Name: Final Fantasy V Console: Super Nintendo Version 2.5 25/05/2004 Written By: Samurai Goroh ericku@ignmail.com ******************************************************************************** ___ _ __ _ __ _ ___ __ __ _ _____ __ ___ __ __ | __) | | | \| | / \ | | | __) / \ | \| | (_ _) / \ | __) \ \/ / | _) | | | . ' | | ^^ | | |_ | _) | ^^ | | . ' | | | | ^^ | |__ | ) / |_| |_| |_|\__| |_/\_| |___) |_| |_/\_| |_|\__| |_| |_/\_| (___| /__/ ___ ___ _ _ ____ \ \ / / | | | | | __| \ \/ / | |_ | |_ | __ | \ / |___)ow |___)evel \___| |ame \__/ \_| ******************************************************************************** ------------------- Table of Contents ------------------- 1) Intro 2) Updates 3) Some Advices 4) Learning Blue Magic 5) Getting Abilities 6) Walkthrough 7) Credits 8) Legal stuff ·························· 1) Intro ·························· This FAQ will guide you through every forced battle + some optionals, like the Espers or the M-i-a-B. You can pass this game with a really low level (Lv 2,3), but it requires the best techniques you can do in such a low level. I'm going to put the ones that I used to pass every boss, but there could still be better strats, so just don't be afraid to experiment other strats by your own. You may wonder how can you be in such a low level, well most of the bosses won't give you experience & you won't fight normal battles, so that's how you don't gain exp. The list show the names of the Bosses on the Snes patch, so some names will be different if you play it in the PS or you have the latest patch. ·························· 2) Updates: ·························· Version 1.0 27/04/2004 First version of this FAQ, It has a strat for every Boss or forced battle. It also covers a walktrough for the 1st world & most part of the 2nd world. In the next update I will try to finish before the void. Version 2.0 09/05/2004 Fixed some typos, added the Sleep Tactic in section 3, made the walktrough after the & Add some strats to some bosses. Also, after I finish the walktrough, I will make a list for a quick find of the places you've visited & find where you currenty are faster. Version 2.5 25/05/2001 This is a pre-release of the version 3.0, it contains some typos fixed, also added the treasure list under the place you're visiting. ·························· 3) Some Advices ·························· - The Bosses doesn't give you any exp., Including the Espers, except for Sergeant + Karnaks, Sol Cannon + Launchers & the ones in the Phoenix Tower. (So that's how you get such a low level) - On the Bosses that you can cast Lv2 Old, you can use it and then wait until their level are divisible by 5 & cast Lv5 Doom, it's very hard to pull it out, but it will kill anyone, except for Omega, who has a magic barrier. - On Bosses that are affected with Darkshock, you can then do the strat mentioned before to kill them easily. - On Bosses that have a high level you can give them some Dragon Powers (Potion+Dragon Fang) until their lever gets to 255 (It won't go further), then cast Lv5 Doom. (if the boss has a low level, you'll need to spend more Dragon Powers, that's all). - If you're going to master Caller Job then try just getting the next magic: Ifrit, Titan, Golem, Shoat, Garnet/Carbuncle & Odin. So then you can use Summon Ability & get nice magic w/o using MP. - The Blue Magic that I recomend you to have are the next ones: Condemn, Roulette, all Lv spells, Flash, Time Slip, Death Claw, Goblin Punch, Dark Shock, Mg Hammer & Blowfish. Though you can also get all the other ones, just for completing the list as a challenge. - If you can make a Boss/Enemy to Sleep, then use any of the next attacks to hit him & don't wake him: Goblin Punch, Terrain, DrgSword, Dance, Animals & Summon. Even though that they don't do much damage, you'll be safe & don't waist MP nor money. Just remember that in some cases Goblin Punch, Terrain & Animals will not be effective (will do 0 damage). ·························· 4) Learning Blue Magic ·························· You can learn EVERY Blue Magic by doing centain things: (Though you won't need most of them) - You need to catch every monster, so that you don't learn any exp. Also Condemn does the trick (Because that way you don't get the exp.), if a mosnter runs it will not give you exp. so don't worry if that hapens. - For the Exploder you need to learn it from the Puroboros and Fusion you can learn it from the movers, because they don't give you exp. - For the Moon Flute you need to equip a Ribbon, so that it doesn't berserk that member & you don't end killing that enemy. - For the Lv spells, if you aren't on an exact Lv, you can mix either Dragon Powers (Potion + Dragon Fang), +20 Lv; or Samson Powers (Antidote+Holy Water) +10 Lv. Also usign Hero Potions or Hero Song will level you up. For Lv5 Doom, if your level isn't 5, then you'll have to level it up with the items to 255. (It won't go further) ·························· 5) Getting Abilities ·························· Before starting with the guide, you need to know which abilities you need to get in order to make the strat work. Remember that most of the enemies will give you experience when you kill them, so you need to catch them or kill them with condemn or find an enemy that doesn't give you exp. (The enemies that run will not give you exp, so you may also try that) ···································· Job Level Total ABP ···································· Archer 1 15 / 600 Bard 1 25 / 175 Berserker 0 0 / 500 Black Wizard 7! 730 / 730 Blue Wizard 4! 350 / 350 Caller 6! 750 / 750 Chemist 2 45 / 630 Dancer 0 0 / 400 Dragoon 0 0 / 600 Elementalist 3! 175 / 175 Knight 0 0 / 690 Mimic 1! 999 / 999 Monk 7! 700 / 700 Mystic Knight 0 0 / 680 Ninja 4 240 / 690 Red Wizard 4! 1159 / 1159 Samurai 0 0 / 820 Thief 7! 635 / 635 Time Wizard 3 60 / 530 Trainer 4! 460 / 460 White Wizard 1 10 / 580 ···································· Total 55 6353 /12853 ···································· You can try to master any other job, but the process is so slow that you'll get bothered sooner or later unless you cheat or got nothing else to do. Now, I'll explain what you need of each Job, at least what I used: -ARCHER: For this Job you only need Animals. -BARD: For this one you only need Conceal ability, but you can go mastering this job just for the Sing ability. -BERSERKER: This one is useless, even in a normal game, the only safety way to master this job is by fighting the Galuras. -BLACK WIZARD: Though you may only need to get at Lv 4 is good to master this one because you'll get +30% MP which you can combine with mimic job to call strong magic like Odin. -BLUE WIZARD: Though you don't need to master this one, you may want to prefer learning Blue Magic without beeing a blue wizard nor equiping the learning ability. -CALLER: Even if the strongest call you may use is Lv 4, you may want to learn the Summon ability which you can randomly call any monster w/o using MP. -CHEMIST: The only abilities that you may need are the 1st 2, but you can try mastering & getting the effect of medicine without a job or reviving people with the Revive command. -DANCER: Though getting the ability of equiping the Ribbons with any class, you wouldn't like to waist a slot, getting the Dance ability may be good, because when a monster/boss is sleeping, hitting with that command he won't wake up. -DRAGOON: Though Jump & Dragon Sword are good abilities, you don't need them to kill a boss, so it's up to you deciding to get this abilities. -ELEMENTALIST: A must mastering job, terrain will help you a lot & getting the other abilities will be useful to. -KNIGHT: Though mastering this job may be helpful because of the Cover & Protect abilities you'll require to spend time. Other FAQs recommend you to get those 2 abilities for some bosses, I didn't use them, so again it's up to you mastering this job. -MIMIC: Though you get this ability at the last world is one of the most useful to use, trying to master this job will take you a lot of time & it's better to use the job instead of the ability, so decide what is better to you. -MONK: Even if you don't really need to master this job, you may want the extra HP when you master this job. -MYSTIC KNIGHT: Though I didn't use this job at all, mastering this job will give you the ability of setting a barrier when you are near-death, which comes a lot in this game, again not a must mastering but may be useful. -NINJA: Though all the abilities may be useful, you may annoy when you master this job & every time you change your equipment a 2nd weapon equips instead of a shiled, which in most of the cases is more need it. So, if you don't worry about that ability then it's good to master this job. -RED WIZARD: Even if this job is the slowest one to master, it's useful to have the X-magic ability, so try getting this job mastered. -SAMURAI: Even if GP toss, evade & Slash are good abilities, it's a waist of time mastering this job, so don't try to master this job unless you want to waist some time. -THIEF: Also a must mastering job, every ability will be useful & when you master this job you'll get the agility of the thief, which is the fastest one, really helpful with such a low HP. -TIME WIZARD: Even if it's a really good job & getting the ability to equip rods with other jobs so you can break them is also a good idea, it's not a need, so you decide if you want to master this job or not. -TRAINER: Another must mastering job, when you're going to gain some ABP points and the enemies give you exp. you can catch them, this way you'll won't get the exp, also releasing monsters is an excelent way to kill some bosses; a must mastering job. -WHITE WIZARD: You won't be using white magic, so you'll prefer to get the white/black ability from the Red Wizard, even if you can only do lv 3 spells at max. ·························· 6) Walkthrough ·························· Before starting giving the strat, I'll mention the exp. you get by fighting forced battles or because of some bosses. The lowest level that you can is 3 for Faris & 2 for the others, but you may not be able to do it because it requires to to certain things in some battles. Anyway a level 6/7 is also low, but isn't the lowest. ················································································ Enemies Exp Level Place ················································································ H,L,G,F Goblin x 2 6 1 Inside Tycoon meteor Goblin x 2 6 2 Broken part Goblin x 2 6 2 Broken part Goblin 24 2,1,1,3 Beginers room (Optional) (to learn Goblin Punch) Sergeant + Karnaks 900 4,4,4,5 Karnak Castle (Kill the Iron Claw) Sol Cannon + Launchers 40 5,4,4,5 Lonka Ruins Airship Lil Charriot x 3 225 6,6,6,7 The Bridge ················································································ Sergeant + Karnaks 40 2,2,2,3 Karnak Castle (If you only killed the Sergeant and let all the Karnaks run) Sol Cannon + Launchers 40 2,2,2,3 Lonka Ruins Airship (if you let the Hero & Faris die) Lil Charriot x 3 0 2,2,2,3 The Bridge (If you free some Gargismaka) ················································································ Before starting the walktrough I will only mention more or less where you need to go. I recommend you to finish the game a few times before attempting a LLG, because this is going to be hard, harder if you don't know the weakness of some bosses. NOTE: Bosses that have ! in their name means that I haven't double checked their level & HP, that's all. ------------------------ World 1 ------------------------ ------------------------ Tycoon Meteor ------------------------ Treasures: Fenix Down You'll start in a forest near Tycoon Meteor, go there & you'll find out that 2 monsters will be attacking a girl then you'll fight 2 goblins, this battle is easy just hit them w/o loosing time, you'll win easily. Here's where you gain the 1st time experience, you can't avoid this. Then you'll meet Lenna & Galuf. Before leaving the meteorite look the the right where there's a tree & you'll find a treasure which contains a Fenix Down. Now leave the meteorite and go north to the mountais where you fight again 2 goblins, but this time you fight 2 battles. Your main character will level up, then you'll pick up Lenna & Galuf which they join the group. Continue going North & you'll find a cave, go there. ------------------------ Pirate's Cave ------------------------ Treasures: Leather Helmet You'll find a spring which recovers you HP & MP complete, now you'll fight random battles that you need to escape, so you don't gain more exp. In order to escape you need to press L+R buttons, you have to do this in every randomn battle until you get some abilities later. Continue through the cave & you'll find a pirate opening a secret door, before entering there grab the treasure that contains a Leather Helmet. Continue & you'll see a ship, which you need to take it to go to the Wind Shine. Board the ship & when you're about to use it you'll be taken prisoner but later you'll be free & now you can go to the Wind Shine, but don't go yet, instead go to the 1st town, Tule Town which is to the west. ------------------------ Village of Tule ------------------------ Treasures: 100 GP, 150 GP, Ether, Leather Ring , Fenix Down x2, Potion x2, Tent All the pirates will inmediately go to the bar to drink some beer, even Faris. Enter the Beginners House to collect some prices, but don't bother going upstairs because the treasure is a M-i-a-B, just grab the next items: A tent in the box, a Fenix Down in the barrel, a potion in the jar, a ether in a chest, which you have to get it passing the secret passage & at last 100 GP in the other treasure chest. Now leave the house & look for the other hidden items. A tent in a box & a Potion in a barrel which you'll find near the Magic Shop, a Fenix Down in a bush behind Zokk's House, a Leather Ring in a box near the windmill & at last 150 GP founded in a barrel near the Inn. (Now you should have 810 GP). Go to the Armor Shop & buy 3 Leather Shields & 2 Leather Caps. At last enter the Weapon Shop & buy 1 Broad Sword, you'll have now 160 GP, before leaving town play the Organ in the Pub, now leave & go to the Wind Shine which is Northeast from where you are. ------------------------ Wind Shrine ------------------------ Treasures: Broad Sword, Potion x5, Leather Helmet, Staff, Tent Go to the left & talk to a schoolar, he'll give you 5 potions, also next to him there is a Jar which complete restores HP & MP, use it everytime you need to instead of using tents or going to the Inn. Now head up to the stairs on the right, in the next floor you'll find a chest that contains a tent, grab it & continue going to the boss, in the next floor you'll find a recovery zone, you can save there if you hadn't, next get the Leather Helmet which is in the right door founded in a chest. Continue going & you'll find the 1st boss Wing Raptor, which isn't hard. Before Battling him be sure that you have equipped everything you have founded & bought, now fight him, also enter the room to the right for a Broad Sword. ________________________________________________________________________________ *Wing Raptor Level: 1 Hit Points: 250 Location: The Wind Shrine Strategy: Just