Final Fantasy VIII Japan/US Debug Mode Guide Version 0.8 (.doc) Written by NeoFlare/Excalibur/A.W eclipse9@pacbell.net ? Guy(hsakuragi@xoommail.com) ? Leo(leo8@pacific.net) Warning: Use this code at your own risk. I am not liable for anything that happens to your console or game. Notice: This guide my be freely distributed, but MAY NOT be sold. If you plan, to use this, or quote from it, go ahead --- by all means. That is if you mention where you got it... from me of course. This guide may not be modified in any way. Private use only. Introduction Game Lobo, a well-known Japanese underground/hacking magazine posted a FF8 'Programmers Code' or debug in their April issue. Though this code is meant for the imported version of Final Fantasy VIII, the US version's code will soon be discovered -- after it's release. On with the guide! (Note: Both Japan and US versions have completely the same debug functions) What's New In This Version: Version 0.8 - corrected english translations - New Game+ = Start Map 0 - Apocalypse spell IS in the US version of FF8 Verision 0.7 - More battle combos from Guy - New stuff/corrections on Location 4a from Leo (leo8 @pacific.net) thanks! Version 0.6 - Guy (hsakuragi@xoommail.com) help me out most of the key areas I didn't get. Thanks a lot! - New Game+ Option!! (like Chrono Trigger) - US FF8 Debug Code - English Names added - Added Guy's Section on Battle Management Version 0.5 - discovered a way to get Edea and Seifer back on Disc 3 - finished the Man #C's Options - found save options: you can easily switch discs now! But you have to reset then load the saved file Version 0.4 - continued testing out battles - noted several game freezes Version 0.3 - Wordpad format (.doc) - Color Coded - Came across battle listings Version 0.2 - second release - text format - finished Location 4a Version 0.1 - initial release - text format Contents ----------------------------------------------------------------------- I. The Code II. Area One 1. Location 2a 2. Location 4a 3. Location 5a 4. Location 8a 5. Location 9a III. Features 1. Getting Seifer & Edea Back 2. New Game+ Option ----------------------------------------------------------------------- I. The Code Japanese Version US Version D006F308 000F D00705E8 010F 8006F1C8 0001 800704A8 0001 D006F308 000F D00705E8 010F 8006F1CA 0049 800704AA 0049 These codes are in Gameshark format. They are compatible with most versions. Ones that I have tried are 3.1 and 2.4. After loading the code the game will start. Load any saved game (preferably one where you're either in a town or outside one). Go in the town and.... Japanese Version: Press L1 + L2 + R1 + R2 all once. US Version: Press Select + L1 + L2 + R1 + R2 all once. The screen should fade and the debug mode will begin. ----------------------------------------------------------------------- II. Area One Squall (you) will be standing in the center of the screen (under the darkened FF8 logo). The 'Escape from Dollet' theme will be playing in the background. Note that there are a lot of Squalls standing on some tiles. Map of Area One 3 1 4 5 6 0 7 8 9 2 C A B Tile 0: This is where you are after entering the debug mode Tile 1: Doesn't seem to go anywhere --- upon entering the screen will go black... that's it, your stuck so don't go here Tile 2: This tile leads you to another room full of Quistis's, Selphie's and Rinoa's. Your main character will change (just the look of the main character-- if you check your menu, everything will still be the same) upon entering this tile [Go to 2a] Tile 3: 'Squall' or a duplicate of you is here. If you talk to him, he will give you an option y/n. If you choose yes, the screen will go black and then you're stuck.(Yabuta Page) Tile 4: Another 'Squall' here. If you choose yes, you'll be 'teleported' to a room which looks very familiar to 2a. A conversation is going on here... can't make it out but I do know it's something about the PHS as well as other options.(Tange Page) [Go to 4a] Tile 5: Takes you to another room, similar to 4a.(Madea Page) [Go to 5a] Tile 6: doesn't go anywhere, game freezes if you step on it Tile 7: game freezes.(Iriguchi Page) Tile 8: teleports you to the 'chocobo' room.(Sato Page) [Go to 8a] Tile 9: teleports you to another room.(Hishinuma Page) [Go to 9a] Tile A: if you answer YES the screen turns black.(Moriya's Test Page) Tile B: shows an FMV (different depending on which Disc you are on) C: a man is here and he has several options [Cancel] Disc Events 1 & 2(To main): Submenu [Cancel] 1) New Game (Disc 1 Only) 2) Cave of Fire Test (Disc 1 Only): The game prompts you to name your first G.F.'s, Quetzalcoatl and Shiva. After the game teleports you to the entrance of the cave (with Quistis, of course) 3) Dollet Mission - Before (Disc 1 Only): Game prompts you to name the first three G.F.s, Quetzalcoatl, Shiva, and Ifrit. Then teleports to the scene where you get to meet Principal Cid th first time (of course you've already changed to your uniform already...) 4) Dollet Mission - During (Disc 1 Only): Game prompts you to name the first three G.F.s then teleports you right at the entrance of the Radio Tower at Dollet. This is right after Selphie first joins you. 5) After Dollet Mission (Disc 1 Only): Game prompts you to name the first four G.F.s (4th is Siren) and then takes you to the scene when you return to Balamb City where Seifer takes the car and leaves you behind... 6) SeeD Exam Results (Disc 1 Only): Game prompts you to name the first four G.F.s and then teleports you to Balamb Garden where you await your test results. 7) Meeting with Quistis - Following Graduation(Disc 1 Only): Game prompts you to name the first four G.F.s and teleports you to the entrance of the Garden Training Facility. Quistis is waiting.... 