. Allows escape. | o------------------o-----------------------------------------------o | Cost: 200p | Buy: Buma Fishing Spot, Vidna Fishing Spot | | |-----------------------------------------------| | | Steal: Spikefish (30%) | | | Mad Bird (30%) | | | Wailing Bird (30%) | o------------------o-----------------------------------------------o |Healing Shroom | Heals 200 HP. | o------------------o-----------------------------------------------o | | Drop: Mushroom (20%) | | | Mushrin (20%) | | |-----------------------------------------------| | | Steal: Mushroom (30%) | | | Mushrin (30%) | | | Mush Mush (30%) | | |-----------------------------------------------| | | Chests: Snowdrift Cave x4 | | | Drake Castle x10/5 | o------------------o-----------------------------------------------o |Honey | Permanently increase all stats +4. | o------------------o-----------------------------------------------o | | Chests: Rim Elm | o------------------o-----------------------------------------------o |Something Good | Unknown. Only available through hacking. | o------------------o-----------------------------------------------o |Miracle Water | Permanently increase all stats +4. | o------------------o-----------------------------------------------o | | Drop: Jette (40%) | | | Caruban Lv 2 (100%) | | | Caruban Lv 3 (100%) | | | Berserker Lv 3 (100%) | | | Berserker Lv 3 (100%) | | |-----------------------------------------------| | | Steal: Lapis (1%) | | | Tetsu (2nd)(30%) | | | Koru (1%) | | |-----------------------------------------------| | | Chests: Shadow Gate | | | Octam | | | Jeremi | | | Sol | | | Bio Castle | o------------------o-----------------------------------------------o .-----------. | Key Items | o------------------------------------------------------------------o |Zalan's Letter | Give to Pepe. | |Mary's Diary | Give to the Biron Monks to learn arts. | |Soren Secrets | Give back to the Soren to learn arts. | |Gold Card | Allows access to the disco dance room of Sol. | |Light Lure | Catches small fish. | |Normal Lure | Catches normal fish. (plus the Spirit fish!) | |Heavy Lure | Catches larger fish. | |Old Rod | Low quality fishing rod. | |Deluxe Rod | Decent quality fishing rod. | |Legendary Rod | Best fishing rod. | |Sunrise Key | Key used in Drake Castle. | |Lightning Key | Key used in Drake Castle. | |Star Key | Key used in Drake Castle. | |Mountain Key | Key used in Drake Castle. | |Water Key | Key used to lower the water gate of Drake. | |Fertilizer | Used to grow the plants. | |Weed Hammer | Used to smash crystal weeds. | |Camera Stone | Used to take pictures of Noa on the beach. | |Star Pearl | Used to open the Shadow Gate. | |Yuma's Ring | Momento to be given back to Zalan. | |Spring Salts | Requested by the mayor of Octam. | |Soru Bread | Used to unlock sage chests in Sol. | |Letona Key | Gives access to Mt. Letona. | |West Ratayu Key | Gives access to the west exit of Ratayu. | |Nemesis Gem | Used to open the Ultimate Fortress. | |Seru Flame | Used to travel back in time. | |Genesis Seedling | Used to plant a Genesis Tree in Sol. | |Soren Flute | Used to call the Soren on Mt. Dhini. | |Music Score | Give to Dante to snap him out of his mood. | |Fire Droplet | Used in making the Time/Space bombs. | |Ruins Key | Key for Uru Mais. | |TimeSpace Bomb | Used to open Nivora Ravine. | |Evil Seru Key | Used to obtain the seru Juggernaut. | |Point Card | Accumulates points. | |Platinum Card | Allows special purchases at some stores. | |Swimsuit | Used with Camera to take pictures of Noa. | o------------------------------------------------------------------o .---------. | Weapons | .----------------.-----.--------.-----------------------. | Vahn | ATK | Price | Found | o----------------+-----+--------+-----------------------. |Survival Knife | 6 | 180G | Shops, Drake Castle. | |Vahn Fist | 11 | 500G | Mt. Rikuroa | |Battle Knife | 18 | 1200G | Shops | |Short Sword | 24 | 2700G | Shops, Zeto's Dungeon | |Force Blade | 40 | 4200G | Shops | |Beast Buster | 58 | 14500G | Shops | |Chaos Breaker | 72 | 32000G | Shops | |Astral Sword | 97 | | Story | |RaSeru Blade | 98 | | Bio Castle | o----------------o-----o--------o-----------------------o | Noa | ATK | Price | Found | o----------------o-----o--------o-----------------------o |Nail Glove | 6 | 160G | Shops, Snowdrift Cave | |Noa Feral | 9 | 600G | West Voz Forest | |Crimson Nails | 16 | 980G | Shops | |Fighter Claw | 26 | 2900G | Shops | |Hard Beat | 34 | 3800G | Shops | |Bloody Claw | 49 | 9500G | Shops | |Holy Claw | 64 | 17000G | Shops | |Heavy Strike | 73 | 34000G | Shops | |Golden Claw | 86 | 44000G | Jette's Fortress | |Ra-Seru Fangs | 96 | | Bio Castle | o----------------o-----o--------o-----------------------o | Weapons - Gala | ATK | Price | Found | o----------------o-----o--------o-----------------------o |Survival Club | 15 | 860G | Shops, East Voz Forest| |Red Club | 30 | 3600G | Shops | |Gala Mace | 38 | 5200G | Fire Path | |Survival Axe | 53 | 10800G | Shops | |Battle Axe | 62 | 15600G | Shops | |Power Club | 76 | 36000G | Shops | |Great Axe | 88 | 55000G | Jette's Fortress | |Ra-Seru Club | 100 | | Bio Castle | o-------------------------------------------------------o .---------. | Helmets | o---------------.-----.-----.--------.------------. |Vahn | UDF | INT | Price | Found | o---------------+-----+-----+--------+------------o |Warrior Seal | 6 | 3 | 240G | Shops | |Ironman Seal | 15 | 10 | 940G | Shops | |Expert Seal | 23 | 16 | 2400G | Shops | |Hero Seal | 44 | 40 | 12500G | Shops | |Ra-Seru Seal | 62 | 64 | | Bio Castle | o---------------o-----o-----o--------o------------o | Noa | UDF | INT | Price | Found | o---------------o-----o-----o--------o------------o |Guardian Clip | 7 | 4 | 320G | Shops | |Green Clip | 16 | 10 | 1000G | Shops | |Jeweled Clip | 25 | 18 | 2500G | Shops | |Royal Crown | 37 | 30 | 9400G | Shops | |Pronged Crown | 50 | 47 | 18200G | Shops | |Ra-Seru Plume | 60 | 64 | | Bio Castle | o---------------o-----o-----o--------o------------o | Gala | UDF | INT | Price | Found | o---------------o-----o-----o--------o------------o |Power Earrings | 14 | 8 | 780G | Shops | |Fighter's Band | 28 | 20 | 2600G | Shops | |War God Band | 47 | 42 | 21000G | Shops | |Ra-Seru Helmet | 64 | 64 | | Bio Castle | o-------------------------------------------------o .-------. | Armor | o---------------------------------------------------. | Vahn | UDF | LDF | Price | Found | o---------------+-----+-----+--------+--------------o |Hunter Clothes | 8 | 7 | 900G | Story, Shops | |Savior Clothes | 16 | 15 | 1800G | Shops | |Warrior Armor | 24 | 24 | 3700G | Shops | |Ironman Armor | 33 | 34 | 5300G | Shops | |Master Armor | 45 | 45 | 15400G | Shops | |Expert Armor | 57 | 56 | 22200G | Shops | |Hero Armor | 68 | 67 | 40000G | Shops | |Triumph Armor | 70 | 69 | 50000G | Seru-Kai | |Ra-Seru Armor | 83 | 82 | | Bio Castle | O---------------O-----O-----O--------O--------------O | Noa | UDF | LDF | Price | Found | o---------------o-----o-----o--------o--------------o |Fighting Robe | 10 | 9 | 1100G | Story, Shops | |Green Robe | 19 | 18 | 2800G | Shops | |Scarlet Robe | 31 | 29 | 4800G | Shops | |Tempest Robe | 42 | 39 | 13400G | Shops | |Battle Robe | 65 | 60 | 35000G | Shops | |Ra-Seru Robe | 84 | 78 | | Bio Castle | O---------------O-----O-----O--------O--------------O | Gala | UDF | LDF | Price | Found | o---------------o-----o-----o--------o--------------o |Power Plate | 16 | 17 | 2100G | Shops | |Fighting Plate | 28 | 30 | 4600G | Shops | |Valor Plate | 41 | 44 | 13800G | Shops | |War God Plate | 60 | 62 | 28800G | Shops | |Ra-Seru Plate | 75 | 84 | | Bio Castle | O---------------O-----O-----O--------O--------------o .-------. | Boots | O---------------O-----O-----O-----O--------O------------O | Vahn | ATK | LDF | SPD | Price | Found | o---------------o-----o-----o-----o--------o------------o |Warrior Boots | 7 | 7 | 4 | 420G | Shops | |Ironman Boots | 16 | 14 | 7 | 1400G | Shops | |Master Boots | 25 | 22 | 11 | 3200G | Shops | |Expert Boots | 40 | 37 | 16 | 8800G | Shops | |Hero Boots | 55 | 42 | 20 | 15500G | Shops | |Triumph Boots | 72 | 54 | 25 | 31000G | Shops | |Ra-Seru Boots | 86 | 62 | 30 | | Bio Castle | O---------------O-----O-----O-----O--------O------------O | Noa | ATK | LDF | SPD | Price | Found | o---------------o-----o-----o-----o--------o------------o |Electric Shoes | 6 | 8 | 5 | 560G | Shops | |Tempest Shoes | 19 | 17 | 9 | 1900G | Shops | |Olive Shoes | 34 | 29 | 16 | 3900G | Shops | |Steel Boots | 61 | 46 | 22 | 18000G | Shops | |Ra-Seru Shoes | 90 | 60 | 28 | | Bio Castle | O---------------O-----O-----O-----O--------O------------O | Gala | ATK | LDF | SPD | Price | Found | o---------------o-----o-----o-----o--------o------------o |Power Shoes | 16 | 14 | 7 | 1300G | Shops | |Fighting Boots | 33 | 31 | 16 | 4300G | Shops | |War God Boots | 66 | 49 | 24 | 29000G | Shops | |Ra-Seru Thongs | 88 | 64 | 32 | | Bio Castle | O---------------O-----O-----O-----O--------O------------O .-----------------.-------------------------------------------------.