attack him, but don't attack him when his wings are closed, only attack when they are open, this should be easy, if someone dies (which shouldn't happen), just don't revive him & finish the battle. ________________________________________________________________________________ Now continue to the next floor & grab the Staff that is in a chest in the corner, you need to pass a hidden path. Now enter the Wind Crystal room & the crystal had been shattered & you can now have access to the 1st set of Jobs. Leave the Wind Shine with the help of the warp that is in the North & return to the village of Tule. Before returning to Tule set all your team with Thiefs, now you can steal items which you should do if you want to win some money. Steal Potions from the Nut Eaters & refill you HP with the help of the jar inside the Wind Shrine. ------------------------ Village of Tule (Again) ------------------------ Treasures: Torna Canal Key Enter Zokk's house & he will give you a key to open the Canal & then you can get to Worus Town. Enter the Magic Shop & buy Bolt, Cure & Pure magic, you can also buy the others but you need to steal more potions. Also you don't need to buy weapons at all, but it's a good idea to have at least 1 of everyone. Now leave the town & go again to the Pirate's cave to gather some hidden treasures that you couldn't before. ------------------------ Pirate's Cave (Again) ------------------------ Treasures: 300 GP, Ether, Potion x8, Tent Go to the screen where you found the ship, now search to the left & you'll find a skull that opens a room with 3 treasures: a Tent, Ether & 300 GP. Talk to the 1st pirate that you see & he will give you 8 Potions, now leave the cave & go to the Tornal Canal which is near the Wind Shrine. ------------------------ Torna Canal ------------------------ Treasures: None Set all your team of Black Wizards, then go all the way to the right & then down, you'll meet the next boss, before entering the battle move all your team to the back, so they can take less phiscical damage & be sure that everyone has all their MP full. ________________________________________________________________________________ *Karlabos Level: 5 Hit Points: 650 Location: The Canal Strategy: Hit him with Bolt magic, since that's his weakness. Nobody should die, if so then just continue fighting unless Faris is the one that it's death. ________________________________________________________________________________ You'll loose Faris' monster/pet (Syldra), & the ship will be cast away until you arrive to the Ship Graveyard. ------------------------ Ship Graveyard ------------------------ Treasures: *990 GP, Antidote x2, Fenix Down, Flail Cane, Potion,*Tent,World Map You'll wake up & found out that you're in the Ship Graveyard, you can enter your ship & restore your HP & MP, so you can steal potions from Carcursers. Go down jumping the rocks & find a hidden treasure which contains a Flail Cane. Enter the next ship, grab the Tent that is in a treasure, then pass the water. Get the Fenix Down in a chest while you pass the water & a Potion, also in a treasure chest. You'll finally get to a safe place where you can rest & refill your HP & MP. Save in the recovery zone & continue your way. Grab the World Map, that you found inside another ship, then pick up the treasure chests that contains 2 antidotes & a Fenix Down. Now go to the last ship & before jumping the rocks set your party to Black Wizards. ________________________________________________________________________________ *Siren Level: 2 Hit Points: 900 Location: The Ship Graveyard Strategy: Use Fire Magic when she's at her Undead form (2nd form), Cure spell & Potions, Hi-potions will also damage her. If you learned Goblin Punch with the M-i-a-B at Tule, use it when she's normal (1st form), for some good damage. ________________________________________________________________________________ Now get out of the Ship Graveyard & go to the East then to the South & you'll find the next village. ------------------------ Town of Carwen ------------------------ Treasures: 1000 GP, Antidote, Ice Rod Go to the Inn if you need it, then to the Armor Shop to buy Bronze Shields for everyone, then go to the Magic Shop & buy the Sleep magic, play the Organ in the Pub & look in the jar for 1000 GP (you have to pass a secret passage). Found an Antidote in a barrel near a stair & get the Ice Rod that is in a box at the buttom of the screen. Buy some antidotes in the Item Shop & also some Fenix Down if you need them. You can fight a Galura in the beach next to the Town & gain some ABP & steal a Maidenkiss, since he doesn't give you exp. it doesn't matters if you kill it, but it will run after a while. Later, when you get Elemental Job, you can use Terrain to speed up the battles & kill him fast. (Just 2 Gusts or 4 tsunamies) You may want to learn right now the thief ability escape, so you can run from battles easily. Now leave the town & go North to the mountains where you can find a Hyryuu to then go to the next town. ------------------------ North Mountain ------------------------ Treasures: Fenix Down, Soft, Mythril Helmet Enter the door & grab the 2 treasures that contains a Fenix Down & a Soft. Continue going through the caves & then you'll find some plants, do not touch them otherwise you'll get poison & you need to use an antidote. When you fight some blocks you can steal some Glasses which be helpful at this moment. Just continue & when you get to the recovery zone, save & change all your characters to any job, but be sure that at least someone can equip rods. Now you'll fight the next battle, in which is easy if you picked up the rod in Carwen. ________________________________________________________________________________ *Magisa Level: 8 Hit Points: 650 Location: The Northern Mountain (She Can Call Forza to her aid). Strategy: Break the Ice Rod & you'll kill Magisa really fast. (You can learn Aero if you use Blue Wizards) ________________________________________________________________________________ *Forza (Magisa may call him) Level: 8 Hit Points: 850 Location: Northern Mountain Strategy: If he ever appears, just put him to sleep. ________________________________________________________________________________ When you kill Magisa you'll recieve a whip which it will be very useful in the next boss battle; continue through the mountain & you'll find a Hyryuu which is your new transport to the next town which is south from where you are. BTW, the headgear you've just picked up is the Mythril Helmet. ------------------------ Town of Worus ------------------------ Treasures: Glasses Get to the house that is surround by water, enter & you can find some Glasses in the jar. Enter the Armor Shop & buy some Iron Shields. Use the Inn if you need it & leave the Town, you can buy some Magic but you don't need any right now. Leave the town & go to the Castle. ------------------------ Worus Castle ------------------------ Treasures: 490 GP, 1000 GP x2, Elf's Cloak, Fenix Down, Tent Meet the king & then suddenly a meteor will fall from the sky, go to the storage part where you can find some hidden treasures. A Tent & a Fenix Down in a barrel & some money (490 GP) in a box. Enter the floor B1 where you'll find one of the most annoying enemies there will be, the Garkismaras, you will need the escape ability to run from this battles, here you'll find some useful stuff: in 2 jars you'll find 1000 GP & in the other you'll find Jikuu Magic Regen, also in the treasure you'll find a very important item the Elf's Cloak. Now leave the castle & head up to Tycoon Castle instead of where the meteorite felt. ------------------------ Tycoon Castle ------------------------ Treasures: Ashura, Cottage, Cure Staff, Elixir x2, Ether x2, Fenix Down x2, Giyaman, Hi-Potion, Maiden Kiss, Shuriken Talk to the Chancellor & you'll see a scene, now when you wake up, go to the next floor & grab a Hi-Potion hidden in a jar. Climb to the 4th floor & grab the hidden treasures: An Ether, Elixir, Fenix Down & Maiden Kiss all of them inside jars. Now head to the right part of the castle for more secret stuff: An Ether inside a jar, a Cottage, Fenix Down & Elixir inside a some barrels. Now go outside of the castle but don't exit, instead head to the left where a guard was blocking the way & you'll have access for more free stuff. You'll find a switch & then you have to walk through a secret passage, there you'll find the chancellor which give you the Sttaf & permition to grab those treasures, which contains: Ashura, Shuriken & Giyaman. Now leave the Castle & go near where the meteorite felt. You'll find a Tower in which you have to fight another boss. ------------------------ Worus Tower ------------------------ Treasures: Ether, Maiden Kiss, Silk Robe, Silver Ring Enter the tower & you'll fight some Ice soldiers, which you can steal a Mithril Sword that will be useful agains the next boss. Keep going until you find the King lying in the floor, you'll see wall that you can climb, climb it to get the treasure that it's there (Silkrobe), now get the other treasure that contains a Maiden Kiss, save & continue through the tower. Get the next 2 treasures that contains a Silver Ring & a Ether. Now you'll get to the Water Crystal room where you found the next boss. ________________________________________________________________________________ *Galura Level: 3 Hit Points: 1,200 Location: Water Crystal room Strategy: Make all your characters pass to the 1st row, now hit him using the whip that you won in Magissa's fight which will paralize him, also equip the Cure cane to recupare energy. If someone dies don't revive him unless the one that died was the person holding the Whip. ________________________________________________________________________________ After you beat him, the crystal will shatter & you'll gain access to the next set of jobs. Then when you're about to exit the tower, this will sunk & Sildra will save you from dying, though he will die to never come back. (not really). Now you can also fight here some Galuras to gain some abilities, but you don't need them now, except for escape which you should have gotten right now, maybe trying to get steal command would be a great idea. Anyway, enter the Worus Meteor & when you enter you'll be warped near Tule Town, you'll get to Karnak meteorite, get out & go North then West & South to find the next town & Castle. ------------------------ Town of Karnak ------------------------ Treasures: None (Right now) Go to the weapon/armor shop & try to buy something, then you'll be arrested & taken to the Castle prison. You'll meet there and old guy, Mid, he will help you along your mission for a long time. Now you'll be free & now you can leave the castle. Head again to the town & buy some Mithril Shields; again you can buy anything else but try not to waist the money, also buy at least 4 Ice rods, because you will need them for the next boss. You can also buy new Magic, but again you don't need it right now. Now exit the town & go where the ship is. ------------------------ Steam Ship ------------------------ Treasures: Cottage, Crescent, Elixir x3, Fenix Down, Green Beret, Mithril Ring, Thief Ring Enter the ship, enter the 1st door to find a treasure with a Mithril Ring, now head to the left & climb the stairs where you'll find a chest with an Elixir, now return to the entrance & grab the treasure that contains a Cottage. Head to some stairs going down to open another chest with anther Elixir, now enter the door where you'll find an elevator. Get a Fenix Down in the treasure you find there & enter the next elevator. Get through the ventilator conductor & get to another elevator, which will take you to a puzzle. Throw yourself in the 3rd conductor to grab a Thief Ring which it's going to be very useful, get again to the puzzle part & now take the 4th conductor to find a chest with a GreenBeret inside, get for the last time to the puzzle part & now throw yourself in the 2nd conductor to find the exit. Instead of taking the door, go to the stairs where you can find yet another treasure, this time with a Cresent. Now go back to the door, save in the recovery zone & prepare for the next battle, again set any job that has the ability to equip rods. Before facing the boss you need to pass another puzzle but this one is easy ,just move all the switches, here you can find the last treasure another Exilir. Now be ready to fight the boss. ________________________________________________________________________________ *LiquiFlame Level: 19 Hit Points: 3,000 Location: Steam Ship Power Room Strategy: Break an Ice rod & he'll transform, break another & you'll kill him, unless he transform to a Hand which is inmune to Ice. Hit him it he transform to a hand until he changes to another figure. If someone died, again don't revive him unless it was going to break a rod & it was the last one. ________________________________________________________________________________ Now that you've taken him down, move to the next screen where the Fire crystal is. (Fire Crystal room). Then again the crystal will shatter but this time you don't have time to gather the new abilities, you have to escape before the castle explodes. ------------------------ Karnak Castle ------------------------ Treasures: 2000 GP x3 You'll have 10 minutes before getting out of the castle, if you had explored the castle you'll notice there's a lot of treasures all over the castle, the problem is that most of them contains a M-i-a-B, just 3 of them will not. Anyway chech the jar if your HP/MP isn't full. The 1st box contains 2000 GP which you'll find in floor B4, then go directly to floor 2 where you can find the other 2 treasures with money (2000 GP each one). Now that you have gotten the only treasures that doesn't have a M-i-a-B leave the castle & you'll fight another boss. This boss is tricky because if you don't want to earn a lot of exp. you need to take out the Sergeant & leave the karnaks alive. If you want to get the exp. just break an Ice rod, then let the Sergeant change his form to Iron Claw, here be sure to learn DeathClaw Blue spell & now break the last Ice rod to kill him & win the battle. This will set your team at level 4 for everyone but Faris, which it'll be at level 5. ________________________________________________________________________________ *Iron Claw (Transform of Sergeant) ! Level: 39 Hit Points: 500 Location: Karnak Castle, During The Countdown Strategy: Break another Ice rod and he's dead. (Don't forget to learn Deathclaw) ________________________________________________________________________________ Anyway, if you're attempting the lowest level then follow the next strat. ________________________________________________________________________________ *Sergeant + Karnaks ! Level: 0, 19 Hit Points: 400, 140 (Each one) Location: Karnak Castle, During The Countdown Strategy: Use sleep to make everyone to sleep, now with the whip hit the Sergeant hoping to paralize him, just hit him like crazy & you'll take him off. You can also Poison him to make more damage. After you kill the Sergeant be sure to wake the Karnaks so they can escape, just un-equip your weapon & hit them with the bare hands. (so you don't kill