8) First SeeD Mission - Before (Disc 1 Only): Prompts you to name the first four G.F.s then teleports you right outside of the Balamb Train Station. (Note: You don't have the Magic Lamp in your inventory which means you can't acquire the G.F., Diablos! You're supposed to get it from Principal Cid...) 9) First SeeD Mission - During (Disc 1 Only): Prompts you to name the first four G.F.s then teleports you on the train cart where Watts is where for you to start the 'Train Scenario'. (Note: Rinoa is in your party, but her name is on default --- meaning you didn't get a chance to rename her if you wanted to) 10) The Timber Encounter (Disc 1 Only): Prompts you to name the four G.F.s then teleports you to Timber right before you meet up with Seifer (whose holding the President as a hostage). [Next] Submenu [Cancel] 11) Laguna's Second Scenario - Before (Disc 1 Only): Prompts you to name the four G.F.s and takes you to the forest right before Galbadia Garden. 12) Fleeing to Galbadia Garden (Disc 1 Only): Prompts you to name the five G.F.s (5th is Brothers). Takes place right after Laguna's Second Scenario. Shows FMV of Galbadia Garden upon entering the area. 13) Galbadia Train Station (Disc 1 Only): Prompts you to name the five G.F.s and then telports you to the Galbadia Train Station where you are to depart for Derring City. Irvine is in your party. 14) Meeting the Colonel (Disc 1 Only): Prompts you to name the five G.F.s and then teleports you to the Colonel Karway's Mansion where he leads you to your destination... 15) Prompts you to name the five G.F.s and then takes you to the entrance of the Colonel's Mansion then the game freezes 16) Trapped! (Disc 1 Only): Prompts you to name the five G.F.s then takes you to the Colonel's Mansion where Quistis, Zell, and Selphie attempt to find their way out of his trap. 17) A Sniper's Delimma (Disc 1 Only): Prompts you to name the five G.F.s then takes you to the compound where Irvine gets his rifle to assassinate Edea. 18) Rivals & The Witch (Disc 1 Only): Prompts you to name the six G.F.s (6th is Carbunkle). Teleports you to the chamber where Squall faces Seifer one-on- one... 19) Prison (Disc 2 Only) 20) To Missle Base (Disc 2 only): Prompts you to name the six G.F.s then teleports you outside of the Missle Base (Disc 2) [Next] [Cancel] 21) Before fighting Missle Base Boss: Prompts you to name the six G.F.s then teleports you to the scene. 22) Garden Under Attack! (Disc 2): Prompts you to name the six G.F.s, prompts you to configure your party, then teleports you to the entrance of Balamb Garden --- in havoc. [Next] Cancels menu Cut Out Battle: No effect Cut Out Movie: No effect Save Options: Submenu (Note: You do not to change Discs to use this option, just save to your memory card and you will see the change) Disc 1: Saves file for Disc 1 Disc 2: Saves file for Disc 2 Disc 3: Saves file for Disc 3 Disc 4: Saves file for Disc 4 PHS: Change Party (shows all available characters even if you haven't met them yet. Exceptions: Laguna, Kiros, Ward) Balamb Garden Teleport (Fly to World): After selecting this option, the game teleports you right outside Balamb Garden. If you are at the point where Balamb Garden is positioned somewhere else, then you will be teleported to it's original location (where the crater is). [Stop Current Music] Clear Global: No effect Lots of One Hits: No effect [Cancel] ----------------------------------------------------------------------- Location 2a: Rinoa #1 Selphie #2 Quistis #1 Quistis #2 Rinoa #2 [You] Quistis #3 [Save Point] Selphie #1 Selphie #3 Selphie #4 Rinoa #1's Options: [Cancel] Change Party Members: Brings up a submenu Assign Position: Leader/Second/Third Squall Zell Selphie Quistis Rinoa Irvine Edea Laguna Kiros/Kyros Ward Seifer Party Management: Brings up a submenu Cancel Party Format(6): Sets your inactive list to the six standard characters (no effect if you already have people in your party) Party Format(3): No effect Edea: Puts Edea on your inactive list Seifer: Puts Seifer on your inactive list Party Reset: Clears main menu and switches to a blank three party menu Character Outfits: Brings up a submenu Cancel Squall: Brings up a submenu Cancel Normal Dress: Normal Dress in battles Garden Dress: Garden Dress in battles SeeD Dress: SeeD Dress in battles (same as Garden's?) Bandage: No effect Zell: Brings up a submenu Cancel Normal Dress: Normal Dress in battles Garden Dress: Garden Dress in battles SeeD Dress: SeeD Dress in battles (same as Garden's?) Bandage: No effect Selphie: Brings up a submenu Cancel Normal Dress: Normal Dress in battles Garden Dress: Garden Dress in battles SeeD Dress: SeeD Dress in battles (same as Garden's?) Bandage: No effect Quistis: Cancels screen Object Management: Brings up a submenu *UFO???:------>This is NOT available in the US Version! Item: Gives you all items at 100x each! Card: Brings up a submenu All Cards: Gives you all cards Normal Only: Gives you all cards from pages 1-7 Spells: Brings up a submenu [Cancel] Party Format(6): Should give six active players all spells 100x each! Squall: Gives Squall all spells 100x each! Zell: Same above for Zell Selphie: Same above for Selphie Rinoa: Same above for Rinoa Quistis: Same above for Quistis Irvine: Same above for Irvine Edea: Same for Edea Choose a specific spell: Brings up another menu (Note: character must be on your active list or you will not see results!) Squall: Brings up another menu Select Spell: Brings up another menu [Invisible Option]: Next set of spells (submenu) Note of of these spells are listed as they appear in the JAPANESE version of FF8 [Cancel] Water Aero Bio Demi Holy Flare Meteo Quake Tornado Ultima [Next]: Brings up another set of spells (submenu)don't let the characters fool you-- they're not what they seem! [Cancel] Cure: doesn't look like the spell but it is same with the rest, they're offseted by one spell Cure 2 Cure 3 Raise Raise 2 Regen Esna Despell Protect Shell [Next] [Cancel] Reflect Aura Double Triple Haste Slow Stop ???? Confu Sleep [Next] [Cancel] Silence Break Death Drain Pain Berserk Levitate Zombie Merton Libra ???? [Cancel] Fire 1 Fire 2 Fire 3 Ice 1 Ice 2 Ice 3 Bolt 1 Bolt 2 Bolt 3 [Cancel] [Cancel] Zell: Same as Squall's Options Irvine: Same as Squall's Options Quistis: Same as Squall's Options Rinoa: Same as Squall's Options Selphie: Same as Squall's Options Gold: Gives you 100,000 Gil! Rename Management: Brings up a submenu [Cancel] Squall: No effect Rinoa: Rename Rinoa Angelo: Rename Angelo Quetzalcoat/Quezacotl: Rename Quetzalcoatl/Quezacotl Shiva: Rename Shiva Ifrit: Rename Ifrit Siren: Rename Siren Brothers: Rename Brothers Carbunkle/Carbuncle: Rename Carbunkle/Carbuncle Diablos: Rename Diablos [Next] [Cancel] Leviathan: Rename Leviathan Pandamonium/Pandemona: Rename Pandamonium/Pandemona Cerebrus/Cerberus: Rename Cerebrus/Cerberus Alexander: Rename Alexander Bahamut: Rename Bahamut Grasharaboras/Doomtrain: Rename Grasharaboras/Doomtrain Sabotander/Cactaur: Rename Sabotander/Cactaur King Tonberi/Tonberry: Rename King Tonberi/Tonberry Eden: Rename Eden Chocobo: Rename Chocobo [Cancel] GF Rename: Renames Guardian Forces only --- one after another in this order... Quetzalcoatl/Quezacotl Shiva Ifrit Siren Brothers Carbunkle/Carbuncle Diablos Leviathan Pandamonium/Pandemona Cerebrus/Cerberus Alexander Bahamut Grasharaboras/Doomtrain Sabotander/Cactaur King Tonberi/Tonberry Eden Battle ON/OFF: Brings up a submenu [Cancel] ON: No effect OFF: No effect CUT: No effect Teleport/Game Options (To Start Map): Brings up a submenu [Cancel]: No effect Start Map: Takes you back to Area One Start Map 0: New Game+ Black Map: Black screen. Press Select+L1+L2+R1+R2 to return... Battle/Enemy/Boss Testing: Choose the numbers you want and choose the last option (start) to begin a battle [Cancel] 0: Submenu [Cancel] 0: Submenu [Cancel] 0: Submenu [Cancel] 0: Battle- Current party faces a Galbadian Soldier in Dollet Mission 1: Battle- Current party faces a wierd Sabotander (white colored) and background is the first battle with Edea 1: Submenu [Cancel] 0: Battle- Current Party faces 2 Galbadian Soldiers in Timber 1: Battle starts then freezes (maybe switch discs? I was on Disc 3) 2: Submenu [Cancel] 0: Battle- Current Party faces 2 'flies' usually found in the Balamb Garden Area. Takes place in Balamb Garden Hall 1: Battle starts, shows scenery from a 'cargo bay'? Timer above is at 0:00 and the game freezes 3: Submenu [Cancel] 0: Battle- Current Party faces a tubular- hovering enemy. Background is Esthar. 1: Black screen. Game freezes 4: Submenu [Cancel] 0: Battle- Current Party faces two bats and a 'flying fish'? Background looks like a dark mansion surrounded by lights 1: Battle starts, shows the floor of Esthar's streets then freezes 5: Submenu [Cancel] 0: Battle- Current Party faces two Galbadian Soldiers. Background looks like a long bridge inside some building in Esthar 1: Game freeezes 6: Submenu [Cancel] 0: Battle- Current Party faces a giant lizard- like creature with a spiked tail. Background is a snow plane near a shore 1: Game freezes 7: Submenu [Cancel] 0: Battle- Current Party faces a green lizard with electrifying properties. Takes place Islands Heaven/Hell. 1: Game freezes 8: Submenu [Cancel] 0: Battle- Current Party faces a 'very annoying' purple goblin and a tiger with long whiskers. Note: they are at pretty low levels. Background is one of Laguna's scenarios-- the one in the blue colored cave. 1: Background is a snow field. No enemies. Timer is at 0:00 while the background music theme is playing. Stuck here. 9: Submenu [Cancel] 0: Battle- Current Party faces a white-colored Sabotander in a dark scenery with a spherical light floating above 1: Game freezes Start: Battle with numbers you chose 1: Submenu [Cancel] 0: Submenu [Cancel] 0: Boss Battle- Current Party faces X-ATM092 at Dollet(No Time Limit and he CAN be beaten!) 1: Battle- Current Party faces a white- sabotander in the depths of a dark area...looks like the area where the elevator was located during the Dollet Mission 1: Submenu [Cancel] 0: Battle- Current Party faces a shadow-like creature at Galbadia Garden 1: Shows scenery from Timber and a Timer at 0:00. Game freezes here. 2: Submenu [Cancel] 0: Battle- Current Party faces a Galbadian Soldier (Green) and a strange robot. The scenery looks like an open area of land surrounded by a lake 1: Shows scenery from a crater? and a Timer at 0:00. Game freezes here. 3: Submenu [Cancel] 0: Battle- Current Party faces 3 enemies from Laguna's scenario at the Lunatic Pandora Research Center. A big-headed blue haired guy and 2 miners 1: Game freeze. 4: Submenu [Cancel] 0: Boss Battle- Current Party faces a giant looking Behmoth who is red colored with white hair. Takes place in a large secluded area, probably a castle. The stats are Lv 100 HP 60000/60000, 30AP. Never seen this guy before... 1: Game freeze. 5: Submenu [Cancel] 0: Battle- Some kind of red-creature which resembles a scorpion (and it looks like a witch is inside the cockpit!). Background is a plain area of land with clouds overhead. The stats are Lv 65 HP ?????/?????. Libra also mentions something about GIVERA and GIVER... 1: Game freezes while a Timer is at 0:00. Background looks like a bridge inside on of Esthar's buildings 6: Submenu [Cancel] 0: Battle- Current Party faces a fly (from Balamb Region) and the background is a snow plain 1: Game freeze. 