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This ASCII Art was created by Dallas (Dallas@DodgerStats.com) *~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~**~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ Hot Shots Golf 2 Platform: PlayStation Version: Final Brett "Nemesis" Franklin E-Mail: thebeefycow@hotmail.com My website: http://www.geocities.com/i_am_nemesis_99 PROPERTIES: Created: Saturday, April 29, 2000 10:41:54 am Last Updated: Saturday, April 29, 2000 10:41:54 am Size: 22.6KB (23,240 bytes) *~*~*~*~*~*~*~*~*~*~*~*~*~**~*~*~*~*~**~*~*~*~*~*~*~*~*~*~*~*~*~*~*~ +=--=+=--=+=--=+=--=+=--=+=--=+=--=+ T A B L E O F C O N T E N T S +=--=+=--=+=--=+=--=+=--=+=--=+=--=+ 1. INTRODUCTION 2. LEGAL STUFF 3. UPDATES/REVISION HISTORY 4. Controls 5. Golfers 6. Courses 7. Tips & Strategies 8. Special Equipment 9. Secrets 10. Credits 11. Contact Info ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 1. INTRODUCTION ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• This "Golfers Guide" for Hot Shots Golf 2 is made for people who have not played Hot Shots Golf before, part one or two. This guide will go through all of the characters, secrets, equipment, and the general strategies for the courses and the overall gameplay. Use the Tips & Strategies section if you have not played Hot Shots Golf 2 or one before, because there is where you'll understand how the game mechanics work and how to put all of your shots where you want them, and to keep your score under Par. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 2. Legal Stuff ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• ***ATTENION WEBMASTERS*** I HAVE CHANGED MY MIND ABOUT PEOPLE USING MY FAQS ON THEIR SITES. FROM NOW ON, I WILL ALLOW ANYONE WHO WOULD LIKE TO USE MY FAQS ON THEIR SITES TO USE THEM, JUST AS LONG AS YOU E-MAIL ME AND ASK ME. ALSO, YOUR SITE MUST BE LEGIT; A REAL WEBSITE. I UNDERSTAND WHAT IT'S LIKE TO HAVE PEOPLE REGECT REQUESTS TO USE YOUR FAQS ON THEIR WEBSITES, SO THAT IS WHY I HAVE CHANGED MY MIND. BUT I WILL ONLY ALLOW YOU TO USE MY FAQS JUST AS LONG AS YOU A)E-MAIL ME AND ASK ME, AND B)GIVE ME FULL CREDIT FOR ANY FAQS THAT YOU ARE USING ON YOUR WEBSITE. HOWEVER, IF YOU DO PUT THIS OR ANY OF MY FAQS ON YOUR SITE WITHOUT MY PERMISSION, LEGAL ACTION WILL BE TAKEN IMMEDIATLY. I'D LIKE TO THANK YOU FOR READING THIS, AND I WOULD LIKE TO SAY THAT IF YOU WANT TO PUT THIS OR ANY OF MY FAQS ON YOUR SITE, THE ANSWER IS STATED CLEARLY ABOVE. SORRY IF I'M BEING RUDE, BUT I'M SICK OF PEOPLE JUST TAKING MY FAQS WITHOUT MY CONSENT. THANK YOU. This FAQ can only appear on the following sites: -GameFAQS -Cheat Code Central -GameSages -Vgstrategies.com If anyone finds it on any other site, please inform me ASAP. E-Mail Address: thebeefycow@hotmail.com Copyright: © Copyright 1999-2000 Brett "Nemesis" Franklin. It may not be stolen, altered, or used for any type of profit. It may be reproduced electronically, and printed for PRIVATE, PERSONAL use. It may not be placed on a CD, printed in a magazine or any type of publication. If you would like to contribute to this FAQ (you will be credited,) please e-mail me, as well as any questions, comments, or corrections, to the address above. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 3. UPDATES/REVISION HISTORY ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Version 1.0 (04/29/00) ----------------------- * First version ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 4. Controls ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• >NORMAL COURSE<: _______________________ _________ L2: Inactive | | R2: Check wind _________ / | _______ L1: Select Club\ _____ / View S.C Display Hole | R1: Select Club _=====_ | | _=====_ / _____ \ | | / _____ \ .-'_____`-.------|-----------|-------.-'_____`-. .' | | `. | S O N Y | .' | ___________Triangle: Camera / ___| /|\ |___ \ | | / ___| /_\ |___ \ (Back) D Pad--| | | ; |_ |_ ; | _ _ | ; | |<--- --->| | |__| |__> | ||_|-------(_)---Square: Change Shot ; |___ | ___| ;SELECT START; |___ ___| Circle: Camera(Fwd) |\ | \|/ | / _ ___ _ \ | X---------X: Hit ball | `. |_____| .','" "', |___| ,'" "',`. |_____| .' | | `-._____.-' / \ANALOG/ \ `-._____.