them) ________________________________________________________________________________ After you finish him you'll still get some exp. but just 40 exp. which is enought to make Galuf & Lenna level up, now your team is in Lv 2 for everyone & Lv 3 for Faris. Now that you have beated the boss, you can return to the castle to steal from the M-i-a-B, it's not a must but it's a good idea to do. Now that you have more or less 1 minute, escape & the castle will explode, letting you grab the next set of jobs. You can steal MageMash from Sorcerers & Elixirs from Gigas. I was able to steal 25 MageMash & 2 Elixirs, which sells for good money, leave at least 4 MageMash because most of the jobs can equip knifes. Now that the castle was blown up, you'll get the next set of jobs. I recommend you to master from this moment Trainer & Elementalist jobs, this 2 will be handy later in the game. ------------------------ Town of Karnak (Again) ------------------------ Treasures: Fire Rod Enter the Town again & now you can grab a Fire Rod that is a barrel near the entrance, also a new guy will sell you weapons, buy Kunais for an extra speed & Whips for paralizing enemies. Play the organ if you hadn't & now leave the town to go the ship to talk to Cid then again in Karnak town, but this time he will be in the Pub. Now leave the town & go South to enter the Ancient Library. Before you go be sure that you have bought at least 2 Ice rods & 3 Fire rods, so you can use them in the next boss battles. ------------------------ Ancient Library ------------------------ Treasures: Ether, Fenix Down, Stealth Armor You'll find here just enemies that are called Page X, if you have the control & catch abilities you can learn some Blue Magic, but they aren't important right now. However you can steal Green Berets from Page 32 & Silver Rings from Page 64 but they are rare steals, so don't bother stealing unless you really want them. Go to the 2nd floor if your HP & MP isn't full, now go back to the 1st floor & enter the door. You'll now will be in a puzzle which isn't so hard, pass it & continue & open the bookshelf to find a path to another room. Grab the treasure that contains an Ether & get out of that room. Now go to the stairs to open a hidden path, enter & you'll find a book when you try to grab it you'll fight the next boss. ________________________________________________________________________________ *Ifrit Level: 22 Hit Points: 3,000 Location: The Ancient Library Strategy: Break the 2 Ice rods & you'll kill him really quick. Again if someone dies, just continue the fight & kill him unless the one who has been killed has the last Ice rod. ________________________________________________________________________________ Now that you've beaten him, he will join your team as a Call magic. Return to the stairs & now enter the door, the bookshelf will let you pass because of Ifrit, if you look carefully, you'll notice that there's a path going down, where you can grab another treasure that has an Stealth Armor. Return to where the bookshelf is & continue going. You'll find another treasure, this time with a Fenix Down in it, continue & you'll find another room with moving bookshelfs, in the 3rd one you'll fight some enemies, but instead of doing that just run from the battle & you won't gain exp. You will now find a recovery zone, save & continue. You'll find someone reading books & when you try to talk to him a boss will appear to fight you. ________________________________________________________________________________ *Byblos Level: 24 Hit Points: 3,600 Location: Ancient Library Strategy: Break 3 Fire rods & he's dead. If you learned Deathclaw, it also works on him, so you can kill him fast. Learn Mg Hammer Blue spell, because it will be useful later. Again, if someone dies don't revive him unless he was equipping the last rod that you need you kill Byblos. ________________________________________________________________________________ Now that you have defeated Byblos, talk to Mid to get out of the Library, he will run to talk to Cid, so the next step is returning to Karnak Town. ------------------------ Town of Karnak (Again) ------------------------ Treasures: None Enter the Pub, go to the 2nd floor & you'll find Cid. Mid will also come to cheer up Cid so he doesn't give up. Both will have an idea to make the stamship to move w/o using the wind. Go outside, enter again the Stamship, they will repair the ship & let you use it to go to towns that you couldn't before. Now with the ship you can go to 3 different towns. Go to Jacole's Town, which is Southwest from where you are. ------------------------ Town of Jacole ------------------------ Treasures: None The weapons here are expensive, just buy the armors for everyone. Enter the magic shop if you want to buy some white magic. Enter the item shop if you need to buy some items. Enter the Pub & play the organ. Enter the Inn if you need to rest & then leave the town. Outside the town you'll meet some BioSoldiers & Bombs. You can steal Battle Axes as normal steal & War Hammers as rare steal from the BioSoldiers, Bombs will just have potions. If you notice, there's a cave near the town which contains some good items, you can grab them now, but I should wait until you have the flying steamship. Now return to the ship & go to the next town, which is on crescent island, just go to the west & you'll find it. ------------------------ Town of Crescent ------------------------ Treasures: Life Song When you enter you'll see an scene where you ship will sink, then you may wonder how can you leave the town, wait a little & you'll find out. Anyway, go & buy anything you need, rest in the Inn if you need it & head to a house in the right corner. You'll get to the Troubador's house, where you can learn several songs, learn the Life song, play the organ & leave the town. Now go to the forest in the South & you'll enter the black chocobo's forest, where you meet a black chocobo, which it will be the next transport, also you'll gather more abilities, archer & bard. leave the forest & go to Karnak town to buy some Fire Rods, like 7. Leave the town & go Northwest to the next town, village of Istory ------------------------ Village of Istory ------------------------ Treasures: Frog Spell, Love Song You can buy some real useful rings but they are really expensive, I recommend you to return before you go to the next world & buy at least 1 of each ring. You can buy some Jikuu magic if you want in the Magic Shop. Go up & talk to a bard, but 1st let the sheep kick you so you can jump the fence, he will teach you a new song. If you looked carefully, you'll see some flowers near the Armor shop, walk in them & a frog will pop up leaving the Black Spell Frog, after that leave the town & head to the forest where you can fight an esper. You can steal Hi potions from him & then run so you can steal more when you battle him again. ________________________________________________________________________________ *Ramuh Level: 21 Hit Points: 4,000 Location: The Forest East Of Istory, Across The Bridge. Strategy: Break 5 fire or ice rods (Doesn't mind) or use Doomclaw, and then just hit him. You can learn the Blue Magic Flash here. ________________________________________________________________________________ After you beated him you can now beat another esper. (well, you could defeat it before, but you needed to walk a few...). Anyway, return to Worus castle, go to the back of the castle & enter in a cascade where you found a secret door. You'll enter to Worus Castle - Watertower, here you'll find Shiva, she's easy to take if you have brougth some Fire Rods. ________________________________________________________________________________ *Shiva + Commander Level: 11 & 4 (Each one) Hit Points: 1,500 & 600 (Each one) Location: Walse Castle Strategy: Break 2 or 3 Fire rods & you'll kill her very fast. ________________________________________________________________________________ You can leave the watertower if you walk down to a door where you'll fall off the cascade, now leave the castle and go to the next town which is near to the Wind Shrine. ------------------------ Village of Lix ------------------------ Treasures: Charm Song This town is where Butz (the hero) lives, everything in the shop will be halved, so I highly recommend you to buy here whenever you can. Visit your house & you can learn another song. You can buy Esna magic if you want, it's the only place in world 1 where you can buy it. Go to the Item shop & buy anything you need. Also buy 3 or 4 Water & Lightning skills, you'll need them for the next bosses. Now that you bought anything you needed, leave the town & return to the Ancient Library. Here Cid & Mid will tell you to go to the quicksand desert, so go there. (It's west from where you are) ------------------------ Quicksand Desert ------------------------ Treasures: None Here you'll notice that you can't cross the desert, so Mid & Cid will come to fix this inconvenient, but you will fight a monster, so prepare everyone with the Ninja Job so you can throw stuff. ________________________________________________________________________________ *Sand Worm Level: 18 Hit Points: 3,000 Location: Quicksand Desert Strategy: Throw 3 water skills & he will be dead. ________________________________________________________________________________ Now that you beated him, pass the desert running from the monster, you'll find a Pyramid when you're about to leave the desert, don't bother to go, because you can't do anything there right now. Go South until you find a town, which it's called Ruined City. ------------------------ Ruined City ------------------------ Treasures: Mini Spell, Shuriken x2 There's nobody there except for the King of Tycoon. Follow him & you'll fall in a hole. You will fall in a strange place, use the warp there & you'll appear below Crescent Island. Sleep in bed if you need to rest, go to the left & pull the level to open the path & gather the treasures, you'll find 2 Shurikens & White Magic Mini. Leave the room & use the level to open the door, save in the recovery zone, then you'll find your ship & also another one with some propellers. Mid & Cid will fall & they fix the ship so you can use it. When it starts to fly something will stop you from going anyway, here's where you'll fight another boss. ________________________________________________________________________________ *Cray Claw Level: 43 Hit Points: 2,000 Location: The Launch Site Of The First Airship. Strategy: You can steal a Coral sword if you want, now break 2 Lightning rods or throw 2 lightning skills then just hit him to take him off. ________________________________________________________________________________ After you killed him you'll have control of the new steamship. Return to the ruined city to find out that it can fly. Go back to crescent island & Cid & Mid will tell you to find some Adamantium, Galuf knows where to find it, so return to the meteor where you found him. Before you go, buy 3 Ice rods, you'll need them. Also if you want, you can go near Crescent Island to fight a MachinHead, you can steal an Ether & then sell it for good money, anyway go to Tycoon's Meteor. If you hadn't go to Jacole's Cave for the treasures now is the moment to do it, you can fly in the cave & go backwards. Remember that if you free the wolf in the prison, he'll take some of the treasures, so never release him. Enter in the meteor & you'll find the Adamantium, but you also find the next boss, so be prepared. ________________________________________________________________________________ *Adamant T. Level: 20 Hit Points: 2,000 Location: Tycoon Meteor Strategy: Just use Lv 5 Doom if you had learned it, Or break 3 Ice rods. ________________________________________________________________________________ Return again to Crescent Island so the Ship can be repaired to fly higher & catch the flying city. Before you go there you need to buy some lightning rods & lightning skills to take down the cannons & the boss. ________________________________________________________________________________ *Flame Gun Level: 22 Hit Points: 2,400 Location: Lonka Ruins Airship Strategy: Break 4 Lightning rods or throw 3 or 4 lightning skills. You can learn the Blue Magic Emission here. ________________________________________________________________________________ *Rocket Launchers Level: 23 Hit Points: 2,500 Location: Lonka Ruins Airship Strategy: Break 4 Lightning rods, you may be able to kill them with just using Terrains --> Gale Cut, also you can throw 3 or 4 Lightning skills. You can learn the Blue Magic Missile here. ________________________________________________________________________________ After you defeated all the cannons, the boss will finally appear; a tip when you're fighting the Flame Guns & Rocket Launchers, fly near the Wind Shrine, so you can refill you energy w/o using Fenix Downs & Potions, just go back every time you need to. ________________________________________________________________________________ *Sol Cannon + Launchers ! Level: 36 & 50 Hit Points: 22,500 & 10,800 Location: Lonka Ruins Airship Exp. Points: 40 Gold Pieces: 40 Strategy: If you have learned L5 Doom use it to take out the 2 Launchers then doomclaw to weak him & kill him with another hit, anyway just throw 10 Lightning Skills & then break 2 Thunder Rods to finish the battle before the Sol Cannon can do his surge beam attack, you can try throwing 3 more skills to take him, but he may be able to make his attack, it's up to you. ________________________________________________________________________________ After you take out the boss you'll gain 40 exp. in total which it's enoght to make the hero level up, to prevent this he need to be death, you can also take Faris if you want, but the other 2 must be alive. So your level should still be 3 for Faris & 2 for the rest of the team. Before you enter the ruins you may want to learn some abilities right now, because once you enter the Earth Room, Galuf will leave you & in the 2nd world you can only gain ABP if you catch every enemy. Be sure to learn Darkshock from the Black Flames, they appear in crescent island or. ------------------------ Lonka Ruins ------------------------ Treasures: 5000 GP, Ancient Sword, Cottage, Crescent, Elixir, Ether, Fenix Down, Gold Armor, Gold Shield, Hi-Potion, Power Wrist, Shuriken You can learn some good Blue Magic here, so you need to already master trainer job so you can catch the monsters & don't gain exp. You can learn White Wind from the Whirldemon (fight it when it appears alone), also Blowfish which you'll need in the next boss battle, you can learn it from Lamia. After you've learned those magic, return to the Quicksand Desert to catch a Sand Bear, you can catch 2 if you want, now return to the ruins. In the 2nd level you'll find the 1st treasure, it contains a Gold Armor. Continue through the 3rd level, you'll find 3 treasures, but you can only get 2 right now, anyway the 1st one contains an Elixir & the 2nd a Fenix Down, you can save if you go downstairs to the 2nd level, where you find a recovery zone, after you've saved, continue going right & down to collect the other treasure, this contains a Gold Shield which you may want to equip it ASAP. Go back where you found the save point, but now use the other stairs to go up. Continue until you find another treasure in level 4, you'll find a Hi-potion, now, don't pass the door yet, use the stairs to later find a room with 5 chest, they contain 5,000 GP, Shuriken, Ancient Sword, Crescent & a Power Wrist. Now go back where you found the door in the 4th level to go through it, keep going & then you'll find another recovery zone, save & go through the door, once again you'll get to the 4th level, use the stairs to grab the last 2 treasures, they contain an Ether & a Cottage, go back again & use the switch to open a way & get where the king & the boss are. Prepare yourself with Terrain ability for everyone, Blue for Faris & Catch for those who caughted the sand bear(s). You can also try using Throw if you hadn't caughted the Sand bear(s). ________________________________________________________________________________ *ArcheoAvis (Part 1) Level: 21/19/23/24 Hit Points: 1,600 per transformation (6,400 total) Location: Lonka Ruins Strategy: Break some Fire rods, then if you see that he stop a bit, start to break other rods and so on, OR use just use Terrain until you take him off. You can use flash to prevent getting hitted, use it if you want to. ________________________________________________________________________________ *ArcheoAvis (Part 2) Level: 20