7: Submenu [Cancel] 0: Battle- Current Party faces 3 mini Sabatanders in the desert (Sabotander Island) 1: Game freeze. 8: Submenu [Cancel] 0: Boss Battle- Fuujin & Raijin (during Lunatic Pandora event - Disc 3) 1: Game freezes 9: Submenu [Cancel] 0: Battle- Current Party faces a white- sabotander like creature in Esthar City. 1: Shows scenery from the missle base with a Timer 0:00. Game freezes. Start: Battle with numbers you chose 2: Submenu [Cancel] 0: Submenu [Cancel] 0: Battle- Current Party faces 'Snake Horn'(US Name) at Dollet 1: Battle- Current Party faces a white- sabotander like creature at Dollet 1: Submenu [Cancel] 0: Boss Battle- Edea and a 'weakened Seifer'. You should know where this takes place... 1: Just shows the ground of Esthar (inside of city) and the game freezes 2: Submenu [Cancel] 0: Battle- Current Party faces a white-black spotted flying creature in the depths of some mountains 1: Just shows a snow plain and the game freezes 3: Submenu [Cancel] 0: Battle- Current Party faces a Bomb, a Snake Horn, and a Buel on Warship Island. You can see the security machine in the background...you know what that means... 1: Just shows a 'fence'?! and the game freezes 4: Submenu [Cancel] 0: Battle- Current Party faces 2 flying creatures (which also can be found at the Balamb Region) and one green lizard with an 'electric' attitude. Takes place at some mansion 1: Game freezes 5: Submenu [Cancel] 0: Battle- Current Party faces 1 flying creature (which also can be found at the Balamb Region) 1: Just shows the ground and the game freezes 6: Submenu [Cancel] 0: Battle- Current Party faces a Mesmerize (US Name). Background looks like a snow plain 1: Shows a dark area inside a building (probably a cathedral of some sort). Timer is at 0:00 and the game freezes 7: Submenu [Cancel] 0: Battle- Current Party faces a white, black- spotted flying creature at Esthar City 1: Shows the ground then the game freezes 8: Submenu [Cancel] 0: Battle- Current Party faces a slithering creature (usually found at the Galbadia Region). Takes place in a hallway of some sort 1: Game freezes 9: Submenu [Cancel] 0: Battle- Current Party faces a white- sabotander like creature. Takes place outside a dark castle 1: Shows the inside of a building with arched windows. Timer is at 0:00 and the game freezes Start: Battle with numbers you chose 3: Submenu [Cancel] 0: Submenu [Cancel] 0: Battle- Current Party faces a Galbadian Soldier at Dollet near the elevator 1: Game freezes 1: Submenu [Cancel] 0: Battle- Current Party faces 2 miners at a forest (one of Laguna's Scenarios) 1: Game freezes 2: 3: 4: 5: 6: 7: 8: 9: ??: 4: 5: 6: 7: 8: 9: ??: 1: 2: 3: 4: 5: 6: 7: 8: 9: ??: [More on Battle up above section - Guy] ----------------------------------------------------------------------- There are 1023 battle combinations in this mode. I've spent around 9 hours to finish just 300 of them. That's about 3/10.... To choose the battle you wish, simply enter the numbers BACKWARDS from the code chart. For example, to start battle 10 (battle with the quick repair version of XATM092 =), Enter 0, 1, and Start (last option). Battle numbers that are higher than 99 doesn't have a "start" option. Example, to start battle 358, enter 8, 5, 3, and 0. Notice that 0358 is the same as 358. Since I haven't finished the game yet ("stuck" in the middle of disc 2), some locations are marked as "Unknown". Eventually, I will finish all of them in the next 2 weeks.... Code Enemy Location Comments 0000 - 1 Blue soldier City hall of Dollet 0001 - 2 Blue soldiers City hall of Dollet Non-Random 0002 - 3 Blue soldiers City hall of Dollet 0003 - 1 Blue soldier City hall of Dollet 0004 - 2 Blue soldiers City hall of Dollet Non-Random 0005 - 1 Red soldier City hall of Dollet 0006 - 1 Red soldier, 1 Blue soldier City hall of Dollet 0007 - 4 Green Soldiers Garden 2F Classroom Non-Random 0008 - 2 Blue soldiers, 1 Red soldier City hall of Dollet 0009 - XATM092 City hall of Dollet Boss 0010 - XATM092 City hall of Dollet Boss 0011 - 1 Blue soldier Mountain of Dollet 0012 - 3 Blue soldier Mountain of Dollet 0013 - XATM092 Mountain of Dollet Boss 0014 - 1 Blue soldier Mountain of Dollet 0015 - 2 Blue soldiers Mountain of Dollet 0016 - 3 Blue soldiers Mountain of Dollet 0017 - 1 Red Soldier Mountain of Dollet 0018 - 1 Blue soldier, 1 Red soldier Mountain of Dollet 0019 - 2 Blue soldiers, 1 Red soldier Mountain of Dollet 0020 - 1 Green snake Mountain of Dollet 0021 - 2 Green snakes Mountain of Dollet 0022 - 1 Scorpion Mountain of Dollet 0023 - 2 Scorpions Mountain of Dollet 0024 - 3 Scorpions Mountain of Dollet 0025 - 1 Green snake, 2 Scorpions Mountain of Dollet 0026 - XATOM092 Mountain of Dollet Boss 0027 - XATOM092 Mountain of Dollet Boss [same] 0028 - XATOM092 Mountain of Dollet Boss [same] 0029 - Biggs and Wedge Battle EM Tower (2F) Boss 0030 - 1 Blue soldier EM Tower (1F) 0031 - 1 Blue soldier, 1 Red soldier EM Tower (1F) 0032 - 1 Red soldier EM Tower (1F) 0033 - 2 Blue soldier EM Tower (1F) 0034 - 1 Green "flower" EM Tower (1F) 0035 - 2 Green "flowers" EM Tower (1F) 0036 - 2 Green worms, 1 Bomb Outside Garden 0037 - 1 Green Worm Outside Garden 0038 - 1 T.Rex Outside Garden (Whoo!) 0039 - 1 Bomb Inside Garden (1F) 0040 - 4 Blue Bees Inside Garden (1F) 0041 - 1 Jellyfish Inside Garden (1F) 0042 - 2 Jellyfishes, 1 Bomb Inside Garden (1F) 0043 - 1 Green "flower" Inside Garden (1F) 0044 - 1 Bomb Inside Garden (2F) 0045 - 1 Jellyfish, 1 Green worm Inside Garden (2F) 0046 - 1 Green "flower" Inside Garden (2F) 0047 - 1 T.Rex Inside Garden (2F) (Whoo!) 0048 - 2 Blue bees