This document is copyright © 2002 - Boko _______ __ __ __ __ __ | ____|| | | \ | | / \ | | | | | | | \ | | / \ | | | |__ | | | \ | | / /\ \ | | | __| | | | \| | / /__\ \ | | | | | | | |\ | | __ | | | | | | | | | \ | | | | | | |_____ |__| |__| |__| \___| |__| |__| |________| _______ __ __ __ __________ __ ______ ___ ___ | ____| / \ | \ | | |___ ___| / \ / _ \ \ \ / / | | / \ | \ | | | | / \ / / \___\ \ \/ / | |__ / /\ \ | \ | | | | / /\ \ \ \____ \ / | __| / /__\ \ | \| | | | / /__\ \ \____ \ \ / | | | __ | | |\ | | | | __ | ___ \ \ | | | | | | | | | | \ | | | | | | | \ \_/ / | | |__| |__| |__| |__| \___| |__| |__| |__| \______/ |__| ___ ___ \ \ / / \ \ / / \ \ / / \ \ / / \ \/ / \ / \ / \/ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+- Final Fantasy 5 FAQ/Walkthrough by Boko. +-+-+-+-+-+-+-+-+-+- -+-+-+-+-+-+-+-+- For Playstation™, Playstation2™ compatible. -+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+- My e-mail: Boko__@hotmail.com -+-+-+-+-+-+-+-+-+-+-+-+-+- -+-+-+-+-+-+-+-+-+-+-+-+- Version of the FAQ: 1.0 -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+- -+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ The Latest version of this FAQ can be always found at... GameFAQs..................www.gamefaqs.com -------------------------------------------------------------------------------- ++++++++++++++++++++++++ LEGAL STUFFS AND COPYRIGHT ++++++++++++++++++++++++++++ -------------------------------------------------------------------------------- Before you start using this guide read the stuff below, if you just _want to use this FAQ for personal _use _you can _skip this _part. _Otherwise, if you want to distribute _this _document _to other people or wish to use it _for _non personal reason please read the following terms. [ Terms of use ] If you want to use this document in your site or home-page you must first of all ask for my permission. I will almost always grant you my permission, as long the terms are fully respected. I only wanna _know _where my work is being used. When distributing this FAQ it _must _be _in _its _original _form, _you_ cannot change contents, insert anything or change its _format, _unless you have the permission from the author. Give the credit to the author, with the many hours I've _wasted writing this guide I don't wanna have my work used by a bandit. _If I _know that you're trying to steal my work I'll chase you to _the _hell. Under absolutely no circumstances this guide must be used for any commercial purposes, are _included selling it, charging money for distribuition, including it _within a _CD or Disk package that will be sold, or including this guide on _any _site _that _requires payment to access this information. If you _want _to _use _any separated part of this guide on any type of site or homepage you need ask my permission first, the same goes if you wanna use any part in your _FAQ. Finally, if_ you wish to place this guide on a website or other public access domain, please _make a reasonable attempt to keep it updated. The latest version of this guide will always be sent to GameFAQs, but it is impossible for me to keep track of _what _sites have this posted and send updates to each one. If I find that _your _site has a horribly outdated version of the guide, I will send you a _polite _E-mail requesting that the guide either be updated or removed. The Playstation™ and _the _playstation _logos_ are trademarks of Sony Inc. Final Fantasy is a copyright of Squaresoft. The _author of this document is in no _way affiliated with Sony computer entertainment _of _America and/or with Squaresoft. -------------------------------------------------------------------------------- ++++++++++++++++++ SENDING QUESTIONS AND/OR CONTRIBUTIONS ++++++++++++++++++++++ -------------------------------------------------------------------------------- Any questions_, _suggestions_, comments, etc regarding_ this_ guide _or the game _itself __should be _directed to me at Boko__@hotmail.com. I_ welcome mail_, but before you send me one please read the following. If you_ are writing _with a game-related_ question, please be sure to search the _guide_ thoroughly, as _in_ many _cases your _question_ may _already be answered somewhere_ in _the_ FAQ. Almost_ always_ my e-mail traffic tends to be a history without end, and I _waste_ a whole _day to answer everyone, so don't think I'm a crap if I don't answer you fast, _because I can't answer e-mails every day, I do it at least twice in a week. Any _type of _comment, _contribution or something I will be pleased to receive, so don't be ashamed to write me one if you think you will be ignored, 'cause you don't will. Please try to be as specific as possible when asking gameplay _questions, Final Fantasy 5 is _not _the _only _game I have written a guide for, _so _if you use the subject field corretly typing up FF5 or Final Fantasy 5 your question will be answered faster. Don't think I'm a jerk if you don't get the answer fast 'cause I check mails only twice in a week. -------------------------------------------------------------------------------- ++++++++++++++++++++++++++ MAJOR SPECIFICATIONS ++++++++++++++++++++++++++++++++ -------------------------------------------------------------------------------- GAME INFO -------------------------------------------------------------------------------- Game title | Final Fantasy 5 Plataform | Playstation and Playstation 2 compatible. Genre | RPG Game developer | Squaresoft. Players | 1 Disks | 1 Memory card blocks needed | 1 Analog control compatible | NO Vibration compatible | NO Release date(for SNES) | March 19th, 1998. -------------------------------------------------------------------------------- FAQ/WALKTHROUGH INFO -------------------------------------------------------------------------------- FAQ size | 395 KB. FAQ's Author | Boko. Author's e-mail | Boko__@hotmail.com Author's ICQ number | 83561531 FAQ's version | 1.0 Language | English Start writing | March 20th, 2002. Last update | May 1st, 2002 Progress of the FAQ | 95% FAQs | This is my eighth. -------------------------------------------------------------------------------- This document is copyright (c) 2002 - Boko. -------------------------------------------------------------------------------- +++++++++++++++++++++++++++ TABLE OF CONTENTS ++++++++++++++++++++++++++++++++++ -------------------------------------------------------------------------------- SECTION 1 ........................... Revision history. SECTION 2 ........................... Introduction. SECTION 3 ........................... Game controls. SECTION 4 ........................... Main menu. SECTION 5 ........................... Characters. - Bartz. - Reina. - Galuf. - Faris. - Krile. SECTION 6 ........................... Characters' status. SECTION 7 ........................... Status ailments. SECTION 8 ........................... Vehicles. SECTION 9 ........................... Hints and tips. SECTION 10 ........................... Walkthrough. BARTZ'S WORLD - Tycoon Meteor. - Help Me!!!! - Pirate's Hideout. - Tule Village. - Wind Shrine. - The Return to Tule Village. - Torna Canal. - Ship Graveyard. - Town of Kerwin. - North Mountain. - Town and Castle of Walz. - Walz Tower. - Kingdom of Karnak. - Fire Ship. - Escape from Burning Castle. - Library of Ancients. - Crescent Town. - Black Chocobo Forest. - Library of Ancients - Revisited. - Sand Tides. - Town of Gorn - Airship Base. - Tycoon Meteor - Quest for Adamantite. - Floating Ruin. - Ruins of Ronka. - Karnak Meteor. - Walz Meteor. - Gorn Meteor. - We're coming Galuf!!!. GALUF'S WORLD - Small Island. - X-Death's Castle. - Big Bridge. - Lugor Border Town. - Moogle Forest. - Moogle Cave. - Moogle Village. - Val Castle. - Kelb Village. - Valley of Dragons. - Val Castle - Back with the Cure. - Gill's Shrine. - Surgate Castle. - Zeza's Ship. - Barrier Tower. - Gill's Shrine. - Moore Village. - Moore Forest. - X-Death's Castle. X-DEATH'S WORLD - Tycoon Castle. - We're back Boko. - Narrow path through the mountains. - Gill's Shrine. - Library of Ancients - Sealed Book. - Pyramid - The 1st Lithograph - Elder's Tree - The return of a friend. - Kuza, the Sealed Castle. - Island Shrine - The 2nd Lithograph. - Fork Tower. - Airship's upgrade - Greath Sea Treanch - the 3rd Lithograph. - Easterly Falls - the last Lithograph N-ZONE - Desert area and Chain Tower. - Mirage Village and Forest. - Waterfalls and Castle. - The Void area. SECTION 11 ........................... Ending. SECTION 12 ........................... Side quests. - Bartz's World. - Galuf's World. - X-Death's World. SECTION 13 ........................... Jobs and ability system. SECTION 14 ........................... Magic list. - Black magic. - White magic. - Summon magic. - Time magic. - Blue magic. - Earth magic. - Sword magic - Critters. - Songs. - Dances. SECTION 15 ........................... Item list. - Normal items. - Mixing items chart. - Mixed items. SECTION 16 ........................... Weapon list - Swords. - Katanas. - Daggers. - Axes. - Spears. - Bows. - Boomerangs. - Staves. - Rods. - Bells. - Whips. - Harps. - Throwing weapons. SECTION 17 ........................... Equipment list. - Armors. - Helmets. - Relics. - Shields. SECTION 18 ........................... Bestiary. SECTION 19 ........................... Boss guide. SECTION 20 ........................... Shop list. SECTION 21 ........................... SECTION 22 ........................... Credits. -------------------------------------------------------------------------------- SECTION 1 - [REVISION STORY] --------------------------------------------------- -------------------------------------------------------------------------------- Here's this guide's progress and what I've been doing to make this guide better. -------------------------------------------------------------------------------- Version 1.0 - March 20th 'til May 1st - 395 KB. -------------------------------------------------------------------------------- Here's the first and probably the last version of this FAQ/Walkthrough, I have included everything you need to finish the game successfully. Anyway I will send it again written "Final Version" on it. Here's what I got. - Basics of the game, like controls, character's bio and such. - Full Walkthrough, side quests and ending. - Complete list of magics, weapons, equipments and items sold at shops. - A boss guide for easy reference to the bosses. - Explanation about the Ability System and the jobs with their abilities. That's it, you should now be able to finish this amazing game with no problems, see you later on my next FAQ/Walkthrough. -------------------------------------------------------------------------------- SECTION 2 - [INTRODUCTION] ----------------------------------------------------- -------------------------------------------------------------------------------- Well, here's my Final Fantasy 5 guide from the Final Fantasy Anthology package, this is my second guide for a Final Fantasy game, after having done a guide for Final Fantasy 4, I decided to make a guide for this game even after a long time after its release. I know that there's a lot of good guides at GameFAQs but anyway I wanted to create my own guide. I know it won't be easy for this guide to get posted, but I'm sure that my guide will be good enough. This game has a lot of importance to me because I chose my alias when I first played this game. Boko, Bartz's friend is responsible for my alias, so that is another motive to make this guide as good as possible. I want you to know that this guide may contain some spelling errors 'cause I'm from Brazil and my english is poor, so any corrections will be really appreciated and you'll get your name and e-mail adress posted in the credits section. Finally, I really apreciate if my guide be readed by a lot of people, but I really don't suggest you to use this FAQ/Walkthrough unless you get stucked on a specific part of the game or want to finish the game with 100%, so read it by your own risk, 'cause this FAQ has lots of spoilers. Thanks. Boko. -------------------------------------------------------------------------------- SECTION 3 - [GAME CONTROLS] ---------------------------------------------------- -------------------------------------------------------------------------------- _____ _____ /L1,L2\_____________________/R1,R2\ / \ | _ Tri | | _| |_ ___ _____ Squ Cir | | |_ _| |Sel| |Start| X | | |_| ____________ | | / LA \ / RA \ | \ /\____/ \____/\ / \ / \ / \ / \ / \___/ \___/ BUTTONS FUNCTIONS ______________________________________________________________________________ | | | | Digital Pad | Move your character, control vehicle, move cursor | | Start | Pause the game when in battle. | | Select | NO USE. | | Square | Opens map on World Map. | | Circle | Cancel button, dash(holding). | | X | Action button, talk, confirm, choose options etc. | | Triangle | Bring the main menu. | | L1 | NO USE. | | L2 | NO USE. | | R1 | NO USE | | R2 | NO USE. | | L1+L2 | Run from battles. | | L1+L2+R1+R2+Start+Select | Quick reset. | | Left analog control. | NO USE. | | Right analog control. | NO USE. | |__________________________|___________________________________________________| -------------------------------------------------------------------------------- SECTION 4 - [MAIN MENU] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -------------------------------------------------------------------------------- Here's a copy of the main menu and what exactly each option does. __________________________________ | | | | Reina W.Mage | Job | | Lv99 Lv.5 0/999 | | | HP 9999/9999 | Ability | | MP 999/ 999 |¯¯¯¯¯¯¯¯¯| | | Item | | | | | Bartz Ninja | Magic | | Lv99 Lv.5 0/999 | | | HP 9999/9999 | Equip | | MP 999/ 999 | | | | Status | | Krile Hunter | | | Lv99 Lv.5 0/999 | Config | | HP 9999/9999 | | | MP 999/ 999 | Save | | |_________| | | Time | | Faris B.Mage | 99:99 | | Lv99 Lv.6 0/999 |_________| | HP 9999/9999 | GP | | MP 999/ 999 | 9999999 | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ __________ Job ¯¯¯¯¯¯¯¯¯¯ Here you can change your character's job. __________ Ability ¯¯¯¯¯¯¯¯¯¯ Here you can see the abilities you've learned and equip them. __________ Item ¯¯¯¯¯¯¯¯¯¯ Here you can see your items and use them. __________ Magic ¯¯¯¯¯¯¯¯¯¯ Here you can see/use all magic you have. __________ Equip ¯¯¯¯¯¯¯¯¯¯ Here you can remove or equip, weapons, helmets, armors and relics. __________ Config ¯¯¯¯¯¯¯¯¯¯ Have some settings that you can change. -Bat Mode - Active or Wait. -Bat Speed - How fast the battle goes. -Msg Speed - How fast the texts will appear/disappear. -Cm Set - Changes battle menu. -Gauge - Switch on or off the ATB gauge. -Sound - Stereo or Mono. -Cursor - Memory or not. -re-equip - Optimize or not equipments when job is changed. -Controller- One or two players in battle. -Wind Color- You can change the color of the menus. __________ Save ¯¯¯¯¯¯¯¯¯¯ Saves your game, of course. -------------------------------------------------------------------------------- SECTION 5 - [CHARACTERS] ------------------------------------------------------- -------------------------------------------------------------------------------- Here the character's bio, for a better knowledge about the them. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° :--NAME--------: Bartz Klauser :--AGE---------: 20 :--HEIGHT------: 5'10. :--WEIGHT------: 128 lbs. :--DESCRIPTION-: Bartz is a guy who travels around the world where his friend, the chocobo Boko, takes him, as the meteorite falls in Tycoon he goes to investigate it, he meets people and make new friends as his adventure goes on, later on he is chosen by the crystals as one of the four that will defend the Crystal, just like his father once did. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° :--NAME--------: Reyna Tycoon :--AGE---------: 19 :--HEIGHT------: 5'4. :--WEIGHT------: 99 lbs. :--DESCRIPTION-: Reyna is the daughter of the King Tycoon, once, as her father went to check what happened to the Wind Crystal at the Wind Shrine, she decides to follow him. She meets Bartz who decides to help her, later on she comes to know that she is also one of the chosen ones. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° :--NAME--------: Galuf Baldersion :--AGE---------: 60 :--HEIGHT------: 5'7. :--WEIGHT------: 141 lbs. :--DESCRIPTION-: When a meteor falls at Tycoon Galuf was brought to the earth, he did survived the fall, but unfortunately, all he remembers is his name, when Reina decides to go to the Wind Shrine he remembers that it was his destination too, later on, when he recovers his memory, he comes to know that he went to the earth to defend the Crystals that are sealing X-Death, an evil Black Mage. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° :--NAME:-------: Faris Scherwiz/Salsa Tycoon :--AGE---------: 20 :--HEIGHT------: 5'8. :--WEIGHT------: 116 lbs :--DESCRIPTION-: Faris was raised on the sea by a group of pirates, to gain more respect, she despises herself as a man, when your party sneaks into her ship, she starts to wonder why her pendant is just the same as Reina's. Then she decides to join your party, and discovers a secret. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° :--NAME--------: Krile Baldersion :--AGE---------: 14 :--HEIGHT------: 5'1. :--WEIGHT------: 88 lbs. :--DESCRIPTION-: Krile is Galuf's granddaughter, some time after Galuf comes to this world, she comes too, to be with her Grandpa, when the fatal episode involving Galuf happens he promises to Galuf that she will be with his friends and avenge him. °°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°°° -------------------------------------------------------------------------------- SECTION 6 - [CHARACTERS' STATUS] +++++++++++++++++++++++++++++++++++++++++++++++ -------------------------------------------------------------------------------- Here's a copy of the characters' status, below I will explain exactly what each thing does. _________________________________________ | |Status| | Reina level 99 | | W.Mage ________ | | Lv.6 0/999 | Fight | | | | !White | | | Photo | !Summn | | | | Item | | | ¯¯¯¯¯¯¯¯ | | HP 9999/9999 Vigor ... 99 | | MP 999/ 999 Speed ... 99 | | Stamina ... 99 | | Your Exp. Mag. Pow ... 99 | | 9999999 | | For level up. Bat. Pow ... 99 | | 9999999 Defense ... 99 | | Learned Evade ... 9% | | 10 Mag. Def ... 99 | | Can equip: Weight ... 0 | | | ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Well, in the top left part of the screen you can see, you character's name, the level he/she currently is, the job he is working at, the level of the job, how much ABP you have and how much you need to gain a job level. Below it there is a photo of your character. On the column below you can see your character's current HP/MP and also the max values, more below there's how much experience points you've earned during all your adventure, and also how much experience you need to level up. The last option shows a picture of what your character can equip this moment. On the right side, there's a menu with the Fight command, the job command, the secondary ability and the item command, below it there'a a column with the real stats of your characters, these stats are: _____________ Vigor ¯¯¯¯¯¯¯¯¯¯¯¯¯ The vigor is your character's physical power, if inflicts the battle power too, the higher the vigor the higher your battle power will be. _____________ Speed ¯¯¯¯¯¯¯¯¯¯¯¯¯ Speed inflicts how much time your character will have to wait to his/her next active turn. _____________ Stamina ¯¯¯¯¯¯¯¯¯¯¯¯¯ Really have no idea on how it works. _____________ Magic Power ¯¯¯¯¯¯¯¯¯¯¯¯¯ It's you character's magical attack, the higher the magic power your magics will damage/cure more. _____________ Battle Power ¯¯¯¯¯¯¯¯¯¯¯¯¯ It's your character's power, the higher the battle power your caracter will deal more damage with physical attacks. _____________ Defense ¯¯¯¯¯¯¯¯¯¯¯¯¯ It's your character's physical defense, the higher the defense your character will receive less damage from physical attacks. _____________ Evade ¯¯¯¯¯¯¯¯¯¯¯¯¯ Shows your chance of dodging magical and physical attacks. _____________ Magic Defense ¯¯¯¯¯¯¯¯¯¯¯¯¯ It's your character's magical defense, the higher the magic defense, your character will receive less damage from magical attacks. _____________ Weight ¯¯¯¯¯¯¯¯¯¯¯¯¯ Shows how much weight your equipments are adding to your character, I think it affects the speed too. -------------------------------------------------------------------------------- SECTION 7 - [STATUS AILMENTS] -------------------------------------------------- -------------------------------------------------------------------------------- Here's an explanation of each status ailments and how to cure your character from it. All statust ailments except Petrified and Zombie can be cured by using the inn. All stats ailments except Petrified and Zombie can be cured by casting Esuna. ________________________________________________________________________________ STATUS NAME | EFFECT | HOW TO CURE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Petrified | Your character can't do a thing. | Soft Silence | Character can't cast magic spells. | Esuna Toad | Can't cast magic, decreases ATK and DEF.| Toad, Maiden's Kiss Poison | Character loses HP gradually. | Antidote(magic or item) Darkness | Decreases Hit Rate. | Eyedrop Mini | Decreases defense of character. | Cornucopia Stop | Character stays paralized. | Esuna. Confuse | Character attacks random character. | Attacking physically. Zombie | HP reaches 0. Character attacks party. | Holy Water Old | Stats begin to decrease. | Esuna. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 8 - [VEHICLES] --------------------------------------------------------- -------------------------------------------------------------------------------- Here's an explanation of all vehicles of the game, and what you can do with them. _______________________ Boko ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Bartz's best friend, he is a yellow chocobo that will help you in some parts of the game, as the Final Fantasy 4's yellow chocobo, you won't fight while ridding him. You can also pass by some small water canals with Boko, later in the game he finds Koko, falls in love with her, and has three childs. _______________________ Black Chocobo ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The black chocobo, differently from Boko, can't walk on the world map, but he can fly instead. You can only get, and land the Black Chocobo on forest areas, also he can't fly over high mountains. _______________________ Dragon ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Dragon does almost the same as the Black Chocobo, he can fly, but with some differences. Neither you can ride nor land the Dragon on the forest areas, you can only do it in grass areas. Also he can't fly over mountains, high or low. _______________________ Steamship ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Of course the steamship can only be used in the water, the steamship is the only vehicle that you will have random encounters while using it. You can't pass through the small canals, and to get out of it you must reach any margin. _______________________ Airship ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ When you find the airship, it isn't working, but with Cid's help the party will be able to use it. With the airship you can fly over any part of the world map. You can't land it on desert, forest or water areas. _______________________ Submarine ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ With the submarine you can move underwater and reach places that you couldn't do with any other vehicle, the best thing about the submarine is that when you are on a bright point of the underwater map, you can rest at the submarine. If you press X you will come to the surface. _______________________ Airship/Steamship ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Is a 2 in 1 vehicle, you can use it as an airship or a steamship. While in the air, press X then down to land on the water, and while in the water, press X then up to fly. _______________________ Airship/Ship/Submarine ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Is a 3 in 1 vehicle, you can use it as an, a steamship or a submarine. While in the air press X then down to land in the water, while in the water press X then up to fly or down to go underwater, and while underwater just press X to go to the surface. -------------------------------------------------------------------------------- SECTION 9 - [HINTS AND TIPS] --------------------------------------------------- -------------------------------------------------------------------------------- Here are some hints and tips to help you finish another masterpiece from Square! (^_^) Constantly save your game, I don't know why some people have the stupid habit of skip SAVE POINTS. Always save your game, this way you'll always be safe. (^_^) Use the bow withouth fear, the arrows here are unlimited, so you won't have to buy them. (^_^) Have lots of healing items, like Potions, Tonics and Tents, this way you'll be safe even if you run out of MP. (^_^) Use your magic instead of your items, magic you can recharge by sleeping, or using Tents/Cottages, but your items you'll need money to buy more, try to save your money for best equipments. (^_^) Your experience is shared among the party, what makes harder to gain a level, but you can make it easier by killing the other party members them fighting without them, so if you kill an enemy with only one character you'll win 3x more experience. This is good if you want to build up the level of one character in personal. (^_^) If this is your first time playing a Final Fantasy game, I suggest you to slow the battle speed and putting the battle in WAIT mode, this way the battles will be a lot easier to think what to do. (^_^) Have the strongest characters in front while the weak ones in back row, this way your healers won't take damage as much as in front. (^_^) Try to think fast, the enemies will attack you even if you haven't completed your action turn. (^_^) Ridding a chocobo isn't always the best way to walk in the world, this way you'll lose a lot of EXP, money and maybe items, so only use chocobos as a last resource. -------------------------------------------------------------------------------- SECTION 10 - [WALKTHROUGH] ----------------------------------------------------- -------------------------------------------------------------------------------- IMPORTANT NOTICE: This sections may contain spoilers, like location of itens/ weapons and puzzles solves, so read this section by your own risk. This may cut some fun and game challenge. I'm telling you this to avoid some idiots that sends e-mails blaming me for it. ______________________________________________________________________________ | | | F I N A L F A N T A S Y 5 | |______________________________________________________________________________| -------------------------------------------------------------------------------- --------------- B A R T Z ' S W O R L D ------------------ -------------------------------------------------------------------------------- The game will start at the Tycoon Castle, you will see a scene where the King of Tycoon is about to leave the castle toward the Wind Shrine because the wind stopped. His daughter Reina asks him to don't go alone but he seens to be decided, then the scene shifts to some places where you see that other people are thinking that something is wrong because of the wind, just like the King. The King takes the dragon and before leaving says a last goodbye to his daugther. The scene shifts to a forest where a boy and a chocobo are around a fireplace, then the forest starts to shake making them get worried, you will see a scene where a meteorite falls from the sky, afterwards the boy rides the chocobo and leaves the forest to look out for the meteorite. WORLD MAP: Go eastward and you will find the meteorite, then enter it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TYCOON METEOR Items: Phoeniz Down. Enemies: Goblin. Bosses: None. My level: ? lv1. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Reaching the meteorite the boy will ask Boko, his chocobo, to wait for him while he looks what happened, move eastward and you will find Reina, the daughter of the King of Tycoon taken by two Goblins, the boy will go after the Goblins and you will have to fight them, don't worry, one attack is enough to kill them. After the fight Reina says her name to the boy and asks his name, you have now to name him, there's no defaut name but everyone calls him Bartz then I will call him this way to. Reina says that she would like to do something to show her appreciation but she in a hurry, when she is about to leave both Bartz and Reina hear a voice, move east and you will find a man lying on the ground. They help the man who seems to be with amnesia, he at least knows his name, Galuf. Reina is about to leave when Galuf knowing that Reina is going toward the Wind Shrine offers to go with her since it's his destination too. Bartz says that he prefer to keep traveling with Boko, so they will leave. When you regain control over Bartz move easy and keep going down near the wall always checking the right, so you will find a path which takes to a chest with a Phoenix Down, after that just go back to Boko and leave this place. WORLD MAP: Move west then north. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ HELP ME!!!! Items: None. Enemies: Goblin. Bosses: None. My level: Bartz lv1. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter this area Boko will suddenly stop, he seems to feel something strange, so they will move ahead, Bartz will hear Galuf asking for help, so keep moving northward, the entire place is shaking and some holes will appear on the grass, but don't worry, Boko can jump them, on your way some Goblins will attack you but it won't be a problem, more ahead you will find Reina and Galuf on the ground, Boko will take then and exit the place. Afterwards you will see a scene where Galuf wakes up, Bartz will say that the world is changing because of the meteorite that just fell. Reina wakes up and thanks Bartz again, then Bartz says that the road that takes to Tule Village is destroyed and they can't take it, Reina says that must be a way and Galuf agrees, so Bartz decides that he will go with them because his father's death wish was to him travel the world, Galuf says that he will go just because of Reina. After a short conversation you will be back to the world map. WORLD MAP: Move northward and enter the cave. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ PIRATE'S HIDEOUT Items: Leather Cap Enemies: Diablo, Steel Bat, Stroper. Bosses: None. My level: Bartz lv2, Reina lv1, Galuf lv1. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ On the cave entrance Bartz will ask Boko to wait for them because it must be dangerous inside, inside the cave your party will notice that there's a spring there, you can fully heal your wounds on this spring so here's good place to gain some levels before moving ahead, once done, enter the hole ahead. On the next screen you will notice a treasure chest, the way here is only one, so keep moving until your party spot a guy, this guy uses a switch on the way to open a hidden door. Before moving on get a Leather Cap on the chest you saw earlier, then do the same as the guy did and enter the door. On the next screen your party will notice through a hole that there's a ship sailing to the ocean, but how could the ship sail if the wind stopped ?, it's a secret for now. You can use the hole that you saw the ship to exit to the world map, you will be on a dead end but you can at least save your game. Enter the hole again and keep on moving to the west then enter the next hole. Your party here will spot another guy, now they notice that this guy is a pirate 'cause there's some pirate flags here, they hide themselves and realize that the ship they saw earlier must be a pirate ship. Reina asks if the pirates would give them a ride, that's definetively not a good idea so Galuf suggests to sneak on into the ship. When you regain contro you will notice a switch to the left just like the one you pressed earlier, you can't do nothing right now, so move up, there's two pirates in front of two doors, they are sleeping so you can't enter these doors, so your only way now is to go east, to the ship. On the ship move to the wheel and try to take the the ship, but they forgot that there's no wind, so suddenly a crew of pirates will arrive with the Captain Faris, Faris seems to see something familiar with Reina's pendant, Reina then says that she is the princess of Tycoon and beg for forgiveness, your party get shocked, anyway your party will be jailed. On the cell Bartz asks why Reina was going alone to the Wind Shrine, she says that her father just went to the Wind Shrine some time ago and she thinks he must be in danger, the scene shifts to Faris' room, where he still thinks about Reina's pendant which is just like his. By morning your party will be released and Faris will show how they can sail without wind, he calls his friend Hydra, who comes from the sea, he decides then to head for the Wind Shrine. WORLD MAP: Before going to the Wind Shrine I suggest you to go to the Tule Village, just move a little north then west and you will find it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TULE VILLAGE Items: Tonic(x2), Tent, Phoenix Down(x2), Leather Shoes(x2), 150GP, 100GP, Ether Enemies: Goblin. Bosses: None. My level: Bartz lv4, Galuf lv4, Reina lv4, Faris lv3. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Entering Tule Village Faris and his crew will go directly to the pub, before going after him you can do some things. On the southwestern side of the village there's the beginner's house where you can learn the basics of the game, still in the beginner's house you can get a Tonic and a Phoenix down on the pots, an Ether and 100GP on the chests and also a Leather Shoes by defeating a Goblin on the chest in the 2nd floor. If you check the barrels and pots aroound the village you can also get 150GP, a Tonic and a Tent. On the shops I suggest you to buy Leather Caps for everyones and buy all the magic on the shop. By moving all the way to the north you will find a big house, entering it Reina says that she has almost sure that this is Zok's house, her friend, there's no one inside right now so exit it, buy moving northeast you can get a Leather Shoes on a box, and by moving northwest you can get a Phoenix Down on a grass area. Then after doing these things go to the pub after Faris, the mans on the Pub say that the captain is in the second floor, so climb up the stairs but before sit down and enjoy the girl's show, then play the piano 'cause this will be important later. On the second floor you will see Faris sleeping in a room, go near this room and Bartz will check Faris, he will be shocked with Faris' face, Galuf goes take a look too and feels the same as Bartz. Afterwards Faris will wake up and ask your party to leave him alone a little. Try to leave the village and Faris will automatically join you. WORLD MAP: Take your ship and move east then north and you will reach the Wind Shrine. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WIND SHRINE Items: Tonic(x5), Tent, Leather Cap, Broad Sword, Staff. Enemies: Whitesnake, BlakGoblin, Mauldwin, Money Mage. Bosses: Wingrapter. My level: Bartz lv4, Reina lv4, Galuf lv4, Faris lv3. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the shrine move west and Reina talk to persons she knows, she asks about the King and they say that he went to the upper floors and still haven't returned, so it's your job to look for him. Still in this room talk to the man left of the pot and he will give you 5 Tonics, the pot he is near is a recovery pot where you can heal all HP/MP and status ailments, so return here if you want free healing. Then move all the way east and climb up the stair, on the 2nd floor there's a Tent on a chest, get it and enter the door, inside the room save your game on the SAVE POINT, then enter the next door. On the next screen climb up the stair to the right and get a Leather Cap, now move back and this time climb up the stair to the left, you will be at the 3rd floor, follow the narrow corridor and you will find 2 doors and an entrance in the middle, but there's an enemy guarding this entrance, so before fighting it get the Broad Sword on the door to the left and equip it on Galuf, there is nothing on the right door, so let's battle. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Wingrapter 250 1 None 0 Phoenix Down. -------------------------------------------------------------------------------- A very easy battle, just have everybody use physical attacks and heal using Tonics if needed, his Air Wing attack can cause about 25 HP of damage but he probably won't have time enough to use it more than once, so in three or four turns you will defeat him. After the battle climb up through the now-open-path and you will reach the 4th floor, here by searching the bottom right part of the floor you will find a secret path leading to a chest with a Staff, then go up to the Wind Crystal room. On the Crystal Room you will see that the Wind Crystal is broken, darn, that's why the wind stopped, a little scene will play where the crystals give their essences to the four warriors in order to protect the remaining crystals and prevent the evil from returning, so Faris will receive the essence of Fire, Reina will receive the essence of Water, Galuf will receive the essence of Earth and Bartz the Wind essence, suddenly the King of Tycoon appears and says to Reina to protect the other crystals 'cause you four are the chosen ones. After that he will disappear mysteriously, afterwards your party will receive six crystal shards with the power of ancient warriors, you can now use the following jobs: Knight, Monk, Blue Mage, Thief, Black Mage and White Mage. So a warp will appear beyond the altar, take it to exit the shrine, before you will see an explanation about the Ability System. WORLD MAP: You now can use some of the jobs on FF5, a good thing to do would be put Reina as White Mage, so she can now use the magic you bought at Tule Village, Faris as a Black Mage, she will have magic too, Galuf as a Knight and Bartz as a Blue Mage(just until you learn the ability "Learning"), then exchange to a Monk, these are just suggestions. So once done go back to the Tule Village. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ THE RETURN TO TULE VILLAGE Items: None. Enemies: None. Bosses: None. My level: Bartz lv7, Reina lv6, Galuf lv6, Faris lv6. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here just move straight forward to Zok's, Reina knows him so she will ask about how to reach the town of Walz through the Torna Canal, Zok says that he lost the key to the canal, anyway he offers his house for your party to spend the night. At the middle of the night Bartz will wake up and go outside, he will start to think about his parents and you will see some flashbacks of his father's last words before going to protect the crystals. Afterwards Bartz will enter again and Zok will come to talk to him, he gives the key of the canal to Bartz, what he said was a lie just to protect Reina from the danger, so he asks Bartz to protect her. By morning try to leave the town and Faris will join you again, he will tell his crew to leave her 'cause he wants to go with the others. WORLD MAP: Go to your ship and you will see a scene where everybody decides to protect the other crystals once they are the chosen ones, so move just east and you will enter the canal.
¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TORNA CANAL Items: None. Enemies: Soccer, Octofist. Bosses: Karl Boss. My level: Bartz lv7, Reina lv6, Galuf lv6, Faris lv6. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Reaching the canal Bartz will open the gate, Galuf wonders how Bartz got the key but as their way is open there's nothing to wonder. Here your way is pretty simple and you can't get lost, move your ship until you find a whirlpool, Faris says that Hydra can't hold on for much time and they will end up being sucked. Your ship is about to sunk so a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Karl Boss 650 3 Bolt 5 Tent. -------------------------------------------------------------------------------- An easy battle, his only attack that can be a problem is an attack that drops the HP of one character to 1, just have your black mage cast Bolt, your white mage heal your wounds and the others attacking, monks can help you a lot here, having a party of four black mages here can make the fight even easier, cast Bolt with everybody for two turns and he's gone. After the battle Hydra will help your party sacrificing herself and letting the ship free, Faris tries to go after Hydra but Bartz and Galuf hold her. Afterwards you will see a scene with Bartz and Galuf wondering how Faris is, Reina tries to cheer up Faris. So your ship has no longer Hydra to pull and it will sail without destination until you arrive at... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SHIP GRAVEYARD Items: Flail, Tent, 990 GP, Tonic, Phoenix Down(x2), Antidote(x2), World Map. Enemies: Crystal Slugs, Skeleton, LumbrBeast, PsychoHeds. Bosses: Siren. My level: Bartz lv7, Reina lv7, Galuf lv7, Faris lv6. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you can gain some levels 'cause you can fight against the enemies then sleep at your ship, so after gaining a few levels proceed down through some wooden platforms and jumping in the rocks to reach a chest with a Flail, move back and this time go east to a broken ship, inside of it get the Tent. When you reach an area with water they decide to go through it, climb down through the stair and get to another stair on the water. On the next screen get 990 GP on the pirate box, now enter on the door up ahead and get a Phoenix down on the water, then come back and enter the other door just below. Climb down the stairs in the sequence, pick up a Tonic no the chest and exit through the stair up ahead, then climb down another stair and your party will reach a non-wet room, so they decide to make a fireplace to dry their clothes. Bartz and Galuf try to bring Faris near the fireplace too, then when they see Faris' face they get shocked, FARIS IS A GIRL!!!!!, after a funny custscene Faris explains that she was hidding it because she was found and raised by pirates and if they knew that she is a woman they wouldn't take her seriously. Afterwards your party will sleep on the well come beds and by morning you will have control over them again. Take the other door and save your game on the SAVE POINT, then keep going up and you will be outside the ship, you're now on the other half of the broken ship. Move down through the wooden platforms and rocks to reach another broken ship, inside of it you can get the World Map a Phoenix Down and two Antidotes. Outside the ship move east through the rocks and you will find half of a ship, open the chest and the rest of the ship will appear, move up through the rocks and you will finally reach land. There you seem to have company, suddenly Bartz's mother will appear and call him, the King of Tycoon appears too and call for Reina, who goes, Faris goes after Reina too, so a little girl appears and asks for Galuf, this girl seems to by his grand daughter. Suddenly Siren appears, it was just an illusion but as Galuf lost his memories he wasn't affected by the spell, so Galuf will wake the others and the fight will begin. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Siren 900 2 Holy*, Fire* 5 Bronze Shield. -------------------------------------------------------------------------------- This boss is really easy, she will start in the humam form, keep attacking with everybody and have your white mage heal anyone how needs it. Afterwards Siren will turn to her undead form and start using the squeeze attack that can damage you up to 80 HP, so heal after it. Now that she is undead you can cast Cure with your white mage and it will do a lot of damage, also use Fire will damage her about 180 HP, so keep using this pattern and you will win. After the battle the party will help Galuf for saving their skins, so exit through the upper way. WORLD MAP: By the right side just follow south until you see a town called... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TOWN OF KERWIN Items: 1,000 GP, Ice Rod, Antidote. Enemies: None. Bosses: None. My level: Bartz lv10, Reina lv10, Galuf lv10, Faris lv10. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Entering Kerwin get the Ice Rod by finding a path between two boxes east of the item shop, get an Antidote in one of the pots around the town and 1,000 GP by finding a secreth path on the pub. Once done with the items speak with the girl just below the pub and she will say that the town of Walz is located south of Kerwin beyond the sea and as there's wind to use ships you should think about another way of reaching there, she says that there is a machine that amplifies the power of the Water Crystal too. Now talk to the girl in front of the inn and she will say that her husband saw a dragon flying toward the North Mountais but no one believes him, she says that he is upstairs. Enter the Inn and there don't forget to play the piano, this is the second, then go upstairs and you will find the man, the man confirms that he saw a dragon going to North Mountain so Reina asks how were the dragon and with the answer she realizes that this is her father's dragon. Suddenly Bartz has an idea, if they can't reach Walz by sea they can go by air, so they decide to move toward the North Mountain. Buy new equipments and all new magic before moving. WORLD MAP: From Kerwin move north east through the forest and you will reach the North Mountain. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ NORTH MOUNTAIN Items: Phoenix Down, Soft. Enemies: Ghilacat, Rock Cutter, Stones, Cockataur. Bosses: Magissa, Faltzer. My level: Bartz lv10, Reina lv10, Galuf lv10, Faris lv10. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the mountain follow the lower path and get a Phoenix Down, on the upper path get a Soft then enter the cave. You will be outer part of this mountain, the way is pretty simple, so keep on moving until you reach a bridge, pass the bridge and enter the cave but be sure to not touch the flower because they are poisonous. On this screen there's a SAVE POINT, so don't forget to save your game here, then enter the next cave. Make your way westward and Reina finds her father's helmet, suddenly a poisonous arrow hits Reina who falls down, then a woman called Magissa appears saying that she was looking for a dragon but found something even better. Bartz wonders why she was after a dragon so Magissa says that Dragon's horn are very valuable and she could become rich. Faris tries to go after Reina but ground falls almost killing her, so she does a bridge in a record time allowing the others to pass, so the fight begins. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Magissa 650 8 None 6 Power Drink. -------------------------------------------------------------------------------- Faltzer 850 8 None - Whip. -------------------------------------------------------------------------------- Reina will start the battle poisoned, so don't forget to cure her fast. Magissa isn't really that tough, her only attack that can bring some problem is Aero but I think you can prevent this by using the Mute magic. So keep attacking her and have your white mage cast Protes on everybody 'cause this will help later, then after sometime she will call Faltzer, a guy that is a little tough but with the Protes on everybody you will be safe, have everybody attack them and your black mage cast Bolt, heal if necessary, after some turns they will die. After the battle enter the next cave and you will be on the mountain's summit, there you will find the dragon near some poisonous flowers, the flowers are poisonous to humans but seem to be a remedy for dragon wounds, Reina takes some flowes and asks Faris to give the dragon, Faris does it and the dragon get healed but Reina falls down poisoned. The dragon somehow heals Reina who thanks the dragon, so they decide to ride the dragon toward Walz, but Bartz seems to not like much high places. WORLD MAP: Move a little southwest of Kerwin and you will find the kingdom of Walz. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TOWN AND CASTLE OF WALZ Items: 490 GP, Tent, Phoenix Down, 1,000 GP(x2), Elf Cloak. Enemies: None. Bosses: None. My level: Bartz lv11, Reina lv11, Galuf lv10, Faris lv10. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Enter the town first, here you can buy new equipments for your characters and also new magic, here you can buy the first summons of the game. On the house left of the entrance there's a Silver Glasses, to reach this house you need to go through the water, there's nothing more to do in the town so move to the castle. Once in the castle you can do some things, you can get the first really good summon, "Shiva" but you should be at least on level 13, for more info take a look on the "Side Quests" section. Search through the castle but avoidind entering the dungeon 'cause you are history if you ever encounter a Harpy. You can get 490 GP a Phoenix Down and a Tent on the storeroom that can be reached through the 2nd floor. Once done go ask the King about the Crystal, Reina will ask him to stop amplifying the Water Crystal or else it will end up shattering, the King says that he can't do it 'cause the townspeople wouldn't accept it. So suddenly the castle starts to shake and a scene shows another meteorite falling, this time west of the Walz Tower, the King orders to assemble soldiers and head to the Walz Tower. WORLD MAP: Move northwest to find the Walz Tower and enter it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WALZ TOWER Items: Silk Robe, Ether, Silver Armband, Maiden's Kiss. Enemies: Ice Soldier, Elf Toad, Ricard Mage, Paddle Thru, Y Burn. Bosses: Garula. My level: Bartz lv11, Reina lv11, Galuf lv11, Faris lv11. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ At the entrance of the tower a guard says that the King went after the Garula who attacked them and went to destroy the Crystal. This tower is very easy and without much of problem to reach its top, just be sure to search walls, fall on holes and climb some wallls, on your way you will find the King who asks you to protect the Crystal, also you will find a Silk Robe, a Silver Armband an Ether and a Maiden's Kiss before reaching the Crystal Room. There you will find Garula who is now mad, so a fight begin. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Garula 1,200 3 None 5 Potion. -------------------------------------------------------------------------------- This guy can be very tough battle, his main attack is the physical that does a lot of damage, so you should cast Protes on your party, then keep attacking with your powerful characters, like monks and knights, and casting Bolt with your black mage, heal if necessary and you should win this battle. After the battle the Crystal will shatter, a soldier who is at the room tries to leave the room but he falls wounded, he asks Glauf for forvigeness and calls him Lord, Galuf asks if he knows him and who he is, but the soldier dies. You can now get new jobs by getting the Crystal shards, the new jobs are: Berserker, Sorcerer, Time Mage, Red Mage and Summoner. Don't bother about the last shard that you coudn't get now, you can't get it right now. Suddenly the tower starts to shake and is sinking on the sea, your party tries to exit the tower but they coudn't, suddenly Hydra appears and rescue them on the sea, She takes them to the shore and leaves, Faris think Hydra used her last powers to rescue and she is about to die, so she thanks Hydra. WORLD MAP: You will be on the world map, go to Walz castle and talk to the King, he says that the Fire Crystal is in danger too and you should go to Karnak. Do it, enter the Walz Meteor just on the same place Hydra left you and you will take a warp to another meteor, exit and follow west to find the Kingdom of Karnak. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ KINGDOM OF KARNAK Items: None. Enemies: None. Bosses: None. My level: Bartz lv13, Reina lv13, Galuf lv13, Faris lv13. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Enter the town first, so try to buy something on a shop and a person will arrive and say that you are mosters that came from the meteorite, so you will be arrested to the castle dungen. There you will see that there's a guy on a cell next to you, wait for some time and this guy will put some gunpowder on the wall and explodes it, unfortunately he will end up on your cell, making your party laughs at him 'cause it was his last gunpowder. Afterwards you will be told that this guy is Cid, the man who did the Crystal amplifier, he says that he was took to the prison because he tried to stop the machine 'cause it would shatter the Crystal. Suddenly the Chancellor appears and says that Cid was right, but he stopped the machinery and even then the Crystal is still losing its power, so Cid says that it must be the Fire Ship that is draining the Crystal Power, he accepts to help the Chancellor but he will need your party's help, Cid says that he will be waiting for you at the Fire Ship. Leave the castle, you can't get the item nor in the town neither in the castle 'cause there's fire blocking the paths. So exit to the world map. WORLD MAP: Enter the Fire Ship just below the castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ FIRE SHIP Items: Mythril Glove, Elixir(x2), Cottage, Phoenix Down, Thief's Glove, Green Beret, Moon Ring. Enemies: Cool Dust, Mottletrap, Poltrgeist, Defeater. Bosses: Liquid Flame. My level: Bartz lv14, Reina lv14, Galuf lv14, Faris lv14. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ When you arrive in the Fire Ship Cid will be waiting for you, he says that he was right about the Fire Ship be draining the Crystal's power and if it continue the Crystal will surely shatter, so Cid asks you to go to its engine and stop it, but you should be ready to encounter monsters. So when you enter the ship you won't find nothing on the first two rooms, so in the third one enter the door ahead and you will find a Mythril Glove, now take the stair to the left and make your way to the next door to get an Elixir, then move to the upper left part and get a Cottage. Now climb down the stair and take an Elixir, move back and this time get the top door to get to an elevator, press the red switch and the elevator will move. On the next screen take the Phoenix Down then enter the next door that leads to another elevator, take it. On the next screen there's only one way, through the ventilation hole, so take it. Make your way through the ventilation hole then enter the door. You now have four hole that can take you automatically to some different things. I will call these holes #1, #2, #3 and #4. There's nothing good on the hole #1 and the hole #2 is your main way so skip them for now and enter the #3 hole, you will be taken to a chest containing a Thief's Glove, then make your way back to the four holes and this time take the hole #4, don't enter the door 'cause this why your way back, make your way through the other way and get the Green Beret, now make your way back. Finally take the hole #2, when you exit move to the stair and keep going until you finf an switch, press it and get the Moon Ring, then move back and this time go through the door. You will have two doors in front of you, the one to the right is your way back so if you lost something take this door, if not, enter the left one and save your game in the SAVE POINT. Keep going on and you will find a room that has a little puzzle in order to get the chest and continue your way, here's what you have to do: First press the first switch, then move up and press the top left switch and the switch all to the left too, cross the new way to the right and press the two switchs there are near, move down and press the upper switch to cross the way up, that's it, get the Elixir and enter the next door. You will be on the Power Room, here your party sees Queen Karnak, she seems to have lost her mind, so she launches a boss at you. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Liquid Flame 3,000 19 Ice 6 Fire Skill. -------------------------------------------------------------------------------- This boss is really easy, he will start in a "Human" for, in this form if you cast Ice 2 on him it will deal about 1,100 damage to him, if you cast Shiva it will do a lot of damage too. The it will start to change between forms, his only form that can bring some problem is when he turns to a hand, it can attack you with Blaze and damage you about 100 HP to everybody and also 'cause your spells won't work on him, so keep healing your party and when he turns to human again finish him with all you have. After the battle the Queen Karnak will be back to normal, she says that there's an evil force that's trying to break the crystals, that's the same force that just possessed her. After that move through the hole to the Crystal Room, there the Fire Crystal, a scene will play, I prefer to let you see it by yourself, so after the Crystal have broken you will be on the Karnak Castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ESCAPE FROM BURNING CASTLE Items: Elixir(x6), 2,000 GP(x2), Shuriken, Ribbon, Esuna, Lightining Skill, Elf Cloak, Hunting Knife. Enemies: Gigas, Karnak, Sargeant, Sorcerer. Bosses: Iron Claw. My level: Bartz lv15, Reina lv15, Galuf lv15. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ You will be on the dungeon, here you will have ten minutes to exit the castle, that's time enough you may think, but there's a lot of goog things here, there is lot of chests, some of these with monsters that will take more from your 10 minutes, so just make sure to search for the items and use Flee to escape from useless battles, note that when you fight the enemy Gigas you can easily steal an Elixir from him. Then when you reach the exit of the castle you will have a fight against a Sargeant and 2 Karnaks, it's almost like a normal battle but the Sargeant will reveal himself a different enemy, the Iron Claw. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Iron Claw 900 ? None 0 None. -------------------------------------------------------------------------------- Very easy battle, attack him the way you think it's better, if you have much time enough try learning Death Claw from him. After the battle leave the castle. WORLD MAP: On the world map you will get more jobs from the Crystal Shards, the jobs are: Geomancer, Trainer and Ninja. If you go after Cid now at the Pub of Karnak he will be blaming himself for destroying the Fire Crystal, he will ask to be alone, you can get a Fire Rod if you the left lower corner of the town. After this you can see that the wall that was blocking the route to the west was destroyed with the castle, so make your way through 'til you find the... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LIBRARY OF ANCIENTS Items: Ninja Suit, Phoenix Down, Ether. Enemies: Pag 32, Pag 64, Pag 128, Pag 256. Bosses: Ifrit, Biblos. My level: Bartz lv16, Reina lv16, Galuf lv16, Faris lv16. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you will know that Cid's grandson is down below the library and there's monsters there, so it's your job to rescue him. If you check the upper floors you can heal your party on a recovery spring(pot), there's also a possessed book on the higher floor, it is just a normal fight, so there's no need to do it. Then on the main floor go down through the door to the left, here there's a little puzzle before you have your way clean, so follow this: Move ahead and a path will open, then check the upper left hole and another path will open, go through the holes and climb up a stair then check a thing like-door, now check the wall all to the right then climb down the stair, check the booksheld near the black point and your way will open. On the next screen get an Ether on a chest in the right side then enter the door below, climb down a stair then climb up another, check the bookshelf and a hole will open, follow this path until you find a book, where a summon is sealed. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Ifrit 3,000 22 Water, Ice 5 Fire Skill. -------------------------------------------------------------------------------- This battle is not much hard, Ifrit's attacks that can bring some problem are Fire 2, that he will cast on a single target dealing about 300 HP damage, and Blaze which will hit everybody with about 100 HP of damage, so make sure to have a white mage to heal your party after these attacks. So your party here can easily be three black mages and a white mage(or summoner with white magic), Ice 2 will damage him with about 800 HP and Shiva with 500 HP, so just keep your HPs above 300 and keep using this pattern and you should win. After the battle move back and this time enter through the door. Here there's a bookshelf that will try to stop you but as you have Ifrit it will let you through, then climb down the stair to the left and get a Ninja Suit on a chest that you saw earlier for sure. Make your way back and enter the upper hole. There's nothing to the right side but on the left side there's a a Phoenix Down, then enter the hole. Here move up and the way will open, then climb up the stair and check the book, it's a possessed book too, so kill it or just run away to reveal a new hole, enter through this hole and save your game on the SAVE POINT, then keep going on and you will find Mid(Cid's grandson) he is reading some books, then some books attack you. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Biblos 3,600 24 Fire, Holy 7 Hard Body. -------------------------------------------------------------------------------- This battle requires more than the last one, here the weakness is Fire, so keep using Fire 2 on him, have two black mages, a white mage and one summoner, so keep using Fire 2 and Ifrit, then heal your wounds, Biblos' physical attacks can easily reduce your HPs to single digits(if don't kill you), so keep track of your HP and you will win. After the battle Bartz gets mad 'cause Mid did not even noticed that you were fighting, after the conversation Mid will take you back to the main floor through a short cut, when he knows that Cid is giving up on his work he goes after Cid. Now move back the the Pub at Karnak Town and talk to Cid, when Mid arrives he convinces Cid to keep working on, so Mid says that they can now make the Fire Ship sail even without the Crystal 'cause he found a book which describes how to do it, so they decide to do it for you. WORLD MAP: Go to the Fire Ship and Cid and Mid will fix it for you, I suggest you to take a look on the side quests section before move to your next destination. Already back?, then go to Crescent Town, the most southeastern town. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ CRESCENT TOWN Items: None. Enemies: None. Bosses: None. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20, ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the town an earthquake will hit the town, try to leave the town and you will see that your beloved Fire Ship is sinking, there's nothing you can do, so start to wander around the town, buy any equipment you think you may need, then check the house on the right bottom part of the town, there talk to the people inside and you will learn the "Strength Song", don't forget to play the piano too. If you keep walking on this town you will hear some people talking about a black chocobo, that lives on forests, but they are extinct now, so leave the town. WORLD MAP: Move souht of the town and enter the small forest. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ BLACK CHOCOBO FOREST Items: None. Enemies: None. Bosses: None. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Entering the Black Chocobo Forest your party will see a Black Chocobo, Reina says that she thought they were extinct, anyway, Bartz decides to catch it. Here you will have to catch the Black Chocobo, just run after him and press X, he is very fast but you probably won't have problem catching him. When you get it Bartz will try to make him fly but seems that he can't fly for much time. So Faris noticess that the chocobo is choked, she helps the chocobo who vomits two Crystal Shards, here you learn two more jobs: Bard and Hunter, then the Black Chocobo is now able to fly without problem, and you will be taken to the world map. WORLD MAP: You can now do a side quest, for more info check the side quest section, when you do move back to the Library of Ancients. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LIBRARY OF ANCIENTS - REVISITED Items: None. Enemies: None. Bosses: None. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here the party tells about what happened to the Fire Ship, Mid says that it is not a problem 'cause they can build another. So Cid says that he has more important news, they found the King Tycoon, he was heading to the Sand Tides. Your party decide to go after him bu Cid says that no one can pass through the Sand tides, he also says that beyond the desert there's a ruin town. So anyway your party decide to try to find a way. WORLD MAP: Move just west of the Library of Ancients and you will reach the Sand Tides. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SAND TIDES Items: None. Enemies: Sand Killer, Sand Bear. Bosses: Sand Worm. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv21. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you party decides to force their way in, suddenly Cid and Mid appear, they say to wait a little. They say that they will ring a bell to distract the Sand Worm while you finish him off, they ask you for confirmation, so choose yes. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Sand Worm 3,000 18 Water 5 None. -------------------------------------------------------------------------------- This battle isn't much hard, there will be three holes from where the Worm can come from, he will appear only in one hole by time(incredible!), so you will have to time your attacks and magic, and use it as soon as he appears on the hole. Shiva can deal about 250 HP of damage and Ice 2 about 300 HP, heal your possible wounds and try not to hit the wrong hole or you will be counter attacked. After the battle your party asks Cid to take care of the Black Chocobo while they are gone, them move your character through the little bridge that Cid just built, keep going down through the sand tides and eventually you will be outside. WORLD MAP: Move just south to reach the the Ruins town of Gown. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TOWN OF GORN Items: None. Enemies: None. Bosses: None. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ When you arrive at the town of Gorn you party realize that this is the ruin town that Cid talked about. Here move straight forward toward the stairs and you will see the Tycoon King behind a pillar to the right, go after him and he will move up, keep following him where he goes and you will eventually be back to the stairs, there Reina and Faris call the King "father", Reina get surprised, so a hole opens just below you and your party falls. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ AIRSHIP BASE Items: Shuriken(x2). Enemies: None. Bosses: Clay Claw. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Reina realizes that she was right, Faris is her sister, Faris says that she could have admitted it before. Afterwards Bartz realizes that Galuf is not with the, he maybe fell in a different place, so they decide to move on. But Galuf, who heard it, suddenly appears. When you get control over your party move to the left and enter a door, now move straight forward and your party will be warped by the power of the Crystal essences. You're still in the airship base, here the room seems to have a short circuit and your party run away. Meanwhile the scene is shifted to Cid and Mid, they take the Black Chocobo to the Black Chocobo Forest, this way they will be fulfilling the promise they did to Bartz. When the scene shifts back keep climbing up through the stair until you find a room with some statues on the corners. Here there's two ways, one up and one down, first take the down path, here enter the left room and check the switch, it says to check the flowers, then do it, the flowers are in the middle room, it says to check a memo on the paper room, then go to the room to right and read the paper, it says to check the urn, move all the way to the left and check the urn to reveal a book that says to go down and check the switch, then go down and press the switch again, this time it will open up the path leading to 2 Shurikens and the Mini Spell. Moving back to the statues room go up this time, press the switch and the scene shifts to the Black Chocobo Forest, where Cid and Mid are, then they fall on a hole. When you regain control go up, save your game on the SAVE POINT and keep going on until you find the Fire Ship, the party wonders why the Fire ship is here since it just sunk. Keep going on and suddenly Cid and Mid fall on the ship, they have no idea how they arrived here. The your party realizes that there's another ship, and this ship seems to do something different, Cid says that it's an airship, he read about it but thought it was a legend, he says that he can put it to fly, just follow him and he does it, then Reina realizes that there's a monster on the hull, and a boss fight begins. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Clay Claw 2,000 43 Bolt 5 Ice Bow. -------------------------------------------------------------------------------- An easy boss, attack with Bolt 2 or Ramuh and keep attacking with the others, have also someone heal your wounds, after a short time he will die. After the battle the airship will land again, it wasn't damaged to much and Cid can fix it with parts from the Fire Ship. WORLD MAP: You now have the airship to look for info about the last Crystal, you should also take a look on the "Side Quests" section, after it go to the town of Gorn, when you land the town of Gorn starts to colapses and the ruins start to floats, they have no idea how to reach these ruins, so they decide to ask Cid about it, go back to the airship base and Cid says that he need Adamantite to make the airship fly that high, then Galuf remembers that there's some on the Tycoon Meteorite, then go there. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TYCOON METEOR - QUEST FOR ADAMANTITE Items: Adamantite. Enemies: None. Bosses: Adamantamai. My level: Bartz lv20, Reina lv21, Galuf lv20, Faris lv20. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Galuf presses the secret switch that opens a door on the meteorite, the party enters and get the Adamantite on the wall, the mission is done but as they try to leave a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Adamantamai 2,000 20 Ice 5 Turtle Shell. -------------------------------------------------------------------------------- This boss can be a little tough 'cause his attacks are powerful, to make the battle easier keep attacking with Ice 2 that will deal about 400 HP of damage, the Summon Shiva damages him about 300 HP, you should have also a Monk to attack physically, have your white mage cast Cure 2 when your party needs and you will win. After the battle return to Cid and Mid. There they will upgrade your airship, so now you can go after the last Crystal on the Floating Ruins. WORLD MAP: To go to the Floating Ruins you need to press X on the world map, 2 arrows will appear, move the arrow upward and press X. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ FLOATING RUIN Items: None. Enemies: Flame Throw, Rocket Gun. Bosses: Soul Gun, Launcher(x2). My level: Bartz lv22, Reina lv22, Galuf lv22, Faris lv22. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ You will be outside the Floating Ruins and in order to enter it you must first destroy the cannons outside, then make your way up, there's four cannons, two on each side, make your choice and a fight will start. You will always fight 2 enemies each time, the enemies can be two Rocket Guns or Flame Throw, both have weakness against Bolt, so Ramuh and Bolt 2 are your best attacks against them, don't forget to learn the "Missile" Blue Magic from the Rocket Gun and the "Burn Ray" Blue Magic from the Flame Throw. Once all cannons are destroyed a hole will open on the Floating Ruin and huge cannon appears, it's a boss fight, but before going exit to the world map through any side, use a Tent or sleep at an inn then save your game. It's time to fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Soul Gun 23,000 36 Bolt 7 Dark Matter. -------------------------------------------------------------------------------- Launcher(x2) 10,000 36 Bolt - Potion. -------------------------------------------------------------------------------- A very easy battle, just have a blue mage cast Death Claw on the Soul gun then attack again for a fast and easy victory, anyway, if you want a real battle or you don't have the Death Claw attack have your characters cast Ramuh or Bolt 2, also have your white mage cast Cure 2 on your party when needed. It's most powerful attack is the Beam Cannon, which can deal about 300-400 HP of damage on all characters, so keep track of your HP and you should have no problem on this boss. After the battle enter the ruins. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ RUINS OF RONKA Items: Gold Armor, Elixir, Phoenix Down, Gold Shield, 5,000GP, Shurike, Ancient Sword, Moon Ring, Power Wrist. Enemies: La Mage, Ronka Knight, Stoned Mask, Fan Wizard, Lamia, Archeotoad, Hyudra. Bosses: Archeoavis. My level: Bartz lv22, Reina lv22, Galuf lv22, Faris lv22. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter this ruin equip the ability "Secret" on someone, then make your way through the stairs, get the Gold Armor and enter the door below. When you reach the 3rd level get an Elixir and a Phoenix Down, there's three stairs here, first go to the only one that goes up, there you can save your game on the SAVE POINT. Your next stair should be the lower one, there, keep making your way and you'll eventually find a Gold Shield, then make your way back. There's only one non-explored area, it's the one left of the stair that leads to the SAVE POINT, your way here is simple, there's only one way so keep going until you reach the 5th level, go to the right and climb up a stair to get a Potion, now that the first stair on your way, there you will find 5,000 GP, explore all areas here to get: Shuriken, Ancient Sword, Moon Ring and a Power Wrist, if you fall on the hole, there's no problem, just make your way again. Then keep make you way and you will find the King Tycoon, he says that there's something blocking the way, the king warns you that the monster changes its weakness, so be careful with this boss. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Archeoavis 6,500/2,400 21 Random 10 Hero Drink. -------------------------------------------------------------------------------- Here's a boss that can be a problem, it will change its weakness constantly, so if you cast the wrong magic you will end up healing him. So your best attacks will be physical, if you have a monk it will be very useful. If you have a Ninja you can use the shurikens that will deal a lot of damage, you can also have someone cast Scan to see the current weakness then cast a Black Magic/Summon. When you beat his first form, keep using physical attacks on him 'cause most of the magic won't work. So afterwards you will defeat him. After the battle the King thanks you for cleaning the way for him, he seems to be controlled by some evil power. Faris and Reina can't allow Bartz and Galuf to attack him, then, suddenly a meteor falls and a girl appears, she attacks the King who falls. The girl calls Galuf Grandpa, here Galuf regains his memory, then Reina and Faris go after the King, he is alright 'cause Krile used weak magic. The King recognizes Faris as his daughter Salsa. Suddenly X-Death appears and the Bartz tries to attack him, but he is easily knocked out, the the King asks Bartz to take care of his daughters and sacrifices his own life to save the your party. After that get the Crystal Shards here to learn some jobs: samurai, lancer, dancer and chemist. The the ruins start to colapse and your party escapes. WORLD MAP: Galuf and Krile use the rest of power of the meteorite that Krile came to return to their world, so your party decides to go after Galuf and avenge King Tycoon. So they think Cid might be of some help, head back to the underground airbase, the you come to know they came back to the Tycoon Meteor to put the Adamantite back, go there and Cid says that you need the Adamantite of all other meteorites if you want to go the Galuf's world, the order doesn't matter, so let's start. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ KARNAK METEOR Items: Adamantite. Enemies: None. Bosses: Titan. My level: Bartz lv23, Reina lv23, Faris lv23. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Cid and Mid will be waiting for you, they try to get the Adamantite but a monster suddenly attacks. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Titan 2,500 1 None 3 Potion. -------------------------------------------------------------------------------- Keep attacking him with your most powerful magic, have a monk to attack and a Ninja to cast Shurikens, have also a white mage or at least someone who can heal your party, when you feel that he is about to lose, fully heal your party because he will attack with the Earth Shaker attack which will cause about 450 HP of damage to all characters. After the battle you learn the Titan Summon Spell. WORLD MAP: Here proceed to the next meteorite. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WALZ METEOR Items: Adamantite. Enemies: None. Bosses: Byurobolos(x6). My level: Bartz lv23, Reina lv23, Faris lv23. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Mid and Cid get the Adamantite without problem but as your party tries to leave... that music starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Byurobolos(x6) 1,500 22 None. 6 None. -------------------------------------------------------------------------------- This battle is a little hard if you don't have Titan 'cause as you kill the enemies they will start to revive each other, so it's extremely important to have Titan he. So with him cast it once or twice and that's it. WORLD MAP: It's time to finish the last meteorite. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ GORN METEOR Items: Adamantite. Enemies: None. Bosses: Kima Brain. My level: Bartz lv23, Reina lv23, Faris lv23. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Mid and Cid enter the meteorite after the Adamantite and ask your party to wait, they take much time and your party decides to enter too, there a boss fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Kima Brain 3,300 19 None. 6 Phoenix Down. -------------------------------------------------------------------------------- This enemy's attacks cause a lot of damage, about 200 on everybody, so you will need a white mage to heal your party, have also someone who can cast summons cause Titan can deal about 800 HP of damage on him, a Ninja here to cast some Shurikens are handy too, also someone with the "Learning" ability to learn his Aqua Rake blue magic. After the battle you will have all the Adamantite needed to go to Galuf's World, Cid says to take a look on the map and see the point where the meteorite intersects, it's easy to find because it's marked on the map with a bright point, before going there you should take a look on the side quest section to make sure you won't lose nothing, once done proceed to the warp point and your party says goodbye to their world. -------------------------------------------------------------------------------- ------------- G A L U F ' S W O R L D ------------------ -------------------------------------------------------------------------------- ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SMALL ISLAND Items: None. Enemies: Pao. Bosses: Abductor. My level: Bartz lv24, Reina lv24, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ You will start in this world on a small island, you have no vehicles, so what to do? you may ask, well, just use one Tent and your party will camp on the forest, there's no problem if you don't have any Tent, just fight and you will receive a Tent from the Pao enemy. So as your party starts to think about the situation an enemy appear and catch Reina and Faris, then the monster attacks Bartz. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Abductor 1,500 22 None. 0 None. -------------------------------------------------------------------------------- There's no strategy here, if you lose to this boss please stop playing this game and jump off your window. After the battle the monster will drop a chest, open it and Bartz will fall from sleep gas. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ X-DEATH'S CASTLE Items: Crystal Shards(retrieve). Enemies: Shell Bear, Tarantula. Bosses: Gilgamesh. My level: Bartz lv24, Reina lv24, Galuf lv22, ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Your party are held hostages in X-Death's Castle, Galuf is in the Big Bridge with his granddaughter, so X-Death uses a huge shield to reflect your party image on the sky, when Galuf sees it he decides to come to save them. Here you will be in control of Galuf, as you enter the castle, get the Crystal Shards back with all your learned jobs in a treasure chest, then if you have any wounds to heal, heal to the topmost door and you will find two recovery springs and a SAVE POINT. Once done move back and go all to the left, climb down the stairs and keep going down until you meet with... --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ???? ?? ???? 0 None. -------------------------------------------------------------------------------- Here you will fight Gilgamesh with Galuf and this battle is really easy, just attack him with the best you have and in no time Gilgamesh will run like a chicken. After the battle Galuf frees the party, after a short converstation it is time to leave the castle, do it. WORLD MAP: Move west to the Big Bridge. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ BIG BRIDGE Items: None. Enemies: Little Chariot, Wing Killer. Bosses: Gilgamesh. My level: Bartz lv24, Reina lv24, Galuf lv22, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ When you arrive here, keep going straight forward and some enemies will come to fight you, the enemies here are very easy and you probably won't have any problem, after a sequence of fights you will reach a door, enter it and you will fing Gilgamesh, that was waiting for you. As always, he won't let you pass by without a fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ????? 28 None 0 None. -------------------------------------------------------------------------------- An easy fight, just like the previous ones, his attacks aren't strong and you can easily damage him by 1,000 HP with the Titan summon. After some time he'll cast Haste+Shell+Protect, that will halves most of your attacks and increases his speed, but don't be afraid, keep using Titan and attacking physically, Shuriken works well. After the battle he will escape as before. Keep going straight and fighting enemies on your way and you will end up finding Krile, but Galuf not even has time to talk to her because suddenly a barrier comes up from X-Death's castle and sweep you away. WORLD MAP: Your party will wake on the world map, from here just move east and you will find a town, enter it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LUGOR BORDER TOWN Items: None. Enemies: None. Bosses: None. My level: Bartz lv24, Reina lv24, Galuf lv22, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you can do some things, rest in the inn and you will see a cutscene where Galuf wakes up in the middle of the night and goes out, Bartz will follow him and Galuf will ask why the came after him. After the sequence go to the pub and equip the "Secret" ability to open the road to another piano, don't forget to play it. Stock up item/weapons/equipments and anything you need and take a look on the magic shop too and see if you already have everything, nothing more to do here, so, exit the town. WORLD MAP: Move southeast of Lugor and enter the Moogle Forest. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MOOGLE FOREST Items: None. Enemies: None. Bosses: None. My level: Bartz lv24, Reina lv24, Galuf lv22, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you will find a moogle, then the moogle jumps inside a hole, Galuf says that the moogles are creatures that are very scared but hardly show their hideout. So the party decides to go after it to help, jump in the hole and you will arrive at... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MOOGLE CAVE Items: Enemies: Mog Eater, Acrophis, Blood Slime, Freeziabat. Bosses: Tyrassaurus. My level: Bartz lv24, Reina lv24, Galuf lv22, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢
There's no much to guide here, just keep climbing down the stairs and you will automatically be taken to the next platform, on your way you can catch a Phoenix Down and 4,400 GP. Keep going on and you will find the Moogle, seems that he is in trouble. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Tyrassaurus 5,000 29 Fire 9 None. -------------------------------------------------------------------------------- This enemy is undead, so you won't have much of problem, just use a Phoenix Down on him and he is gone. Anyway if you don't like easy battles, keep using strong magic, like Fire 2 and Titan, throwing shurikens help too, and remember that healing spells damage undead monsters. After the battle the Moogle seems to be afraid but anyway he decides to help you, he will go outside and show you the way to the Moogle Forest, just exit through the same place he did. WORLD MAP: Follow the same way the Moogle went, avoiding the desert, useless and hard fights. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MOOGLE VILLAGE Items: Ether, 1 GP, 10,000 GP, Phoenix Down, Dancing Dirk, Cottage. Enemies: None. Bosses: None. My level: Bartz lv25, Reina lv25, Galuf lv23, Faris lv24. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the village, all Moogles will hid themselves and close the doors, then go to the upper right corner and talk to the Moogle, after some time he/she recognizes you and let you enter a house, there, talk to the Moogle and he seems to want to give some items, open all chests in this room to get an Ether, 1 GP, 10,000 GP, a Phoenix Down, a Dancing Dirk and a Cottage. As you leave the room you see a cutscene where the Moogle, telepathically communicates with Krile's Moogle and says where you are, Krile takes the Dragon and decides to go there, when the Dragon reaches the village take him to the center of it and Krile will land with the Dragon, after a short conversation you will be taken to the Val Castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ VAL CASTLE Items: Hero Drink, Angel Robe, Lamia's Harp, Regal Cutlass. Enemies: Rock Statue(basement). Bosses: None. My level: Bartz lv25, Reina lv25, Galuf lv23, Faris lv25. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Bartz get really surprised because your party comes to know that Galuf is the King of Val, who could have suspected Galuf is a King? After the scene put the "Secret" ability on someone and take a look around the castle, you can get a Hero Drink, the Teleport spell, and an Angel Robe, where you get the Angel Robe you can press a switch to disturb the seller, then he will give you the Lamia's Harp. Now go outside and check the small water poll on the lower left corner, you will be taken to the little canal around the castle, move all the way to the other side of the castle and check the ground for a Regal Cutlass. To go on with the story, go to the castle's rooftop, there talk to Krile and your party realizes that she is crying, she says that the Dragon is dying and she doesn't now how to help him. So Reina says that to help him you need the Dragon Grass but she doesn't know it there's any Dragon Grass in this world, Galuf says that there must be some on the Valley of Dragons, but no one ever returned alive from there. Galuf says that the Valley of the Dragons is north from here and you need to pass by Kelb before reaching there. Leave the castle and Galuf asks the guard to close the door tight for their safety, while they're gone. WORLD MAP: Move north from Val Castle to reach the Kelb Village. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ KELB VILLAGE Items: Kornago's Gourd, Tonic(x8), Enemies: None. Bosses: None. My level: Bartz lv25, Reina lv25, Galuf lv24, Faris lv25. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter here you see that all houses are cloesed, except by one, the most to the north, there, you will be attacked by some guys that think you're with X-Death, afterwards Kelga, who is one of the 4 Dawn Warriors who fought X-Death 30 years ago will arrive, he sees that Galuf is with you and make apologies, Kelga challenges Bartz to a battle, but Bartz easilly knocks Kelga out. Seems that Bartz injured Kelga badly because he is at bed. Bartz says that he could beat Kelga's Block Pine attack 'cause his father, Drogan taught him. With this news Galuf and Kelga get really shocked, that's 'cause Drogan is one of the 4 Dawn Warriors, just like Galuf and Kelga. Then you will see a scene that explains how they have sealed X-Death with the power of the Crystals, Drogan did it without agree, because he thought it was not fair to seal a monster of their world on another world, so Drogan decided to stay on Bartz's world to protect the seal. After that Kelga will give you access to the north gate that leads to the Valley of Dragons. Before leaving the village there's some things you can do. First talk to one of the werewolves near the north gate, he will teach you the "Requiem" song, then go to the inn and sit near the bed, one werewolf will heal you and give you eight Tonics. Then go to the bottom part of the village and check the well, a old man will get off it, talk to him and he asks if you could bring him a toad. Then head outside the town and fight a random battle against a Kornago, use the "Catch" ability to get him, give it to the old man plus 10,000 GP and he will give you a Kornago's Gourd, an equipment that makes easier to catch monsters. Then before leaving the village stock up any equipment you think you will need, exit through the north gate. WORLD MAP: Move north and enter the Valley of Dragons. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ VALLEY OF DRAGONS Items: Cottage, 5,000 GP, Bone Mail, 7,000 GP, Coronet, Dragon Grass. Enemies: Drippy, Grimalkin, Dragon Zombie, Poison Eagle, Skelesaur, Golem. Bosses: Dragon Grass, Dragon Bulbs. My level: Bartz lv25, Reina lv25, Galuf lv24, Faris lv25. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the Valley of Dragons head up and enter the first hole to get 5,000 GP, then exit and enter the next hole. Keep going until the next exit then enter the next hole, go down, get a Cottage and enter the hole. Cross the bridge and enter the next hole. Move and exit through the next hole, check the dragon bones on the ground to get a Bone Mail then enter another hole below. Wander around here and you will end up falling down through a hole, get 7,000 GP and enter a door, press the switch and a new path will be opened, then get out and before going to the new path fight a random battle and you may encounter the Golem, he is being attacked by some enemies. Kill the other enemies, which aren't that powerful and wait for some time, the Golem will thanks and join you. You have learned the Summon Golem, which will help you a lot. Now go through the new path and enter the door, go down by the left side and get a Coronet, look out for a Wind Sword too, now go right then down and get a Phoenix Down. Now you have to doors, first enter the right one and save your progress on the SAVE POINT, then head back and enter the other path, make your way until you find the Dragon Grass, but something seems not to be right, the Dragon Grass is possessed!!!!, be ready for a boss fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Dragon Grass 12,000 33 None 10 Elixir. -------------------------------------------------------------------------------- Dragon Bulb 100 31 None -- ------ -------------------------------------------------------------------------------- This battle is one of the easiest of the game, the Dragon Grass itself won't attack you, it will only call some Dragon Bulbs which will attack you with bad ailments, then , as soon as he calls the Dragon Bulbs have your summoner cast Titan, it will easily kill the Dragon Bulbs and also damage the Dragon Grass, then have your other three characters attack him the way you think it's better, Shurikens here are excelent. When the three characters finish attacking the Dragon Grass he will be about to call the Dragon Bulbs again, so cast Titan again and keep following this pattern until he dies. After the battle cast Teleport to exit the valley. WORLD MAP: Head back to the Val castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ VAL CASTLE - BACK WITH THE CURE Items: None. Enemies: None. Bosses: None. My level: Bartz lv25, Reina lv25, Galuf lv25, Faris lv25. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here the guard won't open the door for Galuf, since they think you are monsters from X-Death, but Galuf has a secret entrance, he jumps into the canal around the castle, so make you way up and enter the castle through the water poll, go to Krile's room and the party will come to know that Krile is ill, she says that Gill, the sage, is requesting you to go there, after the short conversation go to the rooftop and offer the Dragon Grass to the Dragon, but the Dragon will refuse it since he knows it was attacking you, suddenly Reina eats some of the Dragon Grass to make the Dragon eat too, it works but Reina becomes poisoned, luckyly Krile comes to the rooftop and gives Reina an Antidote. You now have the Dragon, and can go to Gill's Shrine. WORLD MAP: With the Dragon fly north passing through the Kelb Village, then go east to exit the mountain range. With free movement on the world map go to the point in the center of the map. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ GILL'S SHRINE Items: None. Enemies: None. Bosses: None. My level: Bartz lv25, Reina lv25 Galuf lv25, Faris lv25. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you land here an earthquake will attack this tiny island and sunk it, your party eacapes successfully, but that was close. WORLD MAP: Go to the castle near the sunken shrine. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SURGATE CASTLE Items: 5,000 GP. Enemies: None. Bosses: None. My level: Bartz lv26, Reina lv26, Galuf lv25, Faris lv26. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here press the switch near the door to open it, and the guards will escort you into the castle, you are welcome since Galuf is with you, then the guards say that Zeza, the King of this castle is leading a fleet to X-Death's Castle, the guards say that you can get anything you want, so make sure to explore all the places here, on the King's Chambers you can learn the "Speed Song" by reading the book. On the library, a man asks you to place three books on the right bookshelves, take the books on the tables then see the title of the book and take a look on the bookshelves to see if them match. After placing the books on the right places the man will leave through a hidden path, go after him then keep going until you find 5,000 GP, when you reach the gardens go left and enter a door, there get the "Float" spell. Then before you leave the castle go to the shops and buy anything you may need, rest in the inn and leave the castle. WORLD MAP: Fly with the Dragon to the X-Death's castle, southeast of it there's a lot of ships, then land your Dragon on the Zeza's Ship. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ZEZA'S SHIP Items: None. Enemies: Gobbldigoo. Bosses: Gilgamesh. My level: Bartz lv26, Reina lv26, Galuf lv26, Faris lv26. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you land on the ship, you are welcomed by Zeza, Galuf introduces the party to him and he gets really surprised by the fact that Bartz is Drogan's son. After the formalities, Galuf asks Zeza if they can enter X-Death's Castle, Zeza answers yes, but asks your party to rest downstairs. Go there and rest on the room to the right. By the morning the party wakes with red alert, monsters are attacking the ship. Go up and talk to Zeza, after the conversation the monsters will start to attack. That's one of the few times that you can see the enemy before fighting him, so kill all the easy enemies on the ship. Then go down and Gilgamesh will fight you, again. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh 8,888 31 None 0 Gold Shield. -------------------------------------------------------------------------------- Enkidoh 4,000 29 None 0 None. -------------------------------------------------------------------------------- This boss will be tough, Gilgamesh will call Enkidoh who will sometimes cast White Wind that will heal both them. To make the things easier have someone cast Demi on Enkidoh, cast it once or twice then have someone attack him with a Shuriken, but if you haven't learned "Red Feast" and Aero 2 try to learn it from Enkidoh before. Gilgamesh will attack with "Doom Claw" and "Missile", you should learn it if you did not it before. Try also to steal a Genji equipment from him (don't remember which equipment), then keep attacking Gilgamesh with your best attacks, to protect you party use the Summon Golem. After the battle Gilgamesh will try to take Galuf with him to the ocean, but the Dragon saves Galuf. After the converstation Zeza will show you a place and ask you to pull a thing with him, it opens a secret path that leads to a submarine, you now can enter the Barrier Tower which is supporting the barrier on X-Death's Castle. WORLD MAP: The submarine will automatically take you to the Barrier Tower. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ BARRIER TOWER Items: Blood Sword, 9,000 GP, 18,000 GP, Hair Ornament. Enemies: Neon, Traveler, Red Dragon, Reflect Knight, Gravidead, Magnitites, Ultra Gigas. Bosses: Atomoes. My level: Bartz lv27, Reina lv27, Galuf lv27, Faris lv27. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter here Zeza says that if you break at least one of the four towers you can enter the castle. He says that you have to go up and disable the antenna while he goes down and shut off the power, he also gives you a Whisper Grass that allows you to comunicate with him anywhere. Climb up the stair and save the game in the SAVE POINT, keep going on and you will find two chests, get 9,000 GP in one and in the other you will have to fight an enemy before getting a Blood Sword, keep going up the tower and on your way get 18,000 GP, and a Hair Ornament. When you reach the antenna on the top Zeza will call and say that it's everything is alright, but suddenly a boss attacks you. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Atomos 19,997 41 None 12 Dark Matter. -------------------------------------------------------------------------------- Against this boss use $Toss and Shurikens a lot, Atomos will always knock out one of your characters with the Comet spell, then he will start to suck the fallen character, if you revive the character he will kill another character, then let the character fallen. Titan can deal about 1,600 HP of damage, then you should cast it. Keep following this pattern and you will win. After the battle Zeza will blow up the power room but the gets stuck on the room, your party can't do a thing about it, Galuf still wants to help Zeza but the tower is about to explode, then Bartz knocks Galuf down and leaves the tower. WORLD MAP: On the submarine you will see a scene where Faris says that you can now reach Gill's Shrine, you have control over the submarine, you should take a look on the Side Quests section now, then go to the place where the the Gill's Shrine were, then press X to go underwater and enter the shrine. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ GILL'S SHRINE Items: None. Enemies: Metamorpha*, Radiator. Bosses: None. My level: Bartz lv28, Reina lv28, Galuf lv28, Faris lv28. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here keep going down until and you will find 5 treasure chests, the one on the middle has a stone inside and the other 4 are empty. Then get the stone on the middle chest and put it on the top left chest, enter there and press an switch to open another way, then come back to the chest room and get the stone again, and this time put it on the bottom left chest, it will open the hole that leads to the path the switch opened, you will reach the B2, then keep going down and press a switch to open the door, enter it. Keep going on and the way will appear as you walk, when you reach a sort of water poll, jump on it and you will arrive in another place, there you will finally meet Gill, the sage, he apparently was turn into a frog. He says that he knows what X-Death is searching for, it's the Moore Forest, where he was born, he was sealed there for 500 years but 30 years ago he started to break the seal. Gill says that the forest is very dangerous, he gives the Elder Branch to the party 'cause you can only enter the forest with it. After the conversation use the Teleport spell to exit the shrine. WORLD MAP: To reach Moore Village dive with the submarine and go to the the blinking dot to the northwest, there go to the surface and enter the village to the west. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MOORE VILLAGE Items: Hunting Knife. Enemies: None. Bosses: None. My level: Bartz lv28, Reina lv28, Galuf lv28, Faris lv28. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ There is just litte things to do here, first, check the barrel outside of the Pub to get a Hunting Knife, then enter the Pub and play another piano. Before leaving the town buy anything you think you may need, weapons, equipment, items or magic, then rest in the inn. WORLD MAP: Go east to Moore Forest, but be sure to save before. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MOORE FOREST Items: 2,500 GP, Ether, Phoenix Down, 4,900 GP, Cottage, Giant Drink, Elixir, Mace, Enemies: Galactic Gelly, Imp, Mammon, Mini Mage, Succubus. Bosses: My level: Bartz lv28, Reina lv28, Galuf lv28, Faris lv28. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ When you enter this place, the Elder's Branch will show your party the way, move forward and get 2,500 GP, then go to the right side and get an Ether, now check a tree that has a strange hole on the left side and the Elder Branch will open another way. Go forward until you reach the forest area again. Here go up and get 4,900 GP, then go right and go up through a narrow path and get a Phoenix Down. Now go all the way to the right and you will find another suspicious tree, check it to open another way through the tree. Cross this path until the next forest area. Here get a Cottage to the left and a Giant Drink to the right, then go up and save your game at the SAVE POINT, using a Tent is very helpful here. Now go up and get an Elixir and a Mace, then move to the left and the the Forest will start to burn, your party gets stuck because all ways are covered by the fire, suddenly a Moogle comes from hole in the ground, he/she seems to want to help you. Enter the hole and the party decides to wait for the fire to put out, heal your wounds on the recovery spring and wait for some time, the Moogle will let you pass. The flames have put out, get the Flame Shield and go to the left, get an Ash and a Flame Saber. Before going up, exit the forest through the bottom part and use a Tent then save your game on the world map. Now enter the forest again and go up, the party will find the Elder Tree, that probably is the last seal that is holding X-Death. The Elder Branch will shine and open the way, cast Float on all the party and enter the tree, a boss battle will start. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Crystal(x4) 7,777 77 Varies 15 None. -------------------------------------------------------------------------------- This battle will be very tough and you will probably get killed once or twice before winning. You will fight the four elemental crystals, and each one absorbs a different element. The bottom one absorbs earth attacks, the top one absorbs fire, the left one absorbs wind and the right absorbs ice. Then have at least two summoners or white/black mages that can summon Titan. Have also someone that can cast Cure 3 and Fire 3, Then keep using Titan with the summoners and healing the party if needed, you should have a samurai or a knight equipped with the Blood Sword and able to use $Toss. The crystals can use strong attacks like Fire 3 and Aero 3, so keep track of your HP. You should have noticed that the Titan will heal instead of damaging the bottom crystal, but it doesn't matter since you're damaging three of the four crystals. Then after killing three crystals attack the last one with Fire 3, $Toss and physical attacks. Anyway if you're having problems with this battle, have a party of 4 samurais, use $Toss with everybody and you will win this battle in one turn, but will lose a lot of GP. After the battle X-Death appears and congratulates the party for releasing the last seal that was keeping him sealed. He uses the power of the crystals to attack the party, meanwhile you will see a scene where Krile feels that Galuf is in danger, then, she appears and hits X-Death, but it only stops him for a short period of time, he knocks Krile out and starts to attack the party again. Galuf somehow is able to stand against X-Death and his power breaks one of the crystals. Then a battle starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 24,000 ?? ???? 0 None. -------------------------------------------------------------------------------- In this battle Galuf will fight X-Death alone, X-Death will attack Galuf with his most powerfull attacks but even with 0 HP Galuf still keeps fighting. After some time X-Death will run away and Galuf will fall. After the battle Galuf is too wounded that he can't resist, it's a miracle that he could fight X-Death at this conditions. Before dying Galuf asks Krile to fight alongside the party and put an end in X-Death. Krile receives all abilities, stats and everything Galuf had, so she decides to join the party. WORLD MAP: Your next destination is X-Death's Castle, the last thing to do in this world, so make sure to have done the side quests in this world before going there, once done, go to his castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ X-DEATH'S CASTLE Items: Diamond Shield, Ether(x2), Ice Shield, Gale Bow, Elixir(x2), Kotetsu, Blizzard Sword, 9,900 GP, Enemies: Shell Bear, Harpy, Yellow Dragon, Blue Dragon, Red Dragon, Hypnot, Twin Lizard, Magic Dragon, A Rage, Black Warlock, Adamangolem, Reflect Mage, Blind Wolf, Motor Drive. Bosses: Carbuncle, Gilgamesh, X-Death. My level: Bartz lv32, Reina lv32, Krile lv32, Faris lv32. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the castle you can heal your wounds at a recovery spring and save your game at a SAVE POINT reached by climbing up the topmost stair. Then go back and enter climb up the stair below, on the second floor get a Diamond Shield and an Ether before climbing up the next stair. Now it's the third floor. Keep going until you reach an open area, it's a dead end but the party thinks it may be a mirage, then Galuf and Zeza with their last powers open the way to the real castle. Now make your way until you find a switch, press it to open a wall that allows you to get an Ice Shield. Then go down and enter the next door. It's the fifth floor now, don't lose the count! Move up equipped with the "Secret" ability, it will allow you to see some shortcuts, get an Ether and go to the next floor. Now you're in a floor with lava pits, to avoid the damage while you're walking on the lava cast the Float spell on all the party. Then go down and enter the hidden path to the right, get a Gale Bow and come back to the right way. Get an Elixir and take the next stair, here go up and step on the skull mark on the ground, it will activate a mobile platfor, if you press the action button on the right time you can get a Kotetsu and a Blizzard Sword, can also proceed to your destination, but if you do wrong you will have to fight a monster, then try to master the timing. Save your game in the SAVE POINT, on the 9th floor equip the "Secret" ability once more and get the Elixir, then go all the way to the left and get 9,900 GP, now go up and and move until you find another lava area, here move all the way to the right and climb up the stair(you're with Float, right?), then get 8,000 GP. Now come back to the lava area and climb up the stair in the middle, here move to the right and you will step on a trap floor, don't cross it straight or you will fall in the trap, move to the right, but by the upper part of the floor, and in the other side get a Double Lance, then move back and this time step on the topmost part of this floor, it will make you warp to a fight with. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Carbuncle 15,000 ?? None 11 None. -------------------------------------------------------------------------------- For an easy fight, have a summoner cast Shoat, but if you like the hard way, it is ok. You should have noticed that Carbuncle has Reflect on him, so most of the magic will be reflected if you cast on him, then, cast Reflect on someone of your party and have him reflect your magic on Carbuncle, Titan here works well. With the other characters keep attacking him physically, use Shuriken or $Toss to make it even easier, anyway, you will defeat him. After the battle your party receives another summon magic, the Carbuncle. Now go again to the trap floor and step on the bottom square, it will make your main way open, don't lose time and go there. Save your game in the SAVE POINT and climb up the stair, check the chest and you will notice that it's empty, now climb up the stair to the right and get a Partisan and a Magic Shuriken, move back and check the empty chest again, and Gilgamesh shows up. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ?????? 53 None 0 Excalipur. -------------------------------------------------------------------------------- A very easy fight, Gilgamesh is a fool to believe that the stupid and weak Excalipur Sword would be the legendary and super powerful Excalibur. He will attack you but almost won't hurt you, so choose the best way to defeat him and finish him off. When you defeat him X-Death will send Gilgamesh to the N-Zone, ha ha ha ha!!!! Now climb up the stair and you will find X-Death, who finally reveals what he is planning, he wants to return the world to its original form, when the two world were one. Without much talk, a fight begin. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 32,768 66 Holy 0 None. -------------------------------------------------------------------------------- This battle is a little tough, have someone cast Golem, Carbuncle and Float on all the party, Haste 2 helps a lot too. Then keep attacking him with Fire 3, also have someone throw Shuriken and use $Toss(if needed). You should have a white mage here too with the Cure 3 spell. After defeating X-Death the Crystals break and the castle starts to colapse. -------------------------------------------------------------------------------- ------------ X - D E A T H ' S W O R L D ------------------- -------------------------------------------------------------------------------- Your party will wake on the world map, everybody is okay, then suddenly they notice that the Tycoon Castle is just north from them, did they have returned? So, now head to the Tycoon Castle. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TYCOON CASTLE Items: None. Enemies: None. Bosses: None. My level: Bartz lv33, Reina lv32, Krile lv32, Faris lv32. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the castle the party realizes that the chancellor was already waiting for you, he asks the people to do a party for his guests. You will see a fun scene where Faris puts princess' clothes and Bartz falls in love with her. After some time, Krile will leave the room, follow her and she will say that a voice inside of her is saying that they must hurry. So Bartz decides to move right now, even without Reina and Faris that now are back to home. Before you leave, you should also talk to a woman named Jenica that is on a room to the right in the first floor, you will watch a flashback of Faris. Then leave the castle, and outside a man in a hurry says that the bridge to the west is now built. It's time to meet Boko!!! WORLD MAP: Use the bridge to the west then go north and enter the cave on the mountain. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WE'RE BACK BOKO Items: None. Enemies: None. Bosses: None. My level: Bartz lv33, Krile lv32. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here Bartz meets his old friend Boko again, he has a surprise because Krile can talk to chocobos too, here Boko introduces his wife, Koko and Krile says that there is a child on the way, Bartz gets really surprised but he asks if Boko could help them a little more on their adventure. Boko agrees with Bartz and asks Koko to take care of the child while he is gone. WORLD MAP: Now make your way until the Tule Village and enter narrow mountain path to the west. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ NARROW PATH THROUGH THE MOUNTAINS Items: None. Enemies: None. Bosses: Antolyon. My level: Bartz lv33, Krile lv32. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter the narrow path, keep going down and suddenly Boko will fall into a hole. Down there Krile says that it's Bartz's fault, because he was ridding too fast, Bartz blames Boko though. Afterwards a monster attacks them. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Antolyon 8,100 34 Water 5 None. -------------------------------------------------------------------------------- This battle isn't that hard, but you should try to defeat him as fast as you can because he can use a spell the halves the level of one character, then if he do it on the two characters, it will be harder to damage him. So to this battle I suggest you to have a Knight with the "2-Handed" ability and equipped with the Blizzard Sword, it works very well. The other character could be white/black mage with the ability black/white, so you can cast Ice 3 and heal the party if you need. After the battle walk sometime here and suddenly a rope will drop by. Bartz will try to climb it but the seems that someone is playing with him. When you try to grab the rope it retracts, and when you're away it drops again. After a few tries Bartz's decides to let Boko try, and he does right. Up there the party realizes that it was Faris who saved them, after some conversation Faris says that she will kill who leave her again. Before leaving Krile gets spiked by a thorn. WORLD MAP: Now go south then a little to the west and you will find another cave, enter it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ GILL'S SHRINE Items: None. Enemies: None. Bosses: None. My level: Bartz lv33, Krile lv33, Faris lv32. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here is actually, the Gill's Shrine, here you will find him and learn some about the two worlds that now melded into one, it was actually the world on its original state, just like X-Death said. Suddenly X-Death shows himself, he was all the hidden as the thorn that spiked Krile. Here he says his real plans, he wants to take control over the Void, a power that was sealed on the N-Zone 1,000 years ago, it has the power to engulf everything and with all this power on X-Death's hands, he would be invincible. After the conversation X-Death attacks the party that tries to stop him, and after a battle against Gill he throws the party somewhere in this world. WORLD MAP: You will wake north of the Library of Ancients, Gill says that there is a book there that can help you defeat X-Death, so go there. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LIBRARY OF ANCIENTS Items: None. Enemies: None. Bosses: None. My level: Bartz lv33, Krile lv33, Faris lv33. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Reaching the Library of Ancients, Gill comes to know that the scholars already found the book he was talking about, so the meeting starts. Gill says that it is probably impossible to enter the N-Zone and defeat X-Death the way you are now, you first need to get the 12 legendary weapons. Here's what the book says: "We sealed the weapons we fought Enuo with in Kuza Castle. The key to the seals... are four hidden lithographs. With the spirit of the past, one is protected by the earth. In an island temple, one is protected by the wind. In a place deeper than the ocean floor, one is protected by flame. Behind the place where the water falls, one is protected by the water. Whe have also sealed up our servants. Once the lithographs are moved, our servants will revive... Black and White... powerful magic... Time Magic, Meteo, Leviathan, and the Bahamut. Throw this book into the gate and the way to the seal will be shown to you." It's time to go after the first lithograph. "With the spirit of the past, one is protected by the earth". It's the pyramid near the Sand Tides. Before leaving go to the rooftop and talk to the boy in the right, he will teach you the "Song of Magic". WORLD MAP: Move west of the Library of Ancients, on the way you will pass by the Elder's Tree, the party realizes that the Moore Forest is reviving. When you reach the Sand Tides you will notice that the tides stopped. Then enter the pyramid. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ PYRAMID - THE FIRST LITHOGRAPH Items: Ice Shield, Hex Ring, White Robe, Dark Matter(x2), Flame Shield, Elixir (x3), Thornlet, Black Robe, Black Costume, 9,000 GP, 8,000 GP, 10,000 GP, Earth Hammer, Cottage, Hair Ornament, Ribbon, Protect Ring, Enemies: Nile, Brand Lamia, Auspices, Archeosaur, The Damned, Grand Mummy, Mummy Zefa Zone, Quadra Harpy, Mecha Head, Rock Statue, Bludgeoner, Fall Guard, Subterran, Pyramidia. Bosses: None. My level: Bartz lv34, Krile lv34, Faris lv34. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you will have to fight two Gargoyles before entering, they're pretty easy, but you have to kill them at the same, or at least, almost. To make it easier cast summons, that obviously will harm both, also if you attack one Gargoyle physically, on the next turn you should attack the other. After beating the two Gargoyles, the party uses the book to open the way, then enter it. Here there're two ways, one through a door, and another through a narrow corridor, use this one first, press the first and the last swich to clean the way from poisonous spikes. Now move and fall through the sand and open the chest, kill the monster and get an Ice Shield. Now go up and kill the snakes that will appear, then climb up the stair. On the first floor press the switch to stop the sand, then climb uo the stair, equip the "Secret" ability so you can see the way, kill the snakes and climb down the stair, here you will find a sarcophagus, check it and kill the Mummy, then get the Hex Ring. Now make your way back to the entrance and this time go through the door, keep going on until you get stuck on a room, here, kill the snakes and press all the switchs to open the doors, then climb up the stair. On the third floor, get the White Robe, Dark Matter and Flame Shield, but you will have to fight a monster to get each item. Now kill the snakes and go to the right, here, on the floor, there are some spikes that appear and disappear, wait for the way to be clean and climb up the stair. Now you are on a room where you can see the enemies that you will fight, there are Mech Heads and Auspices(snakes), try to avoid as many enemies as you can. Here there are two more sarcophagus, on the one above there is a Thornlet, and alongside them, two Elixir. Then go all the way to the left and press a switch that will make the spikes disappear from the corridor and release some snakes, kill them and get a Black Robe. To finish this room just check the last sarcophagus, defeat the Mummies and climb up the stair. Save your game on the SAVE POINT here and proceed, equip the "Secret" ability and move through the path on the bottom right corner, fight the monster on the chest to receive a Black Costume. Now move back and take the stair on the upper part, kill the snakes and the enemies on the chests to get a Crystal Mail and a Dark Matter. Then move back and take the lower stair, here fall through the sand and get fight the monster for a Dark Matter, climb it again and this time enter the door at the top right corner, there, when you see two switch press the left one and get you will gain access to an area with four chest, containing two Dark Matters, 9,000 GP and 8,000 GP, two of these chests are monster chests. Now move back, stop the sand and climb up the lower stair. Equip the "Secret" ability and go to the left and kill the monster in the chest to receive a Earth Hammer, on the right you can get 10,000 and a Cottage. Now take the stair in the middle and you will have to pass through a floor that changes, it will move to other places allowing you to cross this place, pay attention and see which move you have to do. Get the Hair Ornament, the Ribbon and a Protect Ring, also if you somehow fall, you can get an Elixir on the bottom floor but you will have to make the way again. Then use the stair to the left and get the items here: 2 Dark Matter, Elixir and 12,000 GP. Then use the left stair again and climb up the ramp. Here you will get the first lithograph without any fight, the floor will rise and take you outside, then you will see a scene where Bahamut comes from below the ocean and says that he will be on the North Mountains waiting for you, also you see a scene where your airship arrives near the Library of Ancients. Your mission is done here. WORLD MAP: Move east and enter the Elder's Tree. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ELDER'S TREE - THE RETURN OF A FRIEND Items: None. Enemies: None. Bosses: Mellusion. My level: Bartz lv36, Krile lv36, Faris lv36. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here the Dragon suddenly appears and lays Reina on the ground, Reina seems to be possessed by an evil power, suddenly X-Death appears and says that an a monster that was sealed 1,000 years ago in the N-Zone is inside Reina, then he attacks the Library of Ancients with the power of the Void, reducing it to nothing. The Dragon sacrifices his life and takes the monster out of Reina. It's boss time!! --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Mellusion 20,000 29 Varies 20 None. -------------------------------------------------------------------------------- This battle is a little though, the enemy will switch his weakness and it may confuse you somehow, so the strategy is, have 3 black mages, one must have the !White ability and another with the !Blue ability. The use Scan to see which element he is weak now, if it's fire, have everybody cast Fire 3 while he is weak against it, then cast Scan again a repeat the pattern, but in case of you don't have the Scan spell, cast Aero 3 without bothering about the weakness, and it will help a lot. After the battle Reina joins the party, revive her and heal. WORLD MAP: Go to the ship you saw from the pyramid, as you enter it, the party decides to go to Kuza Castle, but suddenly a scene with X-Death starts, he uses the power of the Void to destroy other locations, like Bartz's hometown. After the scene, you will have to control over the airship, go to Kuza Castle, that is a castle with a little bridge connected to it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ KUZA, THE SEALED CASTLE Items: Yoichi's Bow, Masamune, Rune Axe, Holy Lance, Sasuke, Assassin Dagger, Excalibur, Earth Bell, Apolon Harp, Magus Rod, Sage Staff, Fire Bute. Enemies: X-Death Soul, Shield Dragon. Bosses: None. My level: Bartz lv36, Reina lv34, Krile lv36, Faris lv36. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you will find the chancellor of Tycoon, he will read the sealed book for you again, in case of you have forgotten it. You can also talk to the Scholars and heal the party in the recovery spring. Then go inside the castle and go to it's basement, if you encounter a Shield Dragon on the way, make sure to use the ability "Dust Bomb"(Dustb) or you will probably get wiped out. On the basement you will find the 12 legendary weapons. You have so far 1 Lithograph, so you can get only 3 of them. Choose your favorite weapons and you can leave, but make sure to return here after getting other Lithographs. WORLD MAP: Now go to the Island Shrine, the small shrine with long bridges on both sides. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ISLAND SHRINE - THE SECOND LITHOGRAPH Items: 12,000 GP, Elixir, 9,000 GP, Razor Ring, Protect Ring, Crystal Helmet, Ether(x2), Beast Killer, Dragon Fang. Enemies: Gargoyle, Red Harpy, Druid, Pantera, The Damned, Mecha Head, Tote Avis, Shade Dancer, Slownin. Bosses: Stoker. My level: Bartz lv36, Reina lv34, Krile lv36, Faris lv36. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter, two Gargoyles will be waiting for you just like in the pyramid, defeat them with the same pattern as before and the book will reveal the way to go. Before entering, I should tell you a thing, here you can learn four Blue Magic from a single enemy, the Druid. He has the magic, Lv4 Quarter, Lv3 Flare, Lv5 Doom and Lv2 Old, so waste some time learning it. Then proceed through the door. Have the "Secret" ability equipped and go to the right to get 12,000 GP, now move back and take the stair to the left. Here let the ventilation shaft suck you and you will arrive in a room with two switchs. Depending on which of the switchs you press, it will take you to a different place, then, first press the right one, let the ventilation shaft suck you and you can get an Elixir. Now move back and press both switchs, go through the ventilation shaft and you can get 9,000 GP. Now move back and press the left swich only, it will take you to a room with a chest and a door, kill the monster inside of the chest to receive a Razor Ring and enter the door, that will lead you to a SAVE POINT. Save your game, of course and proceed to the next room. Here there's a chest in the middle, kill the monster and get a Protect Ring, then get an Ether to the left and a Crystal Helmet to the right(need "Secret"), then climb up the stair in the top. Here, enter the door and get a Beast Killer, don't go through the way that seems to be a shorcut or you will fall, just go to the door in the top through the left side of the room. Keep going, and in the 5th floor equip the "Find Hole" ability on someone, it will make you get the Ether and the Dragon Fang without falling in the holes. Save your game on the SAVE POINT in the 6th floor and in the 7th get a Dark Matter and a Circlet in the flancs, the use the door in the middle to get to the lithograph, but one of X-Death's monsters is here to protect it. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Stoker 20,000 7 None 20 None. -------------------------------------------------------------------------------- There are four targets, but only one is the real, being the only that will receive damage when you attack it. It will also switch to the others all the way and you can't know which one is the right until you do a successful hit, Don't even think about casting summons, or something that hit all targets, because your party will be counter attacked with a strong magic. So to find it easier, have everybody attack a different target, then when you find the real one, have all party strike with all you have, Shurikens rock! After the battle you will see a scene where the barrier that previously was in the Fork Tower is broken, it is time to there. WORLD MAP: The Fork Tower is near Crescent Town which is the most southeastern town of the map. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ FORK TOWER Items: Potion, Ether, Defender, Wonder Wand. Enemies: Tiny Mage, Ricard Mage, Flare, Deemaster, Berserker, Dual Knight, Iron. Money Mage. Bosses: Minotaurus, Omniscent. My level: Bartz lv37, Reina lv38, Krile lv37, Faris lv37. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here the party have to split up, 'cause there are two towers with powerful magic that must be taken exactly at the same time you they will explode, to it's time to split up the party. Send two magic users to the left and two good fighters to the right. You will start controling the magic party, just climb up the tower and get an Ether and a Wonder Wand. When you reach to top with the first party the control will shift to the second party, do the same and on your way get a Potion and a Defender Sword. When you reach the top, a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Minotaurus 19,950 37 None. 20 None. -------------------------------------------------------------------------------- This guy is Bludgeoner's brother, you probably fought Bludgeoner on the pyramid and he said that you would encounter his brother, if you played Final Fantasy 8 you will notice that they look just like the Brothers Guardian Force. Then let's fight now. This guy is pretty tough, so I suggest you to use $Toss and finish him quickly, you won't lose more then 20,000 GP. But if you're not hurry, have someone cast Magic Shurikens or Shurikens, that will deal a lot of damage. If you have the "Sword Shot"(Sshot) ability, equip the Blood Sword on someone and keep attacking him. Monks works really well here, but make sure to not equip the Excalibur Sword, or it will heal him. Then the scene will shift to another boss fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Omniscent 16,999 53 Wind 20 None. -------------------------------------------------------------------------------- This guy is pretty tough if you don't have Reflect on your party, so soon as the battle starts, have someone cast Carbuncle. Now you have full defense against his attacks 'cause you would probably die with his Flare, Fire 3 and such. So with Reflect on your party, keep attacking him with Bolt 3 and his own magic will do the job too. JUST DON'T ATTACK HIM PHYSICALLY OR THE BATTLE WILL RESTART After the battle your party learns two very powerful spells, Holy and Flare. Suddenly the towers starts to sunk and the party leaves. The way to the place where Cid is can be used. WORLD MAP: Enter the underground base. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ AIRSHIP'S UPGRADE Items: None. Enemies: None. Bosses: None. My level: Bartz lv38, Reina lv38, Krile lv38, Faris lv38. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you can find Cid, help him and he will says to Mid that he found another book with new technology, he can now adapt your airship to become a submarine, it's cool!!!, a 3 in 1 vehicle. Cid and Mid do the job real fast, like always, and you're ready to go. Before you leave, Cid says that it's all he can do, the rest is up to you. WORLD MAP: It's time to go after the third Lithograph, go underwater and take a
look on the map, now head to the bright point all to the east, there you will find a crack on the ocean floor, enter it. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ GREAT SEA TRENCH - THE THIRD LITHOGRAPH Items: Water Skill, Fire Ring, Dragon Fang, Ether, Phoenix Down, Kaiser Knucles. Enemies: Unknown(all enemies are unknown.) Bosses: Phobos, Triton, Nergade. My level: Bartz lv38, Reina lv38, Krile lv38, Faris lv38. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you enter here, you will have to fight the Gargoyles again, after killing them, the Sealed Book will open the door for you, enter it. In this room go to the right then down and get a Water Skill, now move back and go all the way to the right and take the stair. Here there's a SAVE POINT, heal your party and save the game, now proceed to the next room. Here press a switch on the wall to create a bridge, cross it and enter the next hole up ahead. Here, there are a lot of switchs, but most of them will only make you fall through a hole, you have to do it, but before pressing any switch, press to one on the upper right part, it will build a way on for you to get a Fire Ring, then press any other switch to fall in the hole. Here, go up and get a Dragon Fang, then climb down through a stair to the right. Here is the B6, cast Float on all the party then go down through the lava, pick up an Ether, now go to the right and get a Phoenix Down, then climb down through a hole to the right. Here you will find a SAVE POINT, the place is small Dwarf Kingdom, with just 5 people, they here are just the same as the dwarves of FFIV but they now say Tally Ho!!, instead of Lally Ho!! and Rally Ho!!!, after you save your game, go all to the left and you will find a big tunnel that a Dwarf is digging in, talk to him and you will see the exactly location of the Mirage Town, if you couldn't find with, memorize this location. You can also byu some things here, but not that good, then take the path below. Here take the next stair that goes up, cast Float on all the party to avoid damage from the lava and go to the right, press a switch and a door will open, get a Kaiser Knucles and go all the way down, there are three switchs, press them all and go up, there's an entrance with a chest near, press the chest to open the way(if you don't press the three switchs below, the chest will make you slide back to the lava), enter it and you will find the third Lithograph, but there's guardians to defend the Lithograph... --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Triton 13,333 37 Ice 20 None. -------------------------------------------------------------------------------- Nergade 13,333 20 Fire -- None. -------------------------------------------------------------------------------- Phobos 13,333 39 Earth -- None. -------------------------------------------------------------------------------- Stupid little bosses!!!, cast Odin once and they're gone. After the battle you receive the third Lithograph, and also the most powerful spell, the Meteo. Use the Time Magic "Teleport" to exit this place. WORLD MAP: Return to the Sealed Castle and get more legendary weapons, after it, it's time to go after the last Lithograph, the waterfall, look on the underwater map and head to the bright point on the top left part of it, then go there. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ EASTERLY FALLS - THE LAST LITHOGRAPH Items: Turtle Shell, Air Lancet, Ether, Protect Ring, Phoenix Down, Wall Ring, Artemis' Bow, 12,000 GP, Enchanter, Aegis Shield, Double Axe, Magic Shuriken. Enemies: Corral, Fall Guard, Aquagel, Dinglberry, Alcumia, Mercury Bat. Bosses: Leviathan. My level: Bartz lv41, Reina lv41, Krile lv41, Faris lv41. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ As you reach the waterfall, you already know what is awaiting for you, kill them and the book does the job. Inside the waterfall make your way through the small waterfalls and get a Turtle Shell, an Ether and an Air Lancet, then proceed to the hole on the upper part. Here there are two ways you can go, choose to go to the right and get a Giant Drink, then go to the left and you will find a switch to press, do it to stop the water blocking the chest, but you will need to have someone with the "Dash" ability equipped, so you can get the Protect Ring before the water falls again, now enter the hole below. Here go up and get a Phoenix Down, then go all the way down and you will receive a Wall Ring, now take the path below and save your game on the SAVE POINT. On the next room equip someone with the "Find Hole" ability, don't fall on the hole right now, first take a look on the treasures here, get an Artemis' Bow, 12,000 GP and an Enchanter. Then fall through the hole and here press the swichs before trying to open the chests, get an Aegis Shield, a Magic Shuriken and a Double Axe, then fall through the hole near the lower treasure chest. Here you will see the last Lithograph, get it but as you try to leave a monster from X-Death will appear, he not even has time to fight you, 'cause suddenly Leviathan appears and kills the monster, Leviathan says that he will follow anyone who can defeat him, so a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Leviathan 40,000 37 Bolt 20 Wall Ring. -------------------------------------------------------------------------------- This battle can be a little tough, his Tidal Wave attack will damage all the party about 700 HP, and sometimes he will cast it twice in a row. Then have also someone able to cast Cure 3 ready to do it. Attack him with Bolt 3 that will do about 8,000 HP of damage to him, have also someone able to cast Meteo, that will do massive damage too. With the strong characters, use Sshot with a poweful weapon and you should win this battle. After the battle the party receives the powerful "Leviathan" Summon. Use the waterfall on the bottom of the the screen to exit. WORLD MAP: All Lithographs are recovered, return to the Sealed Castle and get the last three legendary weapons, then before going to the N-Zone, you should take a look on the side quest section and make sure you did everything, then stock up a lot of Cottage and Phoenix Down, buy also some Magic Shurikens, then proceed to the N-Zone, through the Void that is on the place where the Tycoon Castle was sucked. -------------------------------------------------------------------------------- ------------------------ N - Z O N E ------------------------------- -------------------------------------------------------------------------------- The N-Zone is probably the most extensive final dungeon of the Final Fantasy series, even more than the Moon's Core from Final Fantasy IV, so I decided to split it up in a few sections, for an easier and best understanding. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ DESERT AREA AND CHAIN TOWER Items: Ether, Cottage, Elixir(x2), Dark Matter, Blood Sword. Enemies: Centipeeler, Quadra Harpy, Land Squid, Land Crawler, Cycloskull, Level Checker, Sand Bear, Death Dealer, Grenade, Aquaus. Bosses: None. My level: Bartz lv45, Reina lv45, Krile lv45, Faris lv45. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here in the first area just keep going to the right and using the sand tides to pass the areas, in the end enter the door, but before you will see a lot of monsters that were sealed in the N-Zone, as you may expect, the don't like you. Here use the chains to go down, there get items: Ether, Cottage, Elixir and Dark Matter, then enter the way below. Here go down through the chains again and go to the right, there you will find three chains that you can climb up, first take the right one and get an Elixir, then take the left one and enter the door. In this area just get a Blood Sword on the chest and enter the next door, climb up the chains and you will arrive at... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MIRAGE VILLAGE AND FOREST Items: Dragon Fang, Ribbon, Enchanter, Power Rod. Enemies: Moss Fungus, White Flame, Jestrex, Bosses: Wood Sprite. My level: Bartz lv45, Reina lv45, Krile lv45, Faris lv45. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you will be on the Mirage Village, everything here is stopped and you can't buy anything, you can use the recovery pot to heal your wounds, then exit the village as if your were going to the world map and you will reach the forest. Here go to the right then head up, get the Dragon Fang and enter the small path to the left, there's only one way to take, so there's not much to say, just make sure to get a Ribbon, a Power Rod and an Enchanter Sword, then move all the way to the bottom right part of the forest and you will find a tree with a hole, just like the one you saw at Moore Village, then check it and the way will open, but when you try to enter, a monster appear. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Wood Sprite 18,000 68 None. 20 None. -------------------------------------------------------------------------------- A very easy battle, If you have someone with the "2-swords" ability and "Sshot" you will do a lot of damage very fast, a Lancer can be very useful too, just keep jumping and you will damage him without taking damage, use also Odin and Meteo and he should die in no time. After the battle enter the path and it will take you to... ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WATERFALLS AND CASTLE Items: Coral Ring, Thor's Hammer, Winged Shoes, Red Shoes, Prism Dress, Man- eater, Enemies: Oculus, Metamporha, Dragon Avis, Sword Dancer, Yojimbo, Fury, Jura Avis, Ninja, Dragon Avis, Alte Roit, Death Claw. Bosses: Omega, Apprehender, Azulmagia, Catastroph, Halycanos, Twin Tania. My level: Bartz lv45, Reina lv45, Krile lv45, Faris lv45. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here go to the right and enter the hole, get the Coral Ring and exit through the other side, there save your game on the SAVE POINT, then exit on the path below, here you will see a robot wandering about, make sure to not fight him if haven't prepared yourself, if you still want to fight him, take a look on the side quest section. Passing by the robot, enter the hole on the right. Inside the room check the book on the table and a boss fight will start. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Apprehender 22,200 59 Fire 16 Ash. -------------------------------------------------------------------------------- A very easy boss, keep casting Fire 3 on him, if you already have someone as a Mime, have she/he equip "2-swords", "Sshot" and "!Sword"(at least level 5), then use Fire 3 on the sword and keep attacking him with "Sshot" and he will die in a second. After the battle exit the room and you will notice that scenario have changed completely, just equip someone with "Secret" ability then you will be able to see the invisible platforms, make your way until the door in the end. Here you will be in some kind of castle, enter it and go to the left tower, there you can get a Thor's Hammer, now move back and go to the right tower, there you can get a Winged Shoes. Now it's time to move back and climb up the topmost stair. Here you will find a lot of jails, open the one in the bottom left part and a boss fight will start. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Azulmagia 27,900 57 Poison 22 None. -------------------------------------------------------------------------------- Another easy boss, you should take advantage of his weakness to Poison, so use the same strategy as the previous boss, Mime with "2-swords", "Sshot" and "!Sword", but this time cast Bio on your sword and keep attacking him with Sshot to finish him quickly, with the other characters use Holy, Meteo or any powerful spell. After beating this boss a SAVE POINT will appear, and you already know what to do. After saving your game go to the jail with a lot of old mans inside, they are actually monsters, and you will have to fight them, they're not that hard if you have "Sshot" and spells like Holy and Flare, after killing them get a Red Shoes and a Prism Dress in the other jail. Now go to the upper right jail and another boss fight will start. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Catastroph 19,997 71 None. 21 Soft. -------------------------------------------------------------------------------- Even easier than the previous boss, here if you have "Sshot" and 2-swords you will get rid of him in no time, have the other characters help with any other strong attack, like Holy, Meteo and Bahamut. Heal if needed, but you won't. Then after the battle a girl that was in the jail will thank and kiss you. Now take the stair up. Here go to the tower to the left and go down, there you will get the Man-eater in the chest you could not get earlier, then go back and enter the door in the center. Inside of the castle, try to enter the door in the top left corner and a barrier will hold you, then the girl you saved before appears, she is actually one of the sealed monsters, and a fight begins. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Halycanos 33,333 97 None. 20 None. -------------------------------------------------------------------------------- An easy battle but the problem is that she keeps casting frog on all the party, then you should have some Maiden's Kiss here, to prevent her from doing it you can cast Berserk on her, then kill her the way you think it's better, Sshot here works very well. After the battle the barrier on the door will disappear, here I really suggest you to come back and save your game, 'cause the next boss is really tough. After saving your game climb up the stair to the rooftop, where a boss is protecting the entrance to the Void area. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Twin Tania 50,000 39 Water, Holy 24 None. -------------------------------------------------------------------------------- Finally a tough boss, its attacks are pretty powerful, the Tidal Wave does about 800 HP of damage to all, and the Mega Flare about 1,000 to all. Here you should take advantage of its weakness to Water and Holy. Use the same method you used on Apprehender, cast Holy on the sword of someone with 2-swords and Sshot, this will deal a massive damage to it. Have also someone casting Leviathan and Holy, that can deal 9,999 HP of damage if you're with the Sage Staff equipped. Always cast Cure 3 on the party, so you can resist its powerful attacks. Having the whole party equipped with Coral Rings can protect your party from its more constant attack, the Tidal Wave. Try to kill it fast or it will charge an attack called "Giga Flare", that will kill the whole party. After the battle, a stair will appear, climb it up and you will be warped to the Void Area. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ VOID AREA - THE LAST BATTLE Items: Magic Shuriken(x2), Elixir Enemies: Crystal Dragon, Maximus, Belfagel, Necromancer, Mind Flare, Behemoth King, Crystelle. Bosses: Gilgamesh, Shinryu, Barriers, Necrophobe, X-Death, Neo X-Death. My level: Bartz lv47, Reina lv47, Krile lv47, Faris lv47. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ You're near the last boss, so the monsters here are even tougher than before, here you can get lots of ABP, about 30 from each battle, but you get no EXP. When you arrive here, get the Magic Shuriken, then go down and make your way until you find... --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ?????? 59 None 0 None. -------------------------------------------------------------------------------- Here Gilgamesh will attack you, but his attacks are really weak, after some time he will recognize Bartz and will stop his attacks, he is really confused after X-Death throwed him into the N-Zone, and he wants to find the exit. He says that the next time you meet him he will be one of you, then he escapes. Take the warp and you will be on another place, here just make your way through the only way and get a Magic Shuriken and an Elixir before taking the next warp point. Here don't even think about opening the first chest, inside there's a fight against Shinryu, a boss that will burn your party to the arshes if you're not ready. Keep going and get another Magic Shuriken, then take the warp in the end. You're now on the last area before the final encounter with X-Death, go to the left party of this area and you will find a green orb, and a boss fight. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Necrophobe ??????? ????? Holy 0 None. -------------------------------------------------------------------------------- Barrier(x4) ??????? ????? Holy - None. -------------------------------------------------------------------------------- This battle is tough, but not as tough as Twin Tania, Necrophobe has around him four barriers that protect him, you can't damage him until all barriers be gone. All the barriers has reflect, so don't cast magic on them, they will cast magic on themselves and it will be reflected on you, they use basically, Holy, Flare and Fire/Ice/Bolt 3. I suggest you to have four mimes and one of them with the "$Toss" ability, then attack once with "$Toss" and have everybody keep mimicing it. You should also have one character with "!White" ability, so you can cast Cure 3 when needed(Of course you will need!!). Once finished with the barriers, Necrophobe will start to attack you, keep your HPs high and have someone cast Holy on him, keep mimicing the spell and heal if needed. After reducing his HP about 40,000, Gilgamesh will appear and help you, after some time, he will attack Necrophobe with Exploder and sacrifice himself to help Bartz, it will deal 9,999 HP of damage to him and the battle ends. After defeating Necrophobe, a SAVE POINT will appear just where the green orb was. That will be your last save before fighting X-Death, so make sure to arrange your party with the best jobs, then heal your party, save the game, and proceed to the next warp. Here just go up and you will face X-Death, this time is the last encounter. X-Death will again use the power of the Void to suck things on the world, your party is sucked into the void too, there the four Dawn Warriors appear a say that they will hold you outside the Void while you fight X-Death, now rest is up to you. X-Death becomes a big tree, check it to fight him. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 49,001 77 None 0 None. -------------------------------------------------------------------------------- In this fight I suggest you to have four mimes, one with "!White", "!Time" and !Item, other with "!Summon", "!White" and "!Item", the third one with "$Toss", HP +30%, and "!Item", and the last one with HP +30%, HP +30% and "!Item". So in the first turn cast Golem and Haste 2 on the party, then cast Meteo and with the others just keep mimicing, you will probably kill him without having to heal the party, but of course that you should heal if you need. Afterwards you will finish the battle and X-Death will be engulfed by the Void, he will become even more evil and the LAST BATTLE WILL START. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Neo X-Death 220,000 67/81/83/86 None 0 None. -------------------------------------------------------------------------------- This final form has four targets, one with 60,000 HP, one with 50,000 HP and two with 55,000 HP. First of all you should think about your defenses, in the first round cast Golem and Haste 2, with the other characters use $Toss then mime with the other. In the second round, if you did not have problem, cast Quick with the one that has Time Magic, then cast Shell on the two magic users(they have less HP), with the other magic user cast Cure 3 on all the party to heal any damage you may have taken, with the other characters just $Toss and Mimic. In the 3rd turn cast Shell on the other two and then $Toss and Mimic. Keep mimicing the $Toss with all mimes, it will do about 3,600 HP of damage to all the targets, so each turn will deal about 15,000 damage to each target. Heal the party if needed and cast the defensive spells when its effect ends, also have someone cast esuna if you get any illness. CONGRATULATIONS, YOU'VE BEATEN ANOTHER MASTERPIECE FROM SQUARESOFT!!!, ENJOY THE ENDING. -------------------------------------------------------------------------------- SECTION 11 - [ENDING] ---------------------------------------------------------- -------------------------------------------------------------------------------- Here I will explain the whole ending, if you want to see it without spoils, do not look at this section. After defeating X-Death you will see the party floating in the Void, even after having defeated X-Death, the Void haven't disappeared, it's probably because there's no more Crystals, suddenly, the Crystal essences from Krile, Faris, Reina and finnaly Bartz make the Fire, Earth and Water Crystals reappear. Hope gives the Earth blessings... Courage lights the flame... Kindness makes the water the source of life... And quest lets wisdom ride the wind... You see also some places that the Void engulfed return to its original state, the Library of Ancients, Rikks Village and Tycoon Castle. The party realizes that the world is reviving, it must be 'cause the Crystals had still some power. Bartz says that it's all because Reina, Krile and Faris, but the party knows that Bartz helped too, along with Galuf. Suddenly the four Dawn Warriors appear with the King Tycoon, they say that the world need you and as a last help, they bring a Dragon where you are. You see the last Crystal return to the Wind Shrine, the scene shifts to Cid and Mid, they receive a letter from Krile, you will see what Krile writted on that letter. You see the Dragon returning the party to the Val Castle. Reina wakes up thinking that all the adventure seems to be a dream, you will see a scene where Faris and Reina are at the throne room at Tycoon Castle, but Faris can't stand the live of a princess, so she escapes through the window to meet her pirate crew. The scene shifts to Val Castle where they are having problems with the throne heir, why not Krile? The scene shifts to Rikks, where Bartz is visiting his hometown and the grave of his mother, but the adventurer's spirit calls Bartz for another journey. The scene now it at pirate's hideout, where Koko has three little chocobos, how will they call the childs? Moko, Toko and Loko? Then the scene shifts to the Valley of Dragons, where Krile is thinking about the others, Reina and Faris are very busy with the things at the castle and Bartz went off to another journey, so she is all alone. Then some flashbacks starts to play, you will see some flashbacks of all characters. At the world map, the scene goes to the Elder's Tree. Krile went there to visit Galuf's death place. She puts flowers near the tree and starts to think about Galuf and the moments they had together, but she's still sad. Suddenly Bartz, Reina and Faris appear, of course they couldn't forget a friend. After a short conversation they say that the heard something, what would it be? The rustling of the leaves, the murmur of the water? the flaring of fire? The whisper of the Earth?, they don't know what is it, but it's good. So they decide to leave, now 3 chocobos and a Dragon appear, Krile rides the Dragon while the others use the chocobos. You now see the credits roll, it's fun to see the party wandering around the map while the credits pass. After the credits you will see the final stats of each character. The total HP/MP, Experience Points, the job, the level, the abilities you've earned and how many. You now watch a FMV exclusive for the PSX version, the sequence is amazing. Afterwards, the traditional "The End" along with the Crystal Theme. T H E E N D -------------------------------------------------------------------------------- SECTION 12 - [SIDE QUESTS] ----------------------------------------------------- -------------------------------------------------------------------------------- Here's the side quests of Final Fantasy 5, I arranged it by world, for your convenience. ________________________________________________________________________________ +++++ [ Bartz's World ] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The side quests below must be done on Bartz's World. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ WALZ WATER TOWER - LEARNING SUMMON SHIVA Items: None. Enemies: Elf Toad, Ice Soldier. Bosses: Shiva. Suggested level: 13 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To do this side quest go to Walz castle, there on the main room take the stair to the right, then the lower right path, you can walk through the canal and on the upper part you will find a waterfall, enter through it to reach the Water Tower. Here there's no item nor multiple way, so keep climbing up the tower 'til a floor where you will see a green orb on the center, before talking to it try to learn the Frog Song from the enemy Elf Toad, then talk to it and Shiva asks if you think you can defeat her, so a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Shiva 1,500 11 Fire 5 None. -------------------------------------------------------------------------------- Ice Commander 600 4 Fire - None. -------------------------------------------------------------------------------- This battle can be very easy, just have your black mage cast Fire 2, attack with the others and cast Cure 2 with your white mage, your Fire 2 spell will damage her on about 600 HP, then repeat this on the next turn and you will defeat her. Then it will be easy to defeat the Ice Commanders 'cause the powerful attacks were most of Shiva. After the battle you will learn the Summon Shiva. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ TYCOON CASTLE Items: Potion, Ether, Elixir(x2), Phoenix Down(x2), Maiden's Kiss, Ether, Cottage, Monster Bell, Shuriken, Katana. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ I suggest you to do this side quest after the North Mountain scenario, to find the castle of Tycoon head back to the first meteorite where you met Reina, then fly north from the meteorite and you will find the castle. When you enter the castle the Chancellor welcome Reina and says that now that she is back they can start to rebuild their Kingdom, but Reina says that the entire world is in danger and she must leave the castle soon and that the King is alive, so the Chancellor says that he will take care of the castle until she comes back, he asks if you can at least spend the night on the castle, Reina accepts. On the middle of the night Reina wakes up and go out of her room, she finds Faris thinking about something, so Reina asks if Faris isn't her sister, Faris tries to deny then she leaves, but Reina can't accept it Faris1 pendant is just identical to Reina's pendant. By the morning you can look around the castle for the items, on the storeroom you will find the Chancellor, he says that the treasures were kept safe to some day give it to you, so take them all. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ JACHOL VILLAGE Items: None. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Jachol Village is located on the very southwest, here there's not much thing to do but it's very important to play the piano here, as you did in the other towns before, then, buy anything you think you may need and leave. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ JACHOL CAVE Items: Shuriken, Tent, Shock Whip. Enemies: Nut Eater, Skull Eater. Bosses: None. Suggested level: Your level is enough. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ There's not much thing to say here, the ways are simple and the treasures not that good, when you see a lot of switchs, wait for some time and real one will show itself. Check also an empty chest that works like a switch. In the end there is a chest with a Shock Whip, but if you released Lone Wolf before, you will only get a note saying "Lone Wolf, the pickpocket, was here". In the end of the cave there's also a wall that you can climb up, you can't do nothing right now, but this wall will be useful later. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ EASTERLY VILLAGE Items: None. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here there's some things you can do, first, check the flowers on the left part of the town and and a hole will appear, a toad will pop up from the hole and you will learn the Toad spell. Then go to the upper left party of the town and talk with the sheep, you will be kicked over the fence, there you can talk to a bard and learn the "Love Song". Before leaving also play the piano and stock up any thing you want. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LEARNING SUMMON RAMUH Items: None. Enemies: None. Bosses: Ramuh. Suggested level: 20 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To learn the Summon Ramuh, you have to fight and defeat him. To encounter him, just wander around in the forest east of the Easterly Village, you may find him without problems. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Ramuh 4,000 21 None 5 None. -------------------------------------------------------------------------------- There's a lot of good attacks you can use against him, Shiva, Ifrit works pretty good, you can also throw Shurikens at him and finish him in no time, It's good silence Ramuh, so he can't cast spells on you, then you will easily win. And get the good summon, Ramuh. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ RIKKS VILLAGE Items: None. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Here you can learn something from Bartz's past, talk to the people here and you will learn why he can't stand heights, also check the box on his old house and you will see a flashback of his past. Talk to the man that now lives on his old house to learn the "Temptation Song". Buy anything you want and also stay in the inn for free. ________________________________________________________________________________ +++++ [ Galuf's World ] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The side quests listed below must be done on Galuf's World. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SHOAT'S ISLAND - LEARNING SUMMON SHOAT Items: Shoat. Enemies: Iron Dress, Land Turtle, Bald Money, Cure Beast, Druid. Bosses: Shoat. Suggested level: 28 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To learn the summon Shoat you need first of all have the submarine, then dive underwater and go to the topmost bright point that will take you to an island. There you can fight the summon Shoat as a normal enemy on the world map, so just be patient and... --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Shoat 5,000 38 None 0 Shoat. -------------------------------------------------------------------------------- An easy battle, attack him with your most powerful attacks, magic or physical, just make sure to have a couple of Softs 'cause he will turn your party members into stone. After the battle use the Shoat item you won to teach the summon Shoat. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ IF YOUR PROBLEM IS MONEY... Items: All GP you want. Enemies: Ground Worm, Gilgame. Bosses: None. Suggested level: 35 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To reach this place just go east of Kelb and enter the cave on the mountain, here you can get a lot of money, but can also be easily knocked out by the Gilgame enemy, he appears often near the part where you get the money. I'm 100% sure that you won't explore the entire area without fighting Gilgame, so you have to be ready. When you fight him, have someone cast Golem on the party and keep using Ice 3 on him. ________________________________________________________________________________ +++++ [ Z-Death's World ] ++++++++++++++++++++++++++++++++++++++++++++++++++++++ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The side quests listed below must be done on X-Death's World. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ CRESCENT TOWN Items: None. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To reach the Crescent Town, fly your airship the the most southeastern town, there enter Minstrel's House, there Minstrel asks you to play something, do it then talk to him to learn the "Power Song". Here you can also learn something about the Mirage Village. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ MIRAGE VILLAGE Items: Thief's Knife. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ The Mirage Town can't be located on the map, but to find it isn't that hard, fly with your airship southwest from the Crescent Town, you will see a small forest area, walk on this forest and you will enter the Mirage Town. Here there are several thing to do, have someone equipped with the "Secret" ability and you will find a Thief's Knife. You will also find the last piano, so you can now become the piano master. You should notice that this town has two merchants on every shop, you should take a look on it. Here you can also find the black chocobo that will allow you to do another two side quests. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ PIANO MASTER AND THE LAST SONG Items: None. Enemies: None. Bosses: None. Suggested level: Any ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ After having played the last piano at the Mirage Village, go to the Crescent Town and visit Minstrel's House again, there play a tune and talk to him, here you learn the last song, the "Level Song". ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ AROUND THE WORLD Items: Mirage Vest. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ On Mirage Village, there's a man that asks you to go around the world ridding a yellow chocobo, and he will give you a reward. Go outside and take a look on the map to see where Boko is, take him and start to move around the world, it is not that hard since the world is all connected. Do it and return to Mirage Town, talk to the man and he will give you the Mirage Town. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ THERE'S ALWAYS SOMETHING BEHIND A WATERFALL Items: Magic Lamp. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Remember the Easterly Falls?, you can go behind it ridding Boko, just take him and make your way through the small canal near the waterfall, there you can get the Magic Lamp, that allow you to call a random Summon without MP consumption. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ARE YOU A MAN OR A CHICKEN? Items: Brave Blade/Chicken Knife. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Go to the Moore Village and there enter the house on the bottom left corner of the village, you have to enter the house by behind. Go through a maze on the forest area and a clear area will appear on the forest, there's a man that says that you can get weapon of your choice, the Brave Blade's power is determined by how many times you fought before getting it, if you escape the from battles the power of the Brave Blade will decrease. The Chicken Knife's power is determined by how many times you've fled from battles. Of course, if you are in your complete mental sanity you will get the Brave Blade. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ KNOW-IT-ALL Items: None. Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Move your airship to the town of Karnak, then land on the water south if it, go underwater and you will see a hole on the ocean floor, enter it and you will find a psychic old man, he says that he knows all about your adventure, and lets you see how many times you fought, how many monsters you've killed, how many times you saved your game, the total experience you've earned and the percentage of treasures you found. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ POWERFUL DEFENSIVE SPELL AND THE BEST STAFF Items: None. Enemies: A lot. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Before going to the N-Zone, there are two things you should do, the first, is to learn the "Guardian" Blue Magic, to do it, fly your airship to the surface of the area of the Sunken Walz Tower, then land your airship in the water and sail around until you fight an enemy called Sting Ray(it takes a lot of time), have someone with the "Control" ability and control him, then make him cast it on an ally with the "Learning" ability, and it's done. The other thing you can do it to get the best staff of the game, to do it, go to the forest area around the Lugor Border Town, there fight until you find an enemy called T-wrecks, then have someone use "Steal" on him, if you're lucky you can get the Judge Staff on the first try as I did, but most of the ways you will only get an Antidote. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ ANOTHER RIBBON Items: Ribbon Enemies: None. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To get another Ribbon, you must at least have gotten one, then make your way to the Lugor Border Town, there go to the equipment shop and have someone equipped with the "Secret" ability, it will show the way to talk to a little girl, she will give since you are fighting X-Death, but if you don't have a Ribbon, she will only ask for a Ribbon. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ SUNKEN WALZ TOWER - LEARNING THE LAST JOB Items: None. Enemies: ????? Bosses: Gogo Suggested level: 35 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Remember the Walz Tower that sunk o Bartz's World, yes, it still exists, but it it sunken as you may expect, to reach it you must have the airship upgraded to a submarine, then look for the top right bright point, there you will find the sunken tower, enter it and you will have 7 minutes to walk around here(what do you think?, you can't breath underwater!!!). The way here is not that long but you will fight in real time, so have someone equipped with the ability "Dust Bomb". After some time you will reach a Crystal Shard, yes, it's the last shard you coudn't get at the first world!, check it and a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gogo infinite ??? ???? 0 None. -------------------------------------------------------------------------------- A very easy battle, all you have to do is to obey him, he says that he can mimic any move you do, but if you mimic him you would win for sure, then just mimic everything he does. Well, but he does nothing, you may ask. That's it, all he can do it to mimic you, since he does nothing by himself, if you do nothing too you are mimicing him, right?. After the battle you get the last Crystal Shard, and learn the VERY USEFUL MIME JOB!!! ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ PIRATE'S HIDEOUT - LEARNING SUMMON HYDRA Items: Ether, 300 GP, Tent. Enemies: Stroper, Steel Bat. Bosses: None. Suggested level: Any. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Return to the Pirate's hideout and there you will see a scene where Hydra does help Faris for the last time, it becomes the Hydra summon, allowing the party to summon it in battle, it's lightning elemental and is much more powerful than Ramuh. You can also press the switch that I told you that it wouldn't do a thing on your first visit here, but now, if you press it, a way through the door to the left will open, allowing you to get an Ether, 300 GP and a Tent. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ VAL CASTLE BASEMENT - LEARNING SUMMON ODIN Items: None. Enemies: Rock Statue, Nut Eater, Skull Eater. Bosses: Odin Suggested level: 38 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ Remember the Basement of Val Castle?, it was locked right?, It's still locked but this time you can reach it by another way. Enter Jachol Cave and go all the way until the end, remember the wall that you could climb up? I told you that it would be useful later, so it's time. Climb up the wall and you will reach the basement of Val Castle by the other side of the door, here you will find a green orb, talk to it and Odin asks you if you can defeat him in one minute, so a boss fight starts. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Odin 17,000 2 None 0 None. -------------------------------------------------------------------------------- Not too hard as it seems to be, you will have only one minute to defeat him, but he doesn't have a high HP, so cast Golem to protect your party from his powerful Vengeance Sword attack that can kill all your party. Then have the party use powerful magic like Bolt 3 or Hydra, throw shurikens or attack him with the "Sword Shot" ability with a powerful weapon. Afterwards you will defeat him and learn the powerful summon Odin. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ PHOENIX TOWER Items: 5,000 GP, 10,000 GP, 15,000 GP, 20,000 GP, 25,000 GP, Phoenix Down(x4), Ab Splitter. Enemies: Hypnot, Serpentina, Soul Cannon, Disabler, Sherry, Liquid Flame, Kuza, Magic Pot. Bosses: None. Suggested level: 38 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To reach this place, you need have gotten the black chocobo on the Mirage Town, so fly it far north from the Crescent Town and you will see a place rounded by mountains, there's big desert and a small forest area, so you can't reach this place with the airship. From the forest, head west and you will find the tower. This tower has thirty floors to climb up, they aren't that hard but I suggest you to have someone with the "Dust Bomb" ability equipped, so you can escape from the battles if you have any problem. There are four kinds of floors here, floors with just a stair that you have to climb up, floors with hidden stairs, where you will have to check the walls to find your way up, in these floors, if you check the wrong wall you will have to fight a monster, but it isn't that hard. And floors with pots where you can get money or fight a Magic Pot, if you fight a Magic Pot, he will ask for an Elixir, give it to him and he will escape, giving you 100 ABP(that's cool), sometimes, he will ask for another Elixir, and sometimes for a third one, in this case, use the Mime to copy the command, so you will give him another Elixir without wasting it. When you reach the rooftop, you will find King Tycoon's Dragon, Krile says that the Dragon wants to do something to help Reina, you will also see a flashback that shows why Reina remembers her mother when she is near this Dragon, after the flashback the Dragon sacrifices himself and becomes a Phoenix, your party receives the very useful summon Phoenix. ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ LEARNING SUMMON BAHAMUT - THE KING OF THE DRAGONS Items: None. Enemies: Ghilcat, Rock Cutter. Bosses: Bahamut. Suggested level: 38 ¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢¢ To fight Bahamut you need the black chocobo, land your black chocobo in the same forest area near the Phoenix Tower, the move northeast and you will find the North Mountain, it has the same weak enemies you fought on Bartz's World, so you won't have problem on reaching the top, just like you did on Bartz's World, there you will have to fight Bahamut. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Bahamut 40,000 99 None 20 None. -------------------------------------------------------------------------------- It's a tough battle, but not as hard as you did in Final Fantasy IV, in the start of the battle cast Carbuncle on the party, then keep attacking Bahamut with Holy or Meteo, have also a Lancer, keep jumping and it will deal a lot of damage, if you equip someone with 2-swords and Sshot you will kill him even faster, anyway, if you don't do it in time, he will attack with Mega Flare, that will be reflected on him causing 9,999 HP of damage, and he is gone. CONGRATULATIONS, YOU'VE GOT THE MOST POWERFUL SUMMON OF THE GAME!!!!! -------------------------------------------------------------------------------- SECTION 13 - [JOBS AND ABILITY SYSTEM] ----------------------------------------- -------------------------------------------------------------------------------- The "Ability System" is allows your characters to work on jobs, so as you earn the Ability Points(ABP) at the end of the battles you can learn "Abilities" from the job your character is working at. There's also levels for each job, so you will increase a job level after gaining an Ability. The best thing about the Ability System is that you can put commands from a Job to another, here's how it works: Each job has a job command that you will automatically have equipped as long as you don't change jobs, but there's also a second slot where you can put any Ability of the same or other job that you have learned, so you can have a Knight that has the job command !Guard able to cast white magic with the Ability !White, so you can create your own powerful characters. Below is the list of the jobs and and its abilities. --------------- BARE --------------- Bare is your initial job, you will probably consider this an stupid job, but do not underestimate this job, the Bare has no Abilities to learn but it has no job command too, so you can have more combinations of skills as you can puty any job command you want and also the secondary ability, the character working as a Bare can also equip any weapons, armors and such. So near the end of the game it will