Hit Points: 2,500 Location: Lonka Ruins Strategy: Just cast Lv5 Doom and he's dead. If you don't have it, then release a Sand bear & then release a Lamia or use Blowfish to take him off definitive. Instead of returning to catch a Sand bear, you can catch 3 Lamias also. You can also try throwing Shurikens, but they'll do ~ 200 damage each. (Mg Hammer affects on him...) ________________________________________________________________________________ After you taked him off, this is your last time to return before Galuf leaves, I recommend you to learn all the abilities that you need before entering the Earth Crystal room. Now that you had to do everything you need to come back & enter the room, Galuf will have to leave, making your team with only 3 members at the moment. After the last crystal is shattered, you'll get new jobs & Exdeath will free from his prison & return to his world. Return to Tycoon Meteor to find that Mid & Cid will help you going to Galuf's world, Now go to the next meteor you found to fight a boss there. ________________________________________________________________________________ *Puroboros x 6 Level: 22 Hit Points: 1,500 Location: The Worus Meteor Strategy: Throw 3 Skills (Doesn't mind which) to take out 4 of 6 of them, you may kill them all but if that happens start again, now control them and use Exploder on theirselves. Don't forget to learn Exploder here, it's very important. If you know that you'll take all of them, then use a Potion or Hi-potion on someone, so he could resist the 3rd skill & then he'll use exploder on someone. ________________________________________________________________________________ After you beated him, instead of going to the next meteor, go to North Mountain to control a Gala Cat, to make your team float. Now go to the Quicksand Desert to catch a Sand Bear or 2. You may wanna 1st catch the monsters & then control the cat, because if you go to a Inn, use tents/cottages or the Jar, then you'll loose the fly ability & need to do the process again. Anyway, after you're done, continue to the next meteor, which it's in Karnak, near Tule town. ________________________________________________________________________________ *Titan Level: 1 Hit Points: 2,500 Location: The Karnak Meteor Strategy: Throw a Sand Bear to do heavy damage (~ 2,000 damage), then if you didn't caughted another Sand bear, throw skills to do ~ 500 damage, that should take him. If you didn't caughted the sand bear, then throw 5 or 6 skills to kill him, if someone dies is not necessary to revive him, unless you want to be sure to kill him before he kills your party. ________________________________________________________________________________ After you beat him, he will join you as an esper & you can now call him. Anyway, go to the last meteor, which is in Ruins' Meteor. This boss may be easy, but most of the time he'll start killing someone, you can try restarting the battle to avoid this. I recommend you to have Jikuu & jump abilities, so you can learn Aqua Breath, though you never need it. ________________________________________________________________________________ *Chim. Brain Level: 19 Hit Points: 3,300 Location: Ruins' Meteor Strategy: Use Doomclaw, then just hit him. If you don't have it, then use Demi several times, Stop & Slow works here, so you may want to try this too. Throwing Skills will do ~ 400 damage. You may want to use Demi 3 times & then throw a skill to finish him. Rememer that you can learn Aqua Breath, it's not necessary but if you're going to get every blue magic it's better to learn it here. ________________________________________________________________________________ Now that you beated the last boss, there a lot to do before getting to the 2nd world, getting more or less 15-20 rods & skills of each one, getting money for the other world if you want, learn blue spells that you've missed & catching some Garkismaras if you want to stay in Lv 3 for Faris & 2 for the rest of the team, so go to Worus Castle to find them in the basement. You can steal some Dragon Fangs from the Minidragons & with the mix ability you can learn L5 Doom. ________________________________________________________________________________ *Garkismara (An enemy) Level: 20 Hit Points: 666 Location: Worus Castle Strategy: You need to catch him so you won't gain any exp. with the enemies Lil Charriots. If you don't want to waist money buying shurikens to weak him, you can try using Dance ability & hit him with sword dance, it will do ~70 damage, so you need to do this 9 times in order to catch him. To catch it he needs to be at least at 1/8 of his max HP, which is from 583 to 665 of damage. BTW, the shurikens will do ~110 damage, so you'll need 6 per monster. When you throw or do the dance ability you won't loose the control & when it's the time of the controler to attack just use circle on him, it will do nothing to the monster. ________________________________________________________________________________ Now that you've caughted 3 of this monsters, you'll be ready to leave this world, but remember to bring lots of Fenix Downs, Potions, Ethers & Tents because you'll need them. Your levels should still be 2/3/3/3 if you're going for the lowest or 5/4/4/5 if you killed the Iron Claw. ------------------------ World 2 ------------------------ When you wake, you'll get in the Solitaire Island, there no much to do here, just use a tent & you'll fight a boss. ________________________________________________________________________________ *Abductor ! Level: 22 Hit Points: 1,500 Location: Solitary Island Strategy: Just die, you can try stealing something if you want to. ________________________________________________________________________________ ------------------------ Exdeath Castle ------------------------ Treasures: Crystal Shards After the fight, you'll wake up in Exdeath Castle & Galuf goes to the rescue alone. When he arrives, he'll picked the stuff that was stolen (you can't see this). Use the door to save if you need to, use the stairs to go down where everyone is taken prison. You'll fight here a Jail Bear along with other monsters, you need to catch it for the next battle. He has 380 HP so you need to weak him 333 to 379 damage to catch him. ________________________________________________________________________________ *Gilgamesh ! Level: 26 Hit Points: 11,500 Location: Exdeath's Castle (1st time) Strategy: Doomclaw then just hit him, or throw the Jair Bear. Mini also works. If you don't want to catch the monster, then throw 3 skills, you have more chances of getting killed this way. He'll run after you make ~1,500 damage. ________________________________________________________________________________ Now that you've beated Gilgamesh, be sure to capture another Jair Bear for the next battle agains him. Now leave the Castle & go to the Bridge ------------------------ Big Bridge ------------------------ Treasures: None Save before you enter, because this is one of the most annoying part of the game, in the 1st part you'll fight the Lil Charriots, then you may fight some random battles you can't escape from those random battles, so you have to be luckly to avoid them. (They will give you exp.) ________________________________________________________________________________ *Lil Charriots Level: 8 Hit Points: 480 Location: The Big Bridge Exp. Points: 225 Strategy: If you want the Exp. (Which you wouldn't), break a Thunder rod or throw a Lightning Skill to kill them. But if you're going for the lowest levels, which you should, then you need to release the garkismaras, each one has to hit each monster, to prevent this, you can use conceal ability to hide yourself until condemn kills a Lil Charriot & repeat the process with the other 2. (If you get the exp., then you'll levels will be 7 for Faris & 6 for the others) I think that you can also use the Sing ability to calm them down, have to try. ________________________________________________________________________________ Revive anyone that where killed & continue going, hoping that you don't face anyone as you pass the bridge, try running & change to the right part of the bridge. Once you get to the 1st half, you'll enter a door where you'll fight Gilgamesh, since you can only release a monster with Galuf, this battle will be hard. ________________________________________________________________________________ *Gilgamesh Level: 28 Hit Points: 6,500 Location: The Big Bridge Strategy: Blind him with either a Dark Sight (Eyedrop + Dragon Fang) or with Dark Gas mix (Eyedrop + Dark Matter), now you can break some rods for ~750 of damage. Break 5 rods before you release the Jail Bear, so you'll do more damage before he can go into his hyper mode, He'll have more or less 1,200 HP remaining breaking more rods will do ~350 damage, so you'll need to break 4 more to finish him. ________________________________________________________________________________ Now that you've beat him, hope again that you can pass the 2nd part w/o getting a random fight. When you're about to get to the other side with Cara, Exdeath will make an explotion & you'll be launched out of there & get to the continent of Grociana. Go East to find the first town. ------------------------ Village of Rugor ------------------------ Treasures: None Go to the Armor Shop & buy the Gold Shields, buy anything else if you want to, now go to the Weapon Shop to buy the Chain Whip for each one. Go to the Magic room & buy the new magic there, not a must but it's a good idea to have it. In the Item Shop you can buy new stuff, buy them if you want to, no go to the Inn for a free rest, it will only happen once, then you need to pay for it. Go to the Pub to play another organ, but this time is hidden, you need to pass a hidden path, if you decide to dance in the Pub you can get 100 GP, it's not much but if you're bothered of stealing, you can win money here. Once you do that, leave the town & continue your jorney. Go South & you'll find a castle, right now it's useless, but you can fight some ShieldDragons, you can steal from him a Mythril Shield as normal steal & Gold Shield as a rare steal, so you can get some money this way. Anyway, leave the castle & continue going South, then East to get to a forest. There you'll find a Moggle, talk to him & he'll fall in a hole, you must follow him. ------------------------ Moogle's Cave ------------------------ Treasures: 4400 GP, Fenix Down Use the water to move, you'll face some tedious monsters, just run from the battle, the items that you can steal doesn't worth the trouble, you can find 2 treasures here, the 1st one contains 4,400 GP & the other one a Fenix Down, which is exactly what you need in the next boss. After getting the 2 treasures you'll find the Moogle, he's with a monster, so your duty is to kill it before it hurt the moogle. ________________________________________________________________________________ *Tyrasarus Level: 29 Hit Points: 5,000 Location: The Moogle Cave Strategy: This is a quick battle, he is an Undead Boss, so giving him a Fenix Down will kill him. (You can learn here the Blue Magic ????, that's how it's called) ________________________________________________________________________________ After beating him, the moogle will tell you how to get to his forest, so do what he says, otherwise you'll fight a monster which you can't run & you'll end winnnig exp. ------------------------ Moogle's Village ------------------------ Treasures: 1 GP, 10000 GP, Cottage, Dancing Knife, Elf Cape, Ether, Fenix Down When you finally get to the Moogle Village, talk to the moogle that you saved, enter to his house & grab the treasures he has, they'll contain the next items: An Ether, Fenix Down, Dancing Knife, Cottage, 10000 & 1 GP. Now exit his house & enter to another where you can put a Moogle Suit, which you can use to get more treasures. Put the Moogle suit & go to the next house, a moogle will give you an Elf Cape, which it's very useful in your situation. After getting all the treasures, talk again to the moogle you saved & he'll call another moogle which make Cara come for you. You'll now return to Galuf's Castle, buth the Hyryuu will be so tired that you can't use it right now. ------------------------ Val Castle ------------------------ Treasures: AngelGwn, Exit Magic, Hero Potion, Great Sword, *Lamia's Harp You'll find out that Galuf is the King of that castle, anyway if you go to the left you can see some treasures, you can only grab 2 of them, the 1st one contains a Hero Potion & the other one contains the Jikuu magic Exit. Now go to the roof to find out that the Hyryuu is dying because he won't eat anything, so your next mission is to find the Hiryuusou, a plant that they can eat. Go out & enter the left part of the castle, here you can buy the same as the village of rugor, the only thing new is the Gauntlet Ring, which you don't need. Go in the back to climb the stairs, then you can find a hidden stairs outside, use them to get in the back of the store where you can find a treasure, this contains an AngelGwn. Then go to the south wall, look for a switch & you'll open a path to the counter, a merchant will get annoyed & give you a Lamia's Harp. Now, get again ooutside but before you leave go down where there's a part with water, place there & you'll be taken outside of the castle, go to the right part of the castle to find a secret weapon down there, is the Great Sword, now go back & use the switch to return inside the castle, now prepare for the next battle, which it will be taken immediately when you get out of the castle. ________________________________________________________________________________ *Abductor Level: 29 Hit Points: 2,500 Location: Outside Val Castle. Strategy: Doomclaw, then just hit him. If you don't have it, then use Terrain, it will do a