--------. | Accessories | Description | Price | O-----------------+-------------------------------------------------+--------+ |Life Ring | Max HP +10% | 9500G | |Life Armband | Max HP +25% | 30000G | |Mei's Pendant | Max HP +10% | | |Minea's Ring | Max HP +25% | | |Magic Ring | Max MP +10% | 20000G | |Magic Armband | Max MP +25% | 50000G | |Yuma's Ring | Max MP +10% | | |Mettle Ring | Increases AP accrual by 10% | 12000G | |Mettle Armband | Increases AP accrual by 25% | 40000G | |Zalan's Crown | Increases AP accrual by 10% | | |Seru Flame | Increases AP accrual by 25% | | |Scarlet Jewel | UDF +20% | 2500G | |Azure Jewel | LDF +20% | 2500G | |Guardian Ring | UDF & LDF +20% | 8000G | |Power Ring | ATK +20% | 8000G | |Speed Ring | SPD +20% | 8000G | |Wisdom Ring | INT +20% | 8000G | |Vitality Ring | AGL +20% | 50000G | |Star Pearl | INT +20% | | |Spirit Jewel | Reduces MP cost of spells by 25% | 30000G | |Spirit Talisman | Reduces MP cost of spells by 50% | 50000G | |Mettle Gem | Reduces AP cost of arts by 50% | 64000G | |Mettle Goblet | Keeps AP at 100. | 65000G | |Fire Droplet | Keeps AP at 100. | | |Life Source | Slowly restores HP while walking. | 50000G | |Magic Source | Slowly restores MP while walking. | 50000G | |Mettle Source | Slowly restores AP while walking. | 50000G | |Life Grail | Restores HP every turn in battle. | 40000G | |Magic Grail | Restores MP every turn in battle. | 40000G | |Lost Grail | Revives wearer once when HP hits 0. | 60000G | |War Soul | Increases power of arts. | 60000G | |Cure Amulet | Protects against Venom status. | 800G | |Pure Amulet | Protects against Venom and Toxic status. | 1600G | |Forest Amulet | Protects against Rot status. | 4000G | |Magic Amulet | Protects against Curse status. | 4000G | |Nature Amulet | Protects against Numb status. | 8000G | |Stone Amulet | Protects against Petrify status. | 15000G | |Wonder Amulet | Protects against all status ailments. | 50000G | |Earth Jewel | Resists Earth attacks. | 2000G | |Deep Sea Jewel | Resists Water attacks. | 2000G | |Burning Jewel | Resists Fire attacks. | 2000G | |Tempest Jewel | Resists Wind attacks. | 2000G | |Madlight Jewel | Resists Thunder attacks. | 4000G | |Luminous Jewel | Resists Light attacks. | 4000G | |Ebony Jewel | Resists Dark attacks. | 4000G | |Rainbow Jewel | Resists all elemental attacks. | 50000G | |Ra-Seru Egg | Resists Thunder attacks | | |Earth Egg | Resists Earth attacks. | | |Water Egg | Resists Water attacks. | | |Light Egg | Resists Light attacks. | | |Dark Stone | Resists Dark attacks. | | |Earth Talisman | Resists Earth attacks. Can summon "Palma". | | |Water Talisman | Resists Water attacks. Can summon "Mule". | | |Light Talisman | Resists Light attacks. Can summon "Horn". | | |Dark Talisman | Resists Dark attacks. Can summon "Jedo". | | |Evil Talisman | Lowers encounter rate. Can summon "Juggernaut". | | |Target Chain | Increases hit rate. | 1200G | |Defender Chain | Increases block rate. | 12000G | |Guardian Chain | Neither the wearer nor the enemy can block. | 6000G | |Speed Chain | Wearer gets the first turn in battle. | 30000G | |Slowness Chain | Wearer gets the last turn in battle. | 1000G | |Crimson Book | Increases Exp won after battle. | 65000G | |Golden Book | Increases money won after battle by 25% | 40000G | |Bronze Book | Increases chances of winning items after battle.| 8000G | |Ivory Book | Increases chances of absorbing a Seru. | 5000G | |Silver Compass | Reduces chances of getting ambushed in battle. | 3000G | |Golden Compass | Increases chances of ambushing enemies. | 3000G | |Good Luck Bell | Lowers encounter rate. | 12000G | |Bad Luck Bell | Raises encounter rate. | 13000G | |Nemesis Gem | Raises encounter rate. Opens Jette's Fortress. | | |War God Icon | Perform attack sequence twice. | 60000G | |Evil God Icon | Steal items when killing enemies. | 40000G | |Warrior Icon | Allows wearer to counterattack. | 55000G | |Unholy Icon | Ignore enemy defense. | 50000G | |Evil Medallion | Wearer is berserk. Attacks randomly. | 9998G | |Chicken Heart | Increases chances of successfully escaping. | 10000G | |Chicken Safe | Increases defense while escaping. | 10000G | |Chicken Guard | Prevents enemies from running away. | 10000G | |Chicken King | Gives you a 100% chance of escaping. | 25000G | || Can only get with GameShark. | | -----------------------------------------------------------------------------O ------------------------------------------------------------------------------ -----------. .-----. Battle Arts| |xARTS| -----------o------------------------------------------------------------------ Vahn: Hyper Elbow - Art: LRL Charging Scorch - Art: DRU Somersault - Art: UDU Slash Kick - Art: UDL Power Punch - Art: LLD Cross-Kick - Art: DDDU Pyro Pummel - Art: LRUL Spin Combo - Art: UDRL PK Combo - Art: DUUL Hurricane - Art: UUDD Cyclone - Art: DUUU Tornado Flame - Hyper: RRL Fire Blow - Hyper: RRDL Burning Flare - Hyper: RDLDL Power Slash - Super: DRUDUDL Fire Tackle - Super: LRLLDRU Maximum Blow - Super: DRUDLLD Tri-Somersault Super: UDUUUDU Rolling Combo - Super: UDRLLDUUL Vahn's Craze - Miracle: RDLULURDL Noa: Lizard Tail - Art: UDU Acrobatic Blitz - Art: UDD Sonic Javelin - Art: RDR Blizzard Bash - Art: RLD Mirage Lancer - Art: RRUU Dolphin Attack - Art: RRLR Bird Step - Art: DDDU Swan Driver - Art: DUUU Tough Love - Art: DUDLR Rushing Gale - Art: UULDR Tempest Break - Art: RRLUUU Frost Breath - Hyper: LLRR Vulture Blade - Hyper: LLRLR Hurricane Kick - Hyper: LUUUUDR Super Javelin - Super: UULDRDR Dragon Fangs - Super: UDUUUDD Triple Lizard - Super: DDDUUUDU Super Tempest - Super: RRLRRLUUU Love You - Super: RRUUDUDLR Noa's Ark - Miracle: LURDULUDR Gala: Flying Knee Attack Art: DUL Battering Ram - Art: LRD Ironhead - Art: UDD Back Punch - Art: LRL Guillotine - Art: LUL Head Splitter - Art: LUU Side Kick - Art: DDUU Black Rain - Art: ULDD Neo Raising - Art: LLRUL Electro Thrash - Art: ULDRL Bull Horns - Art: LURDL Thunder Punch - Hyper: RRL Lightning Storm - Hyper: RRUL Explosive Fist - Hyper: RRLLL Rushing Crush - Super: LRDULUU Super Ironhead - Super: DULUUDD Back Punch x3 - Super: UDDULRL Heaven's Drop - Super: DULUULDD Neo Static Raising -Super: LRLULLRUL Biron Rage - Miracle: RRDUDUDLL ------------------------------------------------------------------------------ .------------. .------. | Enemy List | |xENEMY| o----------------------------------------------------------------------------- The below enemy stats I took from the game's memory so they should be 100% correct unlike any "official" stats. I've found all sources to have error so I compiled this list. o-----------------------------------o | Evil Fly Element: Wind | o-----------------------------------o | HP: 82 MP: 0 Exp: 38 | | ATK: 42 SPD: 24 G: 13 | | UDF: 48 INT: 13 | | LDF: 56 AGL: 36 | o-----------------------------------o | Death Wings Element: Wind | o-----------------------------------o | HP: 209 MP: 0 Exp: 266 | | ATK: 150 SPD: 84 G: 80 | | UDF: 104 INT: 61 | | LDF: 114 AGL: 37 | o-----------------------------------o | Demon Fly Element: Wind | o-----------------------------------o | HP: 324 MP: 0 Exp: 863 | | ATK: 185 SPD: 88 G: 281 | | UDF: 132 INT: 92 | | LDF: 138 AGL: 38 | o-----------------------------------o | Gobu Gobu Element: Earth | o-----------------------------------o | HP: 76 MP: 15 Exp: 36 | | ATK: 21 SPD: 30 G: 15 | | UDF: 30 INT: 11 | | LDF: 28 AGL: 84 | o-----------------------------------o | Gomboo Element: Earth | o-----------------------------------o | HP: 250 MP: 20 Exp: 192 | | ATK: 55 SPD: 52 G: 68 | | UDF: 68 INT: 31 | | LDF: 68 AGL: 108 | o-----------------------------------o | High Gomboo Element: Earth | o-----------------------------------o | HP: 710 MP: 25 Exp: 810 | | ATK: 151 SPD: 138 G: 250 | | UDF: 278 INT: 150 | | LDF: 222 AGL: 138 | o-----------------------------------o | Green Slime Element: Water | o-----------------------------------o | HP: 69 MP: 24 Exp: 32 | | ATK: 36 SPD: 12 G: 11 | | UDF: 76 INT: 9 | | LDF: 68 AGL: 52 | o-----------------------------------o | Oak Slime Element: Water | o-----------------------------------o | HP: 300 MP: 25 Exp: 398 | | ATK: 123 SPD: 50 G: 132 | | UDF: 198 INT: 5 | | LDF: 198 AGL: 62 | o-----------------------------------o | Acid Slime Element: Water | o-----------------------------------o | HP: 963 MP: 25 Exp: 1161 | | ATK: 298 SPD: 100 G: 388 | | UDF: 412 INT: 11 | | LDF: 404 AGL: 72 | o-----------------------------------o | Gimard Element: Fire | o-----------------------------------o | HP: 99 MP: 20 Exp: 42 | | ATK: 28 SPD: 22 G: 18 | | UDF: 24 INT: 18 | | LDF: 30 AGL: 60 | o-----------------------------------o | Gimard Lv2 Element: Fire | o-----------------------------------o | HP: 224 MP: 60 Exp: 171 | | ATK: 80 SPD: 52 G: 59 | | UDF: 74 INT: 83 | | LDF: 80 AGL: 64 | o-----------------------------------o | Gimard Lv3 Element: Fire | o-----------------------------------o | HP: 1242 MP: 160 Exp: 2700 | | ATK: 243 SPD: 232 G: 937 | | UDF: 276 INT: 201 | | LDF: 288 AGL: 164 | o-----------------------------------o | Skeleton Element: Dark | o-----------------------------------o | HP: 99 MP: 13 Exp: 59 | | ATK: 30 SPD: 38 G: 22 | | UDF: 48 INT: 14 | | LDF: 40 AGL: 99 | o-----------------------------------o | Skull Knight Element: Dark | o-----------------------------------o | HP: 666 MP: 99 Exp: 1027 | | ATK: 162 SPD: 99 G: 353 | | UDF: 198 INT: 146 | | LDF: 198 AGL: 99 | o-----------------------------------o | Dead Bone Element: Dark | o-----------------------------------o | HP: 999 MP: 130 Exp: 1232 | | ATK: 162 SPD: 130 G: 416 | | UDF: 260 INT: 146 | | LDF: 260 AGL: 130 | o-----------------------------------o | Drake Ghost Element: Dark | o-----------------------------------o | HP: 130 MP: 40 Exp: 65 | | ATK: 48 SPD: 24 G: 25 | | UDF: 40 INT: 27 | | LDF: 52 AGL: 90 | o-----------------------------------o | Guardian Element: Dark | o-----------------------------------o | HP: 440 MP: 120 Exp: 379 | | ATK: 115 SPD: 83 G: 173 | | UDF: 174 INT: 105 | | LDF: 138 AGL: 112 | o-----------------------------------o | Ghost Knight Element: Dark | o-----------------------------------o | HP: 1280 MP: 400 Exp: 1250 | | ATK: 186 SPD: 157 G: 513 | | UDF: 210 INT: 272 | | LDF: 168 AGL: 134 | o-----------------------------------o | Red Piura Element: None | o-----------------------------------o | HP: 75 MP: 0 Exp: 32 | | ATK: 27 SPD: 26 G: 0 | | UDF: 34 INT: 18 | | LDF: 30 AGL: 48 | o-----------------------------------o | Black Piura Element: None | o-----------------------------------o | HP: 85 MP: 0 Exp: 47 | | ATK: 30 SPD: 30 G: 0 | | UDF: 36 INT: 27 | | LDF: 32 AGL: 60 | o-----------------------------------o | Blue Piura Element: None | o-----------------------------------o | HP: 90 MP: 0 Exp: 45 | | ATK: 26 SPD: 32 G: 0 | | UDF: 34 INT: 20 | | LDF: 30 AGL: 84 | o-----------------------------------o | Mushroom Element: Earth | o-----------------------------------o | HP: 68 MP: 0 Exp: 38 | | ATK: 22 SPD: 48 G: 14 | | UDF: 38 INT: 13 | | LDF: 32 AGL: 60 | o-----------------------------------o | Mushrin Element: Earth | o-----------------------------------o | HP: 209 MP: 0 Exp: 212 | | ATK: 65 SPD: 62 G: 62 | | UDF: 84 INT: 27 | | LDF: 66 AGL: 78 | o-----------------------------------o | Mush Mush Element: Earth | o-----------------------------------o | HP: 448 MP: 0 Exp: 465 | | ATK: 117 SPD: 107 G: 179 | | UDF: 90 INT: 90 | | LDF: 72 AGL: 92 | o-----------------------------------o | Theeder Element: Lightning | o-----------------------------------o | HP: 100 MP: 50 Exp: 50 | | ATK: 32 SPD: 24 G: 18 | | UDF: 40 INT: 20 | | LDF: 48 AGL: 52 | o-----------------------------------o | Theeder Lv2 Element: Lightning | o-----------------------------------o | HP: 255 MP: 70 Exp: 180 | | ATK: 85 SPD: 61 G: 56 | | UDF: 76 INT: 78 | | LDF: 84 AGL: 52 | o-----------------------------------o | Theeder Lv3 Element: Lightning | o-----------------------------------o | HP: 1325 MP: 200 Exp: 2745 | | ATK: 205 SPD: 213 G: 953 | | UDF: 296 INT: 171 | | LDF: 376 AGL: 122 | o-----------------------------------o | Vera Element: Light | o-----------------------------------o | HP: 102 MP: 20 Exp: 90 | | ATK: 30 SPD: 48 G: 31 | | UDF: 44 INT: 24 | | LDF: 48 AGL: 72 | o-----------------------------------o | Vera Lv2 Element: Light | o-----------------------------------o | HP: 279 MP: 40 Exp: 248 | | ATK: 72 SPD: 68 G: 80 | | UDF: 98 INT: 52 | | LDF: 120 AGL: 85 | o-----------------------------------o | Vera Lv3 Element: Light | o-----------------------------------o | HP: 1486 MP: 90 Exp: 2808 | | ATK: 155 SPD: 235 G: 975 | | UDF: 270 INT: 271 | | LDF: 400 AGL: 118 | o-----------------------------------o | Lippian Element: None | o-----------------------------------o | HP: 220 MP: 10 Exp: 128 | | ATK: 80 SPD: 64 G: 43 | | UDF: 38 INT: 24 | | LDF: 38 AGL: 44 | o-----------------------------------o | Lip Kid Element: None | o-----------------------------------o | HP: 458 MP: 18 Exp: 417 | | ATK: 168 SPD: 100 G: 109 | | UDF: 138 INT: 0 | | LDF: 110 AGL: 53 | o-----------------------------------o | Lip King Element: None | o-----------------------------------o | HP: 888 MP: 15 Exp: 990 | | ATK: 250 SPD: 140 G: 328 | | UDF: 220 INT: 112 | | LDF: 220 AGL: 56 | o-----------------------------------o | Worm Element: Earth | o-----------------------------------o | HP: 122 MP: 0 Exp: 72 | | ATK: 35 SPD: 24 G: 25 | | UDF: 40 INT: 19 | | LDF: 40 AGL: 60 | o-----------------------------------o | Poisonous Worm Element: Earth | o-----------------------------------o | HP: 284 MP: 0 Exp: 384 | | ATK: 128 SPD: 58 G: 131 | | UDF: 128 INT: 21 | | LDF: 102 AGL: 64 | o-----------------------------------o | Moldy Worm Element: Earth | o-----------------------------------o | HP: 900 MP: 0 Exp: 1206 | | ATK: 292 SPD: 143 G: 312 | | UDF: 298 INT: 145 | | LDF: 238 AGL: 64 | o-----------------------------------o | Ostrich Element: Earth | o-----------------------------------o | HP: 226 MP: 0 Exp: 134 | | ATK: 67 SPD: 36 G: 40 | | UDF: 64 INT: 27 | | LDF: 60 AGL: 59 | o-----------------------------------o | Hell's Trigger Element: Earth | o-----------------------------------o | HP: 304 MP: 0 Exp: 259 | | ATK: 103 SPD: 67 G: 78 | | UDF: 118 INT: 60 | | LDF: 94 AGL: 60 | o-----------------------------------o | Death Trigger Element: Earth | o-----------------------------------o | HP: 1345 MP: 0 Exp: 1598 | | ATK: 355 SPD: 165 G: 468 | | UDF: 332 INT: 253 | | LDF: 264 AGL: 63 | o-----------------------------------o | Wolf Element: Wind | o-----------------------------------o | HP: 580 MP: 50 Exp: 750 | | ATK: 215 SPD: 127 G: 311 | | UDF: 180 INT: 106 | | LDF: 168 AGL: 52 | o-----------------------------------o | Killer Wolf Element: Wind | o-----------------------------------o | HP: 1180 MP: 70 Exp: 1584 | | ATK: 283 SPD: 201 G: 489 | | UDF: 246 INT: 157 | | LDF: 196 AGL: 58 | o-----------------------------------o | Speed Wolf Element: Wind | o-----------------------------------o | HP: 1444 MP: 60 Exp: 1667 | | ATK: 327 SPD: 300 G: 578 | | UDF: 286 INT: 158 | | LDF: 228 AGL: 72 | o-----------------------------------o | Frog Element: Water | o-----------------------------------o | HP: 175 MP: 0 Exp: 122 | | ATK: 52 SPD: 40 G: 37 | | UDF: 56 INT: 32 | | LDF: 40 AGL: 75 | o-----------------------------------o | Gel Frog Element: Water | o-----------------------------------o | HP: 444 MP: 0 Exp: 576 | | ATK: 143 SPD: 92 G: 187 | | UDF: 160 INT: 111 | | LDF: 128 AGL: 76 | o-----------------------------------o | King Frog Element: Water | o-----------------------------------o | HP: 597 MP: 0 Exp: 900 | | ATK: 101 SPD: 91 G: 312 | | UDF: 156 INT: 124 | | LDF: 124 AGL: 108 | o-----------------------------------o | Pump Bat Element: Wind | o-----------------------------------o | HP: 109 MP: 40 Exp: 83 | | ATK: 45 SPD: 40 G: 34 | | UDF: 40 INT: 27 | | LDF: 48 AGL: 80 | o-----------------------------------o | Devil Pump Element: Wind | o-----------------------------------o | HP: 600 MP: 150 Exp: 896 | | ATK: 156 SPD: 95 G: 262 | | UDF: 176 INT: 121 | | LDF: 140 AGL: 100 | o-----------------------------------o | Boogie Pump Element: Wind | o-----------------------------------o | HP: 1090 MP: 40 Exp: 1530 | | ATK: 312 SPD: 180 G: 468 | | UDF: 240 INT: 315 | | LDF: 192 AGL: 104 | o-----------------------------------o | Nighto Element: Dark | o-----------------------------------o | HP: 234 MP: 60 Exp: 195 | | ATK: 85 SPD: 52 G: 56 | | UDF: 80 INT: 90 | | LDF: 100 AGL: 20 | o-----------------------------------o | Nighto Lv2 Element: Dark | o-----------------------------------o | HP: 288 MP: 120 Exp: 336 | | ATK: 100 SPD: 72 G: 62 | | UDF: 114 INT: 101 | | LDF: 128 AGL: 20 | o-----------------------------------o | Nighto Lv3 Element: Dark | o-----------------------------------o | HP: 1605 MP: 180 Exp: 3402 | | ATK: 335 SPD: 209 G: 984 | | UDF: 334 INT: 216 | | LDF: 408 AGL: 20 | o-----------------------------------o | Twin Tomb Element: Lightning | o-----------------------------------o | HP: 262 MP: 0 Exp: 207 | | ATK: 65 SPD: 43 G: 62 | | UDF: 80 INT: 36 | | LDF: 80 AGL: 92 | o-----------------------------------o | Mad Mantis Element: Lightning | o-----------------------------------o | HP: 600 MP: 0 Exp: 468 | | ATK: 113 SPD: 93 G: 143 | | UDF: 158 INT: 119 | | LDF: 126 AGL: 99 | o-----------------------------------o | High Mantis Element: Lightning | o-----------------------------------o | HP: 1551 MP: 0 Exp: 1710 | | ATK: 323 SPD: 180 G: 462 | | UDF: 334 INT: 273 | | LDF: 266 AGL: 121 | o-----------------------------------o | Gizam Element: Water | o-----------------------------------o | HP: 266 MP: 80 Exp: 225 | | ATK: 78 SPD: 41 G: 68 | | UDF: 102 INT: 69 | | LDF: 80 AGL: 76 | o-----------------------------------o | Gizam Lv2 Element: Water | o-----------------------------------o | HP: 567 MP: 100 Exp: 510 | | ATK: 122 SPD: 56 G: 138 | | UDF: 166 INT: 137 | | LDF: 132 AGL: 89 | o-----------------------------------o | Gizam Lv3 Element: Water | o-----------------------------------o | HP: 2192 MP: 240 Exp: 2790 | | ATK: 240 SPD: 152 G: 968 | | UDF: 344 INT: 225 | | LDF: 274 AGL: 122 | o-----------------------------------o | Killer Bison Element: Earth | o-----------------------------------o | HP: 492 MP: 0 Exp: 443 | | ATK: 135 SPD: 68 G: 181 | | UDF: 194 INT: 45 | | LDF: 154 AGL: 70 | o-----------------------------------o | Neo Bison Element: Earth | o-----------------------------------o | HP: 2579 MP: 0 Exp: 1800 | | ATK: 431 SPD: 147 G: 906 | | UDF: 386 INT: 281 | | LDF: 308 AGL: 87 | o-----------------------------------o | Gold Bison Element: Earth | o-----------------------------------o | HP: 3800 MP: 0 Exp: 2610 | | ATK: 441 SPD: 195 G: 1875 | | UDF: 424 INT: 330 | | LDF: 338 AGL: 101 | o-----------------------------------o | Hornet Element: Wind | o-----------------------------------o | HP: 188 MP: 88 Exp: 198 | | ATK: 110 SPD: 88 G: 27 | | UDF: 176 INT: 99 | | LDF: 176 AGL: 88 | o-----------------------------------o | Killer Bee Element: Wind | o-----------------------------------o | HP: 288 MP: 288 Exp: 441 | | ATK: 235 SPD: 188 G: 55 | | UDF: 176 INT: 99 | | LDF: 176 AGL: 88 | o-----------------------------------o | Queen Bee Element: Wind | o-----------------------------------o | HP: 888 MP: 888 Exp: 1191 | | ATK: 360 SPD: 188 G: 496 | | UDF: 376 INT: 211 | | LDF: 376 AGL: 88 | o-----------------------------------o | Zenoir Element: Fire | o-----------------------------------o | HP: 428 MP: 70 Exp: 257 | | ATK: 93 SPD: 59 G: 93 | | UDF: 134 INT: 90 | | LDF: 106 AGL: 72 | o-----------------------------------o | Zenoir Lv2 Element: Fire | o-----------------------------------o | HP: 628 MP: 100 Exp: 543 | | ATK: 168 SPD: 92 G: 203 | | UDF: 214 INT: 114 | | LDF: 170 AGL: 72 | o-----------------------------------o | Zenoir Lv3 Element: Fire | o-----------------------------------o | HP: 2800 MP: 200 Exp: 2901 | | ATK: 268 SPD: 252 G: 1006 | | UDF: 390 INT: 182 | | LDF: 312 AGL: 72 | o-----------------------------------o | Kabuki Rat Element: Lightning | o-----------------------------------o | HP: 349 MP: 0 Exp: 284 | | ATK: 98 SPD: 79 G: 87 | | UDF: 128 INT: 51 | | LDF: 102 AGL: 69 | o-----------------------------------o | Hell's Rat Element: Lightning | o-----------------------------------o | HP: 678 MP: 0 Exp: 1027 | | ATK: 173 SPD: 110 G: 390 | | UDF: 196 INT: 96 | | LDF: 156 AGL: 84 | o-----------------------------------o | Giant Rat Element: Lightning | o-----------------------------------o | HP: 1884 MP: 0 Exp: 1725 | | ATK: 330 SPD: 174 G: 541 | | UDF: 338 INT: 184 | | LDF: 270 AGL: 84 | o-----------------------------------o | Spikefish Element: Water | o-----------------------------------o | HP: 177 MP: 77 Exp: 358 | | ATK: 221 SPD: 77 G: 55 | | UDF: 154 INT: 86 | | LDF: 154 AGL: 77 | o-----------------------------------o | Mad Bird Element: Water | o-----------------------------------o | HP: 477 MP: 77 Exp: 583 | | ATK: 346 SPD: 77 G: 242 | | UDF: 154 INT: 86 | | LDF: 154 AGL: 77 | o-----------------------------------o | Wailing Bird Element: Water | o-----------------------------------o | HP: 777 MP: 77 Exp: 1333 | | ATK: 471 SPD: 177 G: 485 | | UDF: 354 INT: 199 | | LDF: 354 AGL: 77 | o-----------------------------------o | Caruban Element: Fire | o-----------------------------------o | HP: 1024 MP: 300 Exp: 1500 | | ATK: 82 SPD: 42 G: 562 | | UDF: 80 INT: 54 | | LDF: 72 AGL: 98 | o-----------------------------------o | Viguro Element: Lightning | o-----------------------------------o | HP: 1280 MP: 160 Exp: 1125 | | ATK: 105 SPD: 73 G: 375 | | UDF: 110 INT: 76 | | LDF: 88 AGL: 98 | o-----------------------------------o | Zeto Element: Water | o-----------------------------------o | HP: 5000 MP: 512 Exp: 6750 | | ATK: 135 SPD: 66 G: 2500 | | UDF: 190 INT: 131 | | LDF: 152 AGL: 240 | o-----------------------------------o | Songi Element: Dark | (1st) o-----------------------------------o | HP: 888 MP: 88 Exp: 1500 | | ATK: 85 SPD: 8 G: 937 | | UDF: 176 INT: 99 | | LDF: 140 AGL: 136 | o-----------------------------------o | Berserker Element: Earth | o-----------------------------------o | HP: 5000 MP: 850 Exp: 7500 | | ATK: 201 SPD: 77 G: 2083 | | UDF: 198 INT: 181 | | LDF: 198 AGL: 111 | o-----------------------------------o | Comm Element: Earth | (gameshark) o-----------------------------------o | HP: 2520 MP: 0 Exp: 709 | | ATK: 152 SPD: 74 G: 262 | | UDF: 212 INT: 0 | | LDF: 168 AGL: 98 | o-----------------------------------o | Tetsu Element: Light | (beginning) o-----------------------------------o | HP: 999 MP: 999 Exp: 750 | | ATK: 30 SPD: 19 G: 103 | | UDF: 32 INT: 111 | | LDF: 24 AGL: 99 | o-----------------------------------o | Aluru Element: Light | o-----------------------------------o | HP: 1028 MP: 150 Exp: 1238 | | ATK: 210 SPD: 152 G: 368 | | UDF: 238 INT: 225 | | LDF: 190 AGL: 86 | o-----------------------------------o | Aluru Lv2 Element: Light | o-----------------------------------o | HP: 1100 MP: 200 Exp: 1575 | | ATK: 250 SPD: 154 G: 525 | | UDF: 240 INT: 225 | | LDF: 192 AGL: 100 | o-----------------------------------o | Aluru Lv3 Element: Light | o-----------------------------------o | HP: 2228 MP: 250 Exp: 3015 | | ATK: 290 SPD: 215 G: 937 | | UDF: 410 INT: 321 | | LDF: 328 AGL: 130 | o-----------------------------------o | Orb Element: Light |
o-----------------------------------o | HP: 500 MP: 800 Exp: 428 | | ATK: 100 SPD: 80 G: 150 | | UDF: 120 INT: 90 | | LDF: 96 AGL: 80 | o-----------------------------------o | Orb Lv2 Element: Light | o-----------------------------------o | HP: 800 MP: 220 Exp: 855 | | ATK: 123 SPD: 99 G: 281 | | UDF: 198 INT: 111 | | LDF: 158 AGL: 128 | o-----------------------------------o | Orb Lv3 Element: Light | o-----------------------------------o | HP: 3120 MP: 280 Exp: 2850 | | ATK: 286 SPD: 206 G: 984 | | UDF: 350 INT: 221 | | LDF: 280 AGL: 78 | o-----------------------------------o | Swordie Element: Wind | o-----------------------------------o | HP: 420 MP: 100 Exp: 315 | | ATK: 111 SPD: 72 G: 103 | | UDF: 154 INT: 73 | | LDF: 122 AGL: 72 | o-----------------------------------o | Swordie Lv2 Element: Wind | o-----------------------------------o | HP: 780 MP: 120 Exp: 825 | | ATK: 131 SPD: 132 G: 296 | | UDF: 154 INT: 151 | | LDF: 122 AGL: 72 | o-----------------------------------o | Swordie Lv3 Element: Wind | o-----------------------------------o | HP: 2780 MP: 150 Exp: 2808 | | ATK: 325 SPD: 187 G: 984 | | UDF: 396 INT: 274 | | LDF: 316 AGL: 72 | o-----------------------------------o | Mage Element: Light | o-----------------------------------o | HP: 1313 MP: 100 Exp: 1395 | | ATK: 197 SPD: 160 G: 562 | | UDF: 280 INT: 180 | | LDF: 224 AGL: 80 | o-----------------------------------o | Sorcerer Element: Light | o-----------------------------------o | HP: 1520 MP: 110 Exp: 1575 | | ATK: 222 SPD: 180 G: 625 | | UDF: 300 INT: 270 | | LDF: 240 AGL: 80 | o-----------------------------------o | Thermo Element: Light | o-----------------------------------o | HP: 1833 MP: 120 Exp: 2025 | | ATK: 306 SPD: 195 G: 875 | | UDF: 350 INT: 360 | | LDF: 280 AGL: 80 | o-----------------------------------o | Freed Element: Water | o-----------------------------------o | HP: 753 MP: 120 Exp: 788 | | ATK: 112 SPD: 101 G: 273 | | UDF: 190 INT: 137 | | LDF: 152 AGL: 78 | o-----------------------------------o | Freed Lv2 Element: Water | o-----------------------------------o | HP: 1500 MP: 180 Exp: 1594 | | ATK: 218 SPD: 173 G: 562 | | UDF: 308 INT: 258 | | LDF: 246 AGL: 78 | o-----------------------------------o | Freed Lv3 Element: Water | o-----------------------------------o | HP: 3518 MP: 240 Exp: 2835 | | ATK: 255 SPD: 208 G: 993 | | UDF: 362 INT: 272 | | LDF: 288 AGL: 78 | o-----------------------------------o | Nova Element: Wind | o-----------------------------------o | HP: 598 MP: 130 Exp: 549 | | ATK: 145 SPD: 89 G: 208 | | UDF: 156 INT: 109 | | LDF: 124 AGL: 92 | o-----------------------------------o | Nova Lv2 Element: Wind | o-----------------------------------o | HP: 1001 MP: 190 Exp: 1080 | | ATK: 180 SPD: 135 G: 468 | | UDF: 204 INT: 140 | | LDF: 162 AGL: 102 | o-----------------------------------o | Nova Lv3 Element: Wind | o-----------------------------------o | HP: 3484 MP: 260 Exp: 2880 | | ATK: 203 SPD: 217 G: 1000 | | UDF: 284 INT: 406 | | LDF: 226 AGL: 125 | o-----------------------------------o | Gola Gola Element: Fire | o-----------------------------------o | HP: 728 MP: 140 Exp: 720 | | ATK: 163 SPD: 97 G: 250 | | UDF: 234 INT: 114 | | LDF: 186 AGL: 52 | o-----------------------------------o | Gola Gola Lv2 Element: Fire | o-----------------------------------o | HP: 2050 MP: 200 Exp: 2520 | | ATK: 250 SPD: 192 G: 781 | | UDF: 328 INT: 302 | | LDF: 262 AGL: 82 | o-----------------------------------o | Gola Gola Lv3 Element: Fire | o-----------------------------------o | HP: 2400 MP: 280 Exp: 2970 | | ATK: 268 SPD: 209 G: 1031 | | UDF: 376 INT: 345 | | LDF: 300 AGL: 100 | o-----------------------------------o | Mushura Element: Earth | o-----------------------------------o | HP: 882 MP: 150 Exp: 1040 | | ATK: 232 SPD: 147 G: 263 | | UDF: 310 INT: 126 | | LDF: 248 AGL: 68 | o-----------------------------------o | Mushura Lv2 Element: Earth | o-----------------------------------o | HP: 1770 MP: 200 Exp: 1845 | | ATK: 338 SPD: 199 G: 671 | | UDF: 404 INT: 238 | | LDF: 322 AGL: 68 | o-----------------------------------o | Mushura Lv3 Element: Earth | o-----------------------------------o | HP: 2608 MP: 250 Exp: 3060 | | ATK: 380 SPD: 203 G: 1062 | | UDF: 460 INT: 235 | | LDF: 368 AGL: 68 | o-----------------------------------o | Grude Element: Lightning | o-----------------------------------o | HP: 1686 MP: 30 Exp: 1215 | | ATK: 168 SPD: 138 G: 406 | | UDF: 246 INT: 73 | | LDF: 196 AGL: 148 | o-----------------------------------o | Neo Grude Element: Lightning | o-----------------------------------o | HP: 1700 MP: 40 Exp: 1530 | | ATK: 187 SPD: 168 G: 500 | | UDF: 266 INT: 112 | | LDF: 212 AGL: 158 | o-----------------------------------o | Heavy Grude Element: Lightning | o-----------------------------------o | HP: 2498 MP: 50 Exp: 2520 | | ATK: 273 SPD: 208 G: 812 | | UDF: 486 INT: 229 | | LDF: 388 AGL: 158 | o-----------------------------------o | Ogre Element: Fire | o-----------------------------------o | HP: 450 MP: 35 Exp: 279 | | ATK: 156 SPD: 48 G: 93 | | UDF: 134 INT: 45 | | LDF: 106 AGL: 56 | o-----------------------------------o | Mad Ogre Element: Fire | o-----------------------------------o | HP: 968 MP: 70 Exp: 901 | | ATK: 257 SPD: 72 G: 309 | | UDF: 216 INT: 83 | | LDF: 172 AGL: 80 | o-----------------------------------o | Dark Ogre Element: Fire | o-----------------------------------o | HP: 3350 MP: 140 Exp: 2610 | | ATK: 390 SPD: 201 G: 859 | | UDF: 394 INT: 248 | | LDF: 314 AGL: 120 | o-----------------------------------o | Amethyst Element: Light | o-----------------------------------o | HP: 1050 MP: 50 Exp: 1620 | | ATK: 275 SPD: 190 G: 625 | | UDF: 240 INT: 202 | | LDF: 280 AGL: 54 | o-----------------------------------o | Garnet Element: Light | o-----------------------------------o | HP: 1499 MP: 70 Exp: 1890 | | ATK: 325 SPD: 215 G: 718 | | UDF: 450 INT: 279 | | LDF: 500 AGL: 54 | o-----------------------------------o | Topaz Element: Light | o-----------------------------------o | HP: 1968 MP: 100 Exp: 2070 | | ATK: 375 SPD: 220 G: 875 | | UDF: 500 INT: 289 | | LDF: 560 AGL: 54 | o-----------------------------------o | Warman Element: Water | o-----------------------------------o | HP: 567 MP: 200 Exp: 488 | | ATK: 181 SPD: 89 G: 200 | | UDF: 168 INT: 111 | | LDF: 134 AGL: 71 | o-----------------------------------o | Warhalf Element: Water | o-----------------------------------o | HP: 1458 MP: 300 Exp: 1350 | | ATK: 243 SPD: 129 G: 378 | | UDF: 268 INT: 135 | | LDF: 214 AGL: 71 | o-----------------------------------o | Warfish Element: Water | o-----------------------------------o | HP: 1520 MP: 500 Exp: 1657 | | ATK: 256 SPD: 179 G: 512 | | UDF: 280 INT: 202 | | LDF: 224 AGL: 71 | o-----------------------------------o | Curry Devil Element: Dark | o-----------------------------------o | HP: 666 MP: 666 Exp: 500 | | ATK: 207 SPD: 66 G: 416 | | UDF: 132 INT: 74 | | LDF: 132 AGL: 48 | o-----------------------------------o | Verial Element: Dark | o-----------------------------------o | HP: 666 MP: 666 Exp: 773 | | ATK: 332 SPD: 166 G: 208 | | UDF: 132 INT: 280 | | LDF: 132 AGL: 48 | o-----------------------------------o | Lucifer Element: Dark | o-----------------------------------o | HP: 1666 MP: 666 Exp: 1500 | | ATK: 457 SPD: 166 G: 416 | | UDF: 198 INT: 299 | | LDF: 158 AGL: 48 | o-----------------------------------o | Evil Shadow Element: Dark | o-----------------------------------o | HP: 999 MP: 130 Exp: 975 | | ATK: 123 SPD: 99 G: 277 | | UDF: 198 INT: 111 | | LDF: 158 AGL: 99 | o-----------------------------------o | Shade Element: Dark | o-----------------------------------o | HP: 999 MP: 130 Exp: 1250 | | ATK: 248 SPD: 166 G: 416 | | UDF: 332 INT: 374 | | LDF: 264 AGL: 94 | o-----------------------------------o | Nightmare Element: Dark | o-----------------------------------o | HP: 999 MP: 130 Exp: 2400 | | ATK: 277 SPD: 183 G: 812 | | UDF: 378 INT: 749 | | LDF: 302 AGL: 89 | o-----------------------------------o | Stone Lizard Element: Water | o-----------------------------------o | HP: 671 MP: 100 Exp: 666 | | ATK: 227 SPD: 65 G: 225 | | UDF: 320 INT: 162 | | LDF: 256 AGL: 48 | o-----------------------------------o | Rock Lizard Element: Water | o-----------------------------------o | HP: 1450 MP: 150 Exp: 1620 | | ATK: 305 SPD: 100 G: 625 | | UDF: 320 INT: 216 | | LDF: 256 AGL: 48 | o-----------------------------------o | Scale Lizard Element: Water | o-----------------------------------o | HP: 3030 MP: 300 Exp: 2545 | | ATK: 490 SPD: 143 G: 915 | | UDF: 340 INT: 275 | | LDF: 272 AGL: 48 | o-----------------------------------o | Gold Face Element: None | o-----------------------------------o | HP: 2182 MP: 130 Exp: 750 | | ATK: 280 SPD: 94 G: 312 | | UDF: 364 INT: 139 | | LDF: 290 AGL: 60 | o-----------------------------------o | Lava Face Element: Fire | o-----------------------------------o | HP: 1270 MP: 150 Exp: 1680 | | ATK: 325 SPD: 96 G: 531 | | UDF: 378 INT: 303 | | LDF: 302 AGL: 60 | o-----------------------------------o | Terror Face Element: Dark | o-----------------------------------o | HP: 2740 MP: 260 Exp: 2055 | | ATK: 416 SPD: 202 G: 625 | | UDF: 444 INT: 337 | | LDF: 354 AGL: 60 | o-----------------------------------o | Golem Element: None | o-----------------------------------o | HP: 640 MP: 100 Exp: 600 | | ATK: 45 SPD: 20 G: 375 | | UDF: 64 INT: 49 | | LDF: 48 AGL: 70 | o-----------------------------------o | Ironman Element: None | o-----------------------------------o | HP: 2300 MP: 200 Exp: 1890 | | ATK: 350 SPD: 120 G: 625 | | UDF: 420 INT: 360 | | LDF: 340 AGL: 140 | o-----------------------------------o | Mad Golem Element: None | o-----------------------------------o | HP: 3600 MP: 400 Exp: 1980 | | ATK: 358 SPD: 140 G: 625 | | UDF: 420 INT: 202 | | LDF: 360 AGL: 160 | o-----------------------------------o | Medusa Element: Dark | o-----------------------------------o | HP: 1100 MP: 200 Exp: 1440 | | ATK: 137 SPD: 170 G: 609 | | UDF: 220 INT: 270 | | LDF: 240 AGL: 90 | o-----------------------------------o | Nurga Element: Dark | o-----------------------------------o | HP: 1300 MP: 250 Exp: 1548 | | ATK: 162 SPD: 180 G: 593 | | UDF: 260 INT: 281 | | LDF: 260 AGL: 110 | o-----------------------------------o | Lamia Element: Dark | o-----------------------------------o | HP: 2491 MP: 300 Exp: 2315 | | ATK: 225 SPD: 220 G: 906 | | UDF: 320 INT: 315 | | LDF: 320 AGL: 130 | o-----------------------------------o | Viguro Lv2 Element: Lightning | o-----------------------------------o | HP: 1280 MP: 200 Exp: 1155 | | ATK: 150 SPD: 108 G: 312 | | UDF: 150 INT: 219 | | LDF: 120 AGL: 128 | o-----------------------------------o | Viguro Lv3 Element: Lightning | o-----------------------------------o | HP: 3020 MP: 300 Exp: 3600 | | ATK: 125 SPD: 163 G: 937 | | UDF: 370 INT: 230 | | LDF: 296 AGL: 198 | o-----------------------------------o | Songi Element: Dark | (2nd) o-----------------------------------o | HP: 12888 MP: 800 Exp: 18000 | | ATK: 167 SPD: 115 G: 6250 | | UDF: 206 INT: 135 | | LDF: 164 AGL: 124 | o-----------------------------------o | Van Saryu Element: Dark | o-----------------------------------o | HP: 13245 MP: 900 Exp: 22500 | | ATK: 171 SPD: 118 G: 9375 | | UDF: 308 INT: 174 | | LDF: 246 AGL: 110 | o-----------------------------------o | Dohati Element: Dark | o-----------------------------------o | HP: 17200 MP: 0 Exp: 27000 | | ATK: 265 SPD: 102 G: 10000 | | UDF: 284 INT: 159 | | LDF: 226 AGL: 98 | o-----------------------------------o | Xain Element: Earth | o-----------------------------------o | HP: 9511 MP: 0 Exp: 13500 | | ATK: 272 SPD: 82 G: 2500 | | UDF: 292 INT: 61 | | LDF: 232 AGL: 96 | o-----------------------------------o | Evil Bat Element: Earth | (gameshark) o-----------------------------------o | HP: 390 MP: 0 Exp: 42 | | ATK: 35 SPD: 53 G: 25 | | UDF: 54 INT: 0 | | LDF: 42 AGL: 64 | o-----------------------------------o | Barra Element: Wind | o-----------------------------------o | HP: 2044 MP: 100 Exp: 2070 | | ATK: 330 SPD: 202 G: 781 | | UDF: 358 INT: 324 | | LDF: 286 AGL: 101 | o-----------------------------------o | Barra Lv2 Element: Wind | o-----------------------------------o | HP: 2442 MP: 200 Exp: 2745 | | ATK: 392 SPD: 220 G: 921 | | UDF: 374 INT: 342 | | LDF: 298 AGL: 101 | o-----------------------------------o | Barra Lv3 Element: Wind | o-----------------------------------o | HP: 2725 MP: 350 Exp: 3825 | | ATK: 397 SPD: 231 G: 1000 | | UDF: 396 INT: 347 | | LDF: 316 AGL: 101 | o-----------------------------------o | Kemaro Element: Earth | o-----------------------------------o | HP: 1400 MP: 120 Exp: 1350 | | ATK: 213 SPD: 182 G: 500 | | UDF: 388 INT: 241 | | LDF: 310 AGL: 100 | o-----------------------------------o | Kemaro Lv2 Element: Earth | o-----------------------------------o | HP: 1600 MP: 240 Exp: 1980 | | ATK: 238 SPD: 182 G: 625 | | UDF: 388 INT: 241 | | LDF: 310 AGL: 120 | o-----------------------------------o | Kemaro Lv3 Element: Earth | o-----------------------------------o | HP: 1940 MP: 360 Exp: 3720 | | ATK: 263 SPD: 222 G: 1031 | | UDF: 394 INT: 331 | | LDF: 314 AGL: 140 | o-----------------------------------o | Spoon Element: Light | o-----------------------------------o | HP: 1450 MP: 60 Exp: 1221 | | ATK: 135 SPD: 108 G: 468 | | UDF: 202 INT: 126 | | LDF: 160 AGL: 80 | o-----------------------------------o | Spoon Lv2 Element: Light | o-----------------------------------o | HP: 1850 MP: 90 Exp: 2397 | | ATK: 147 SPD: 188 G: 781 | | UDF: 362 INT: 238 | | LDF: 288 AGL: 100 | o-----------------------------------o | Spoon Lv3 Element: Light | o-----------------------------------o | HP: 2450 MP: 120 Exp: 4668 | | ATK: 180 SPD: 228 G: 1100 | | UDF: 422 INT: 308 | | LDF: 336 AGL: 128 | o-----------------------------------o | Slippery Element: Water | o-----------------------------------o | HP: 2000 MP: 100 Exp: 2250 | | ATK: 237 SPD: 204 G: 750 | | UDF: 404 INT: 236 | | LDF: 436 AGL: 136 | o-----------------------------------o | Slippery Lv2 Element: Water | o-----------------------------------o | HP: 2600 MP: 300 Exp: 2700 | | ATK: 262 SPD: 226 G: 875 | | UDF: 428 INT: 247 | | LDF: 436 AGL: 136 | o-----------------------------------o | Slippery Lv3 Element: Water | o-----------------------------------o | HP: 3004 MP: 400 Exp: 3900 | | ATK: 275 SPD: 240 G: 1062 | | UDF: 444 INT: 258 | | LDF: 456 AGL: 138 | o-----------------------------------o | Iota Element: Earth | o-----------------------------------o | HP: 1900 MP: 160 Exp: 1875 | | ATK: 300 SPD: 180 G: 625 | | UDF: 300 INT: 225 | | LDF: 240 AGL: 136 | o-----------------------------------o | Iota Lv2 Element: Earth | o-----------------------------------o | HP: 2500 MP: 240 Exp: 2430 | | ATK: 337 SPD: 225 G: 968 | | UDF: 360 INT: 236 | | LDF: 288 AGL: 136 | o-----------------------------------o | Iota Lv3 Element: Earth | o-----------------------------------o | HP: 2750 MP: 320 Exp: 3990 | | ATK: 287 SPD: 240 G: 937 | | UDF: 368 INT: 297 | | LDF: 294 AGL: 136 | o-----------------------------------o | Puera Element: Dark | o-----------------------------------o | HP: 1600 MP: 240 Exp: 2250 | | ATK: 267 SPD: 296 G: 937 | | UDF: 410 INT: 245 | | LDF: 328 AGL: 102 | o-----------------------------------o | Puera Lv2 Element: Dark | o-----------------------------------o | HP: 1800 MP: 360 Exp: 2340 | | ATK: 267 SPD: 298 G: 812 | | UDF: 410 INT: 245 | | LDF: 328 AGL: 102 | o-----------------------------------o | Puera Lv3 Element: Dark | o-----------------------------------o | HP: 2000 MP: 480 Exp: 3991 | | ATK: 367 SPD: 350 G: 1093 | | UDF: 410 INT: 245 | | LDF: 328 