be one of the bests jobs, but make sure to learn everything you want before shifting to this job. :--STATS BOOST---: None. :--JOB COMMAND---: None. :--WHERE TO GET--: Initial. :--ABILITIES-----: None. --------------- KNIGHT --------------- Strong class that's able to use many "Knight Swords" which are very powerful. Uses "Cover" automatically and protects allies that are near their bitter end. :--STATS BOOST---: Vigor +23, Stamina +20, Speed +1, Magic Power -14 :--JOB COMMAND---: !Guard - Defend from physical attacks. :--WHERE TO GET--: Wind Shrine. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Cover | 1 | 10 | Protects near-death characters from physical attacks. !Guard | 2 | 30 | Defend from physical attacks. 2-handed | 3 | 50 | Holds weapon with both hands to double attack power. Eqp Shield | 4 | 100 | Allows any character to equip shields. Eqp Armor | 5 | 150 | Allows character to equip Armors. Eqp Sword | 6 | 300 | Allows character to equip swords. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------ MONK ------------ Very strong at the beginning. Since the monk uses no weapon she/he is very easy to equip. Randomly counterattacks when attacked. Monk attacks twice. :--STATS BOOST---: Vigor +26, Stamina +26, Speed +1, Magic Power -23. :--JOB COMMAND---: Kick - Attacks all enemies physically. :--WHERE TO GET--: Wind Shrine. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Store | 1 | 15 | Doubles attack but takes longer. Barefist | 2 | 30 | Fight barehanded as well as a monk does. !Chakra | 3 | 45 | Restores HP, cures from Poison and Darkness. Counter | 4 | 60 | Randomly counterattacks. HP 10% up | 5 | 100 | HP raises by 10 percent. HP 20% up | 6 | 150 | HP raises by 20 percent. HP 30% up | 7 | 300 | HP raises by 30 percent. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------ THIEF ------------ Very fast job class. They are able to steal items the enemy may be carrying. Allows party to run faster. :--STATS BOOST---: Vigor +1, Stamina +2, Speed +16, Magic Power -6 :--JOB COMMAND---: !Steal - Steal items from enemies. :--WHERE TO GET--: Wind Shrine. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Secret | 1 | 10 | Allows character to see hidden passages. !Flee | 2 | 20 | Runs from batles quickly, not good on some enemies. Dash | 3 | 30 | Character can dash even faster with the circle button. Steal | 4 | 50 | Steal items from enemies. Caution | 5 | 75 | Avoids back attacks. !Mug | 6 | 150 | Steals and attacks simultaneously. Footwork | 7 | 300 | Same speed as a Thief. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- LANCER --------------- Advancing on the enemy like flying dragons the lancer's "Jump" attack is pretty nice when you want to avoid damage for a while. :--STATS BOOST---: Vigor +18, Speed +5, Stamina +15, Magic Power -12. :--JOB COMMAND---: !Jump - Avoids damage while out of screen then falls on the enemy's head causing double damage if equipped with a spear. :--WHERE TO GET--: Ruins of Ronka. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Jump | 1 | 50 | Avoids damage and attacks with 2x power(if with spear) Lance | 2 | 150 | Steals MP and HP from enemies. Equip Spear| 3 | 400 | Allows any character to equip spears. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- NINJA --------------- Ninjas are able to equip two weapons at a time, they are essentially an upgrade to a monk, very useful. :--STATS BOOST---: Vigor +15, Speed +14, Stamina +3, Magic Power -10. :--JOB COMMAND---: !Throw: Throw weapons/shuriken on enemy. :--WHERE TO GET--: Fire Ship. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Dust | 1 | 10 | Pretty much the same as !Flee from the Thief. !Twin | 2 | 30 | Makes easier to dodge physical attacks. FirstAttack| 3 | 50 | Increases chance of attacking first. !Throw | 4 | 150 | Allows any character to throw weapons on enemy. Two Swords | 5 | 450 | Allows any character to equip a weapon on each hand. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- SAMURAI --------------- The samurai has a !$toss attack that will save you from death more than once. :--STATS BOOST---: Vigor +19, Speed+2, Stamina +19, Magic Power -12. :--JOB COMMAND---: $Toss: Throws GP at all enemies, very useful. :--WHERE TO GET--: Ruins of Ronka. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Sslap | 1 | 10 | Petrifies enemy. $Toss | 2 | 30 | Throws GP at all enemies. Sword Grab | 3 | 60 | Catches an attack. Eqp Katana | 4 | 180 | Allows any character to equip Katanas. Fast Draw | 5 | 540 | Dispaches an enemy. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- HUNTER --------------- Have the ability to call friends from the forest, his Sshot ability is quite indispensable. :--STATS BOOST---: Vigor +16, Speed +12, Stamina +1, Magic Power -5 :--JOB COMMAND---: !Critter - Call upon friends from the woods. :--WHERE TO GET--: Black Chocobo Forest. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Aim | 1 | 45 | Raises accuracy of attack. Equip Bow | 2 | 135 | Allows any character to equip bows. Sshot | 3 | 405 | Attacks 4 times. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- HUNTER --------------- Stays always in berserk. :--STATS BOOST---: Vigor +25, Speed -5, Stamina +25, Magic Power -21. :--JOB COMMAND---: NONE. :--WHERE TO GET--: Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Berserk | 1 | 100 | Raises attack power, lessens speed, can't control. Equip Axe | 2 | 400 | Allows any character to equip axes. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- SORCERER --------------- Casts magic on the sword, casts Shell when near death. :--STATS BOOST---: Vigor +14, Speed +14, Stamina +14, Magic Power +1. :--JOB COMMAND---: !Sword - Casts magic on the sword. :--WHERE TO GET--: Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic Wall | 1 | 10 | Casts Shell when near-death. !Sword | 2 | 20 | Allows any character to use lv1 sword magic. !Sword | 3 | 30 | Allows any character to use lv2 sword magic. !Sword | 4 | 50 | Allows any character to use lv3 sword magic. !Sword | 5 | 70 | Allows any character to use lv4 sword magic. !Sword | 6 | 100 | Allows any character to use lv5 sword magic. !Sword | 7 | 400 | Allows any character to use lv6 sword magic. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- WHITE MAGE --------------- Protective mages, cast cast healing, stats boost and status recovery magic. :--STATS BOOST---: Vigor -7, Speed +1, Stamina +0, Magic Power +25. :--JOB COMMAND---: !White - Casts White Magic. :--WHERE TO GET--: Wind Shrine. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !White | 1 | 10 | Allows any character to cast lv1 white magic. !White | 2 | 20 | Allows any character to cast lv2 white magic. !White | 3 | 30 | Allows any character to cast lv3 white magic. !White | 4 | 50 | Allows any character to cast lv4 white magic. !White | 5 | 70 | Allows any character to cast lv5 white magic. !White | 6 | 100 | Allows any character to cast lv6 white magic. MP +10% | 7 | 300 | Raises Max MP by 10 percent. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- BLACK MAGE --------------- Offensive mages, can cast powerful attack or status spells. :--STATS BOOST---: Vigor -9, Speed +0, Stamina -2, Magic Power +21. :--JOB COMMAND---: !Black - Casts Black Magic. :--WHERE TO GET--: Wind Shrine. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Black | 1 | 10 | Allows any character to cast lv1 black magic. !Black | 2 | 20 | Allows any character to cast lv2 black magic. !Black | 3 | 30 | Allows any character to cast lv3 black magic. !Black | 4 | 50 | Allows any character to cast lv4 black magic. !Black | 5 | 70 | Allows any character to cast lv5 black magic. !Black | 6 | 100 | Allows any character to cast lv6 black magic. MP + 30% | 7 | 400 | Raises Max MP by 30 percent. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- TIME MAGE -------------- Time mages can cast stats boost and some attack spells. :--STATS BOOST---: Vigor -5, Speed +2, Stamina -3, Magic Power +24. :--JOB COMMAND---: !Time - Casts Time Magic. :--WHERE TO GET--: Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Time | 1 | 10 | Allows any character to cast lv1 time magic. !Time | 2 | 20 | Allows any character to cast lv2 time magic. !Time | 3 | 30 | Allows any character to cast lv3 time magic. !Time | 4 | 50 | Allows any character to cast lv4 time magic. !Time | 5 | 70 | Allows any character to cast lv5 time magic. !Time | 6 | 100 | Allows any character to cast lv6 time magic. Equip Rod | 7 | 250 | Allows any character to equip Rods. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- SUMMONER -------------- Calls summon beings to help in battle. :--STATS BOOST---: Vigor -10, Speed -4, Stamina +1, Magic Power +23. :--JOB COMMAND---: !Summon - Calls summon beings to help in battle. :--WHERE TO GET--: Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Summon | 1 | 15 | Allows any character to cast lv1 summon magic. !Summon | 2 | 30 | Allows any character to cast lv2 summon magic. !Summon | 3 | 45 | Allows any character to cast lv3 summon magic. !Summon | 4 | 60 | Allows any character to cast lv4 summon magic. !Summon | 5 | 100 | Allows any character to cast lv5 summon magic. !Call | 6 | 500 | Calls a random summon with no MP cost. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BLUE MAGE -------------- Learns and casts enemies' attacks. :--STATS BOOST---: Vigor -8, Speed +1, Stamina +3, Magic Power +23. :--JOB COMMAND---: !Blue - Casts Blue Magic. :--WHERE TO GET--: ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Check | 1 | 10 | See enemy's HP and weakness. Learning | 2 | 20 | Learns monster attacks(Blue Magic). Blue | 3 | 70 | Allows any character to cast blue magic. !View | 4 | 250 | See enemy's HP/weakness/level/condition. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BLUE MAGE -------------- :--STATS BOOST---: Vigor +8, Speed +5, Stamina -6, Magic Power +8 :--JOB COMMAND---: !Red - Casts some White and Black magics. :--WHERE TO GET--: Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Red | 1 | 20 | Allows any character to cast lv1 white/black magic. !Red | 2 | 40 | Allows any character to cast lv2 white/black magic. !Red | 3 | 100 | Allows any character to cast lv3 white/black magic. !Redx2 | 4 | 999 | Casts two magics in a row. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BLUE MAGE -------------- Can catch enemies and throw then in battle, can also manipulate their attacks. :--STATS BOOST---: Vigor +21, Speed -5, Stamina +25, Magic Power -23. :--JOB COMMAND---: !Catch - Catch enemies when they're near death, then you can release it in battle. :--WHERE TO GET--: Fire Ship. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Tame | 1 | 10 | Calms monster. !Control | 2 | 50 | Manipulates monster. Equip Whip | 3 | 100 | Allows any character to equip Whips. !Catch | 4 | 300 | Catches enemies when they're near-death. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- CHEMIST -------------- Doubles the power of Potion, Ether and creates new items with the !Mix ability. :--STATS BOOST---: Vigor +2, Speed +3, Stamina +6, Magic Power -4. :--JOB COMMAND---: !Drink - Drinks special items. :--WHERE TO GET--: Fire Ship. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Medicine | 1 | 15 | Doubles power of Ether, Potion. !Mix | 2 | 30 | Creates new items in battle. Drink | 3 | 45 | Allows any character to drink items in battle. Recover | 4 | 135 | Recover from various status. Revive | 5 | 405 | Revive dead characters. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- GEOMANCER --------------- Master of elements, no damage on traps. :--STATS BOOST---: Vigor +4, Speed +4, Stamina +2, Magic Power +24. :--JOB COMMAND---: !Earth - Casts Earth Magic. :--WHERE TO GET--: Fire Ship. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ !Earth | 1 | 25 | Allows any character to use earth magic. Find Hole | 2 | 50 | Can see holes in the ground. Anti Trap | 3 | 100 | No damage on traps. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- BARD --------------- Sings in battle. :--STATS BOOST---: Vigor -8, Speed +8, Stamina -9, Magic Power +11 :--JOB COMMAND---: !Sing - Sing Songs in battle. :--WHERE TO GET--: Black Chocobo Forest. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Hide | 1 | 25 | Hides in battle to avoid attacks. Equip Harp | 2 | 50 | Allows any character to equip Harps. !Sing | 3 | 100 | Sing songs in battles. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- BARD --------------- Dances in battle to confuse enemies. :--STATS BOOST---: Vigor +5, Speed +5, Stamina -10, Magic Power -5. :--JOB COMMAND---: !Dance :--WHERE TO GET--: Black Chocobo Forest. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Flirt | 1 | 25 | Attracts enemy then attacks it. !Dance | 2 | 50 | Dances in battle. Eqp Ribbon | 3 | 325 | Allows any character to equip a Ribbon. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- MIME --------------- Mime is in my opinion is the best job, and I suggest you to have four Mimes in the last battle against X-Death. Why it's so good?, you may ask. Well, cause the Mime has only his Job Command, and it has three empty slots to put any other ability, you can put abilities in the place of the !Fight and the !Item command. Why to have the !Fight ability if you can copy the last attack made for another character, or even a powerful spell? Got the point? :--STATS BOOST---: NONE :--JOB COMMAND---: !Mimic - Mimics last attack made. :--WHERE TO GET--: Sunken Walz Tower. ABILITIES: ________________________________________________________________________________ NAME | LVL | ABP | NOTE ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Mimic | 1 | 999 | Mimics last command made. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 14 - [MAGIC LIST] ------------------------------------------------------ -------------------------------------------------------------------------------- Here's the list of all magic in the game, they are arranged by type for your convenience. ----------------- BLACK MAGIC ----------------- Black Magic can be used by black mages or red mages or any character equipped with the ablity !Black or !Red. Below are listed all black magic in the game. ________________________________________________________________________________ NAME | LVL | MP | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Fire | 1 | 4 | Causes low fire-elemental damage. Ice | 1 | 4 | Causes low ice-elemental damage. Bolt | 1 | 4 | Causes low lightning-elemental damage. Poison | 2 | 2 | Poisons enemy. Sleep | 2 | 3 | Puts enemy to sleep. Toad | 2 | 8 | Causes/Cures sleep. Fire 2 | 3 | 10 | Causes medium fire-elemental damage. Ice 2 | 3 | 10 | Causes medium ice-elemental damage. Bolt 2 | 3 | 10 | Causes medium lightning-elemental damage. Drain | 4 | 13 | Drains enemy's HP, reverse effect on undead monsters. Break | 4 | 15 | Turns enemy into a stone. Bio | 4 | 16 | Causes poison-elemental damage. Fire 3 | 5 | 25 | Causes high fire-elemental damage. Ice 3 | 5 | 25 | Causes high ice-elemental damage. Bolt 3 | 5 | 25 | Causes lightning ice-elemental damage. Flare | 6 | 39 | Highest fire elemental damage. Doom | 6 | 29 | Instant death to an enemy. Asper | 6 | 1 | Drains enemy's MP. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ----------------- BLACK MAGIC ----------------- White magic can be used by white mages and red mages or any character with the ability !White or !Red equipped. Below are listed all white magic in the game. ________________________________________________________________________________ NAME | LVL | MP | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Cure | 1 | 4 | Restores small amount of HP. Scan | 1 | 1 | Look enemy's stats. Antidote | 1 | 2 | Recovers from poison. Mute | 2 | 2 | Silences enemy. Protect | 2 | 3 | Increases ally's defense. Mini | 2 | 5 | Causes/Cures Mini. Cure 2 | 3 | 9 | Restores medium amount of HP. Raise | 3 | 29 | Raises fallen character. Muddle | 3 | 4 | Confuses an enemy. Blink | 4 | 6 | Makes easy to dodge attacks. Shell | 4 | 5 | Increases ally's magic defense. Esuna | 4 | 10 | Cures almost all status ailments. Cure 3 | 5 | 27 | Restores all HP of one or a lot of all allies. Reflect | 5 | 15 | Reflects magic. Berserk | 5 | 8 | Makes ally attack automatically with higher atk power. Arise | 6 | 50 | Raises fallen character with full HP. Dispel | 6 | 12 | Removes stats effects. Holy | 6 | 20 | Causes high holy elemental damage. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ----------------- SUMMON MAGIC ----------------- Summon magic are powerful and also can't be reflected, to cast Summon magic your character needs to work as a summoner or have the Summon ability equipped. -------------------------------------------------------------------------------- :-NAME---: Chocobo :-LEVEL-----: 1 :-ATTACK-: Choco Kick/Fat Chocobo :-MP-----: 4 :-WHERE GET-: Buy at magic shops. :-EFFECT-: Chocobo kicks one enemy, some times a fat chocobo attacks all. -------------------------------------------------------------------------------- :-NAME---: Sylph :-LEVEL-----: 1 :-ATTACK-: Whisper Wind. :-MP-----: 8 :-WHERE GET-: Buy at magic shops. :-EFFECT-: Attacks one enemy with wind-elemental and gives HP to the party. -------------------------------------------------------------------------------- :-NAME---: Remora :-LEVEL-----: 1 :-ATTACK-: Flying Piranha. :-MP-----: 2 :-WHERE GET-: Buy at magic shops. :-EFFECT-: Absorbs HP of one enemy. -------------------------------------------------------------------------------- :-NAME---: Shiva :-LEVEL-----: 2 :-ATTACK-: Diamond Dust. :-MP-----: 10 :-WHERE GET-: Walz Tower, defeat her :-EFFECT-: Attacks all enemies with ice-elemental damage. -------------------------------------------------------------------------------- :-NAME---: Ramuh :-LEVEL-----: 2 :-ATTACK-: Judgement Bolt. :-MP-----: 12 :-WHERE GET-: Forest east of Esterly Village, defeat. :-EFFECT-: Attacks all enemies with lightning-elemental damage. -------------------------------------------------------------------------------- :-NAME---: Ifrit :-LEVEL-----: 2 :-ATTACK-: Hell Fire. :-MP-----: 11 :-WHERE GET-: Library of Ancients, defeat him. :-EFFECT-: Attacks all enemies with fire-elemental damage. -------------------------------------------------------------------------------- :-NAME---: Titan :-LEVEL-----: 3 :-ATTACK-: Earth Fury. :-MP-----: 25 :-WHERE GET-: Karnak Meteor. :-EFFECT-: Attacks all enemies with earth-elemental damage. -------------------------------------------------------------------------------- :-NAME---: Golem :-LEVEL-----: 3 :-ATTACK-: Earth Wall. :-MP-----: 18 :-WHERE GET-: Valley of Dragons, save him. :-EFFECT-: Protects all party from physical attacks. -------------------------------------------------------------------------------- :-NAME---: Shoat :-LEVEL-----: 3 :-ATTACK-: Devil's Eye. :-MP-----: 33 :-WHERE GET-: Shoat's Island. :-EFFECT-: Petrifies an enemy. -------------------------------------------------------------------------------- :-NAME---: Carbuncle :-LEVEL-----: 4 :-ATTACK-: Ruby Flash. :-MP-----: 45 :-WHERE GET-: X-Death's Castle :-EFFECT-: Casts Reflect on all party. -------------------------------------------------------------------------------- :-NAME---: Hydra :-LEVEL-----: 4 :-ATTACK-: Thunder. :-MP-----: 32 :-WHERE GET-: Pirate's Hideout, X-Death's World. :-EFFECT-: Lightning-elemental damage to all enemies. -------------------------------------------------------------------------------- :-NAME---: Odin :-LEVEL-----: 4 :-ATTACK-: Vengeance Swd/Javelin. :-MP-----: 48 :-WHERE GET-: Val Castle Basement, X-Death's World. :-EFFECT-: Cuts enemies to half or attacks one enemy with Javelin. -------------------------------------------------------------------------------- :-NAME---: Leviathan :-LEVEL-----: 5 :-ATTACK-: Tidal Wave. :-MP-----: 39 :-WHERE GET-: Easterly Falls, defeat him :-EFFECT-: Attacks all enemies with water-elemental damage. -------------------------------------------------------------------------------- :-NAME---: Phoenix :-LEVEL-----: 5 :-ATTACK-: Fenix Flame. :-MP-----: 99 :-WHERE GET-: Phoenix Tower. :-EFFECT-: Drain one enemy's HP and revives fallen allies. -------------------------------------------------------------------------------- :-NAME---: Bahamut :-LEVEL-----: 5 :-ATTACK-: Mega Flare. :-MP-----: 66 :-WHERE GET-: North Mountain, X-Death's World. :-EFFECT-: Huge damage to all enemies. -------------------------------------------------------------------------------- ---------------- TIME MAGIC ---------------- Time magic can be used by time mages or any character with the !Time ability equipped. Below are listed all time magic in the game. ________________________________________________________________________________ NAME | LVL | MP | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Speed | 1 | 1 | Slows down speed of battle. Slow | 1 | 3 | Slows down enemy's speed. Regen | 1 | 3 | Gradually restores ally's HP. Mute | 2 | 3 | Silences an enemy. Haste | 2 | 5 | Increases speed of an ally. Float | 2 | 10 | Makes ally float, avoids earth attacks. Demi | 3 | 9 | Reduces enemy's HP by half. Stop | 3 | 8 | Stops enemy on battle. Teleport | 3 | 15 | Flee from dungeons or battles. Comet | 4 | 7 | Non-elementa damage. Slow 2 | 4 | 9 | Slows down all enemies. Return | 4 | 1 | Restarts a battle. Demi 2 | 5 | 18 | Reduces enemy's HP by 3/4. Haste 2 | 5 | 15 | Increases all allies' speed. Old | 5 | 4 | Causes enemy to start aging. Meteo | 6 | 42 | High non-elemental damage on all enemies. Quick | 6 | 77 | Ally gains an extra turn. N-Zone | 6 | 20 | Sends enemy to the N-Zone. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------- BLUE MAGIC ---------------- Blue Magic are some enemies' attacks that you can cast if you have learned them with the "Learning" ability from the blue mage, to learn you just have to be hit by the attack and finish the battle, with the "Learning" ability equipped, of course, to cast it your character must work as a blue mage or have the "Blue" ability equipped. ________________________________________________________________________________ NAME | MP | LEARNED FROM | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Condemned | 10 | X-Death, Unknown | 30 seconds countdown, then the target dies. Rouletted | 1 | Death Dealer | Instant death on a random target. Aqua Rake | 38 | Kima Brain | Attacks all targets with water-elemental. LV5 Doom | 22 | Page 64, Druid | Death on enemy w/level multiple of 5. LV4 Qtr | 9 | Druid, Lv Checker| In enemy w/lv multiple of 4 takes 3/4 of HP. LV3 Flare | 18 | X-Death, Druid | Casts Flare on enemies w/lv multiple of 3. LV2 Old | 11 | Druid, Lv Checker| Casts Old on enemies w/lv multiple of 2. Toad Song | 5 | Elf Toad | Turns enemy into a Toad. Li'll Song| 5 | ????????????? | Shrinks an enemy. Flash | 7 | Coll Dust | Blinds all enemies. Time Slip | 9 | ???????????? | Casts Old and Sleep on an enemy. Moon Flute| 3 | Page32, Bewitchin| Casts Berserk on an enemy, Doom Claw | 21 | Death Claw | Reduces enemy's HP to a single digit. Aero | 4 | Fan Wizard | Low wind-elemental damage. Aero 2 | 10 | Fan Wizard | Medium wind-elemental damage. Aero 3 | 24 | Fan Wizard | High wind-elemental damage. Burn Ray | 5 | Flame Throw | Fire-elemental damage. Gob Punch | 1 | Golblin, Blk Gob | Non-elemental damage. Blk Shock | 27 | ???????????????? | Halves enemy's level. Guard Off | 19 | Ultra Gigas | Lowers enemy's defense. Pep Up | 13 | Unknown* | Raises party's HP/MP at expense of caster. Mind Blast| 6 | Mind Flare | Stuna and damages enemy. Red Feast | 2 | Bald Money. | Drains enemy's HP. Mag Hammer| 3 | Drippy, Biblos | Halves enemy's MP. Guardian | 72 | Sting Ray* | Casts Shell, Protect and Floar on the party. Exploder | 1 | Bomb | Sacrifices caster's life to damage enemy. ????? | 3 | Initial | Damage = Max HP - current HP of the caster. Blow Fish | 25 | Lamia | 1,000 points of damage. White Wind| 28 | Fan Wizard | Restores party with current HP of caster. Missile | 7 | Rocket Gun | Reduces enemy's HP by 1/4. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ *You need to control these enemies, then use the magic by yourself. ---------------- EARTH MAGIC ---------------- Earth Magic can be used by a Geomancer, it won't cost any MP but you will cast a random spell, the spells varies depending on the floor you are, below are the lists of all spells on each floors. ________________________________________________________________________________ NAME | FLOOR KIND | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Gust | Open field | Wind-elemental damage. Earthquake | Open field | Earth-elemental damage. Wind Slash | Open field | Wind-elemental damage. Twister | Open field | Reduces enemy's HP to a single digit. Gust | Mountains | Wind-elemental damage. Earthquake | Mountains | Wind-elemental damage. Twister | Mountains | Reduces enemy's HP to a single digit. Stalagmite | Mountains | Drops rocks on enemies. Dust | Deserts | Earth/Wind-elemental damage. Desert Storm | Deserts | Earth/Wind-elemental damage. Quick Sand | Deserts | Instant death on one enemy. Heat Sand | Deserts | Earth/Fire-elemental damage. Branch Arrow | Forests | Wind-elemental damage. Rage | Forests | Non-elemental damage. Branch Spear | Forests | Wind elemental damage. Vine Hell | Forests | Slows down an enemy. Whirlpool | Water | Eliminates an enemy from battle. Tsunami | Water | Water-elemental damage. Big Wave | Water | Water-elemental damage. Phantom | Water | Non-elemental damage. Waterfall | Water | Water-elemental damage. Will O'Wisp | Marsh lands | Damage+Muddle. Peat Bog | Marsh lands | Eliminates an enemy from battle. Poison Mist | Marsh lands | Drops enemy's HP to 1. Stalagmite | Caves | Drops rocks on enemies. Will O'Wisp | Caves | Damage+Muddle. Wind Slash | Caves | Wind-elemental damage. Stalactite | Caves | Drops huge rock on enemies. Will O'Wisp | Buildings | Damage+Muddle. Gust | Buildings | Wind-elemental damage. Wind Slash | Buildings | Wind-elemental damage. Sonic Boom | Buildings | Wind-elemental damage. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------- SWORD MAGIC ---------------- Sword magic can be used by a sorcerer or by any other character with the !Sword Ability. Once cast, the sword will receive the power of the magic and gain elemental properties, it will be kept until the end of the battle or until you cast another Sword Magic. ________________________________________________________________________________ NAME | LVL | MP | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Fire | 1 | 2 | Fire-elemental damage(low). Ice | 1 | 2 | Ice-elemental damage(low). Bolt | 1 | 2 | Lightning-elemental damage(low). Poison | 2 | 1 | Poisons enemy. Mute | 2 | 1 | Mutes enemy. Sleep | 2 | 2 | Puts enemy to sleep. Fire 2 | 3 | 5 | Fire-elemental damage(medium). Ice 2 | 3 | 5 | Ice-elemental damage(medium). Bolt 2 | 3 | 5 | Lightning-elemental damage(medium). Drain | 4 | 6 | Drain enemy's HP. Break | 4 | 8 | Petrifies enemy. Bio | 4 | 3 | Poisons enemy. Fire 3 | 5 | 15 | Fire-elemental damage(high). Ice 3 | 5 | 15 | Ice elemental damage(high). Bolt 3 | 5 | 15 | Lightning-elemental damage(high). Holy | 6 | 10 | Holy-elemental damage. Flare | 6 | 30 | Fire elemental damage(highest). Asper | 6 | 1 | Drain enemy's MP. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------- CRITTERS ---------------- Critters are used by hunters or any character equipped with the !Critter ability to help her/him him during the fight, below are listed all the critters. ________________________________________________________________________________ NAME | LEVEL | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Squirrel | 1 | Attacks an enemy. Mindia Rabbit | 1 | ?..???...???? Bee Swarm | 6 | Attacks all enemies. Nightingale | 11 | Cures the party. Tree Squirrel | 16 | Distracts enemy. Falcon | 21 | Reduces enemy's HP by 1/3. Skunk | 31 | Casts Dark and Poison on all enemies. Wild Boar | 41 | Attacks an enemy. Unicorn | 51 | Restores HP/MP of party. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ---------------- SONGS ---------------- Songs can used by Bards or any character equipped with the !Sing ability, below are all the songs, their effects and where to learn. ________________________________________________________________________________ NAME | WHERE TO LEARN | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Power Song** | Crescent Town | Raises party's attack power. Speed Song | Surgate Castle | Casts "Haste" on an ally. Strength Song*| Crescent Town | Gradually restores party's HP. MP Song** | Library of Ancients | Raises party's magic. Love Song | Easterly Village | Temptaton Song| Rikks Village | Confuses all enemies. Level Song | Mirage Village | Halts enemies in their tracks. Requiem | Kelb Village | Puts undead enemies to sleep. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ * Learned on Bartz's World. ** Learned on X-Death's World. ---------------- DANCES ---------------- Dances can be performed by dancers or any other character with the ability !Dance equipped, also if you have a Dancing Dirk. ________________________________________________________________________________ NAME | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Wonderwaltz | Drains one enemy's MP. Temptango | Confuses an enemy. Jitterbug | Drain one enemy's HP. Sword Dance | Causes 4x damage of a sword. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 15 - [ITEMS LIST] ------------------------------------------------------ -------------------------------------------------------------------------------- Here's the list of all itens in the game, and also the effects they have when used. ---------------- NORMAL ITEMS ---------------- The list below shows you the normal items, that can be bought at a shop or received from an enemy after a battle. ________________________________________________________________________________ NAME | PRICE/GP | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Tonic | 40 | Restores 50 HP of one target. Potion | 360 | Restores 500 HP of one target. Tent | 250 | Restores some HP/MP at SAVE POINTS or WM. Cottage | 600 | Fully recover HP/MP at SAVE POINTS or WM. Ether | 1,500 | Restores 40 MP of one target. Phoenix Down | 1,000 | Revives one ally with few HP. Elixir | 50,000 | Fully recover HP/MP of one target. Antidote | 30 | Cures from Poison. Soft | 150 | Cures Petrified. Eye Drop | 20 | Cures Blind. Maiden's Kiss | 60 | Cures Toad. Cornucopia | 50 | Cures Mini. Holy Water | 150 | Cures Zombie. Turtle Shell | N/A | Cures Alchemy. Hero Drink | 110 | Drink in battle to increase strength. Power Drink | 110 | Drink in battle to increase attack. Speed Drink | 110 | Drink in battle to increase speed. Giant Drink | 110 | Drink in battle to double MAX HP. Hard Body | 110 | Drink in battle to increase defense. Dragon Fang | N/A | Cures Alchemy. Dark Matter | N/A | Cures Alchemy. Omega Bangle | N/A | Proof of defeating Omega. Magic Lamp | N/A | Summons random Summon Being, no MP use. Dragon Seal | N/A | Proof of defeating Shinryu. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------------- MIXING ITEMS CHART --------------------- Below is the chart with the combinations to make other items with the Chemist !Mix ability. ________________________________________________________________________________ FIRST ITEM NAME | SECOND ITEM NAME | NEW ITEM NAME ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Tonic | Tonic | Tonic Plus Tonic | Ether | X-Potion Tonic | Antidote | Neutralize Tonic | Maiden's Kiss | Maiden's Kiss Plus Tonic | Potion | Life Water Tonic | Turtle Shell | Tincture Tonic | Dark Matter | Dark Potion Tonic | Dragon Fang | Dragon Power Tonic | Eye Drop | Eye Drop Plus Tonic | Elixir | Elixir Tonic | Phoenix Down | Ressurection Tonic | Holy Water | Tonic Plus Ether | Tonic | X-Potion Ether | Ether | Tincture Ether | Antidote | Resist Potion Ether | Maiden's Kiss | Lilith Kiss Ether | Potion | Half Elixir Ether | Turtle Shell | Dark Potion Ether | Dark Matter | Dark Potion Ether | Dragon Fang | Dragon Shield Ether | Eye Drop | Resist Fire Ether | Elixir | Elixir Ether | Phoenix Down | Reincarnate Ether | Holy Water | Tincture Antidote | Tonic | Neutralize Antidote | Ether | Resist Poison Antidote | Antidote | Antidote Antidote | Maiden's Kiss | Float Antidote | Potion | Neutralize Antidote | Turtle Shell | Turtle Shell Antidote | Dark Matter | Poison Antidote | Dragon Fang | Dragon Breath Antidote | Eye Drop | Tonic Plus Antidote | Elixir | Elixir Antidote | Phoenix Down | Resist Ice Antidote | Holy Water | Samsom Might Maiden's Kiss | Tonic | Maiden's Kiss Plus Maiden's Kiss | Ether | Lilith Kiss Maiden's Kiss | Antidote | Float Maiden's Kiss | Maiden's Kiss | Maiden's Kiss Plus Maiden's Kiss | Potion | Maiden's Kiss Plus Maiden's Kiss | Turtle Shell | Maiden's Kiss Plus Maiden's Kiss | Dark Matter | Toad Kiss Maiden's Kiss | Dragon Fang | Dragon's Kiss Maiden's Kiss | Eye Drop | Lamia's Kiss Maiden's Kiss | Elixir | Lilith Kiss Maiden's Kiss | Phoenix Down | Lilith Kiss Maiden's Kiss | Holy Water | Blessed Kiss Potion | Tonic | Life Water Potion | Ether | Half Elixir Potion | Antidote | Neutralize Potion | Maiden's Kiss | Maiden's Kiss Plus Potion | Potion | Potion Plus Potion | Turtle Shell | Dry Tincture Potion | Dark Matter | Dark Potion Potion | Dragon Fang | Dragon Power Potion | Eye Drop | Eye Drop Plus Potion | Elixir | Not Available Potion | Phoenix Down | Not Available Potion | Holy Water | Potion Plus Turtle Shell | Tonic | Tincture Turtle Shell | Ether | X-Potion Turtle Shell | Antidote | Turtle Shell Turtle Shell | Maiden's Kiss | Drain Kiss Turtle Shell | Potion | Tincture Turtle Shell | Turtle Shell | Preventive Turtle Shell | Dark Matter | Explosive Turtle Shell | Dragon Fang | Dud Potion Turtle Shell | Eye Drop | Haste Water Turtle Shell | Elixir | Not Available Turtle Shell | Phoenix Down | Not Available Turtle Shell | Holy Water | Bacchus Wine Dark Matter | Tonic | Dark Potion Dark Matter | Ether | Dark Tincture Dark Matter | Antidiote | Poison Dark Matter | Maiden's Kiss | Toad Kiss Dark Matter | Potion | Dark Potion Dark Matter | Turtle Shell | Explosive Dark Matter | Dark Matter | Shadow Flare Dark Matter | Dragon Fang | Dark Breath Dark Matter | Eye Drop | Not Available Dark Matter | Elixir | Not Available Dark Matter | Phoenix Down | Not Available Dark Matter | Holy Water | Dud Potion Dragon Fang | Tonic | Dragon Power Dragon Fang | Ether | Dragon Shield Dragon Fang | Antidote | Poison Breath Dragon Fang | Maiden's Kiss | Dragon's Kiss Dragon Fang | Potion | Dragon Power Dragon Fang | Turtle Shell | Dud Potion Dragon Fang | Dark Matter | Dark Breath Dragon Fang | Dragon Fang | Dragon Breath Dragon Fang | Eye Drop | Not Available Dragon Fang | Elixir | Not Available Dragon Fang | Phoenix Down | Not Available Dragon Fang | Holy Water | Hoary Water Eye Drop | Tonic | Eye Drop Eye Drop | Ether | Eye Drop Plus Eye Drop | Antidote | Resist Fire Eye Drop | Maiden's Kiss | Tonic Plus Eye Drop | Potion | Lamia's Kiss Eye Drop | Turtle Shell | Haste Water Eye Drop | Dark Matter | Gloom Gas Eye Drop | Dragon Fang | Gloom Sight Eye Drop | Eye Drop | Not Available Eye Drop | Elixir | Not Available Eye Drop | Phoenix Down | Not Available Eye Drop | Holy Water | Element Might Elixir | Tonic | Elixir Elixir | Ether | Elixir Elixir | Antidote | Elixir Elixir | Maiden's Kiss | Lilith Kiss Elixir | Potion | Elixir Elixir | Turtle Shell | Dud Potion Elixir | Dark Matter | Dark Elixir Elixir | Dragon Fang | Giant Drink Elixir | Eye Drop | Not Available