Tornado, which make the boss HP go to single digits, so then just hit him & you'll kill him easily. ________________________________________________________________________________ This battle was easy, now that you are out of the castle go North to find the next town. ------------------------ Village of Kelb ------------------------ Treasures: 10000 GP, Cornago Jar, Potion x24, Requiem Song You'll see nobody here but you can't get out, enter a house to find a wolf that wants to fight Butz alone, you'll beat him & he will let you pass this town. Before you do that go to the Weapon/Armor shop, you can buy some skills if you're low in that, you can buy Poison rods, which you can break to do Bio to one enemy, I recommend you yo buy some, just in case you need them. Go outside, look in the well to find out an old guy who want to eat a frog, so your job is to capture a Conago frog & bring it to him, in exchange he will give you 10,000 GP & a Cornago Jar, which let you catch any enemy at 1/2 of his max HP instead of 1/8. You can use terrain to make a tornado which make an enemy's HP to single digits, then you'll just catch him quickly, BTW, you can learn the Blue Magic Frog Song if you hadn't earlier. Now instead of paying for the Inn, talk to a wolf in a table, he will give you 8 potions & refill your HP & MP complete, you can do this up to 3 times. Now go to the back of the town, talk to one of the wolfs there, he will teach you a song that you'll need in the next battle. Now leave the town & go North into the mountain. ------------------------ Valley of the Hyryuu ------------------------ Treasures: 5000 GP, 7000 GP, Airblade, Bone Mail, Cottage, Fenix Down, Hypno Gear You can steal some good items here, you can steal Bard Robes from Drippys, Dark Matter & Dragon Fangs from the ZombieDragon & get one of the best espers, Golem. You'll fight him several times & then he'll run, but when you also fight 2 other monsters, you'll need to save. Anyway, go to the 1st cave to find a treasure with money, 5000 GP to be exact, get out & continue through the other part, you'll find another treasure with a Cottage inside. Pass the bridge & enter the cave, after you pass this part you can save golem from the dragons & he'll join you as an esper. ________________________________________________________________________________ *Golem + ZombieDragon + BoneDragon Level: 3/71, 37, 37 Hit Points: 2,500/30,000 & 4,000 & 3,000 Location: Valley of the Hyryuu Strategy: 5 Requiems should kill both dragons & golem will be with almost with all his HP & you'll get the esper Golem. ________________________________________________________________________________ After you get Golem, look in one of the bones & you'll find the Bone Mail, which it's very strong buth it makes you in undeath status. Enter the cave & look careful to open a hidden hole & get to the switch to open a new path, you'll find money in the way, 7000 GP to be exact. now leave the cave & go to the new cave. Go 1st to the left to open 2 chests, they'll contain a Hypno Gear & Airblade, the Hypno Gear will increase the chances of controling an enemy. Now go back & take the right, you'll find a Fenix Down, now enter the door that it's down, to find a recovery zone, prepare for the next battle. When you find the Hiryuusou, this one will attack you, so that's why the dragons haven't come back to eat this plant. ________________________________________________________________________________ *HiryuuSou + Hiryuuka Level: 33 & 31, 33 or 35 Hit Points: 12,000 & 100 (Each) Location: Valley Of The Hiryuu Strategy: Doomclaw, then throw a Fire Skill or break a Fire Rod. If you don't have doomclaw then use Demi several times, you can also mix a Dark Elixir (Elixir + Dark Matter) or a Death Potion potion to kill him quickly. ________________________________________________________________________________ Once you've kill it, you can use the Jikuu spell Exit to leave the mountain & go back to the castle. Sleep in Kelb's Inn if you need to, now enter the castle & the guards will not let you in, so you need to use the switch in the water to enter. Now give the plant to the dragon & you can now use it to go to different places, next stop it's Guido's Island. Before you go there you can find a cave near the castle you can fight a nasty boss here it's optional but it's very hard, even in a normal game, I'll just mention, since I have never beated him in this situation. ________________________________________________________________________________ *Gilgame Level: 57 Hit Points: 32,768 Location: Near Exdeath's castle Strategy: I haven't found a strat to kill him, but this may help you: You can Mix a Dark Sight (Eyedrop + Dragon Fang), it's supposed to blind & confuse the enemy, althoug it will hit you anyway, also try using Golem to stop phisical attacks. If you mastered Chemist job you can mix 2 hi-potions to do 1800 of damage on him, maybe if you berserk him & equip the Cure cane, you can do the guard/cover strat, it's just a though but if you want to beat it you may need to do this strat. ________________________________________________________________________________ After you got your butt kicked, exit the cave & go North to escape from that island, then go north to find a cave in a forest, this is Guido's Shrine. When you enter, Exdeath will sumerge the entire island. Now w/o having the chance to talk to Guido, you'll need to go to the West, where you'll find another castle. ------------------------ Surgate Castle ------------------------ Treasures: 5000 GP, Float Magic, Speed Song Use the switch to enter & a guard will tell you that Zeza is fighting Exdeath, before leaving the castle, enter the King's room to find a book which make you learn another song (Speed Song). If you go to the right from the Throne Room, you'll get to the weapon/Armor/Item/magic shop, there's also an Inn there, after you bought anything you've missed go back to the Throne Room, but this time go to the up to the left, continue going & you'll find a library organize the books there & the librarian will open a hidden path, go there & later you'll find a treasure with 5000 GP, go outside to the left to find a door, enter & there you'll find a treasure with the Jikuu Magic Float, now that you've got everything leave the castle & go where exdeath castle is. You'll find some ships in the ocean, decend in the biggest to arrive Zeza's Ship. ------------------------ Zeza's Ship ------------------------ Treasures: None You'll meet Zeza here, he will tell you to go to sleep, you can use the Hyryuu to leave the ship, but you don't need to. Now go & try to get some sleep, suddently, the monsters will attack the ship & is your work to trash the bad guys. You'll find some Goblins, these aren't bosses so you need to catch them so you don't gain any exp. ________________________________________________________________________________ *Gabbldegak (an enemy) Level: 24 Hit Points: 1,200 Location: Zeza's Ship Strategy: Control him, then catch it using the Cornago Jar. You can learn Goblin Punch here if you haven't yet. ________________________________________________________________________________ Now that you catch the only monster that was bloking the way to Gilgamesh, prepare your team for an easy battle. ________________________________________________________________________________ *Gilgamesh Level: 31 Hit Points: 8,888 Location: Zeza's Ship Strategy: Mix a Doom Potion (Dark Matter + Phoenix Down) & he's finished. Remember to steal the Genji Glove. (you can learn Death Claw if you haven't yet) ________________________________________________________________________________ *Enkidou (Gilgamesh calls him) Level: 29 Hit Points: 4,000 Location: Zeza's Ship (With Gilgamesh) Strategy: Control him, and use demi on him, Missile also works here ________________________________________________________________________________ If you killed Gilgamesh with the Doom Potion, then Enkidou will not appear. Anyway enter the ship & go to the left, there you'll find that the Ship is just a decoy, the main attack will be underground. You'll use a submarine to take out the Barrier that it's bloking the way to Exdeath castle. If you need to rest, you can use the submarine you refill your HP & MP, now enter the tower. ------------------------ Barrier Tower ------------------------ Treasures: 9000 GP, 18000 GP, BloodSword, Hairpin Save your game in the 2nd floor, now continue & you'll find 2 treasures, one will contain a M-i-a-B so it's your choice if you want to get the treasure, anyway the 1st one you'll get 9,000 GP & in the 2nd one you'll get a BloodSword. ________________________________________________________________________________ *Red Dragon (An enemy) Level: 30 Hit Points: 7,500 Location: Barrier Tower chest Strategy: Equip the Cornago Jar, now control him & use L3 Flare 2 or 3 times & catch him. You can learn L3, buth you need to cast reflect on him. ________________________________________________________________________________ You can learn several blue magic: Flash from Neons, Time Sleep from Travelers, Lv 4 & Lv 2 from Tricksters, buth for Lv 2 you need to be figthing a WallKnight he'll reflect the magic to one of your members. Anyway, continue climbing until you get to the 6th floor, there a chest also it contains 18,000 GP. In floor 9 go 1st to the right to save & then return & go to the left to fight a M-i-a-B. This time you can either fight a red dragon or 2 yellow dragons. ________________________________________________________________________________ *Yellow Dragon x2 Level: 38 Hit Points: 8,500 Location:Barrier Tower chest Strategy: Again, just control them, use Tornado on theirselves & catch them. ________________________________________________________________________________ After you beated either the red or the yellow dragons, you'll get a Hairpin, which makes all the magic cost half, this items is tremendous useful in this game so you should get it at all cost. Now, return to the recovery zone, save & prepare for the next battle, a hard one if you don't know what to do. ________________________________________________________________________________ *Atomos Level: 41 Hit Points: 19,997 Location: Barrier Tower Strategy: Use Darkshock and then cast Lv5 Doom to kill him quickly, but if you don't have both magic, then use Sleep until it works and then attack with Terrain, so you won't wake him, this will take some time but is safer. Goblin Punch, DrgSword & Dance can also do the trick. ________________________________________________________________________________ Now that you've beated him you'll have access of the submarine. Go to the North to find an island, there you can get another esper, but you need to do something before. As you get there, restore your health in the sub & make all your characthers with the Control & Catch abilities, in the cave you'll find some Iron Dress, these guys are hard, you only need to capture 1. These guys have 2,200 HP & their levels are multiple of 4, so you should know what to do. They are also affected to Doomclaw, so there's another option. Now that you've got at least one is the time to go up in the island, where you can find Shoat as a random battle. You've also find a Chocobo Forest, but you can't use the Chocobo there as a transport. ________________________________________________________________________________ *Shoat Level: 38 Hit Points: 5,000 Location: Forest of Moore Strategy: Release an Iron Dress & he's finished. ________________________________________________________________________________ Now that you got him is time to find Guido, board the submarine & ser your way East to find a subterrain cave, enter & be prepared for another mission. ------------------------ Guido's Shrine ------------------------ Treasures: None Enter the cave & go directly where you find 5 treasure chest, thist chest will move a door when you put the rock on them, so grab the rock that is in the middle & put it in the upper left chest to open the door & push the switch. Now return to the chest, grab again the rock & place it in the bottom left chest. Continue, & in the next room there's a hidden path where you need to go to push the switch & open the door to the next floor. Here you'll need to pass 3 hidden paths, after that jump in the pond & you'll meet Guido, which BTW is a turtle. After you talk to him, he will give you the Elder Branch to pass the forest of Mua, now use the Jikuu magic Return to go back to the submarine. Go to the 3rd spot that is marked (is west from where you are), once you arrived, you'll emerge near the last town, enter there. ------------------------ Village of Mua ------------------------ Treasures: Guardian Knife In the 3rd world you can grab the Chicken Knife here, right now is locked, Anyway, enter the Armor Shop to buy new shields, also buy the Lumina robe, buy anything else that you want. Now go to the Weapon Shop if you want to buy something, nothing there is necessary at all. After you bought all you needed, go to the Magic Shop to buy the new magic that they have. Play the organ at the Pub & leave the town, if you need to refill your HP & MP, use the Sub if you don't want to pay money at the Inn. ------------------------ Great Forest of Mua ------------------------ Treasures: 2500 GP, 4900 GP, 9500 GP, Aegis/Flame Shield, Cottage, Elixir, Fenix Down, Flame Sword, Giant Drink, MornStar, Soot Now that you have the brach that Guido gave you, the forest will accept you & you can now enter. You'll find several treasures there, the 1st one contains 2,500 GP, the 2nd an Ether, now chech the tree there to find a secret door, enter & you'll be taken to another part of the forest. Here you'll find 3 treasures, 2 of them will contain money (4,900 & 9,500 GP) and the other one will contain a Fenix Down. Again, look in the tree there to find a secret path that will take you to another part. Here you'll find more treasures, 5 to be exact, also you'll find a recovery zone, save & later the forest will set in fire. the 1st 4 items are: Cottage, Giant Drink, Elixir & MornStar. After the forest is burning a moogle will help you, now you have to decide if you want a Aegis Shield or Fire Shield, to get the 1st one pick the treasure before you enter the cave with the moogles & for the Fire Shield, wait after the forest has been burnt. In the cave you can enter the water to refill your status, now leave the cave & you can grab 2 more items, grab them, them leave the forest & save, because you're going to face 2 bosses here. BWT, the items are a Soot & a Flame Sword. Enter the Eldest Tree, set your team with the Mix ability, also make sure that Galuf has the Blue magic ability, now it's time to fight. ________________________________________________________________________________ *Seal Guardians Level: 77 (Each one) Hit Points: 7,777 (Each one) Location: Eldest Tree - Interior Strategy: !Mix four Doom Potions (Dark Matter + Phoenix Down) to kill them one by one. If you want to learn Aero 3 & Aqua Breath 1st kill the Up and down ones, then conceal yourself and just let them run out of magic and then appear, this will take up to 90 mins. so it's not worth the troube. You can also use Quarter, equip some flame rings, then