Garden Quad 0049 - 2 Jellyfishes Garden Quad 0050 - 1 Jellyfish, 1 Green worm Garden Quad 0051 - 1 Bomb, 1 Green "flower" Garden Quad 1 Jellyfish 0052 - 1 Green "flower" Garden Hallway 0053 - 1 Green worm Garden Hallway 0054 - 1 Bomb Garden Hallway 0055 - 1 T-Rex Garden Hallway (Whoo!) 0056 - 1 Jellyfish Garden hallway 0057 - 2 Jellyfishes, 1 blue bee Garden hallway 0058 - 1 Green "flower" Training Center 0059 - 2 Green "flowers" Training Center 0060 - 3 Green "flowers" Training Center 0061 - 1 T-rex Training Center (Whoo!) 0062 - Granaldo, 3 Raldo Training Center Boss 0063 - 3 Orbs, Norg Sewer Master Room Boss 0064 - 1 Scorpion Garden Sewer 1 0065 - 2 Scorpions Garden Sewer 1 0066 - 3 Scorpions Garden Sewer 1 0067 - 1 Demon head Garden Sewer 1 0068 - 1 Demon head, 1 Spinning Garden Sewer 1 demon head 0069 - 1 Scorpion Garden Sewer 2 0070 - 1 Spinning demon head Garden Sewer 2 0071 - 1 Three-headed monster Garden Sewer 2 0072 - 1 Scorpion, 1 demon Head 0073 - 2 Demon head, 1 Spinning Garden Sewer 2 demon head 0074 - 2 Scorpions, 1 Demon head Garden Sewer 2 0075 - 1 Scorpion, 1 Demon head Garden Sewer 2 0076 - 2 Blue slimes, 1 Demon head Garden Sewer 3 0077 - 2 Blue slimes Garden Sewer 3 0078 - 1 Three-headed monster Garden Sewer 3 0079 - 2 White octopus Garden Sewer 3 Boss 0080 - 3 Green soldiers Garden 2F Classroom 0081 - 2 Green soldiers Garden 2F Classroom 0082 - 1 Green soldier Garden 2F Classroom 0083 - Raijin, 2 Blue soldiers Outside Hotel Boss 0084 - Fuujin, Raijin Inside Hotel Boss 0085 - 1 Red alien Unknown 2 0086 - 1 Red alien Unknown 3 0087 - 1 Spinning demon head Fire Cave (Blur) 0088 - 1 Bomb Fire Cave 0089 - 2 Red bats Fire Cave 0090 - 2 Red bats, 1 Spinning demon head Fire Cave 0091 - 2 Bombs Fire Cave 0092 - 2 Red bats, 1 Spinning demon heads, 1 Bomb Fire Cave 0093 - 2 Red bats, 2 Bombs Fire Cave 0094 - Ifrit Fire Cave G.F boss 0095 - 1 Blue soldier Timber Station 1 0096 - 2 Blue soldiers Timber Station 1 0097 - 3 Blue soldiers Timber Station 1 0098 - 1 Red soldier, 1 Blue soldier Timber Station 1 0099 - 1 Blue soldier Timber Station 2 0100 - 2 Blue soldiers Timber Station 2 0101 - 3 Blue soldiers Timber Station 2 0102 - 1 Red soldier Timber Station 2 0103 - 2 Red soldiers Timber Station 2 0104 - Fake President Inside Train Boss 0105 - 1 Blue Soldier Inside Galbadia 1 0106 - 2 Shadows Inside Galbadia 1 0107 - 1 Three-Headed monster Inside Galbadia 1 0108 - 2 Shadows, 1 Rod skeleton Inside Galbadia 1 0109 - 2 Rod skeletons Inside Galbadia 1 0110 - 1 Shadow Inside Galbadia 2 0111 - 2 GIM52A Inside Galbadia 2 Blue Robots 0112 - 2 Three-eyed faces Inside Galbadia 2 0113 - 2 Three-eyed faces, 1 Shadow Inside Galbadia 2 0114 - 1 Red skeleton Inside Galbadia 2 0115 - 1 White bear Inside Galbadia 3 0116 - 1 Three-Headed monster Inside Galbadia 3 0117 - 1 Red Dragon Inside Galbadia 3 0118 - Carbunkle Inside Galbadia 3 G.F. Boss 0119 - Seifer Inside Galbadia 4 Boss 0120 - Seifer, Edea Inside Galbadia 5 Boss 0121 - 1 Green worm Unknown 4 0122 - 1 Green worm, 1 Blue bee Unknown 4 0123 - 1 Blue Bear Church 0124 - 1 Three-eyed face Church 0125 - 1 SAM08G Church Green Robots 0126 - 1 Blue soldier, 1 Red soldier Church 0127 - 3 Hockey players Hockey Field 0128 - 4 Hockey players Hockey Field 0129 - 1 Blue worker Sentra 1 Esthar Soldiers 0130 - 2 Blue workers Sentra 1 0131 - 3 Blue workers Sentra 1 0132 - 1 Blue worker Sentra 2 0133 - 1 Green worker Sentra 2 0134 - 1 Green worker, 2 Blue workers Sentra 2 0135 - 2 Blue soldiers, 1 Red soldier Unknown 5 0136 - Edea Unknown 6 Boss 0137 - 1 Red bat Deling Sewer 0138 - 2 Red bats Deling Sewer 0139 - 3 Red bats Deling Sewer 0140 - 1 Shadow Deling Sewer 0141 - 2 Shadows Deling Sewer 0142 - 2 Shadows, 2 Red bats Deling Sewer 0143 - 1 Spider Deling Sewer 0144 - 1 Shadow Unknown 7 0145 - 2 Shadows, 1 Spider Unknown 7 0146 - 1 Spider Unknown 7 0147 - 2 Shumelke Unknown 8 Boss 0148 - 1 Blue Soldier Unknown 9 0149 - 2 Blue Soldiers Unknown 9 0150 - 1 GIM52A Unknown 9 Yellow Robots 0151 - 1 Blue soldier, 1 Red soldier Delta Prison 1 Non-Random 0152 - 1 Blue soldier Delta Prison 1 0153 - 2 Blue soldier Delta Prison 1 0154 - 1 GIM52A Delta Prison 1 0155 - 1 GIM47N Delta Prison 1 Blue Robots 0156 - 1 GIM47N, 2 Blue soldiers Delta Prison 1 0157 - 2 GIM47N, 2 Blue soldiers Delta Prison 1 0158 - 1 GIM47N Delta Prison 2 0159 - 1 GIM47N, 1 Blue soldier Delta Prison 2 0160 - 1 GIM52A Delta Prison 2 0161 - 2 GIM52A, 1 Red soldier Delta Prison 3 Boss 0162 - 3 small fish Desert Burrowed 0163 - 2 small fish, 1 big fish Desert Burrowed 0164 - BGH251F2 Missile Base (Out) Boss 0165 - 1 Blue soldier Missile Base (In) 1 0166 - 2 Blue soldiers Missile Base (In) 1 0167 - 1 Blue soldier, 1 SAM08G Missile Base (In) 1 0168 - 1 Red soldier Missile Base (In) 1 0169 - 1 Blue soldier Missile Base (In) 2 0170 - 2 Blue soldiers Missile Base (In) 2 0171 - 1 Blue soldier, 1 SAM08G Missile Base (In) 2 0172 - 1 Blue soldier Missile Base (In) 3 0173 - 2 Blue soldiers Missile Base (In) 3 0174 - 1 SAM08G Missile Base (In) 3 0175 - 1 Red soldier, 2 Blue soldiers Missile Base (In) 3 Non-Random 0176 - 1 Blue worker Unknown 4 Non-Random 0177 - 2 Blue workers Unknown 4 Non-Random 0178 - 2 Blue workers, 1 Green worker Unknown 4 Non-Random 0179 - 1 Blue soldier Missile Base (In) 1 Non-Random 0180 - 1 Red jelly Forest 0181 - 1 Scorpion, 2 Red Jellies Forest 0182 - 1 Spinning demon head, 0183 - 2 Spinning demon head Inside Tomb 1 0184 - 1 Pure skeleton Inside Tomb 1 0185 - 1 Turtle Inside Tomb 1 0186 - 2 Blue Slimes Inside Tomb 1 0187 - 1 Spinning demon head, 1 Pure Inside Tomb 1 skeleton 0188 - 2 Turtles Inside Tomb 1 0189 - Brothers (Minotaur only) Inside Tomb 2 G.F. Boss 0190 - Brothers (Both) Inside Tomb 2 G.F. Boss 0191 - SAM08G Plaza 1 0192 - 2 Blue soldiers Plaza 1 0193 - 1 Red soldier, 2 GIM47N Plaza 1 0194 - BGH251F2 Plaza 2 Boss 0195 - Seifer Unknown 6 Boss 0196 - 1 Blue Soldier Garden Hallway (God, when will this ever end?) 0197 - 1 T-rex Garden Hallway (Whoo!!) 0198 - 2 Bombs Garden Hallway (Stronger...?) 