-' | | | |_====_| | | | /\ / \ /\ | | / `.___.' `.___.' \ | | / | \ | \ / | \ / \________/ Not used \________/ D-Pad: Left/Right to change shot direction D-Pad: Up/Down to change camera viewpoint >ON GREEN<: _______________________ _________ L2: Display Cross Section| | R2: Viewpoint _________ / | _______ L1: Change View\ _____ / View S.C Display Green | R1: Inactive _=====_ | | _=====_ / _____ \ | | / _____ \ .-'_____`-.------|-----------|-------.-'_____`-. .' | | `. | S O N Y | .' | ___________Triangle: Camera / ___| /|\ |___ \ | | / ___| /_\ |___ \ (Back) D Pad--| | | ; |_ |_ ; | _ _ | ; | |<--- --->| | |__| |__> | ||_|-------(_)---Square: Change Shot ; |___ | ___| ;SELECT START; |___ ___| Circle: Camera(Fwd) |\ | \|/ | / _ ___ _ \ | X---------X: Putt | `. |_____| .','" "', |___| ,'" "',`. |_____| .' | | `-._____.-' / \ANALOG/ \ `-._____.-' | | | |_====_| | | | /\ / \ /\ | | / `.___.' `.___.' \ | | / | \ | \ / | \ / \________/ Not used \________/ D-Pad: Left/Right used to change putting direction D-Pad: Up/Down used to change camera viewpoint ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 5. Golfers ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Ranking System: A- The best B- Pretty good C- Average D- Bad E- Terrible Key: +=--=+ Power: How far the ball flies when you hit it Control: How accurate the ball is while in flight Impact: How accuratly you hit the "power bar" Spin: Amount of spin that can be placed on the ball +=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+=--=+ Jesse (Low Straight): --------------------- Power: B Control: D Impact: C Spin: D Mel (Low Straight): ------------------- Power: C Control: A Impact: A Spin: E Sir Dan (Low Left Slice): -------------------------- Power: A Control: C Impact: D Spin: D Dottie (Mid Straight): ----------------------- Power: C Control: B Impact: B Spin: D Sam (Mid Straight): -------------------- Power: D Control: A Impact: A Spin: E Cedric (Mid Right Slice): -------------------------- Power: D Control: C Impact: B Spin: C Mason (Mid Left Slice): ------------------------ Power: A Control: C Impact: B Spin: C Freddie (Mid Left Slice): -------------------------- Power: C Control: B Impact: B Spin: D Chip (Mid Left Slice): ----------------------- Power: A Control: D Impact: C Spin: E Sweet Tooth (Mid Straight): ---------------------------- Power: A Control: A Impact: D Spin: E UNLOCKING CHARACTERS: +=--=+=--=+=--=+=--=+ Here is the order that you should unlock the hidden golfers: --------- --------- ---------- | Sam | | Mel | | Cedric | --------- --------- ---------- | | V ---------- --------- | Dottie | | Freddie | ---------- --------- | | V --------- ---------- | Jesse | | Spike | --------- ---------- | | V --------- ---------- | Chip | | Rocco | --------- ---------- | | V --------- | Mason | --------- | | V --------------- ----------- | Sweet Tooth | | Sir Dan | --------------- ----------- | | V --------- | Gex | --------- ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 6. Courses ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Balata Country Club: +=--=+=--=+=--=+=--=+ A pretty easy course to play on. Basically for beginners and novices. Watch out for the water hazards on some of the courses. Holes to watch out for: - Hole 5, Par 4 - Hole 6, Par 4 - Hole 18, Par 5 Four Winds Country Club: +=--=+=--=+=--=+=--=+=--=+ Four Winds is another pretty easy course to play on, but it's just a tad harder to play on than Balata. There aren't as many water hazards here, but still make it a duty to be weary of them. Holes to watch out for: - Hole 12, Par 3 - Hole 18, Par 5 Blue Waters Country Club: +=--=+=--=+=--=+=--=+=--=+ Blue waters is a cool course to play on because of all the water hazards, but this also makes it one of the harder courses. Make sure to overshoot the water to get over them successfully. Holes to watch out for: - Hole 9, Par 5 - Hole 18, Par 4 Emerald Resort: +=--=+=--=+=--=+ Emerald Resort is my personal favorite course in the game, because it's not too difficult, yet it's not pathetically easy either. There are some water hazards, but they're not as difficult to avoid as they seem. Holes to watch out for: - Hole 11, Par 