AGL: 102 | o-----------------------------------o | Gilium Element: Lightning | o-----------------------------------o | HP: 2880 MP: 250 Exp: 2700 | | ATK: 187 SPD: 181 G: 937 | | UDF: 424 INT: 267 | | LDF: 470 AGL: 178 | o-----------------------------------o | Gilium Lv2 Element: Lightning | o-----------------------------------o | HP: 3280 MP: 400 Exp: 3150 | | ATK: 225 SPD: 201 G: 1093 | | UDF: 442 INT: 335 | | LDF: 478 AGL: 178 | o-----------------------------------o | Gilium Lv3 Element: Lightning | o-----------------------------------o | HP: 3542 MP: 550 Exp: 5250 | | ATK: 237 SPD: 228 G: 1406 | | UDF: 472 INT: 357 | | LDF: 498 AGL: 178 | o-----------------------------------o | Gi Delilas Element: Fire | o-----------------------------------o | HP: 10000 MP: 500 Exp: 11250 | | ATK: 200 SPD: 141 G: 9375 | | UDF: 330 INT: 155 | | LDF: 314 AGL: 168 | o-----------------------------------o | Che Delilas Element: Earth | o-----------------------------------o | HP: 12000 MP: 500 Exp: 11250 | | ATK: 275 SPD: 105 G: 9375 | | UDF: 326 INT: 90 | | LDF: 286 AGL: 100 | o-----------------------------------o | Lu Delilas Element: Lightning | o-----------------------------------o | HP: 9500 MP: 500 Exp: 11250 | | ATK: 123 SPD: 165 G: 9375 | | UDF: 226 INT: 135 | | LDF: 246 AGL: 200 | o-----------------------------------o | Gaza Element: Light | (1st) o-----------------------------------o | HP: 12000 MP: 300 Exp: 20250 | | ATK: 320 SPD: 146 G: 5625 | | UDF: 276 INT: 247 | | LDF: 220 AGL: 112 | o-----------------------------------o | Gaza Element: Dark | (2nd) o-----------------------------------o | HP: 15000 MP: 1200 Exp: 31500 | | ATK: 360 SPD: 146 G: 9375 | | UDF: 444 INT: 247 | | LDF: 400 AGL: 128 | o-----------------------------------o | Lapis Element: Light | o-----------------------------------o | HP: 64800 MP: 4000 Exp: 47250 | | ATK: 850 SPD: 451 G: 15625 | | UDF: 1950 INT: 1123 | | LDF: 1974 AGL: 240 | o-----------------------------------o | Rogue Element: None | o-----------------------------------o | HP: 28200 MP: 0 Exp: 36000 | | ATK: 162 SPD: 151 G: 15625 | | UDF: 390 INT: 155 | | LDF: 414 AGL: 128 | o-----------------------------------o | Zora Element: Dark | o-----------------------------------o | HP: 22422 MP: 2000 Exp: 33750 | | ATK: 315 SPD: 164 G: 9375 | | UDF: 412 INT: 272 | | LDF: 328 AGL: 148 | o-----------------------------------o | Jette Element: Dark | o-----------------------------------o | HP: 34567 MP: 1000 Exp: 38250 | | ATK: 277 SPD: 274 G: 12500 | | UDF: 412 INT: 225 | | LDF: 328 AGL: 198 | o-----------------------------------o | Caruban Lv2 Element: Fire | o-----------------------------------o | HP: 4096 MP: 300 Exp: 6000 | | ATK: 260 SPD: 168 G: 2250 | | UDF: 320 INT: 216 | | LDF: 288 AGL: 98 | o-----------------------------------o | Caruban Lv3 Element: Fire | o-----------------------------------o | HP: 8192 MP: 300 Exp: 12000 | | ATK: 395 SPD: 168 G: 4500 | | UDF: 320 INT: 312 | | LDF: 288 AGL: 98 | o-----------------------------------o | Berserker Lv2 Element: Earth | o-----------------------------------o | HP: 10000 MP: 1000 Exp: 14999 | | ATK: 277 SPD: 144 G: 4166 | | UDF: 222 INT: 162 | | LDF: 222 AGL: 111 | o-----------------------------------o | Berserker Lv3 Element: Earth | o-----------------------------------o | HP: 15000 MP: 1000 Exp: 22498 | | ATK: 416 SPD: 221 G: 6249 | | UDF: 222 INT: 248 | | LDF: 222 AGL: 111 | o-----------------------------------o | Tetsu Element: Light | (2nd) o-----------------------------------o | HP: 9999 MP: 999 Exp: 2812 | | ATK: 375 SPD: 300 G: 1041 | | UDF: 600 INT: 337 | | LDF: 600 AGL: 300 | o-----------------------------------o | Evil Bat Element: Earth | (gameshark) o-----------------------------------o | HP: 390 MP: 0 Exp: 42 | | ATK: 35 SPD: 53 G: 25 | | UDF: 54 INT: 0 | | LDF: 42 AGL: 64 | o-----------------------------------o | Evil Bat Element: Earth | (gameshark) o-----------------------------------o | HP: 390 MP: 0 Exp: 42 | | ATK: 35 SPD: 53 G: 25 | | UDF: 54 INT: 0 | | LDF: 42 AGL: 64 | o-----------------------------------o | Evil Bat Element: Earth | (gameshark) o-----------------------------------o | HP: 390 MP: 0 Exp: 42 | | ATK: 35 SPD: 53 G: 25 | | UDF: 54 INT: 0 | | LDF: 42 AGL: 64 | o-----------------------------------o | Songi Element: Dark | (Last) o-----------------------------------o | HP: 48000 MP: 3000 Exp: 45000 | | ATK: 477 SPD: 196 G: 18750 | | UDF: 402 INT: 324 | | LDF: 320 AGL: 124 | o-----------------------------------o | Cort Element: Dark | (First) o-----------------------------------o | HP: 50000 MP: 1200 Exp: 40500 | | ATK: 160 SPD: 128 G: 15625 | | UDF: 256 INT: 288 | | LDF: 256 AGL: 256 | o-----------------------------------o | Cort Element: None | (Last) o-----------------------------------o | HP: 65535 MP: 2500 Exp: 49152 | | ATK: 516 SPD: 119 G: 20479 | | UDF: 598 INT: 448 | | LDF: 598 AGL: 800 | o-----------------------------------o | Koru Element: None | o-----------------------------------o | HP: 20000 MP: 1000 Exp: 45000 | | ATK: 125 SPD: 100 G: 18750 | | UDF: 200 INT: 112 | | LDF: 160 AGL: 200 | o-----------------------------------o ------------------------------------------------------------------------------ .-------------------. .------------. |Item Drops & Steals| |xDROP|xSTEAL| o----------------------------------------------------------------------------- You can steal items from enemies with the Evil God Icon, at a flat rate based on the monster and item. It only checks for a steal on the enemy's death. You can also get Drops from enemies participating in a battle. However, you will only get ONE item, even if you win the roll for two drops. What bites about that is you could win one item, and then the second won item overrides. Items are rolled on in order of how the enemies appear in battle. Note, it will not check your inventory until after the deciding winning item is picked. This means you can't manipulate your inventory to win the better item :( It also does not matter what order you kill the enemies. Note, adding a Bronze Book will add a flat 30% to these drop chances. .----.--------------------.------------------.----.----------------.----. |Enmy| Name | Stolen Item | % | Dropped Item | % | o----o--------------------o------------------o----o----------------o----o |1 |Evil Fly |Antidote | 30%|Antidote | 9%| |2 |Death Wings |Medicine | 25%|Antidote | 15%| |3 |Demon Fly |Golden Compass | 20%|Antidote | 16%| |4 |Gobu Gobu |Healing Flower | 30%|Healing Leaf | 14%| |5 |Gomboo |Healing Fruit | 30%|Healing Leaf | 15%| |6 |High Gomboo |Healing Berry | 30%|Healing Fruit | 11%| |7 |Green Slime |Healing Leaf | 30%|Healing Leaf | 8%| |8 |Oak Slime |Healing Flower | 30%|Healing Bloom | 9%| |9 |Acid Slime |Silver Compass | 20%|Healing Berry | 10%| |10 |Gimard |Healing Leaf | 30%|Healing Leaf | 10%| |11 |Gimard Lv 2 |Healing Berry | 30%|Magic Leaf | 10%| |12 |Gimard Lv 3 |Magic Fruit | 30%|Healing Berry | 15%| |13 |Skeleton |Incense | 30%|Magic Leaf | 5%| |14 |Skull Knight |Incense | 30%|Magic Leaf | 13%| |15 |Dead Bone |Incense | 30%|Magic Fruit | 13%| |16 |Drake Ghost |Power Elixir | 30%|Door of Light | 6%| |17 |Guardian |Shield Elixir | 30%|Door of Wind | 10%| |18 |Ghost Knight |Speed Elixir | 30%|Door of Light | 5%| |19 |Red Piura |Healing Leaf | 30%|Healing Leaf | 5%| |20 |Black Piura |Healing Flower | 30%|Healing Leaf | 8%| |21 |Blue Piura |Good Luck Bell | 20%|Healing Leaf | 10%| |22 |Mushroom |Healing Shroom | 30%|Healing Shroom | 20%| |23 |Mushrin |Healing Shroom | 30%|Healing Shroom | 20%| |24 |Mush Mush |Healing Shroom | 30%|Medicine | 12%| |25 |Theeder | Magic Leaf | 30%|Healing Leaf | 12%| |26 |Theeder Lv 2 | Magic Leaf | 30%|Magic Leaf | 10%| |27 |Theeder Lv 3 | Magic Fruit | 30%|Healing Flower | 20%| |28 |Vera |Healing Leaf | 30%|Healing Leaf | 15%| |29 |Vera Lv 2 |Healing Flower | 30%|Healing Flower | 14%| |30 |Vera Lv 3 |Healing Berry | 30%|Healing Fruit | 11%| |31 |Lippian |Lippian Flute | 30%|Medicine | 5%| |32 |Lip Kid |Lippian Flute | 30%|Magic Leaf | 10%| |33 |Lip King |Lippian Flute | 30%|Lippian Flute | 5%| |34 |Worm |Antidote | 30%|Antidote | 7%| |35 |Poisonous Worm |Medicine | 30%|Antidote | 8%| |36 |Moldy Worm |Phoenix | 30%|Medicine | 12%| |37 |Ostrich |Healing Leaf | 30%|Healing Leaf | 16%| |38 |Hell's Trigger |Healing Flower | 30%|Healing Flower | 6%| |39 |Death Trigger |Healing Berry | 30%|Healing Berry | 12%| |40 |Wolf |Healing Leaf | 30%|Phoenix | 8%| |41 |Killer Wolf |Healing Flower | 30%|Door of Wind | 13%| |42 |Speed Wolf |Healing Berry | 30%|Swift Water | 3%| |43 |Frog |Antidote | 30%|Antidote | 12%| |44 |Gel Frog |Medicine | 30%|Antidote | 8%| |45 |King Frog |Phoenix | 30%|Medicine | 12%| |46 |Pump Bat |Healing Leaf | 30%|Phoenix | 5%| |47 |Devil Pump |Magic Leaf | 30%|Swift Water | 1%| |48 |Boogie Pump |Magic Fruit | 30%|Fury Boost | 15%| |49 |Nighto |Healing Leaf | 30%|Phoenix | 5%| |50 |Nighto Lv 2 |Magic Leaf | 30%|Magic Leaf | 14%| |51 |Nighto Lv 3 |Magic Fruit | 30%|Magic Fruit | 15%| |52 |Twin Bomb |Healing Leaf | 30%|Healing Bloom | 5%| |53 |Mad Mantis |Healing Flower | 30%|Healing Bloom | 10%| |54 |High Mantis |Healing Fruit | 30%|Healing Fruit | 8%| |55 |Gizam |Healing Leaf | 30%|Antidote | 13%| |56 |Gizam Lv 2 |Magic Leaf | 30%|Healing Fruit | 5%| |57 |Gizam Lv 3 |Magic Fruit | 30%|Healing Berry | 10%| |58 |Killer Bison |Healing Leaf | 30%|Healing Flower | 15%| |59 |Neo Bison |Healing Flower | 30%|Healing Fruit | 15%| |60 |Gold Bison |Healing Berry | 30%|Healing Berry | 15%| |61 |Hornet |Antidote | 30%|Antidote | 8%| |62 |Killer Bee |Medicine | 30%|Antidote | 18%| |63 |Queen