0199 - 1 Green worm Garden Hallway (Yep.) 0200 - 2 Blue bees Garden Hallway 0201 - 1 Green "flower" Garden Hallway 0202 - 1 G.F. 1 Blue bee Garden Hallway 0203 - 1 SAM08G Inside Garden (1F) 0204 - 2 GIM52A Inside Garden (1F) 0205 - 1 Blue soldier, 1 Red soldier, 1 Green soldier Inside Garden (1F) 0206 - 2 Blue soldiers Inside Garden (2F) 0207 - 2 SAM08G Inside Garden (2F) 0208 - 2 Blue soldiers, 1 Green soldier Inside Garden (2F) 0209 - 1 Green soldier Garden Quad 0210 - 1 GIM52A, 1 Green soldier Garden Quad 0211 - 2 Green soldiers, 1 SAM08G Garden Quad 0212 - 2 Gray hands Glacier 0213 - 1 Gray head Glacier 0214 - 4 Gray hands Glacier 0215 - 2 Gray hands, 1 Gray head Glacier 0216 - Avadon Summit Boss 0217 - 1 Blue Bee Mountain Cliff 1 0218 - 1 Boomerang horse Mountain Cliff 1 0219 - 2 Blue bees, 1 Boomerang horse Mountain Cliff 1 0220 - 1 Eel Mountain Cliff 2 0221 - 1 Huge plant Mountain Cliff 2 0222 - 1 Blue worker Sentra Cave 1 0223 - 2 Blue worker Sentra Cave 1 0224 - 1 Blue worker, 1 Green worker Sentra Cave 1 0225 - 1 Blue worker Sentra Cave 2 0226 - 1 Blue traveller Sentra Cave 2 0227 - 1 Spinning "lamp" Sentra Cave 2 0228 - 2 Blue worker, 1 Blue traveller Sentra Cave 2 0229 - 1 Blue worker Sentra Cave 3 0230 - 2 Blue traveller Sentra Cave 3 0231 - 1 Blue worker Sentra Cave 4 0232 - 1 Spinning "lamp" Sentra Cave 4 0233 - 2 Green workers Sentra Cave 4 0234 - 1 Green worker Sentra Cave 4 0235 - 1 Tonberi Sentra Ruins 1 G.F. enemy 0236 - 1 Tonberi Sentra Ruins 1 [same] 0237 - 1 Tonberi Sentra Ruins 1 [same!] 0238 - 2 Tonberi 0239 - Red Skeleton, 1 Spinning Demon head Sentra Ruins 2 0240 - 1 Bomb, 1 Blue Slime Sentra Ruins 2 0241 - 1 Bomb, 1 Red bat, 1 Turtle Sentra Ruins 2 0242 - 1 Red skeleton Sentra Ruins 2 0243 - 2 Red bats, 1 Skeleton Sentra Ruins 2 0244 - 1 "Cake" Warship Island 1 0245 - 2 'Cakes" Warship Island 1 0246 - 1 'Cake", 2 Purple Goblins Warship Island 1 0247 - 1 Cheetah Warship Island 2 0248 - 1 Iron Giant Warship Island 1 0249 - 2 Blue workers Unknown 10 0250 - 2 Green workers Unknown 11 Non-Random 0251 - 1 Blue soldier Unknown 12 0252 - 1 Blue Soldier, 1 Red soldier Unknown 12 0253 - 1 GIM52A, 2 Blue soldiers Unknown 12 0254 - 1 SAM08G, 1 Blue soldier Unknown 12 0255 - 1 GIM52A Unknown 12 0256 - 1 GIM52A, 1 SAM08G Unknown 12 0257 - 1 Blue soldier Unknown 13 0258 - 1 SAM08G Unknown 13 0259 - 1 Blue soldier, 1 Red soldier Unknown 13 0260 - 1 Red soldier, 2 GIM52A Unknown 13 0261 - 1 Red soldier, 2 Blue soldiers Unknown 13 0262 - 2 Blue soldiers Inside shopping mall 0263 - 1 Blue soldier, 1 GIM52A Inside shopping mall 0264 - 1 Red soldier Unknown 14 0265 - 1 SAM08G Unknown 14 0266 - 1 Red soldier, 1 Blue soldier, 1 GIM52A 0267 - 1 Blue soldier Unknown 15 (Sigh...) 0268 - 2 Blue soldiers Unknown 15 0269 - 2 SAM08G Unknown 15 0270 - 1 SAM08G, 1 GIM52A, 1 Blue Unknown 15 soldier 0271 - 1 Blue soldier, 1 Red soldier Unknown 16 0272 - 1 Blue soldier, 1 Red soldier Unknown 16 0273 - 1 SAM08G, 1 Red soldier Unknown 16 0274 - 1 "Cake" Unknown 17 0275 - 1 Cheetah Unknown 17 0276 - 1 Cheetah Unknown 17 (Same...?) 0277 - 2 Purple Goblins, 1 Cheetah Unknown 17 0278 - 1 Iron Giant Unknown 17 0279 - 1 Behemoth Unknown 17 0280 - 1 Purple Goblin Unknown 18 0281 - 2 "Cakes" Unknown 18 0282 - 2 Purple Goblin Unknown 18 0283 - 1 Behemoth Unknown 18 0284 - 1 Elniole (Elviole's "sister") Unknown 18 0285 - 1 "Cake" Unknown 19 0286 - 1 Cheetah, 1 Purple Goblin Unknown 19 0287 - 1 Cheetah, 1 "Cakes" Unknown 19 0288 - 1 Iron Giant Unknown 19 0289 - 1 Elniole Unknown 19 0290 - 1 Blue worker Unknown 15 0291 - 2 Blue workers Unknown 15 0292 - 1 Blue traveller, 1 Blue worker Unknown 15 0293 - 1 Green worker Unknown 15 0294 - 1 Blue traveller Unknown 15 0295 - 1 Spinning "lamp" Unknown 15 0296 - 1 Blue worker Unknown 16 0297 - 1 Blue worker, 1 Green worker Unknown 16 0298 - 3 Blue workers Unknown 16 0299 - 2 Blue workers, 1 Blue traveller Unknown 16 0300 - 1 Spinning "lamp" Unknown 16 ----------------------------------------------------------------------- FMV Test: Submenu [Cancel] Disc 1 (Disc 1 Only!): Submenu [Cancel] 0: Balamb Garden 1: Quistis 2: Zell 3: Dollet Assault 4: Selphie 5: Satellite Tower (Dollet) 6: X-ATM092 crushing a car 7: X-ATM092 chasing after Squall 8: Squall meets Rinoa 9: Ballroom Dance [Next] [Cancel] 10: The Train Mission 11: The Train Mission (2) 12: TV Broadcast (fade out) 13: TV Broadcast (2) 14: Galbadia Garden 15: Irvine 16: Elevator Stairs (Derring City) 17: Edea 18: Edea (2) 19: The Crowd (Edea's Speech) [Next] [Cancel] 20: The Schelkes Strike! 