4 - Hole 17, Par 3 Death Valley: +=--=+=--=+=--=+ Death Valley is located in the desert, so don't expect many water hazards here. Expect more sand traps instead. One of the harder courses to golf on in the game. Holes to watch out for: - Hole 17, Par 5 - Hole 18, Par 4 National Greens: +=--=+=--=+=--=+ National Greens is a pretty course, because of all the trees. But these trees can become your enemy if you get your ball lodged right behind one. Another semi-difficult course in the game. Holes to watch out for: - Hole 12, Par 3 - Hole 15, Par 4 King's Gardens: +=--=+=--=+=--=+ King's Gardens is the final course to unlock in the game, but it's not that great. It is also one of the more difficult courses in the game, because of all the water hazards, especially the large lake on Hole 6. Be careful. Holes to watch out for: - Hole 6, Par 4 - Hole 9, Par 3 ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 7. Tips & Strategies ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• THE PERFECT SHOT: ------------------ Hit these 2 spots for the "perfect shot" _______________________|__________________________ | | | | Full Power Med. Power | 100_______________________50________________________0_______ |_________________________|________________________|_______|P/N ^ |_____| | | |Hit here Stop cursor for maximum here for the power on your most accurate shots shots possible PUTTING: --------- * Always compensate for the hills and slants on the putting green. When there is a slight drop off to the right and you're, let's say 10 yards away, then make sure that you direct your putt to more to the left than usual, because since the hill is going right, you'll need to make up for the hill, and if you are directing it more to the left, then when the ball rolls down the hill, it should roll right into the hole. * Compensate for hills going up and hills going down. If a hill is going up at a slight angle, and you're 10 yards away, then you should add extra power to your shot. So instead of putting it 10 yards, you should putt it at about 15 yards, so that you'll be able to get the ball up the hill. Likewise, if the hill is going downhill, you don't want to hit the ball too hard because then you will over shoot the hole. Instead, putt the ball just slightly lower than the length the hole is away from you. * Don't always trust the cross section (the putting grid). Sometimes you won't be able to fully see the slant of the putting green with the grid. * Always add just a little extra power to your putts. For some reason, your shots and putts in HTG 2 don't go as far as they should go, even if you hit a perfect shot. Better to be safe than sorry. * Always add some extra power to your shots when it's raining. The rain dramatically slows down your ball on the green, so always add more power when it's raining. * Always hit the ball harder than you think you should. Do this because for some odd reason, balls that you hit don't go as far as they should, even if you have hit a "perfect-shot". So if you want to go 125 yards, with no wind, then you should pick a club that will allow you to hit 135 yards. DRIVING: --------- * Before driving, always scope out the hole with the camera. Make sure that you don't hit the ball at a hill or the rough. Always make sure that you will be able to hit the ball on the green, because if you hit it in the rough, there will be a better chance of you losing a shot on your score card, and it could be the difference between a Par and a bogey. * Always use your power-shots on Par 5's. Using the power-shots on Par 5's gives you those extra yards that you need when trying to get to the hole in five or less shots. * Use the power-shots when the wind is blowing at you. This will compensate for the winds blowing at you, and will cause the ball to fly farther than it would if the you weren't using the power-shot. * Use the backspin. Using the backspin on the ball makes it go almost exactly where you want it to go, and the ball will roll less with the backspin. This can be either good or bad, depending on your shot. * Use the backspin to make the ball go farther. I don't know why, but the ball seems to go farther when you use backspin. * Use the backspin to stop on a dime, or close to it. Use it when it's raining to help you to avoid the wrath of the rain. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 8. Special Equipment ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• CLUBS: +=--=+ Turbospin: ----------- Power: Decreases Impact: Decreases Control: Neutral Spin: Increases Bigair: -------- Power: Increases Impact: Decreases Control: Decreases Spin: Neutral Pinhole: --------- Power: Neutral Impact: Decreases Control: Increases Spin: Neutral Beginners: ----------- Power: Decreases Impact: Increases Control: Neutral Spin: Neutral BALLS: +=--=+ Turbospin: ----------- Power: Decreases Impact: Neutral Control: Neutral Spin: Increases Bigair: -------- Power: Increases Impact: Neutral Control: Decreases Spin: Neutral Pinhole: --------- Power: Decreases Impact: Neutral Control: Decreases Spin: Neutral Straight: ----------- Power: Decreases Impact: Neutral Control: Neutral Spin: Neutral Comical: ---------- Power: Decreases Impact: Neutral Control: Neutral Spin: Neutral ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 8. Secrets ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• * Unlock extra characters: Beat that character in Vs. Mode to unlock them in the normal game * Unlock Special Equipment: Earn these by playing through the Tournament Mode * Unlock Special Goodies: Earn these by playing through the Tournament Mode SPECIAL GOODIES: +=--=+=--=+=--=+ Wallpaper(s): There are four different sets of wallpaper that can be used in the background of the screen. Change the wallpaper in the "Options" menu CD Player: Adds some extra audio options at the game settings menu Camera(s): There are two different cameras that you can unlock. These cameras give you two more replay-views in the replays Alice Mirror: Allows you to play on the courses "mirrored" instead of normal Caddies (Grandpa V, Hollywood, Elvis): Three different caddies to unlock. They make funny comments during play Pinch-Hitter(s): These pinch-hitters can only be used in VS. Mode, and will take your place during one round. If they win, then you win. These are especially helpful when you are playing against a tough opponent like Sweet Tooth, Sir Dan, or Gex later on. ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 9. CREDITS ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• CJayC- For accepting all of my FAQS, and for creating the best web site on the net! Me- For making this FAQ! :p ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• 10. CONTACT INFO ••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••••• Shameless Self-Promotion: Other FAQs by me: -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- PLAYSTATION: -Ape Escape -Brave Fencer Musashi -Crash Team Racing -Gran Turismo 2 -Hot Shots Golf 2 -Medal Of Honor -NBA Live 2000 -Need for Speed: High Stakes -Tony Hawk's Pro Skater -R4: Ridge Racer Type 4 -Rollcage -Syphon Filter 2 NINTENDO 64: -NBA Live 2000 -Mario Party 2 DREAMCAST: -Carrier -Crazy Taxi -Hydro Thunder -MDK 2 -Sega GT: Homologation Special -Sega Rally 2 -Sega Swirl -Resident Evil Code: Veronica :::::::::::::::::::::::::::::::::::::::::::::::: My website: http://www.geocities.com/i_am_nemesis_99 E-Mail Address: thebeefycow@hotmail.com E-MAIL RULES: --------------- Types I WILL accept: - Small questions that are NOT answered in the FAQ - Comments - Any types of contributions that can be HELPFUL to others - Corrections for this FAQ - Any mail asking if you can use this FAQ on your website. Read the Legal Stuff section for all the details. Types I will NOT accept: - Hate mail - Small contributions that will NOT help anyone - Chain letters - Any mail that is in ALL CAPS - Any mail that demands an answer - Mail asking me to send you this FAQ - Unconstructive critism - Any questions that are already answered in this FAQ This document intellectual and legal property of... Brett "_____ __ _____ " ___ | / /___________ __________________(_)_______ __ |/ /_ _ \_ __ `__ \ _ \_ ___/_ /__ ___/ _ /| / / __/ / / / / / __/(__ )_ / _(__ ) /_/ |_/ \___//_/ /_/ /_/\___//____/ /_/ /____/ Franklin One final word: "Don't Do Drugs!" ~End of Document~