use Quarter on the upper enemy & he'll use Fire 3 & you can be re-filled. You can also use Flash to make them miss their physical attacks. ________________________________________________________________________________ After you taked down the seal guardians, Cara will try to help you, then Galuf will save your party and sacrifices himself to take off Exdeath alone. ________________________________________________________________________________ *Exdeath ! Level: 63 Hit Points: 25,000 (50,000?) Location: Eldest Tree - Interior Strategy: If Galuf has the Blue magic then just simple use Exploder to finish the battle, if you didn't learned it, then use Darkshock 2 times then L5 Doom. If you also didn't have those magic then you can mix a Explosive (Turtle Shell + Dark Matter), to kill yourself & finish the battle. If you yet didn't had that, then just Drink some Hero Potions & then hit him until you beat him. BTW, don't worry if you have 0 HP, Galuf can't loose the battle. ________________________________________________________________________________ After that, Galuf will die & Cara decides to join you. Now you can enter Exdeath's Castle, you'll have the control of the Hyryuu, now before you go to his castle I recommend you to catch 3 Iron Dress, to take care of the next esper. ------------------------ Exdeath Castle (Again) ------------------------ Treasures: 8000 GP, 9900 GP, Elixir x2, Escalipur, Ether x2, Fuuma, Gust Bow, Ice Shield, Icebrand Sword, Kotetsu Katana, Partisan, TwinLance This castle has 14 floors & you can fight 3 bosses here, this is going to be a long way to reach to the top. In the 1st floor you can go to the back & save if you hadn't yet, now go to the 2nd floor where you can find 2 treasures, these will have an Ether & a Diamond Shield. Use the stairs & in the 3rd floor you'll face a death end, but when you're about to leave the room, Galuf & the wolfs of Kelb will disperse the illution, now you can continue. In the 4th floor you can grab an Ice Shield, only if you press the switch, also there's a hidden path that will short the last turn. In the next floor (5th), there's 2 hidden paths an a treasure, you can take any of the paths, now grab the treasure, this will also contain an Ether. In the 6th floor there are 2 treasures, but if you want to pass the Lava w/o taking damage you'll need either have an Elementalist on the group or master this job & use the DMGfloor ability with another job. Now, jump in the lava & go down to find a secret path to the treasure (Gust Bow), return & get the other treasure which contains an Elixir, now to the next floor. In this floor (7th), there's a moving bridge, if you stop it in a collumn you'll fight an enemy which btw is hard & you can't run from that battle, so beware of that, the treasures contain an Icebrand Sword & a Kotetsu Katana. Now if you want to make Carbuncle appear you need to pass the plathform right in the middle. After you pass the plathform you can save & heal, now continue to the next floor Here in the 8th floor you can grab 2 more treasures, one will contain an Elixir & the other will contain GP, 9900 to be exact. When you climb to the 9th floor & then the 10th you'll see an esper if you pass correctly in the 6th floor you can't fight it from there, you need to find a warp to get there, now descend again to find a floor full of lava. In this part (9th floor), you can catch some Yellow Dragons that when you release them, they'll do 1/4 of the total HP, in order to catch them 1st control them & then use their Hurricane on themselves to set their HP to single digits & catch them easily. BTW, you'll need them for Gilgamesh & Exdeath, you can't use it on Carbuncle because he'll reflect them. Anyway go to the rigth & you'll find a warp that will take you a chest in the floor 10, it contains 8,000 GP. Now go back & use the stairs to appear in the middle of the floor 10, you can find a TwinLance here & also the warp to fight Carbuncle, is in the Upper crane, just beware that you can fall here. ________________________________________________________________________________ *Carbunkle Level: 44/1 Hit Points: 15,000 Location: Exdeath's Castle Strategy: If you caughted the 3 Iron Dresses just release them to finish him, if you didn't, then try to call Shoat it can work like 10% of the time, the main problem is that you need to use Summon ability because you won't be able to use him unless you equip Faris with the Hairpin, which only has the MP enought to call him once, so if it fails you need an Ether to try again. Equip the Fire & Ice Shields & you maybe won't be killed by his spells, Also if you bought Coral & Flame Rings now is the time to wear them. ________________________________________________________________________________ After you beated him use the stairs, step on the crane & you'll be warped out to the 9th floor again, save ASAP & get back to the 9th floor to catch 4 Yellow Dragons, now get to the 11th floor & you'll see another treasure, but this one doesn't have anything instead you'll fight Gilgamesh. ________________________________________________________________________________ *Gilgamesh ! Level: 53/67 Hit Points: Around 19,000 (55,000/60,000?) Location: Exdeath's Castle Strategy: Throw 2 Yellow Dragons & then just wait 'till he transforms, then just hide (with the Conceal ability) & wait until Exdeath send him to the Clift of Dimentions. Don't forget to steal the Genji Helment AFTER he change his form. Remember that you need to open the empty chest to make him appear, otherwise you'll not face him nor here nor again. ________________________________________________________________________________ You'll receive the Escalipur sword, this isn't the legendary Escalibur & if you try to attack with this sword you'll just make 1 damage, pretty useless unless you're trying to catch a weak monster in a normal game. Anyway, Go back, save & catch 4 more Yellow Dragons, before you go to fight Exdeath, there's another room with treasures if you go to the right in floor 11, you'll get a Fuuma & a Partisan, now that you've grabbed all the treasures there are, prepare to fight Exdeath in the 13th floor. Remember that once you beat Exdeath you can't return, so if you forgot to do something in this world, you better do it now because is your last chance. ________________________________________________________________________________ *Exdeath Level: 66 Hit Points: 32,768 Location: Exdeath's Castle Strategy: Just release the 4 Yellow Dragons & you'll beat him. Don't forget to learn Condemn here, it's very important for the next world. ________________________________________________________________________________ Now that you've beated him you'll appear near Castle Tycoon, this is where the 3rd world appear. ________________________________________________________________________________ ------------------------ World 3 ------------------------ Right now you can't fight any enemy so you'll wondering if this nightmare is finally over, so make yourself to Tycoon Castle, you can't do anything else. Just remember to save ASAP, you wouldn't like to fight Exdeath again if something bad happens, huh. ------------------------ Tycoon Castle ------------------------ Treasures: Once you enter, the chancellor will make a welcome party, so Faris & Lenna will stay in the castle meanwhile Cara is worried about something so you & her decide to leave & search the world. When you're about to exit the castle, a guard will tell that the Bridge to the west is finally completed, so cross the bridge to find Boko (your Chocobo), here's near the Pirate's Hideout. As you're about to enter the cave, Boko will come out & now you can cross the rivers with him, so make your way to Tule Town (The 1st Town), if you didn't fought the Goblin in the Beginners House you can Catch him & throw it in the next boss battle, although you don't need to do this. Continue to the West & you'll fall in a cave where you'll fight the next boss. ________________________________________________________________________________ *Antlion Level: 34 Hit Points: 8,100 Location: Western Valley Strategy: Use the Blue Magic Time Sleep to make him sleep, then just use the Goblin Punch, Terrain, Dance or anything that doesn't wake him to kill him. If you don't have that magic then try using Flash, then throw water skills or break some rods to kill him. Another strat is to use L2 Old, then hope that his level is multiple of 5 to kill him quickly with L5 Doom. ________________________________________________________________________________ Now that you've kill him, Faris will help you out of the cave & join again, continue your journey until you find a cave. ------------------------ Guido's Cave ------------------------ Treasures: None Enter tha cave & you'll find Guido (the turtle), after you talk for a while Exdeath will appear telling you that the reason that both worlds are back as one is because his true objective is to obtain the power of the Void that is sealed in the Cleft iof Dimension, then he'll use that power to disappear Tycoon castle with the power of the void. Exdeath will kick you out of the cave and send you to where the Ancient Library is. ------------------------ Ancient Library ------------------------ Treasures: Magic Song After an event there, you'll obtain the Sealed Book, which you'll use to obtain the 4 tablets & get the 12 legendary weapons, before you leave, remember to get the Magic Song in the roof. Now make your way to the desert, you can also go to Surgate Castle & the Town of Karnak, so if you need something there go, otherwise just enter the forest that is just before the desert. Make sure that you have 15 Fire rods, you'll need them later. As soon as you enter the desert you'll notice that the sand isn't moving, so you can walk in the map, before you enter the Pyramid, go west to the Village of Mua. ------------------------ Village of Mua ------------------------ Treasures: Brave Blade/Chicken Knife Finally you can get the most powerful knife there is & the 2nd most powerful weapon you can get, the chicken knife, you can also get a Guardian knife in one of the barrels near the house where you get the chicken knife. Now that you've this buy anything that you've missed & return to the desert & make your way to the Pyramid, save before you enter because as soon as you enter you'll fight the next boss. BTW, the Chicken Knife is in the right box, in the left is the Brave Sword, which is useless for you. ------------------------ Pyramid ------------------------ Treasures: 8000 GP, 9000 GP, 10000 GP, 12000 GP, Black Robe, Crystal armor, Cottage, Cursed Ring, Dark Matter x7, Dark Suit, Earth Axe, Elixir x4 Flame Shield, Hairpin, Ice Shield, Protect Ring, Ribbon, Thornlet, White Robe As soon as you enter you'll see 2 gargoyles where the door is, you have to beat them in order to enter, so be prepared. BTW, this is the most annoying part of the game because you'll only have 3 party members & there's a lot of monster around. If you want to grab all the treasures here I recommend you to return when you have the 4 member, that way you can take care easier of the M-i-a-B. ________________________________________________________________________________ *Gargoyle Level: 33 (Each one) Hit Points: 5,000 (Each one) Location: Pyramid in desert Strategy: Just use the Black Magic Sleep , then use Terrain, Goblin Punch, Dance, etc. to don't wake them, you can also poison them. Another strat is to Mix Death Potions (Fenix Down + Dark Matter) for a quick finish. Also you can try to use Shoat 2 times before they re-appear, if they are sleep they wont re-appear, so try 1st sleep them & then use Shoat. ________________________________________________________________________________ After you've beated them, you'll use the Sealed Book to open the door, enter. If you want to get everything here then don't enter the door, press the 1st & the 3rd switches to make a path where you can pass, fall in the sand cascade to appear in floor B1. Here you'll fight a M-i-a-B if you want the treasure, the chest contains an Ice Shield. ________________________________________________________________________________ *Cursed one x4 (an enemy) Level: 44 Hit points: 1,980 Location: M-i-a-B Inside Pyramid in desert Strategy: Use the Blue Magic L4 Grav2 two times to weak them enought to catch them. If you didn't learned condemn this is the time to do it, because you'll use it a lot, you can also learn Guard Off if you hadn't yet. ________________________________________________________________________________ After you've beated them, continue & 2 mosnters will appear from the wall, with this enemies you can't escape nor catch, so you'll wondering how can you pass them; is simple, you need to Condemn them and let them die. You can also try not to look at their head otherwise you'll fight them even if it is from a long distance. ________________________________________________________________________________ *Aspis (an enemy) Level: 35 Hit points: 1,280 Location: Inside Pyramid in desert Strategy: Release a Cursed one if you have one to Condemn them or use Blue Magic Condemn, hide or control them so you don't get hitted while you wait. ________________________________________________________________________________ Use the stairs to appear again in Floor 1, use the stairs to get to Floor 2, here you'll fight again 2 Aspis, you know what to do. After you've pass them use the stairs to appear again in Floor 1, you'll see a Coffin, go there to fight a Boss, this isn't a hard battle. ________________________________________________________________________________ *Grand Mummy Level: 0 Hit Points: 6,000 Location: Inside Pyramid in desert Strategy: Just use a Phoenix Down for a quick finish, Slash & Condemn also works. If the phoenix down doesn't work at the 1st time try it again, same with slash. If you don't want to do that, then the song Requiem will do ~900 damage, if you have Fire rods, break them for ~1,500 damage & if you throw fire skills it will do ~950 damage. ________________________________________________________________________________ When you beat him you can enter the Coffin to find a room with a chest, this will contain a Cursed Ring. Go back to the beginning, save outside if necessary, (You can use the Jikuu Magic Exit)& now enter the 1st door & use the stairs to go up. In this room (floor 2) you'll fight again 2 Aspis, so be prepared for that. After you've beated them press the switches to open the doors & continue through the stairs. Now in floor 3 you'll find 3 chest, all of them M-i-a-B, also if you try to get them 2 Aspis will pop up from the wall, anyway if you're going for the treasures in the 1st 2 of them you'll fight Cursed ones & in the other an Archeosaur. ________________________________________________________________________________ *Archeosaur (An enemy) Level: 35 Hit Points: 9960 Location: M-i-a-B inside Pyramid in desert Strategy: He can appear with 2 Niles, run if that happen & try again. Don't think that L5 Doom will help, he will just re-appear if you use it. Control him & use the song Requiem to deal ~900 damage & when is time for the character who control it, use his L3 Flare to pass the turn w/o loosing the