Bee |Phoenix | 30%|Antidote | 8%| |64 |Zenoir |Healing Leaf | 30%|Healing Flower | 12%| |65 |Zenoir Lv 2 |Healing Flower | 30%|Magic Leaf | 15%| |66 |Zenoir Lv 3 |Healing Berry | 30%|Magic Fruit | 10%| |67 |Kabuki Rat |Healing Leaf | 30%|Healing Bloom | 12%| |68 |Hell's Rat |Healing Flower | 30%|Magic Leaf | 15%| |69 |Giant Rat |Healing Berry | 30%|Healing Flower | 15%| |70 |Spikefish |Spikefish Flute | 30%|Healing Flower | 7%| |71 |Mad Bird |Spikefish Flute | 30%|Fury Boost | 7%| |72 |Wailing Bird |Spikefish Flute | 30%|Healing Fruit | 11%| |73 |Caruban |Wonder Elixir | 30%|Healing Bloom |100%| |74 |Viguro |Wonder Elixir | 30%|Golden Compass | 5%| |75 |Zeto |Wonder Elixir | 30%|Silver Compass | 5%| |76 |Songi (First) |Wonder Elixir | 30%|Mettle Ring |100%| |77 |Berserker |Wonder Elixir | 30%|Fire Book II |100%| |78 |Comm (Gameshark) |Wonder Elixir | 30%|Nothing | 0%| |79 |Tetsu (Training) |Wonder Elixir | 30%|Healing Leaf |100%| |80 |Aluru |Healing Fruit | 30%|Power Elixir | 5%| |81 |Aluru Lv 2 |Magic Leaf | 30%|Healing Berry | 5%| |82 |Aluru Lv 3 |Magic Fruit | 30%|Healing Fruit | 10%| |83 |Orb |Healing Flower | 30%|Magic Leaf | 10%| |84 |Orb Lv 2 |Healing Bloom | 30%|Healing Bloom | 20%| |85 |Orb Lv 3 |Healing Fruit | 30%|Magic Fruit | 10%| |86 |Swordie |Healing Flower | 30%|Speed Elixir | 4%| |87 |Swordie Lv 2 |Healing Bloom | 30%|Healing Berry | 5%| |88 |Swordie Lv 3 |Healing Fruit | 30%|Healing Berry | 10%| |89 |Mage |Magic Leaf | 30%|Magic Fruit | 8%| |90 |Sorcerer |Magic Fruit | 30%|Magic Fruit | 10%| |91 |Thermo |Wisdom Water | 5%|Magic Fruit | 12%| |92 |Freed |Healing Fruit | 30%|Magic Leaf | 5%| |93 |Freed Lv 2 |Magic Leaf | 30%|Medicine | 10%| |94 |Freed Lv 3 |Magic Fruit | 30%|Medicine | 10%| |95 |Nova |Healing Leaf | 30%|Healing Berry | 5%| |96 |Nova Lv 2 |Healing Flower | 30%|Shield Elixir | 5%| |97 |Nova Lv 3 |Healing Fruit | 30%|Healing Fruit | 11%| |98 |Gola Gola |Healing Fruit | 30%|Healing Berry | 5%| |99 |Gola Gola Lv 2 |Magic Leaf | 30%|Healing Fruit | 14%| |100 |Gola Gola Lv 3 |Magic Fruit | 30%|Magic Fruit | 10%| |101 |Mushura |Healing Flower | 30%|Speed Elixir | 5%| |102 |Mushura Lv 2 |Healing Fruit | 30%|Healing Berry | 10%| |103 |Mushura Lv 3 |Healing Berry | 30%|Healing Berry | 10%| |104 |Grude |Fury Boost | 30%|Healing Fruit | 8%| |105 |Neo Grude |Fury Boost | 30%|Healing Fruit | 10%| |106 |Heavy Grude |Fury Boost | 30%|Healing Berry | 10%| |107 |Ogre |Healing Bloom | 30%|Power Elixir | 4%| |108 |Mad Ogre |Healing Fruit | 30%|Power Elixir | 8%| |109 |Dark Ogre |Healing Berry | 30%|Power Elixir | 10%| |110 |Amethyst |Magic Leaf | 30%|Magic Leaf | 8%| |111 |Garnet |Magic Fruit | 30%|Magic Fruit | 4%| |112 |Topaz |Wisdom Water | 5%|Magic Fruit | 8%| |113 |Warman |Door of Light | 30%|Healing Flower | 10%| |114 |Warhalf |Door of Wind | 30%|Healing Flower | 10%| |115 |Warfish |Incense | 30%|Medicine | 20%| |116 |Curry Devil |Magic Fruit | 30%|Door of Wind | 12%| |117 |Verial |Phoenix | 30%|Magic Fruit | 5%| |118 |Lucifer |Magic Water | 5%|Magic Fruit | 6%| |119 |Evil Shadow |Magic Leaf | 30%|Phoenix | 15%| |120 |Shade |Magic Fruit | 30%|Magic Fruit | 11%| |121 |Nightmare |Door of Wind | 30%|Magic Water | 5%| |122 |Stone Lizard |Power Water | 5%|Healing Fruit | 6%| |123 |Rock Lizard |Guardian Water | 5%|Healing Fruit | 10%| |124 |Scale Lizard |Swift Water | 5%|Door of Wind | 20%| |125 |Gold Face |Power Water | 5%|Magic Leaf | 10%| |126 |Lava Face |Guardian Water | 5%|Magic Fruit | 12%| |127 |Terror Face |Swift Water | 5%|Healing Fruit | 10%| |128 |Golem |Life Water | 5%|Guardian Water |100%| |129 |Iornman |Life Water | 5%|Power Water | 5%| |130 |Mad Golem |Magic Water | 5%|Healing Berry | 10%| |131 |Medusa |Wisdom Water | 5%|Magic Leaf | 10%| |132 |Nurga |Wisdom Water | 5%|Magic Leaf | 10%| |133 |Lamia |Magic Water | 5%|Magic Fruit | 10%| |134 |Viguro Lv 2 |Healing Fruit | 30%|Healing Fruit | 15%| |135 |Viguro Lv 3 |Healing Berry | 30%|Healing Berry | 12%| |136 |Songi (Second) |Wonder Elixir | 30%|Thunder Book II |100%| |137 |Van Saryu |Wonder Elixir | 30%|Lost Grail | 38%| |138 |Dohati |Wonder Elixir | 30%|Lost Grail | 38%| |139 |Xain |Wonder Elixir | 30%|Wind Book II |100%| |140 |Evil Bat |Wonder Elixir | 30%|Nothing | 0%| |141 |Barra |Life Water | 5%|Door of Wind | 10%| |142 |Barra Lv 2 |Power Water | 5%|Magic Fruit | 4%| |143 |Barra Lv 3 |Guardian Water | 5%|Healing Fruit | 4%| |144 |Kemaro |Swift Water | 5%|Healing Berry | 10%| |145 |Kemaro Lv 2 |Wisdom Water | 5%|Healing Fruit | 10%| |146 |Kemaro Lv 3 |Spirit Talisman | 5%|Healing Fruit | 12%| |147 |Spoon |Magic Water | 5%|Healing Berry | 5%| |148 |Spoon Lv 2 |Life Water | 5%|Healing Berry | 5%| |149 |Spoon Lv 3 |Life Grail | 1%|Healing Berry | 8%| |150 |Slippery |Power Water | 5%|Door of Wind | 15%| |151 |Slippery Lv 2 |Guardian Water | 5%|Lost Grail | 1%| |152 |Slippery Lv 3 |Magic Grail | 1%|Lost Grail | 1%| |153 |Iota |Swift Water | 5%|Nature Amulet | 3%| |154 |Iota Lv 2 |Wisdom Water | 5%|Spirit Talisman | 1%| |155 |Iota Lv 3 |Life Grail | 1%|Spirit Talisman | 1%| |156 |Puera |Magic Water | 5%|Nothing | 0%| |157 |Puera Lv 2 |Life Water | 5%|Nothing | 0%| |158 |Puera Lv 3 |Crimson Book | 3%|Nothing | 0%| |159 |Gilium |Power Water | 5%|Nothing | 0%| |160 |Gilium Lv 2 |Guardian Water | 5%|Nothing | 0%| |161 |Gilium Lv 3 |Wonder Elixir | 5%|Nothing | 0%| |162 |Gi Delilas |Swift Water | 30%|Fire Book III |100%| |163 |Che Delilas |Wisdom Water | 30%|Thunder Book III|100%| |164 |Lu Delilas |Magic Water | 30%|Wind Book III |100%| |165 |Gaza |Life Water | 30%|Nothing | 0%| |166 |Gaza |Power Water | 30%|Nothing | 0%| |167 |Lapis |Miracle Water | 1%|Evil Medallion |100%| |168 |Rouge |Guardian Water | 30%|Nothing | 0%| |169 |Zora |Swift Water | 30%|Nothing | 0%| |170 |Jette |Wisdom Water | 30%|Miracle Water | 40%| |171 |Caruban Lv 2 |Wonder Elixir | 1%|Miracle Water |100%| |172 |Caruban Lv 3 |Wonder Elixir | 1%|Miracle Water |100%| |173 |Berserker Lv 2 |Wonder Elixir | 1%|Miracle Water |100%| |174 |Berserker Lv 3 |Wonder Elixir | 1%|Miracle Water |100%| |175 |Tetsu (End game) |Miracle Water | 30%|Nothing | 0%| |176 |Evil Bat (Gameshark)|Healing Berry | 30%|Nothing | 0%| |177 |Evil Bat (Gameshark)|Healing Berry | 30%|Nothing | 0%| |178 |Evil Bat (Gameshark)|Healing Berry | 30%|Nothing | 0%| |179 |Songi (Third) |Magic Water | 30%|Mettle Armband | 10%| |180 |Cort |Wonder Elixir | 30%|Magic Grail | 13%| |181 |Evil Sim-Seru Cort |Evil Medallion |100%|Evil Medallion | 0%| |182 |Koru |Miracle Water | 1%|Healing Fruit |100%| |183 |Cort (Gameshark) |Blank | 0%|Magic Grail | 13%| |184 |Cort (Gameshark) |Ra-Seru Meta Lvl5 | 3%|Magic Grail | 13%| |185 |Cort (Gameshark) |Ra-Seru Meta Lvl8 | 6%|Magic Grail | 13%| |186 |Cort (Gameshark) |Ra-Seru Meta Lvl4 | 9%|Magic Grail | 13%| o----o--------------------o------------------o----o----------------o----o ------------------------------------------------------------------------------ .----------. .-------. |Seru Magic| | xMAGI | o----------------------------------------------------------------------------- Magic can be absorbed on death of seru at a flate rate. It does not matter what element or how you kill the enemy. Ivory Books will add a flat 30% chance to absorb, and they do not stack. .----------.-----.-----.-----. | Seru | Lv1 | Lv2 | Lv3 | o----------o-----o-----o-----o |Gimard | 55% | 60% | 80% | |Theeder | 30% | 50% | 60% | |Vera | 60% | 60% | 70% | |Gizam | 30% | 40% | 50% | |Nighto | 30% | 40% | 50% | |Zenoir | 20% | 30% | 40% | |Viguro | 10% | 15% | 35% | |Swordie | 15% | 25% | 35% | |Orb | 40% | 50% | 60% | |Freed | 15% | 25% | 35% | |Nova | 10% | 25% | 35% | |Gola Gola | 15% | 25% | 35% | |Mushura | 15% | 25% | 35% | |Aluru | 10% | 25% | 35% | |Barra | 15% | 15% | 15% | |Kemaro | 15% | 15% | 15% | |Spoon | 15% | 15% | 15% | |Slippery | 15% | 15% | 15% | |Iota | 15% | 15% | 15% | |Puera | 15% | 15% | 15% | |Gilium | 1% | 1% | 1% | o----------o-----o-----o-----o As you can see, you'll need to use Ivory Book for a 31% chance of absorbing Gilium. And some seru are easier to absorb at higher levels in case you miss one. Magic Levels & Experience ========================= Each Character can level up their Magic spells by casting them over and over. The general rule is: the more effectively you use the spell, the faster it will level up. Each spell gains an experience value and levels up once the quota is met. You get more experience the better you use the spell (Heal the full amount, do a high enough portion of an enemy's HP in damage, etc). Leveling a spell will directly have an effect on it's damage/heal or effect. .-------.-----------. | Level | Damage %+ | o-------o-----------o | 2 | 12.48% | | 3 | 24.99% | | 4 | 37.50% | | 5 | 50.00% | | 6 | 62.50% | | 7 | 75.00% | | 8 | 87.50% | | 9 | 100% | o-------o-----------o Magic Heal Boosts by level .-----------------. | Vera | o-----------------o | Level 1 - 256hp | | Level 2 - 288hp | | Level 3 - 320hp | | Level 4 - 352hp | | Level 5 - 384hp | | Level 6 - 416hp | | Level 7 - 448hp | | Level 8 - 480hp | | Level 9 - 512hp | o-----------------o .------------------. | Orb | o------------------o | Level 1 - 512hp | | Level 2 - 576hp | | Level 3 - 640hp | | Level 4 - 704hp | | Level 5 - 768hp | | Level 6 - 832hp | | Level 7 - 896hp | | Level 8 - 960hp | | Level 9 - 1024hp | o------------------o .------------------. | Spoon | o------------------o | Level 1 - 1024hp | | Level 2 - 1152hp | | Level 3 - 1280hp | | Level 4 - 1408hp | | Level 5 - 1536hp | | Level 6 - 1664hp | | Level 7 - 1792hp | | Level 8 - 1920hp | | Level 9 - 2048hp | o------------------o Nighto is a special case since he will apply a status effect. Leveling him will only increase his base success chance. Whether he tries Confuse or Death is always in the ratio of 8:1. .