21: The Sewers & Edea 22: The Parade 23: Seifer's Back 24: 20:00:00 25: It's Over Edea! 26: Irvine's Shot 27: Squall's Turn! 28: Face to Face! 29: Edea's Defeat 30: Introduction Disc 2 (Disc 2 Only!): Disc 3 (Disc 3 Only!): Disc 4 (Disc 4 Only!): [Cancel] Music: Submenu [Cancel] Lose Win Open (the demo music intro!!) Combat Run Battle Funsui (sound of running water?!) End Antena Waiting [Next] [Cancel] Ante Wind Kani Battle2 Friend2 Fuan2 March2 Jouriku Julia Waltz [Next] [Cancel] Friend Dungeon Pianosolo Parade March1 Himitsu Garden Fuan Polka2 Anthem [Next] [Cancel] FlangChorus DubChorus SoloChorus FemaleChorus Chorus M7F5 Majo Reet Soyo Rouka [Next] [Cancel] Night Field Guitar Concert Sea Silent Resistance Kaiso Horizon Master [Next] [Cancel] Battle2 Rinoa Travia Horizon2 Truth Jail GarGarden Timber Garbadia Pinchi [Next] [Cancel] Scene1 Pub Bat3 Stage Choco White Majomv Musho Missle Enzetsu [Next] [Cancel] Card Gomon Soto Majobat Train Garden2 Bossbat2 Lasdun Gafly Demo [Next] [Cancel] Spy VoiceDeChocobo Salt Alien Sekichu Esta Moonmv MDmotor Moonmv2 Hikutei [Next] [Cancel] Bossbat1 Rag1 Rag2 Lasboss Laswhite Lasbl Keisho Ashuku [Cancel] Stop Music: Stops current song [Cancel] Rinoa #2's Options: [Cancel] Set Flag 1(Garden Beginning): Brings up a submenu [Cancel] End class. Feel free: Submenu [Cancel] Before Encountering Selphie Deny Selphie Showing Selphie around End Selphie Tour To Go To Ifrit Dungeon, end: Submenu [Cancel] Just Arrived Break from Quistis Get Changed. Evening Squad Assignments For the Exam End Dollet Event.: Submenu [Cancel] Just Arrived Just Separated Cid & Seifer SeeD Inauguration: Submenu [Cancel] Right After it Ended Shown by Selphie Changed into SeeD Uniform Party Half Over End party: Submenu [Cancel] Alone in SeeD Uniform Got Changed Met up With Quistis Went to Secret Area Saved Ellone [Next] [Cancel] First Mission Go to Timber [Cancel] Set Flag 2(Prison): Submenu [Cancel] Begin Prison: Set screen to 6 Party format and puts Squall on the inactive list End Zell & Co in prison conversation Rinoa is taken away End first Torture Mumba Appears Seifer Returns Retrieve Weapon Begin Prison Escape Open torture room door Meet up with Squall Assign Carnation to Deity: Submenu [Cancel] Split up with Irvine Squall Team reaches top Irvine team reaches bottom Pressed switch Defeated Guard robot Watched prison movie Escaped from prison [Cancel] Set Flag 3(After Missle): Submenu [Cancel] End missle base End return to Garden event End gate 2 event End gate 5 event Met Fujin & Rajin Able to go to 2F Met Xu Met Xu 2 Go to MD level Avoid Missles [Next] Party of 3 goes down Reached deck Garden Moves End battle with Master Crash into FH Called forward Agreed to order Met up with members Talk to Dr. Kadowaki Heard ship has arrived [Next] [Cancel] Squall awakes(after moving): Submenu [Cancel] Together with Rinoa Alone Ellone goes back End recollection 1 [Cancel] Set Flag 4(After FH) Set Flag 5(After Garden vs Garden) Play with scenario global Clear guro Junction Fei Wong Talent is matured ----------------------------------------------------------------------- Location 4a: Zell Laguna Soldier Selphie Quistis Rinoa Mystery Woman Zell's Options: ????10-21: Seems that this one lets you reform your party. Seifer, Edea are here too. Seifer and Edea are at the levels they were at when you were with them previously (ex: Seifer Lv 10... makes sense doesn't it?) this option is darkened out but you can still select it. ????-X(Zell?): Hmm.. if you choose this one, Zell will be the leader of your party with Edea, and Selphie. You'll be in Esthar (on the spherical elevator.. it will land). Also, if you check your main menu, Seifer will be in your party at the bottom (where the inactive members are). I think this takes you to the point in the game where you're supposed to fight Pandora in the three attack spots. ????-X: Same as the above option except Squall is the leader of the party. ???? ???1: The next screen you will see is the transfer screen. This looks similar to the PHS but shows an arrow showing which character is transfered with who. After an event will be shown in Esthar. This event is takes place where Elone was held captive. One person have some dialog and walks around the room (continuously... it repeats). Nothing else. ???? ???2: Shows the begining of the scene where Laguna rescues Elone. But he continues to run against the glass wall. Ha ha ha. It's pretty funny. Well, nothing else here. ???? ??: Brings up a computer-generated map of Esthar. This is the debriefing on the mission where Pandora attacks the three points in Esthar. You party will then be put in Esthar near the blue glass wall where Elone was held captive. ???? ???: Same as above except you don't have to see the computer map. Your party will just be placed in the same area. ??? ????: One of Laguna's Scenarios. The scenario where you're supposed to save Elone on Disc 3. You'll be positioned in front of the elevator. Note: You'll have all the equipment you've gained thus far --- which includes GF's you didn't have when you first played this scenario! ??? ???????: You'll end up in the area with the glass wall where Elone is held captive. The only difference is that your party consists of Laguna, Kiros, and Ward. ????? ???: Your current party will be teleported to the room right outside the room where Elone was jailed in. ????? ?????: Same as above except a guy is missing in the next room. ????? ????: You current party will be teleported to the room right outside the room where Elone was jailed in. Laguna's Options: ????-: Laguna's Scenario where he meets Julia. You are located right outside near the save point. Of course your party is Laguna, Kiros, and Ward in their military uniforms. ???? ??-(?): Same as above except you're control of only Laguna. ???? ??-(?): Same as above. [Blank Option]: Screen turns black. Game freeze. Nothing else here. Quistis's Options(Songs... don't know the names to them though): [Darkened out option]: Hmmm... dunno what this does. Nothing happened when I selected it. I'm betting it means cancel ????: ????: The song Julia plays in Laguna's scenario ????: Dance/SeeD Ball Theme ????: SeeD Training Zone Theme ????: Overworld Theme ????: Ocean sounds with birds in the background ????: ????: Wind blowing ????: Birds chirping [Blank]: Rinoa's Options: Cancel ????: Takes your party to the train track in Fisherman's Horizon (a draw point is nearby)
????: Fisherman's Horizon. The scene where Squall is carrying Rinoa on 
his back.