control. BTW, you need to catch him so you don't gain exp, so 9 requiems should be enought if you didn't equip the Cornargo Jar. ________________________________________________________________________________ The treasures contains a Flame Shield, Dark Matter & White Vest, after you get them, watch out for the spikes because if you didn't mastered Elemental Job, you could be hitted & your HP will drop to single digits, use the stairs & prepare for some tedious monsters. In this room (floor 4), you'll find some Machine Heads, Mummies & Aspis, there are also some treasures here, but you may want to pass this room ASAP so you could save & then just return. You can fight up to 6 Machine Heads & 4 aspis. Remember not looking directly to their face if you want to avoid them. Anyway, here are the strats for this pseudo bosses. ________________________________________________________________________________ *Machine Head Level: 37 Hit Points: 7,210 Location: Inside Pyramid in desert Strategy: Just Control them & then use their ???? and Terrain or any other attack that doesn't loose the control. Condemn also works. ________________________________________________________________________________ The mummies will appear if you look in a Coffin, so you can skip them, save & then return to fight them. ________________________________________________________________________________ *Mummy x 3 Level: 27 (Each one) Hit Points: 2,900 (Each one) Location: Inside Pyramid in desert Strategy: Use the same strat as for the Grand Mummy. Also, have someone sing the Love Song to stop them from hitting you. ________________________________________________________________________________ There are 4 chest, but in one you will fight an Archeosaur (the one that you have to pass the spikes), don't press the switch because you'll free 2 Aspis from the wall, instead just cross the spikes having equipped the DfmFloor ability. The items you can get are: Black Vest, Thornlet & 2 Elixirs. Save in the next room & continue going. Just never equip the Thornlet because it causes HP leak & will surely kill you instantly. In the next floor (5th) you can fight another pseudo boss, Sekmet; you can steal from him a Thief's Ring as a rare steal, then you can escape & fight him again to steal another ring, anyway, here's the strat to defeat him. ________________________________________________________________________________ *Sekmet (An enemy) Level: 41 Hit points: 6,000 Location: Inside Pyramid in desert, 5th floor, random fight Strategy: Control him & then use attacks that doesn't loose the control on him. Also, you can try to use Flash, Dark Sight mix (Eyedrop + Dragon Fang) or Dark Gas mix (Eyedrop + Dark Matter) to make him miss his attacks. You can also try to mix a Failure (Elixir + Turtle Shell) to confuse him. The Jikuu Magic Slow also affects him, so you can also try that. BTW, he gives you 1 exp. so you need to catch it, so equip the Cornargo Jar. ________________________________________________________________________________ You don't need to beat him, so you can skip it if you want. Now in this floor you can find several treasures, but for most getting most of them you need to fall from the next floor. If you caughted him, wait until the next boss (Merugene) & release it, you'll damage her ~5,000 HP Anyway, if you want more treasures go to the left, but running so you can pass before the Aspis appear. In this part of Floor 6 are 2 treasures & a wall that will pop up 2 Aspis, both of the chest have M-i-a-B. In the left you'll fight cursed ones & in the right you'll fight some statues, here's the strat for them. ________________________________________________________________________________ *Statues x 5 (An enemy) Level: 45 Hit Points: 3,300 Location: M-i-a-B inside Pyramid in desert Strategy: 1st use Flash to make them miss, then Control them & at last use the Blue Magic Condemn to take them off. You can also try to use the Jikuu Magic Demi or Quarter & then catch them with the help of the Cornargo Jar, but this magic can only be casted on 1 monster & often misses, also use Slow2 to slow all the monsters, though some can evade it, repeat it if happens.
________________________________________________________________________________ The treasures contains a Dark Matter & a Crystal armor, now return & save if you need to, go to the other stairs to get to another part of the floor 6. In this part of Floor 6 there are 3 sand cascades in which you can fall to get to a room in Floor 5 with a chest (just the 1st 2), in the 1st cascade you can fight some Cursed One & in the next one, you can fight some Fall Guards, here's the strat to beat them. ________________________________________________________________________________ *Fall Guard x 3 (An enemy) Level: 47 Hit Points: 4,000 Location: M-i-a-B inside Pyramid in desert Strategy: Sing the Love Song to stop them from hitting you & then use the Blue Magic Condemn & use Flash to make them miss. You can try to control them & catch also. ________________________________________________________________________________ You can receive a Dark Matter & Dark Suit from the treasures, now return to the 6th floor & enter the door at the middle to get more treasures, press the switch on the left to open the path, the treasures from the left contains some M-i-a-B & the ones on the right have money. You'll fight more Cursed One, so you know how to take them out, the items you'll recieve are: Dark Matter x2, 8,000 & 9,000 GP. Now exit, save again if you want to & use the stairs to get to the next floor. Just pass this part & use the stairs to get to the next floor, now fall to get to the middle of the room in Floor 7 to get an Elixir, go to the right to open more treasures & get a Cottage & 10,000 GP, now return & you'll find another treasure, but this time you have to fight if you want the what's inside, you'll fight again some Cursed One, after you beated them you'll get an Earth Axe. Now go to the next floor. In this floor (8), you'll find 3 treasures, all of them are really good, so get them, you'll get a Ribbon, Protect Ring & Hairpin, now that you've got them use the stairs to the left. In this room you'll find 4 more treasures, 2 of them with a M-i-a-B. In the 1st one you'll get an Elixir, in the next you'll fight again Cursed Ones & you'll recieve another Dark Matter, now slide an get the other treasures, you'll get 12,000 GP & in the other you'll fight more Cursed One & you'll receive another Dark Matter. Now go back to floor 8 & use again the stairs in the left to finally pass the room. Now at last you'll find the Fist Tablet in the middle of the room, once you take it, you'll be rised to the roof of the Pyramid, where you'll see how Bahamut wakes up & challenge you at the Northen Mountan. You also see that the ship is washed up & arrive near the Ancient Library. Go back to the Village of Mua if you need to buy some items, now prepare to fight the next boss at the Oldest Tree. ------------------------ Oldest Tree ------------------------ Treasures: None Here, the Hiryuu will bring Lenna but she's unconcient, then Exdeath will appear to possess Lenna's Body & bring Merugene from the Cleft of Dimentions, then the Hiryuu will attack in desperation to separate the monster from Lenna's body & finally fight Merugene. Also Exdeath will disappear the Ancient Library with the powers of the Void. ________________________________________________________________________________ *Merugene Level: 29 Hit Points: 20,000 Location: Oldest Tree Strategy: 1st speed up your team with the Jikuu Magic Fast2, then break 13 Fire Rods before she change her defense to beat her. You can also try the combo Darkshock + L2 Old + L5 Doom to kill her fast, but is hard to pull it out. ________________________________________________________________________________ After you beat her, Lenna will join your team. Now go where the ship is & you'll see an event where Exdeath will control the power of the Void & start to suck some towns. (Worus Castle, Worus Town, Village of Istory, Moogle Village & the Village of Lix) Now that you have the control of the Airship, you can go to many places, 1st get 3 of the 12 legendary weapons which are sealed in the Castle of Kuzar. (Go southwest from where you are now) You can also go to the Cleft of Dimension, the entrance is where Castle Tycoon was before, you don't need to go now, so head yourself to Kuzar Castle. ------------------------ Seal Castle Kuzar ------------------------ Treasures: 12 Legendary Weapons (3 per Tablet) In this castle you can re-fill your HP & MP if you talk to a Schoolar, he brougth the jar from the Wind Shrine. Now get to the back of the castle where you can get 3 of the 12 legendary weapons. Here's how they are sorted. 01 01) Excalibur 07) Yoichi's Bow 12 02 02) Assassin Dagger 08) Firebute 11 03 03) Sasuke's Katana 09) Sage Staff 10 04 04) Holy Lance 10) Wizard Rod 09 05 05) Rune Axe 11) Apollo's Harp 08 06 06) Masamune 12) Earth Bell 07 Get the Masamune, Assasin Dagger & Wizard Rod. Why this? because with the Masamune you'll attack 1st in any battle, the Assasin Dagger has +1 speed & can also randomly kill someone & the Wizard Rod will boost elemental magic attacks. The next time you'll go here grab: Excalibur, Sasuke's Katana & Holy Lance. And for the 3rd & 4th time grab any of the rest weapons. Now that you grabbed them, exit the castle & use the airship to go to the last town, is to the South from where you are. ------------------------ Town of Mirage ------------------------ Treasures: This town is hidden in the forest, so you need to walk there until you enter (Is near the Town of Crescent). In this town there's 2 merchants selling stuff, buth 1 is hidden. In this town you can buy some really good stuff, buth is so expensive that you need to steal for a while to buy here. 1st go to the Armor Shop, buy the shields & pretty much anything you can afford, check the box to open the way & buy some rings. I recomend you to buy at least 1 of each. expecially the Hermes Ring, which haste you when equipped. Now go back of the Magic Store to find the secret path, here you can buy some powerful magic, buth you won't use it at all because of the MP need it. Go to the Weapon Shop if you want to buy something, nothing here is need it, now enter the Pub from the back, use the stairs & talk to the guy & he'll challenge you to walk around the world with a Chocobo, if you do it you'll receive a Mirage Vest, which it will be useful in some battles. Go out & enter the house. You can re-fill your status so you won't need to use the Inn. Enter the Basement & go left to find the last Organ, play it & you'll master it if you played all the other organs. Go all the way back to the right & use the stairs to appear in the other side of the Weapon Shop, here you can buy some skills & other throwable stuff. Return to the basement & use the stairs in the middle to finally get the black Chocobo. He will be only useful to fight Bahamut, so use your airship & go to Town of Crescent to learn the last 2 songs. Before you go there, do the Chocobo tour & also get the Magic Lamp, which is in the Istory Falls, just remember to charge it again here if you want to use it again. ------------------------ Town of Crescent ------------------------ Treasures: You'll find Mid, he tells you that Cid is trapped in the Catapult, you can't do anything now until you get another tablet, so enter the house where the troubador is living, play the organ & then talk to him to learn the 2 songs. Now that you've got the last 2 songs go to the Solitaire Island Temple to get the 2nd tablet, is northwest from where you are. ------------------------ Solitary Island Temple ------------------------ Treasures: 9000 GP, 12000 GP, BeastKill Whip, Crystal Helmet, Dark Matter, Dragon Fang, Elixir, Ether x2, Protect Ring, RisingSun, Socklet As soon as you enter you'll see 2 more Gargoyles, you need to kill them to enter, so here's the strat. BTW, is the same strat as the fight at the Pyramid. ________________________________________________________________________________ *Gargoyle Level: 33 (Each one) Hit Points: 5,000 (Each one) Location: Solitary Island Temple Strategy: Just use the Black Magic Sleep , then use Terrain, Goblin Punch, Dance, etc. to don't wake them, you can also poison them. Another strat is to Mix Death Potions (Fenix Down + Dark Matter) for a quick finish. Also you can try to use Shoat 2 times before they re-appear, if they are sleep they wont re-appear, so try 1st to sleep them & then use Shoat. ________________________________________________________________________________ After you've beated them, you'll use the Sealed Book to open the door, enter. In the next room you can see a hidden path, go there to open a chest with 12,000 GP, also in this part you can fight some Ixecrators to learn the level spells, you can condemn them, so there's no need to catch them. Use the stairs & enter the air conductor. In this room you'll need to move the switches to go to another room. 1st press the right switch to get to a room with an Elixir inside the treasure. Now go back & press the left one to get a room with 9,000 GP inside the chest, go back to the other room for the last time & press the right switch to finally get out of this part. Now, you'll appear in a room with a M-i-a-B treasure, you can fight a Invisible, use the next strat to take him down. Sometimes you can also fight another enemy but I don't remember who. ________________________________________________________________________________ *Invisible Level: 52 Hit Points: 7,000 Location: M-i-a-B in Solitary Island Temple Strategy: You have to take him 2 times, so berserk him with the Kiss of Blessing Mix (Maiden's Kiss + Holy Water) so he can't split himself & just kill one, now use L2 Old & at last L5 Doom & hope it worked to kill him ASAP. ________________________________________________________________________________ After you beated him you'll receive the RisingSun, save in the next room & enter the next floor. In this floor (2) you can grab 3 treasures, but in one you'll fight a Machine Head, you know how to take him down. (look at the Pyramid if you forgot). The left one contains an Ether, the right one will contain a Crystal Helment & the one in the middle will have the M-i-a-B & a Protect Ring. After you've got them, continue to the next floor. In this floor (3) you can fall down if you try to go where the hidden path is, there's nothing there so don't worry, just go to the door to find a chest with a BeastKill whip, return & use the stairs. Pass this floor (4), there's nothing to do here. Now in floor 5 there are more treasures, but there's also trap holes, so careful where you walk. Grab the 2 treasures from above, they'll contain an Ether & a Dragon Fang. Save in the next room & prepare for the next boss, but before that in the next floor there are 2 treasures & the 2nd Tablet, the treasures contains a Dark Matter & a Socklet. When you're about to pick up the Tablet, the boss will fight you. ________________________________________________________________________________ *Stalker Level: 7 (Each one) Hit Points: 20,000 (Each one) Location: Solitary Island Shrine Strategy: Sleep them all, then use Terrain, Goblin Punch, etc. to hit 1 of them and don't wake it. After you kill one wake another, so they all just desappear. You can also mix a Dragon Power (Dragon Fang + Potion) & give it to each one (the bosses), then cast Lv3 Flare (Equip with Ice shields). Don't forget to learn Mind Blast. ________________________________________________________________________________ After you beated him, just use the Jikuu Magic Exit to escape from this dungeon. Also, the door to the Fork Tower in which the ultimate Black & White Spells rest has been opened. Now is time to open more legendary weapons before you go there, so make your way to Kuzar Castle & grab another set of weapons. After you got more weapons, go to the catapult (near the Town of Crescent), you'll find the next dungeon. ------------------------ Fork Tower ------------------------ Treasures: Defender, Ether, Hi-Potion, Wonder Rod Before you enter there are several things you need, since in this tower you will separate your team in 2 teams, the best you can do is 2 teams of 2 members instead of 1 & 3 members. So have Faris & Cara go to the left & Lenna & the Hero go to the right. Make sure that Faris & Cara has Blue ability & maybe also +10 % or +30% MP, and for Lenna & the Hero Image & maybe Drink abilities. Once you enter, you can't go back, not even with the Jikuu Magic Exit. So, have the right equipment before you enter. This towers are so lineal that you won't need a detail walktrough. 