-------.--------. | Level | Chance | o----------------o | 1 | 50.00% | | 2 | 52.94% | | 3 | 56.25% | | 4 | 60.00% | | 5 | 64.29% | | 6 | 69.23% | | 7 | 75.00% | | 8 | 81.82% | | 9 | 90.00% | o----------------o Jedo is different since his is suppose to be 100% death. However, since bosses have immunity to Death, he will instead deal damage by the same rate and increase as normal damaging Seru. Now onto magic experienced gained... The following information was discovered and shared with us by Marsil79. He unfortunately never finished his great work so I found the last few serus. This experience is total required, not additional experience. .-------.------------. | Level | Exp Needed | o-------o------------o | 2 | 18 | | 3 | 51 | | 4 | 93 | | 5 | 145 | | 6 | 209 | | 7 | 289 | | 8 | 393 | | 9 | 537 | o--------------------o Here are the breakdowns on how much exp each Seru is awarded. There are a few mechanics used that is common umong Seru. .---------------.-------------------------------------------------. | Single Target | 0-12xp awarded based on HP damage done to enemy | o---------------o-------------------------------------------------o | 12xp: damage the enemy for 100% of it's max HP | | 11xp: damage the enemy for 91.50%-99.99% of it's max HP | | 10xp: damage the enemy for 83.00%-91.49% of it's max HP | | 9xp: damage the enemy for 74.50%-82.99% of it's max HP | | 8xp: damage the enemy for 66.00%-74.49% of it's max HP | | 7xp: damage the enemy for 57.50%-65.99% of it's max HP | | 6xp: damage the enemy for 50.50%-57.49% of it's max HP | | 5xp: damage the enemy for 42.00%-50.49% of it's max HP | | 4xp: damage the enemy for 33.50%-41.99% of it's max HP | | 3xp: damage the enemy for 25.00%-33.49% of it's max HP | | 2xp: damage the enemy for 17.50%-24.99% of it's max HP | | 1xp: damage the enemy for 08.50%-17.49% of it's max HP | | 0xp: damage the enemy for 00.00%-08.49% of it's max HP | o-----------------------------------------------------------------o .--------------.--------------------------------------------. | Multi Target | 0-4xp per enemy based on damage | o--------------o--------------------------------------------o | 4xp : damage the enemy for 100% of its max HP (or kill it)| | 3xp : damage the enemy for 74.50%-99.99% of its max HP | | 2xp : damage the enemy for 50.50%-74.49% of its max HP | | 1xp : damage the enemy for 24.99%-50.49% of its max HP | | 0xp : damage the enemy for 00.00%-24.99% of its max HP | ------------------------------------------------------------o Vera ---- 4-12xp based on how much HP is actually healed (not overhealed). Orb --- 2-4xp per character based on how much HP is actually healed (not overhealed) Gimard ------ 0-12xp based on the single target scale. You will also get 12xp if you kill an enemy, even if it didn't have full life. Nighto ------ 4xp - No effect happens. 8xp - If it confuses the enemy. 12xp - If it kills the enemy. Nova ---- 0-12xp following the single target scale above. Spoon ----- 2-4xp per character just like Orb in battle. 1-3xp per character outside of battle. Kemaro ------ 0-12xp following the single target scale. Aluru ----- 0-12xp following the single target scale. Horn ---- 3xp per character healed. Barra ----- 0-12xp following the single target scale. Iota ---- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy if used on a group of enemies following multi-target scale. Viguro ------ 0-4xp per enemy following the multi-target scale. No bonus on single targets. Gilium ------ 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. Puera ----- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. Freed ----- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. Gola Gola --------- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. Slippery -------- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. Gizam ----- 0-12xp following the single target scale on a single enemy. 0-4xp per enemy following the multi-target scale. No additional xp for poisoning enemies. Theeder ------- 0-4xp per enemy or hit. He can hit two different enemies, or the same one 2x. *This is where I took over and discovered some things* .-----------.---------------------------------. | Pro-Rated | 0-12xp per hit or 0-4xp per hit | o-----------o----------------------------------------------------------------.
| These multi-hits are pro-rated for how much damage you would do if all hits| | were equal. The total is then awarded for the scale of the HP. | | This means if you did 1/4 of the max hp per hit, and hit 4 times, you would| | get 12xp on the single target or 4xp on the multi target scale PER HIT! | o----------------------------------------------------------------------------o Zenoir ------ 0-4xp per hit, pro-rated with the multi-target scale. Swordie ------- 0-12xp per hit, pro-rated with the single-target scale. Not a mistake! You can get 48xp in 4 hits! Mushara ------- 0-4xp per hit, pro-rated using the multi-target scale. Evil Seru Magic --------------- 0-12xp per hit, not pro-rated and uses the single-target scale. Palma ----- 0-12xp per hit, not pro-rated and following the single-target scale. Mule ---- 0-12xp per hit, pro-rated following the single-target scale. Jedo ---- 3xp per enemy killed. I haven't seen him miss ever so I'll have to figure out how much xp you get for a miss. Meta ---- 0-4xp for multiple enemies (multi-target scale) 0-12xp for single targets (single-target scale) Thus it is best to level your magic on lower leveled enemies where you can one shot them. But healing magic is difficult, since it is better if you are badly injured, otherwise you will have to grind longer. ------------------------------------------------------------------------------ .------. .-----. | Help | |iHelp| ------------------------------------------------------------------------------ If you need help because you can't figure something out with this guide, or if you found an error in this guide, or if you have found an item I have missed, or if you think this guide sucks, or if you think this guide rocks, or if you have anything related to Legend of Legaia at all... Do not hesitate to email me at: ss427mach9[@]hotmail[.]com Being as this is my first walkthrough, you can hit me up with anything. Comments, additions, hate mail because I can't write guides, etc. Hate mail might get old after some time however. ------------------------------------------------------------------------------ .----------------------------------------------------------------------..----. |Thank yous, Gracias, Grazie, Danke, Arigatou Gozaimsu, xie xie, etc...||tyvm| ------------------------------------------------------------------------------ If this guide helped you at all in the slightest way, you must show thanks to the following for helping me create this guide: - SSJGoku - for following my checklist and being the FIRST (to my knowledge) to get 260 treasures! Doing so made me want to finish this guide! - Dragon Fogel - for volunteering to help me and finding the missing item from my personal save file! Thanks! And for the fix with Golem. - A I e x - for their walkthrough which I used to play through - Psycho Penguin - for their walkthrough which I used to play through - Asura - for their great walkthrough which I used to play through - Cicatriz_ESP - for their help and support - Shadow the Sheikah - for their help and support - Corollax - for their help and support - genkaku666 - for their help and support; and for having my back :P - Damien 5000 - for their help and support - Barak0 - for being...Barak0 - _IcedTheater_ - for their support - Frosthound - message boards, encouraging me to actually post this - Mechafanboy - message boards, encouraging me to actually post this - KatKat19 - for pointing out a confusing line about War God Icon - DanmakuPFK - for corrections on Viguro Boss HP and Noa's quiz/prizes - zggtf211 - for giving me the missing AP gameshark codes, and explaining that ArtMoney will be different for everyone - Flameberg_37 - for pointing out the Maya dialog which leads to a treasure was missing from my guide - vahnx - for suggesting unequipping your characters before Rim Elm and maxing out the point card - Sise_Neg - For posting the official japanese book HP values for bosses - Emperor Magus - For pointing out and providing the missing SPD boosts on boots. - Neoseeker - for allowing me to post this much needed guide - "Leo" and "R" from Neo - for helping me with their website And some extra source thanks you's... - My good friend Yelbis for playing through the game with me and using my guide to fine-tune it and add a bunch of things to improve it. - My good friend Vek, for getting me interested in playing the game again And for tons of help transfering game saves to my computer so we could play with memory addresses and game mechanics to solve some mysteries - The makers of the game, Sony, (duh) for one of my favorite RPGs of all time! - The Playstation - DexDrive, for furthering my interests in games and how they work Mainly, to solve all unanswered questions myself! - ArtMoney, the coolest little tool around! - Sony again for my sonic boom blasting surround sound - Music, the greatest fruit of life! ------------------------------------------------------------------------------ .-------. .----. |Credits| |crdt| ------------------------------------------------------------------------------ Guide written entirely by ss427mach9[@]hotmail[.]com