????: Another scene at Fisherman's Horizon. This continues where the 
above left off... 

????: Another scene at Fisherman's Horizon. Squall (while carrying Rinoa 
on his back) talks to the party

????: Same area as above, except you are in control of your party which 
includes Zell, Edea, and Selphie.

????: One of Laguna's Scenarios. This one takes place at the Lunatic 
Pandora Research Center. What's strange here is you are in control of 
Laguna but when you check your menu, nobody's in your party! What's even 
more strange is that all of your party members (including Seifer and 
Edea) are in the inactive list which overlaps the bottom half of the 
screen!!

????: You're back at Esthar but before the event where monsters have 
broken loose. You are in control of the party the you had before and 
both Seifer and Edea are on your inactive list!


Mystery Woman's Options:

Cancel

????1: Scene here you are in a hovercar at Esthar

????1: Your current party starts where the above scene left off

????1: Your party starts at the front entrance of Esthar

????2: Shows the FMV when you enter (elevator) in Esthar

Zell??2: Same as above except Zell is the party leader and Edea is in 
your party along with your other member

???1: Attack spot #1 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

???2: Attack spot #2 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

???3: Attack spot #3 during the Lunatic Pandora event (warning! the game 
doesn't give you time to finish it!)

????: Your party is 'floating' above the ground near the entrance to the 
airport at Esthar--- before the monster attack... by the way, your party 
is stuck here.

????: Party is at the Esthar Shopping Center (before the monster attack)

????: You party is inside the Esthar main building (before monster 
attack)

????: Same as above

[Press Down one more time... arrow disappears then press circle]: Party 
rides the circular elevator down from the main building at Esthar


Selphie's Options:

Cancel

????: Your current party is teleported to the bar where Julia met Laguna 
(outside near save point)

????: Your current party is teleported to the bedroom where Laguna and 
Julia had their little 'chat' :)

MD?4-1: Screen turns black then freezes 

MD?4-2: Screen turns black then freezes

MD?4-3: Screen turns black then freezes

????: Screen turns black then freezes

????: Screen turns black then freezes


Guard's Options (Center):

Cancel

PHS: Yep, it's just as it sounds! You get to change party members and 
Seifer and Edea are even there too!

MD?: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Party transfer... Squall's stats to Laguna's an so on... once you 
do, your party will be Laguna, Kiros & Ward (but why are they holding 
their arms out... like they're crucified or something??!). Notice that 
your main menu is empty!

????: Nothing happens

FH??: Nothing happens

????: Nothing happens

????: Nothing happens

????: Nothing happens

??->: Resets the screen but you're stuck...

[Leo's Findings on Location 4a]
-----------------------------------------------------------------------
Location 4a (Tange page)
"To go to Esthar,
 use the PHS of the Esthar Soldier
 in the middle to choose your members.
 Take the bottom right person to the house."

Zell's Options
        Research facility full? 10-21   
        Magic research lab lobby (Zell)
        Magic research lab lobby (after lunar cry)
        Magic research lab  Restraining room 1          
        Magic research lab  Restraining room 2
        Magic reseach lab explanation
        Magic reseach lab Laboratory
        Laguna  Magic research lab
        Laguna  Magic research lab laboratory
        Magic research lab  before making contact
        Magic research lab  after making contact
        Magic research lab  after hearing story

Esthar Soldier's Options
        Select setting setup:   
                PHS
                MD Level
                Laguna, to Julia's room
                Laguna Party
                Junction SquallXLaguna
                Squall alone
                Meet FH Dobe
                Arrive in Esthar
                Squall gives piggy back
                Clear
                Junction LagunaXSquall

Selphie's Options
        Select where you want to go:
                Galbadia hotel lobby
                Galbadia hotel room
                Balamb Garden MD level 4-1
                Balamb Garden MD level 4-2      
                Balamb Garden MD level 4-3
                Balamb Garden Cid's office
                Cid's office, cockpit
                [Blank]
                [Blank]

Quistis' Options
        Select music:
                Julia
                Piano solo
                Waltz
                Unsure
                Solo chorus
                Sound of ocean
                Secret
                Sound of wind
                Sound of gentle breeze
                [Blank]

Laguna's Options
        Hotel lobby with everyone
        Julia and Laguna  Hotel lobby (can't drink)
        Julia and Laguna  Hotel lobby (can drink)
        [Blank]

Rinoa's Options
        Select where you want to go:
                Fisherman Station
                Fishermans Horizon tracks
                For event on the tracks
                Esthar station
                Esthar station after Lunar cry
                Lunatic Pandora Lab Mor
                Esthar Magic lab

Mystery Woman's Options
        Select Lots of Esthar:
                Official residence
                In front of official residence
                Capital entrance 1
                Capital entrance 2
                Zell Capital entrance 2
                Encounter Lunatic Pandora 1
                Encounter Lunatic Pandora 2
                Encounter Lunatic Pandora 3
                In front of landing zone
                Shopping Arcade
                Presidential palace meeting room
                Inside the residence after Lunar cry
                        
----------------------------------------------------------------------- 
Location 5a: 

Seifer's Options: PHS, press X to exit

Quistis's Options: 
	????: Submenu
		????: Teleports your party to Balamb Garden's Cafeteria

-----------------------------------------------------------------------
Location 8a:
[Under Construction]
-----------------------------------------------------------------------
Location 9a:
[Under Construction]
-----------------------------------------------------------------------
III. Features


1. Getting Seifer & Edea Back

As may know, both Seifer and Edea are temporary characters which you 
encounter during the game. Ever wish that you can use them against the 
Ultimate Weapon or the Omega Weapon? Look no further. Here's what you 
do:

- Make sure you park your vehicle in the Balamb Region
- Enter the Debug Mode
- Go to Location 2a
- Choose 2nd Option
- Configure your party as follows: Squall, Edea, Seifer
- Talk to Quistis #3
- Choose 4th Option

You'll be teleported back to Balamb. Then continue on with the game!


2. New Game+

Here's what you do:

- Determine what Disc you are on
- Enter the Debug Mode
- Clear all party members: Set to Format 3 Empty Slots
- Put Squall in party alone
- Save your data in Disc 1 format
- Reset your PSX
- Load the saved file
- Choose the New Game+ Option: Location 2a, Rinoa #1, Seventh Option, 
says '????0' in the submenus

There! Now you will begin a new game with everything you had (GFs, 
Items, Stats) on Disc 1!
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End of Document