1st, you'll climb the Magic Tower, that means that Faris & Cara will go first. You will fight monsters that can only attack with magic, so equip something that protects you from that (like Angel Rings if you bougth some). Climb all the way & in the 4th floor you can grab an Ether from a chest, & in the 7th floor a Wonder Rod, when you get to the tower, prepare your team before you advance, because later you won't have much time. Now, move & the other team will now climb the tower. In this tower (Power Tower) you'll fight monsters that will only hit you with physical attacks, so equip something that protects you from that (like the Elf Cape). Climb all the way & you'll find also a treasure in the 4th floor, it contains a Hi-Potion, in the 7th floor, you can get a Defender Sword. When you get to the 9th level you'll fight Minotauros, prepare for a long battle. ________________________________________________________________________________ *Minotauros Level 37 Hit Points: 19,850 Location: The Tower Of Power (Right tower) Strategy: Equip Mirage Vest, use Image ability & also use Summon or the Magic Lamp to try getting Golem. Now brake A LOT of rods (Like 25). You can level up with Hero Drinks, so you may want to do that 1st & then break less rods. Also, make sure to drink a Giant drink to double your HP. (If you drink like 5 Hero Potions, you will only need to break like 9 rods) ________________________________________________________________________________ After you beat him, you will need to take ASAP the other spell, otherwise the towers will collapse & you'll inmediately loose, so hurry up to take the spell. When you take it you'll fight Omniscient, this fight can be fast if you're lucky :) ________________________________________________________________________________ *Omniscient Level: 53 Hit Points: 16,999 Location: The Tower Of Magic (Left tower) Strategy: Dark Shock, Lv2 Old & count like 2 secs. & now use Lv5 Doom, if it didn't worked, you have to repeat Lv5 Doom until it kill him. (Equip Hermes Rings to be hastled) You can try to use Return Jikuu magic if you have been missing the Lv5 Doom. ________________________________________________________________________________ Now that you took this 2 bosses, the tower will disappear & now you can enter the catapult where Cid was trapped. He will modify the Airship & now you can get under the water. Go where the Walse Tower was in the 1st world, near the desert with a Tower. Sumerge & you'll find the Walse Tower. ------------------------ Sunken Walse Tower ------------------------ Treasures: None This castle is the same as when you pass it in the 1st world except that ________________________________________________________________________________ *Gogo ! Level: 77 Hit Points: 47,714 Location: The Sunken Walse Tower (World 3) Strategy: DO NOTHING!!! Well you can try to steal a Hairpin as a rare steal... ________________________________________________________________________________ ________________________________________________________________________________ *Gargoyle Level: 33 (Each one) Hit Points: 5,000 (Each one) Location: Great Trench Strategy: Just use the Black Magic Sleep , then use Terrain, Goblin Punch, Dance, etc. to don't wake them, you can also poison them. Another strat is to Mix Death Potions (Fenix Down + Dark Matter) for a quick finish. Also you can try to use Shoat 2 times before they re-appear, if they are sleep they wont re-appear, so try 1st sleep them & then use Shoat. ________________________________________________________________________________ ________________________________________________________________________________ *Neregeid (Blue) + Triton (Red) + Phobos (Green) Level: 20, 37, 39 Hit Points: 13,333 (Each one) Location: The Great Deep Strategy: Call Odin & mimic it or use the magic lamp to call Odin to slash them & finish the battle. ________________________________________________________________________________ ________________________________________________________________________________ *Gargoyle Level: 33 (Each one) Hit Points: 5,000 (Each one) Location: Istory Waterfalls Strategy: Just use the Black Magic Sleep , then use Terrain, Goblin Punch, Dance, etc. to don't wake them, you can also poison them. Another strat is to Mix Death Potions (Fenix Down + Dark Matter) for a quick finish. Also you can try to use Shoat 2 times before they re-appear, if they are sleep they wont re-appear, so try 1st sleep them & then use Shoat. ________________________________________________________________________________ ________________________________________________________________________________ *Leviathan Level: 37 Hit Points: 40,000 Location: Istory Waterfalls Strategy: Equip with some Coral rings, then mix Dragon Powers (Dragon Fang + Potion) and give them to him, mimic it 10 times, then just call Lv5 Doom. ________________________________________________________________________________ ________________________________________________________________________________ *Odin Level: 2 Hit Points: 17,000 Location: Jacole Dungeon Strategy: Speed up your team, then Call Shoat with x-magic 2 times and mimic it again and again until it's works. ________________________________________________________________________________ ________________________________________________________________________________ *Bahamut Level: 99 Hit Points: 40,000 Location: Northern Mountain Strategy: Equip Wallrings, mix Dragon Powers (Dragon Fang+Potion) and give them to him, mimic it 7 times, then just call Lv5 Doom. (¿Quiet Sword?. DarkShock x2, L2 Old, L5 Doom) ________________________________________________________________________________ Now to the Cleft Of Dimension ________________________________________________________________________________ ________________________________________________________________________________ *Carfisteri Level: 68 Hit Points: 18,000 Location: The Cleft Of Dimension Forest Strategy: Mix Dragon Powers (Dragon Fang+Potion) and give them to her, mimic it 9 times wait until her wall magic ends, then just call Lv5 Doom. (for advice, mimic Lv5 Doom again & again until it's works) (¿Quiet Sword?, ¿Poison & MgHammer several times?) ________________________________________________________________________________ ________________________________________________________________________________ *Apanda Level: 59 Hit Points: 22,200 Location: The Cleft Of Dimension Strategy: Call Ifrit with X-magic, mimic it all over until he's dead. But do it paused. (This way you stop him from attacking for a while). ________________________________________________________________________________ ________________________________________________________________________________ *Apocalypse Level: 57 Hit Points: 27,900 Location: The Cleft Of Dimension Dungeon Strategy: Explode yourself & wait until he uses it. (You can learn almost all of the blue spells here, even Big Guard) (Equip some wall rings & use L3 Flare & just let him die) ________________________________________________________________________________ ________________________________________________________________________________ *Catastroph Level: 71 Hit Points: 19,997 Location: The Cleft Of Dimension Dungeon Strategy: Equip with some Wallrings & Float, he wont't harm you at all (DarkShock + L5 Doom) ________________________________________________________________________________ ________________________________________________________________________________ *Arute Roite Level: 58 Hit points: 6,000 Location: The Cleft Of Dimension Dungeon Strategy: Call Odin with X-magic & repeat it with mimic. ________________________________________________________________________________ *Jura Avis (Transform of Arute Roite) Level: 61 Hit points: 15,000 Location: The Cleft Of Dimension Dungeon Strategy: Call Odin with X-magic & repeat it with mimic. It should slash him, if not repeat it until it does. ________________________________________________________________________________ ________________________________________________________________________________ *Halicarnas Level: 97 Hit Points: 33,333 Location: The Cleft Of Dimension Throne Room Strategy: Mix Dragon Powers (Dragon Fang+Potion) & give them to her, mimic it 6 times then just call Lv5 Doom. (You may want to equip some ribbons). ________________________________________________________________________________ ________________________________________________________________________________ *Twin Tania Level: 39 Hit Points: 50,000 Location: The Cleft Of Dimension, Just Before The Final Floors Strategy: Equip some ice shields & coral rings, then when he says "Powering up for Giga flare", you can kill him with the Odin spell or Magic Lamp --> Odin. ________________________________________________________________________________ ________________________________________________________________________________ Now to the Floors of the Void ________________________________________________________________________________ ________________________________________________________________________________ *Gilgamesh ! Level: 59 Hit Points: Around 15,000 Location: The Cleft Of Dimension (In the warp) Strategy: Use slow, then Cast Golem, then Meteo or Odin 2 times with x-magic & mimic it all over. (Remember to steal the Genji shield) ________________________________________________________________________________ ________________________________________________________________________________ *Necrofobia Level: 66 Hit Points: 44,044 Location: The Cleft Of Dimension (In a save spot) Strategy: Wait until you defeat the barriers, Equip Wall ring & hit your team with the strongest magic that you have or you can cast Lv2 Old and wait until his level is divisible by 5 & cast Lv5 Doom. ________________________________________________________________________________ *Barrier Level: 44 (Each one) Hit Points: 8,800 (Each one) Location: The Cleft Of Dimension (With Necrofobia) Strategy: Cast Shoat in each barrier before they cast any spell, Rulette also works here or conceal yourself and wait untill they run out of magic, then reappear and attack them with anything you want. I've heared that Odin also works here, not sure though. ________________________________________________________________________________ *Gilgamesh Level: 93 Hit Points: 55,000 Location: The Cleft Of Dimension (With Necrofobia) Strategy: Let him kill Necrofobia. (Remember to steal the Genji armor) ________________________________________________________________________________ ________________________________________________________________________________ *Exdeath Level: 77 Hit Points: 49,001 Location: At the end of the void Strategy: First of all cast Haste2 to speed up your team, then call Golem, mix Kiss of Blessing (Holy Water+Maiden's Kiss) and give it to Exdeath, now cast again Golem + Odin (Or other strong magic) with x-magic to attack him, just mimic this again and again until he's dead. (You can call Golem normally and then Odin twice to do more damage). You can also level him up to 255 and use L5 Doom. ________________________________________________________________________________ If Exdeath is Berserked when you killed him, Neo Exdeath won't appear, so if you want him un-berserked just mix a Panacea (Fenix Down + Turtle Shell) to heal all his status ailments. ________________________________________________________________________________ *Neo Exdeath (Top Right) Level: 81 Hit Points: 50,000 Location: At the end of the void Strategy: 1st, before you kill Exdeath, you need to level everyone of your party to 255 so that your Mg do massive damage, now just call Bahamut with x-magic and mimic it 5 times. (This magic should kill the 4 parts at the same time). ________________________________________________________________________________ *Neo Exdeath (Lower right) Level: 67 Hit Points: 55,000 Location: At the end of the void Strategy: ________________________________________________________________________________ *Neo Exdeath (Center) Level: 83 Hit Points: 55,000 Location: At the end of the void Strategy: ________________________________________________________________________________ *Neo Exdeath (Lower left) Level: 86 Hit Points: 60,000 Location: At the end of the void Strategy: Use Odin to slash him. ________________________________________________________________________________ Ultimate Bosses ________________________________________________________________________________ *Omega ! Level: 119 Hit Points: 55,550 Location: The Cleft Of Dimension Strategy: Mix the Kiss of Blessing (Maiden's Kiss+Holy Water), then speed up your team call Golem + Odin with x-magic and mimic it LOTS of times. You can try leveling up each member with dragon power to deal more damage. ________________________________________________________________________________ ________________________________________________________________________________ *Shinryuu ! Level: 97 Hit Points: 55,500 (59000?) Location: The Void, In a Treasure Chest Strategy: Same as Omega's. (Equip everyone with coral rings). You can also level up him to Lv255, then just cast Lv 5 Doom. ________________________________________________________________________________ ******************************************************************************** 7) Credits I would like to thank GameFAQs for posting this FAQ. Square for making this game. And the people who is reading this FAQ :) ******************************************************************************** 8) Legal stuff Final Fantasy V is copyright (c) of Square. This work is copyright (c) of me, Samurai Goroh. The latest version of this walkthrough can always be found at GameFAQs. ********************************************************************************