Elixir | Elixir | Not Available Elixir | Phoenix Down | Not Available Elixir | Holy Water | Elixir Phoenix Down | Tonic | Ressurection Phoenix Down | Ether | Reincarnate Phoenix Down | Antidote | Resist Ice Phoenix Down | Maiden's Kiss | Life Kiss Phoenix Down | Potion | Ressurection Phoenix Down | Turtle Shell | Remedy Phoenix Down | Dark Matter | Doom Potion Phoenix Down | Dragon Fang | Dragon Armor Phoenix Down | Eye Drop | Resist Bolt Phoenix Down | Elixir | Reincarnate Phoenix Down | Phoenix Down | Phoenix Down Phoenix Down | Holy Water | Life Shield Holy Water | Tonic | Tonic Plus Holy Water | Ether | Tincture Holy Water | Antidote | Samsom Might Holy Water | Maiden's Kiss | Blessed Kiss Holy Water | Potion | Potion Plus Holy Water | Turtle Shell | Bacchus Wine Holy Water | Dark Matter | Dud Potion Holy Water | Dragon Fang | Hoary Potion Holy Water | Eye Drop | Element Might Holy Water | Elixir | Elixir Holy Water | Phoenix Down | Life Shield Holy Water | Holy Water | Holy Water Plus ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --------------- MIXED ITEMS --------------- Here the list of the items you can create with the Chemist !Mix ability and also the effect of them. ________________________________________________________________________________ ITEM NAME | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Tonic Plus | Heals 90 HP of one target. Potion Plus | Heals 900 HP of one target. Dud Potion | Casts Time Slip + Confuse. Maiden's Kiss Plus | Cures From and restores some HP. Tincture | Restores 80 MP. X-Potion | Heals all HP. Ressurection | Revives character. Life Water | Casts Regen. Eye Drop Plus | Cures from Darkness and restores some HP. Neutralize | Cures from Poison and restores some HP. Dragon Power | Raises level by 20. Dry Tincture | Restores 120 MP. Dark Potion | Heals 666 HP. Half Elixir | Restores all HP. Reincarnate | Revives character with all HP. Lilith Kiss | Drains MP. Resist Poison | Defense against Poison. Dragon Shield | Increases defense against Lightning, Ice and Fire. Dark Tincture | Drains MP. Resist Ice | Increases defense against Ice attack. Resist Bolt | Increases defense against lightning attack. Resist Fire | Increases defense against fire attack. Giant Drink | Doubles HP in battle. Life Kiss | Revives character with half HP and full MP. Dark Elixir | Reduces MP/HP to a single digit. Life Shield | Increases defense to death attacks. Remedy | Recovers from all negative status. Dragon Armor | Increases both magical and physical defense. Holy Water | Cures from Zombie. Shadow Flare | Inflicts huge damage to enemy. Dark Breath | Damage enemies. Dragon Breath | Attacks with fire/ice lightning elemental damage. Gloom Gas | Causes Darkness. Gloom Sight | Causes Darkness and Confuse. Doom Potion | Casts Doom. Blessed Kiss. | Casts Blink Haste and Berserk. Drain Kiss | Drains HP. Float | Casts Float. Lamia's Kiss | Confuses enemy. Toad Kiss | Causes Toad. Bacchus Wine | Causes Berserk. Samsom Might | Raises level by 10 Element Might | Increases 50% of defense. Poison | Causes Poison. Poison Breath | Causes Poison on all enemies. Explosive | Damages enemy at expense of caster's HP. Haste Water | Increases speed of target. Turtle Shell | Decreases defense by half. Hoary Water | Cast Holy+wind attack. Preventive | Casts Protect on target. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 16 - [WEAPONS LIST] ---------------------------------------------------- -------------------------------------------------------------------------------- Here's the list of all weapons in Final Fantasy 5, they are arranged by type for your convenience. AT stands for attack, MA = magic attack, MD = magic defense, ST = stamina, SP = speeed, and VT = vitality. ----------------- SWORDS ----------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Brave Blade | 0 | 0 | 0 | 0 | 0 | 5 | Attack down when run from battles. Chicken Knife | 0 | 0 | 0 | 0 | 5 | 0 | Attack up when run from battles. Broad Sword | 12 | 0 | 0 | 0 | 0 | 0 | No special effect. Long Sword | 19 | 0 | 0 | 0 | 0 | 0 | No special effect. Mythril Sword | 28 | 0 | 0 | 0 | 0 | 0 | No special effect. Coral Sword | 34 | 0 | 0 | 0 | 0 | 0 | Lightning elemental. Ancient Sword | 40 | 0 | 0 | 0 | 0 | 0 | Randomly casts Old. Half Moon | 46 | 0 | 0 | 0 | 0 | 0 | Randomly casts Sleep. Regal Cutlass | 54 | 0 | 0 | 0 | 0 | 0 | No special effect. Rune Edge | 57 | 0 | 0 | 0 | 0 | 0 | Consumes MP for critical hits. Flame Saber | 60 | 0 | 0 | 0 | 0 | 0 | Fire elemental. Blizzard | 63 | 0 | 0 | 0 | 0 | 0 | Ice elemental. Blood Sword | 82 | 5 | 0 | 0 | 0 | 0 | Randomly casts Red Feast. Defender | 96 | 0 | 0 | 0 | 0 | 0 | Randomly defends attacks. Excalipur | 97 | 0 | 0 | 0 | 0 | 0 | Low hit rate, only 1 HP of dmg. Enchanter | 99 | 3 | 0 | 0 | 0 | 0 | No special effect. Excalipur |107 | 5 | 0 | 0 | 0 | 0 | Holy elemental, legendary weapon. Ragnarok |137 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------------ KATANAS ------------------ ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Katana | 39 | 0 | 0 | 0 | 0 | 0 | No special effect. Wind Sword | 41 | 0 | 0 | 0 | 0 | 0 | Wind elemental. Bizen's Pride | 48 | 0 | 0 | 0 | 0 | 0 | No special effect. Kotetsu | 55 | 0 | 0 | 0 | 0 | 0 | No special effect. Ichimonji | 84 | 0 | 0 | 0 | 0 | 0 | No special effect. Monster Killer| 94 | 0 | 0 | 0 | 0 | 0 | No special effect. Masamune |104 | 0 | 0 | 0 | 0 | 0 | 100% first strike, legendary Strato |117 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ----------------- DAGGERS ----------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Knife | 4 | 0 | 0 | 0 | 0 | 0 | No special effect. Dirk | 11 | 0 | 0 | 0 | 0 | 0 | No special effect. Mythril Knife | 20 | 0 | 0 | 0 | 0 | 0 | No special effect. Ninja Knife | 26 | 0 | 0 | 0 | 0 | 0 | No special effect. Mage Slasher | 28 | 1 | 0 | 0 | 0 | 0 | Randomly casts Mute. Hunting Knife | 33 | 0 | 0 | 0 | 0 | 0 | Randomly avoids attacks. Halcyon Blade | 38 | 0 | 0 | 0 | 0 | 0 | No special effect. Cluster | 43 | 0 | 0 | 0 | 1 | 0 | No special effect. Dancing Dirk | 48 | 1 | 0 | 0 | 1 | 0 | Perform dances. Air Lancet | 53 | 0 | 0 | 0 | 0 | 0 | Wind elemental. Thief's Knife | 63 | 0 | 0 | 0 | 1 | 0 | Randomly steals an item. Assassin Dagger| 78 | 0 | 0 | 0 | 1 | 0 | Legendary, randomly casts Doom. Man Eater | 86 | 2 | 0 | 2 | 2 | 2 | No special effects. Sasuke | 96 | 0 | 0 | 0 | 1 | 0 | Legendary weapon. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- AXES -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Battle Axe | 20 | 0 | 0 | 0 | 0 | 0 | No special effect. Mythril Hammer | 25 | 0 | 0 | 0 | 0 | 0 | No special effect. Cleaver | 30 | 0 | 0 | 0 | 0 | 0 | No special effect. War Hammer | 35 | 0 | 0 | 0 | 0 | 0 | No special effect. Death Sickle | 40 | 0 | 0 | 0 | 0 | 0 | No special effect. Poison Axe | 45 | 0 | 0 | 0 | 0 | 0 | Poison elemental. Earth Hammer | 55 | 0 | 0 | 0 | 0 | 0 | Earth elemental, casts "Quake". Rune Axe | 68 | 3 | 0 | 0 | 0 | 0 | Uses MP for critical, legendary. Thor's Hammer | 78 | 0 | 0 | 0 | 0 | 0 | Same attack in back row. Double Axe | 88 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- SPEARS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Spear | 22 | 0 | 0 | 0 | 1 | 0 | No special effect. Mythril Spear | 27 | 0 | 0 | 0 | 0 | 0 | No special effect. Trident | 35 | 0 | 0 | 0 | 0 | 0 | No special effect. Wind Lance | 44 | 0 | 0 | 0 | 0 | 0 | Wind elemental. Short Spear | 51 | 0 | 0 | 0 | 0 | 0 | No special effect. Javelin | 52 | 0 | 0 | 0 | 0 | 1 | No special effect. Partisan | 59 | 0 | 0 | 0 | 0 | 0 | No special effect. Holy Lance |106 | 0 | 0 | 0 | 0 | 3 | Legendary, holy elemental. Dragon Lance |116 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BOWS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Magic Bow | -3 | 0 | 0 | 0 | 0 | 0 | No special effect. Silver Bow | 35 | 0 | 0 | 0 | 0 | 0 | No special effect. Fire Bow | 36 | 0 | 0 | 0 | 0 | 0 | Fire elemental. Ice Bow | 36 | 0 | 0 | 0 | 0 | 0 | Ice elemental. Lightning Bow | 36 | 0 | 0 | 0 | 0 | 0 | Lightning elemental. Dark Bow | 40 | 0 | 0 | 0 | 0 | 0 | No special effect. Crossbow | 49 | 0 | 0 | 0 | 0 | 0 | Critical hits kill instantly. Elfin Bow | 53 | 0 | 0 | 0 | 0 | 0 | No special effect. Gale Bow | 66 | 0 | 0 | 0 | 0 | 0 | Randomly attacks with Sshot. Ab Splitter | 89 | 0 | 0 | 0 | 0 | 0 | No special effect. Yoichi's Bow | 98 | 0 | 0 | 0 | 3 | 3 | Legendary weapon. Artemis' Bow |108 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BOOMERANGS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Moonring | 32 | 0 | 0 | 0 | 0 | 0 | No special effect. Double Lance | 61 | 0 | 0 | 0 | 0 | 0 | No special effect. Razor Ring | 68 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- STAVES -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Power Staff | -3 | 0 | 0 | 0 | 0 | 5 | No special effect. Staff | 6 | 0 | 0 | 0 | 0 | 0 | No special effect. Flail | 13 | 0 | 0 | 0 | 0 | 0 | No special effect. Healing Staff | 37 | 0 | 0 | 0 | 0 | 0 | Attacks heals target. Lumino Staff | 42 | 2 | 0 | 0 | 0 | 0 | No special effect. Mace | 47 | 0 | 0 | 0 | 0 | 0 | No special effect. Sage Staff | 50 | 0 | 0 | 0 | 0 | 0 | Legendary, raises Holy attacks. Judge Staff | 53 | 0 | 0 | 0 | 0 | 0 | Holy elemental. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- RODS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Wonder Wand | -3 | 2 | 0 | 0 | 0 | 0 | Casts Return if used as an item. Wooden Rod | 5 | 1 | 0 | 0 | 0 | 0 | No effect. Fire Rod | 13 | 0 | 0 | 0 | 0 | 0 | Fire elemental, fire attacks up. Ice Rod | 13 | 0 | 0 | 0 | 0 | 0 | Ice elemental, ice attacks up. Lightning Rod | 13 | 0 | 0 | 0 | 0 | 0 | Lightning elemental, bolt atk up. Power Rod | 27 | 3 | 0 | 0 | 0 | 0 | No special effect. Poison Rod | 29 | 0 | 0 | 0 | 0 | 0 | Poison elemental, poison atk up. Magus Ros | 37 | 0 | 0 | 0 | 0 | 0 | Legendary weapon, elements up. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- BELLS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Monster Bell | 21 | 0 | 0 | 0 | 0 | 0 | No special effect. Earth Bell | 32 | 0 | 0 | 0 | 0 | 0 | Legendary weapon, earth elemental Rune Chime | 42 | 0 | 0 | 0 | 0 | 0 | Uses MP for critical hits. Tinkerbell | 52 | 0 | 0 | 0 | 0 | 0 | No special effects. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- WHIPS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Whip | 23 | 0 | 0 | 0 | 0 | 0 | Randomly paralizes enemy. Chock Whip | 39 | 0 | 0 | 0 | 0 | 0 | Lightning elemental, casts Bolt. Chain Whip | 49 | 0 | 0 | 0 | 0 | 0 | Randomly paralizes enemy. Beast Killer | 69 | 0 | 0 | 0 | 0 | 0 | Randomly paralizes enemy. Fire Bute | 79 | 0 | 0 | 0 | 2 | 2 | Fire elemental, legendary weapon. Dragon Beard | 89 | 0 | 0 | 0 | 0 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- HARPS -------------- ________________________________________________________________________________ NAME | AT | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Silver Harp | 12 | 0 | 0 | 0 | 0 | 0 | No special effect. Dream Harp | 22 | 0 | 0 | 0 | 0 | 0 | No special effect. Lamia's Harp | 32 | 0 | 0 | 0 | 0 | 0 | Casts Temptation Song. Apolon Harp | 42 | 0 | 0 | 0 | 0 | 0 | Legendary, strong vs dragons. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ------------------ THROWING WEAPONS ------------------ ________________________________________________________________________________ NAME | EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Shuriken | Causes medium non-elemental damage to an enemy. Magic Shuriken | Causes high non-elemental damage to an enemy. Lightning Skill | Causes lightning-elemental damage to an enemy. Fire Skill | Causes fire-elemental damage to an enemy. Ice Skill | Causes ice-elemental damage to an enemy. Ash | Causes non-elemental damage to an enemy. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 17 - [EQUIPMENT LIST] -------------------------------------------------- -------------------------------------------------------------------------------- Here's the list of all armors, helmets, relics and shields, thanks to Final Fantasy Addicts (www.ffaddicts.com), for these lists. PD stands for physical defense, MA = magic attack, MD = magic defense, ST = stamina, SP = speed, VT = vitality and special effects describes any special effect the equipment has. -------------- ARMORS -------------- ________________________________________________________________________________ NAME | PD | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Leather Armor | 1 | 1 | 0 | 0 | 0 | No special effect. Cotton Robe | 2 | 4 | 0 | 0 | 0 | No special effect. Bronze Plate | 3 | 2 | 0 | 0 | 0 | No special effect. Silk Robe | 4 | 6 | 0 | 0 | 0 | No special effect. Bronze Armor | 4 | 2 | 0 | 0 | 0 | No special effect. Kung fu Suit | 5 | 2 | 0 | 0 | 0 | No special effect. Poet Robe | 6 | 8 | 0 | 0 | 0 | No special effect. Iron Armor | 6 | 2 | 0 | 0 | 0 | No special effect. Silver Plate | 7 | 2 | 0 | 0 | 0 | No special effect. Earth Robe | 8 | 10 | 0 | 0 | 0 | No special effect. Ninja Suit | 9 | 2 | 0 | 1 | 0 | No special effect. Mythril Armor | 9 | 2 | 0 | 0 | 0 | No special effect. Angel Robe | 10 | 15 | 5 | 0 | 0 | No special effect. Luminous Robe | 11 | 12 | 0 | 0 | 0 | Magic Attack + 2. Power Tasuki | 11 | 0 | 0 | 0 | 3 | No special effect. Gold Armor | 12 | 0 | 0 | 0 | 0 | No special effect. Diamond Plate | 13 | 2 | 0 | 0 | 0 | No special effect. White Robe | 14 | 14 | 3 | 0 | 0 | Magic Attack + 3. Black Robe | 14 | 14 | 0 | 0 | 0 | Magic Attack + 5. Mirage Vest | 14 | 4 | 0 | 0 | 0 | Acts like "Twin" ability. Prism Dress | 15 | 3 | 0 | 0 | 0 | Raises chance of "Sword Dance". Diamond Armor | 15 | 2 | 0 | 0 | 0 | No special effect. Black Costume | 17 | 2 | 0 | 1 | 1 | No special effect. Crystal Mail | 20 | 2 | 0 | 0 | 0 | No special effect. Genji Armor | 22 | 2 | 0 | 0 | 0 | No special effect. Bone Mail | 30 | 5 | 0 | 0 | 0 | Causes undead status. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- HELMETS -------------- ________________________________________________________________________________ NAME | PD | MA | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Hair Ornment | 1 | 0 | 1 | 0 | 0 | 0 | Cuts MP use by half. Leather Cap | 1 | 0 | 1 | 0 | 0 | 0 | No special effect. Plumed Hat | 2 | 0 | 2 | 0 | 0 | 0 | No special effect. Bronze Helmet | 2 | 0 | 2 | 0 | 0 | 0 | No special effect. Lamia's Tiara | 3 | 3 | 7 | 0 | 0 | 0 | No special effect. Green Beret | 3 | 0 | 2 | 0 | 1 | 1 | No special effect. Wizard Hat | 4 | 1 | 2 | 0 | 0 | 0 | No special effect. Iron Helmet | 4 | 0 | 2 | 0 | 0 | 0 | No special effect. Coronet | 5 | 1 | 4 | 0 | 0 | 0 | Raises "Control" attacks. Poet Cap | 6 | 2 | 2 | 0 | 0 | 0 | No special effect. Rope Headband | 6 | 0 | 0 | 0 | 0 | 3 | No special effect. Mythril Helmet | 6 | 0 | 2 | 0 | 0 | 0 | No special effect. Gold Helmet | 8 | 0 | 2 | 0 | 0 | 0 | No special effect. Tiger Mask | 9 | 0 | 2 | 0 | 0 | 0 | No special effect. Circlet | 10 | 3 | 2 | 0 | 0 | 0 | No special effect. Diamond Helmet | 10 | 0 | 2 | 0 | 0 | 0 | No special effect. Ribbon | 12 | 5 | 0 | 5 | 5 | 5 | Protects from status ailments. Black Hood | 12 | 0 | 2 | 0 | 2 | 0 | No specia effect. Crystal Helmet | 13 | 0 | 2 | 0 | 0 | 0 | No special effect. Genji Helmet | 15 | 0 | 2 | 0 | 0 | 0 | No special effect. Thornlet | 20 | 0 | 5 | 0 | 0 | 0 | Drain wearer's HP. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- RELICS -------------- ________________________________________________________________________________ NAME | PD | MD | ST | SP | VT | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Winged Boots | 0 | 3 | 0 | 0 | 0 | Casts "Haste" automatically. Elf Cloak | 0 | 3 | 0 | 1 | 0 | Magic Attack +1, avoid attacks. Kornago Guard | 0 | 0 | 0 | 0 | 0 | Makes easier to catch monsters. Wall Ring | 0 | 0 | 0 | 0 | 0 | Casts "Reflect" automatically. Silver Glasses | 1 | 1 | 0 | 0 | 0 | Protects from Darkness. Leather Shoes | 2 | 1 | 0 | 0 | 0 | No special effect. Silver Armband | 2 | 3 | 0 | 0 | 0 | No special effect. Mythril Glove | 3 | 0 | 0 | 0 | 0 | No special effect. Power Wrist | 3 | 0 | 0 | 0 | 3 | No special effect. Thief's Glove | 4 | 0 | 0 | 1 | 0 | Makes easier to steal items. Diamond Armband | 4 | 5 | 0 | 0 | 0 | No special effect. Fire Ring | 5 | 5 | 0 | 0 | 0 | Absorbs fire elemental damage. Coral Ring | 5 | 5 | 0 | 0 | 0 | Absorbs water/ice elemental dmg. Angel Ring | 5 | 10 | 0 | 0 | 0 | Protects from Zombie and Old. Gauntlet | 6 | 1 | 0 | 0 | 0 | No special effect. Kaiser Knuckles | 8 | 0 | 0 | 0 | 5 | Raises hit rate. Giant Glove | 9 | 1 | 5 | -5 | 5 | Magic Attack -5. Protect Ring | 10 | 10 | 5 | 0 | 0 | Casts Regen automatically. Red Shoes | 11 | 2 | 0 | 0 | 0 | Raises chance of "Sword Dance". Genji Gloves | 12 | 1 | 0 | 0 | 0 | No special effect. Hex Ring | 25 | 5 | 0 | 0 | 0 | Gives status of Undead. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------- SHIELDS -------------- ________________________________________________________________________________ NAME | PD | MD | MA | SPECIAL EFFECT ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ Leather Shield | 1 | 0 | 0 | No special effect. Bronze Shield | 1 | 0 | 0 | No special effect. Iron Shield | 2 | 0 | 0 | No special effect. Mythril Shield | 3 | 0 | 0 | No special effect. Gold Shield | 4 | 0 | 0 | No special effect. Aegis Shield | 5 | 0 | 4 | Randomly defends magic. Diamond Shield | 6 | 0 | 0 | No special effect. Ice Shield | 7 | 5 | 0 | Absorbs ice elemental damage. Flame Shield | 7 | 5 | 0 | Absorbs fire elemental damage. Crystal Shield | 9 | 0 | 0 | No special effect. Genji Shield | 9 | 1 | 0 | No special effect. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 18 - [BESTIARY] -------------------------------------------------------- -------------------------------------------------------------------------------- Here's the full list of enemies in Final Fantasy 5, the monsters are arranged in alphabetical order for your convenience, this list was nicely given to me by Felipe Castro. LV stands for level, AT = attack, DF = defense, SP = speed, EV = evade, and MD = magic defense. ________________________________________________________________________________ NAME | HP | MP | LV | AT | DF | SP | EV | MD | GP | EXP ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ A Rage | 1050 | 100 | 34 | 49 | 5 | 30 | 10 | 5 | 366 | 750 Acrophis | 900 | 0 | 30 | 36 | 20 | 25 | 0 | 20 | 267 | 400 Adamangolem | 3650 | 0 | 37 | 62 | 10 | 35 | 0 | 5 | 378 | 1100 Alcumia | 4500 | 3900 | 47 | 70 | 10 | 35 | 50 | 10 | 546 | 1000 Aquazone | 800 | 100 | 31 | 39 | 0 | 30 | 0 | 5 | 279 | 490 Aquagel | 3300 | 100 | 46 | 67 | 20 | 22 | 0 | 0 | 540 | 1258 Archeosaurus | 9960 | 1000 | 35 | 67 | 20 | 33 | 0 | 5 | 444 | 1800 Archeotoad | 800 | 100 | 25 | 34 | 0 | 25 | 0 | 0 | 213 | 390 Armon | 1500 | 300 | 25 | 90 | 35 | 25 | 0 | 0 | 740 | 0 Auspices | 1280 | 50 | 35 | 57 | 20 | 42 | 10 | 20 | 0 | 800 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Bald Money | 1300 | 0 | 35 | 43 | 0 | 30 | 10 | 5 | 339 | 660 Baretta | 1000 | 0 | 41 | 61 | 44 | 21 | 0 | 20 | 429 | 1050 Behemoth King | 18000 | 300 | 82 | 95 | 15 | 25 | 0 | 0 | 1000 | 0 Belfagel | 6000 | 500 | 55 | 73 | 30 | 40 | 50 | 10 | 950 | 0 Berserker | 2140 | 0 | 44 | 77 | 5 | 20 | 0 | 0 | 495 | 1000 Bewitching | 2000 | 2000 | 42 | 65 | 10 | 20 | 5 | 0 | 459 | 1200 Big Butterfly | 9000 | 500 | 29 | 75 | 20 | 55 | 5 | 10 | 5000 | 0 Big Horn | 90 | 0 | 8 | 10 | 0 | 20 | 0 | 5 | 50 | 40 Bio Soldier | 540 | 500 | 18 | 30 | 0 | 15 | 10 | 5 | 168 | 320 Black Flame | 220 | 100 | 22 | 28 | 0 | 20 | 50 | 25 | 174 | 290 Black Goblin | 20 | 0 | 7 | 0 | 5 | 10 | 0 | 5 | 21 | 20 Black Warlock | 1099 | 500 | 36 | 50 | 10 | 30 | 0 | 5 | 375 | 950 Blind Wolf | 900 | 0 | 33 | 54 | 5 | 25 | 20 | 5 | 363 | 500 Blizzard | 2300 | 0 | 45 | 77 | 10 | 20 | 0 | 10 | 510 | 1200 Blockhead | 600 | 100 | 26 | 37 | 0 | 30 | 0 | 5 | 228 | 330 Blood Slime | 600 | 100 | 29 | 36 | 39 | 25 | 0 | 0 | 264 | 365 Blue Dragon | 6900 | 1000 | 38 | 64 | 10 | 35 | 20 | 5 | 500 | 2500 Bludgeoner | 6000 | 0 | 41 | 70 | 10 | 43 | 0 | 5 | 10 | 3 Bndrsnatch | 120 | 0 | 9 | 14 | 0 | 10 | 15 | 5 | 100 | 60 Bomb | 440 | 50 | 21 | 29 | 0 | 15 | 0 | 5 | 162 | 230 Brand Lamia | 2100 | 60 | 40 | 54 | 10 | 27 | 0 | 5 | 435 | 700 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Cactus | 1000 | 50 | 29 | 37 | 0 | 25 | 0 | 5 | 215 | 419 Centipeeler | 2780 | 100 | 48 | 75 | 10 | 25 | 0 | 0 | 570 | 1250 Cockataur | 100 | 0 | 12 | 15 | 0 | 15 | 30 | 5 | 75 | 55 Cool Dust | 240 | 100 | 17 | 21 | 0 | 15 | 0 | 5 | 120 | 130 Corbett | 2800 | 0 | 29 | 40 | 0 | 35 | 0 | 20 | 25 | 1000 Corral | 2150 | 100 | 46 | 66 | 20 | 25 | 0 | 0 | 534 | 1368 Cowpoke | 100 | 100 | 37 | 52 | 5 | 35 | 0 | 5 | 399 | 825 Crescent | 580 | 0 | 22 | 30 | 0 | 20 | 0 | 5 | 171 | 300 Crystelle | 3 | 500 | 52 | 100 | 50 | 20 | 50 | 0 | 800 | 0 Crystal Dragon| 17500 | 10000 | 62 | 128 | 40 | 50 | 0 | 20 | 0 | 10000 Crystal Slugs | 75 | 50 | 10 | 8 | 0 | 15 | 0 | 5 | 60 | 38 Cure Beast | 1000 | 100 | 34 | 42 | 0 | 35 | 10 | 5 | 333 | 620 Cybis | 25 | 100 | 19 | 30 | 10 | 50 | 90 | 35 | 100 | 200 Cycloskull | 3000 | 100 | 48 | 75 | 10 | 25 | 0 | 0 | 564 | 1380 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Death Claw | 4000 | 200 | 51 | 70 | 25 | 29 | 0 | 0 | 600 | 1700 Deem Master | 2600 | 1000 | 43 | 83 | 45 | 20 | 20 | 0 | 480 | 900 Defeater | 260 | 100 | 18 | 22 | 0 | 20 | 0 | 0 | 129 | 150 Desertorpedo | 2150 | 0 | 40 | 59 | 10 | 22 | 0 | 5 | 426 | 900 Death Dealer | 3000 | 100 | 63 | 75 | 0 | 25 | 0 | 0 | 567 | 1400 Devourer | 1000 | 100 | 28 | 37 | 0 | 25 | 0 | 5 | 246 | 385 Diablo | 16 | 0 | 3 | 4 | 3 | 7 | 0 | 5 | 20 | 7 Dinglberry | 39993 | 100 | 46 | 119 | 10 | 49 | 30 | 0 | 537 | 1268 Disabler | 3800 | 300 | 49 | 77 | 30 | 20 | 10 | 10 | 579 | 1500 Double Lizard | 700 | 0 | 21 | 29 | 20 | 15 | 0 | 5 | 165 | 260 Dragon Zombie | 4590 | 0 | 24 | 46 | 10 | 29 | 0 | 10 | 500 | 1650 Dragon Avis | 7000 | 1000 | 49 | 100 | 15 | 22 | 0 | 15 | 618 | 2020 Drippy | 900 | 100 | 32 | 35 | 5 | 35 | 0 | 5 | 294 | 540 Dragon Great | 10000 | 1000 | 51 | 10 | 20 | 20 | 0 | 20 | 615 | 1900 Druid | 2200 | 900 | 44 | 60 | 10 | 30 | 0 | 5 | 501 | 1500 Dual Knight | 2140 | 0 | 44 | 78 | 5 | 1 | 0 | 0 | 489 | 1100 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Elf Toad | 160 | 50 | 13 | 15 | 0 | 10 | 0 | 5 | 81 | 65 Executor | 2000 | 10000 | 42 | 52 | 10 | 35 | 0 | 5 | 462 | 1300 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Fall Guard | 4000 | 100 | 47 | 60 | 30 | 20 | 0 | 0 | 543 | 1335 Fan Wizard | 1000 | 200 | 24 | 35 | 2 | 30 | 0 | 0 | 207 | 470 Ferry Walk | 1000 | 1000 | 28 | 36 | 0 | 25 | 0 | 5 | 243 | 385 Fins | 550 | 10 | 20 | 27 | 0 | 26 | 0 | 5 | 100 | 180 Fishite | 400 | 0 | 25 | 40 | 25 | 20 | 0 | 0 | 200 | 300 Flare | 3000 | 1000 | 44 | 89 | 35 | 21 | 0 | 0 | 486 | 1100 Freeziabat | 2300 | 200 | 32 | 42 | 30 | 39 | 0 | 15 | 273 | 888 Fury | 5000 | 1000 | 50 | 80 | 20 | 20 | 0 | 0 | 630 | 2250 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Galactic Gelly| 75 | 100 | 34 | 45 | 20 | 25 | 50 | 0 | 348 | 750 Garula | 500 | 0 | 9 | 12 | 5 | 0 | 10 | 0 | 0 | 0 Gatlings | 80 | 0 | 7 | 9 | 0 | 20 | 0 | 5 | 0 | 0 Ghila Cat | 100 | 20 | 12 | 12 | 0 | 15 | 15 | 0 | 72 | 55 Gigas | 760 | 35 | 19 | 28 | 0 | 20 | 0 | 0 | 144 | 350 Glastos | 250 | 0 | 15 | 20 | 11 | 10 | 0 | 4 | 100 | 230 Gloom Widow | 1820 | 0 | 42 | 60 | 10 | 20 | 0 | 5 | 456 | 1100 Goblin | 16 | 3 | 6 | 5 | 0 | 10 | 0 | 5 | 20 | 20 Grand Mummy | 6000 | 300 | 0 | 55 | 30 | 34 | 0 | 0 | 0 | 0 Gravihead | 1800 | 200 | 34 | 38 | 20 | 35 | 10 | 10 | 327 | 720 Grenade | 3000 | 500 | 47 | 75 | 10 | 25 | 0 | 0 | 558 | 1100 Grimalkin | 500 | 0 | 32 | 36 | 5 | 30 | 0 | 0 | 200 | 300 Groundpede | 1450 | 200 | 24 | 42 | 5 | 30 | 0 | 0 | 291 | 520 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Harpy | 666 | 5000 | 14 | 50 | 50 | 35 | 50 | 50 | 93 | 100 Hedgehog | 1000 | 0 | 37 | 54 | 22 | 38 | 0 | 5 | 402 | 402 Hydra | 3000 | 1000 | 26 | 42 | 20 | 50 | 10 | 5 | 219 | 3018 Hypnot | 2600 | 100 | 37 | 59 | 35 | 5 | 0 | 5 | 381 | 1150 Hyudra | 2000 | 1000 | 25 | 38 | 10 | 45 | 0 | 5 | 216 | 1800 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Ice Soldier | 160 | 20 | 13 | 17 | 0 | 15 | 0 | 5 | 84 | 65 Imp | 2000 | 200 | 36 | 90 | 5 | 30 | 30 | 5 | 354 | 840 Invisible | 7000 | 1000 | 52 | 90 | 10 | 47 | 25 | 10 | 0 | 0 Iron | 2140 | 0 | 44 | 80 | 25 | 20 | 0 | 0 | 492 | 1200 Iron Dress | 2200 | 0 | 44 | 70 | 50 | 30 | 10 | 15 | 504 | 1300 Iron Giant | 18000 | 10000 | 61 | 100 | 50 | 55 | 0 | 0 | 597 | 10000 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Jestrex | 3580 | 485 | 48 | 90 | 15 | 25 | 20 | 0 | 606 | 1390 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Karnak | 140 | 0 | 19 | 20 | 0 | 10 | 10 | 0 | 141 | 140 Kestrel | 19000 | 10000 | 27 | 77 | 40 | 59 | 40 | 30 | 10000 | 0 Killer Bee | 20 | 0 | 1 | 5 | 0 | 10 | 10 | 5 | 20 | 15 Kornago | 1000 | 30 | 31 | 38 | 0 | 30 | 0 | 5 | 385 | 512 Kuzer | 5000 | 1000 | 28 | 45 | 10 | 35 | 0 | 0 | 1000 | 1000 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ La Mage | 760 | 200 | 19 | 25 | 0 | 25 | 0 | 0 | 198 | 370 Lamia | 900 | 100 | 24 | 35 | 0 | 35 | 0 | 3 | 210 | 490 Landcrawler | 22000 | 500 | 48 | 100 | 20 | 25 | 0 | 5 | 576 | 3270 Land Squid | 2780 | 500 | 48 | 71 | 10 | 25 | 0 | 0 | 576 | 3270 Land Turtle | 1300 | 0 | 34 | 42 | 30 | 25 | 0 | 15 | 336 | 790 Landwort | 180 | 0 | 14 | 19 | 0 | 15 | 0 | 5 | 99 | 120 Level Checker | 5000 | 500 | 54 | 90 | 20 | 20 | 0 | 0 | 624 | 1520 Little Chariot| 480 | 100 | 8 | 40 | 0 | 25 | 0 | 0 | 200 | 300 Lumber Beast | 130 | 0 | 11 | 10 | 1 | 20 | 0 | 5 | 63 | 46 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Magic Dragon | 2900 | 300 | 36 | 58 | 10 | 27 | 0 | 5 | 272 | 1200 Magnities | 1200 | 100 | 33 | 43 | 10 | 35 | 40 | 5 | 315 | 610 Mamon | 1700 | 100 | 35 | 46 | 5 | 30 | 0 | 30 | 351 | 700 Mandrake | 1000 | 100 | 28 | 36 | 0 | 25 | 0 | 5 | 249 | 385 Mauldwin | 20 | 5 | 1 | 5 | 0 | 10 | 0 | 5 | 27 | 20 Maximus | 10000 | 1000 | 51 | 100 | 15 | 20 | 0 | 0 | 900 | 0 Mecha Head | 7210 | 5000 | 37 | 59 | 28 | 37 | 10 | 18 | 0 | 0 Mercury Bat | 500 | 500 | 46 | 65 | 10 | 20 | 50 | 0 | 531 | 1021 Metamorpha | 7000 | 10000 | 43 | 40 | 10 | 33 | 0 | 5 | 777 | 20 Mind Flare | 4700 | 500 | 53 | 90 | 20 | 20 | 0 | 0 | 800 | 0 Mini Dragon | 1000 | 100 | 22 | 30 | 30 | 20 | 30 | 50 | 180 | 900 Mini Mage | 1100 | 10 | 11 | 30 | 5 | 30 | 0 | 0 | 345 | 600 Mythril Dragon| 600 | 200 | 16 | 28 | 15 | 15 | 0 | 20 | 114 | 270 Mog Eater | 1000 | 50 | 23 | 39 | 5 | 30 | 0 | 5 | 270 | 665 Money Mage | 20 | 7 | 5 | 5 | 0 | 7 | 0 | 5 | 30 | 20 Moss Fungus | 5000 | 200 | 48 | 75 | 15 | 25 | 0 | 0 | 591 | 1520 Motor Drive | 3300 | 0 | 38 | 63 | 15 | 32 | 20 | 15 | 384 | 1300 Mottletrap | 240 | 100 | 17 | 24 | 10 | 20 | 0 | 0 | 126 | 150 Mover | 10000 | 500 | 52 | 128 | 40 | 35 | 0 | 0 | 50000 | 0 Mummy | 2900 | 50 | 27 | 48 | 25 | 50 | 10 | 20 | 500 | 0 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Neo Garula | 980 | 1000 | 27 | 40 | 0 | 25 | 0 | 0 | 500 | 500 Necromancer | 6900 | 300 | 54 | 79 | 15 | 27 | 0 | 30 | 1000 | 0 Neo Gigas | 4170 | 5000 | 39 | 62 | 5 | 37 | 20 | 5 | 411 | 810 Neon | 700 | 100 | 33 | 44 | 5 | 25 | 20 | 5 | 312 | 600 Nile | 1200 | 10 | 38 | 51 | 35 | 21 | 0 | 6 | 441 | 480 Ninja | 5000 | 200 | 52 | 90 | 15 | 26 | 0 | 70 | 612 | 1800 Nut Eater | 20 | 0 | 5 | 0 | 10 | 0 | 5 | 5 | 20 | 10 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Octofist | 60 | 0 | 7 | 8 | 0 | 20 | 0 | 5 | 45 | 21 Oculus | 2100 | 0 | 49 | 75 | 33 | 22 | 0 | 16 | 594 | 1350 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Paddle Thru | 280 | 50 | 14 | 19 | 0 | 15 | 0 | 5 | 93 | 100 Page 32 | 480 | 500 | 19 | 27 | 0 | 30 | 0 | 5 | 147 | 180 Page 64 | 500 | 500 | 20 | 27 | 1 | 35 | 0 | 5 | 150 | 200 Page 128 | 700 | 500 | 20 | 28 | 0 | 35 | 0 | 5 | 153 | 100 Page 256 | 900 | 500 | 21 | 29 | 0 | 35 | 10 | 5 | 156 | 210 Pantera | 18000 | 1000 | 42 | 61 | 5 | 30 | 10 | 15 | 0 | 0 Pao | 500 | 0 | 27 | 40 | 0 | 20 | 0 | 0 | 0 | 0 Poison Eagle | 100 | 0 | 32 | 37 | 0 | 35 | 50 | 0 | 303 | 500 Poltergeist | 240 | 100 | 17 | 21 | 0 | 20 | 10 | 5 | 123 | 135 Prototype | 5000 | 1000 | 23 | 33 |100 | 20 | 0 | 100 | 0 | 2000 Psycho Heads | 90 | 100 | 9 | 11 | 9 | 0 | 10 | 5 | 66 | 46 Pyramidia | 2200 | 1000 | 41 | 61 | 10 | 26 | 0 | 5 | 438 | 800 Phyton | 1800 | 0 | 39 | 49 | 5 | 24 | 0 | 5 | 405 | 680 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Quadra Harpy | 1000 | 150 | 23 | 50 | 20 | 40 | 0 | 120 | 186 | 1000 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Radiator | 900 | 1000 | 40 | 47 | 30 | 5 | 0 | 20 | 417 | 800 Red Dragon | 7500 | 1000 | 30 | 65 | 12 | 34 | 0 | 8 | 500 | 3000 Red Harpy | 1900 | 100 | 43 | 60 | 10 | 24 | 0 | 5 | 465 | 1250 Reflect Knight| 1600 | 200 | 33 | 47 | 30 | 30 | 0 | 0 | 318 | 700 Reflect Mage | 1300 | 100 | 36 | 36 | 52 | 52 | 5 | 28 | 0 | 369 Ricard Mage | 100 | 70 | 10 | 17 | 0 | 15 | 0 | 5 | 87 | 75 Ridicule | 1380 | 200 | 31 | 41 | 5 | 35 | 0 | 0 | 288 | 900 Rock Statue | 3300 | 20 | 45 | 76 | 20 | 26 | 0 | 5 | 507 | 100 Rock Cutter | 120 | 0 | 11 | 13 | 0 | 10 | 0 | 5 | 69 | 46 Ronka Knight | 860 | 0 | 24 | 36 | 25 | 20 | 25 | 20 | 201 | 380 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Sand Bear | 1000 | 0 | 24 | 36 | 10 | 35 | 0 | 10 | 195 | 380 Sand Boil | 420 | 0 | 23 | 33 | 5 | 20 | 0 | 5 | 189 | 260 Sand Crawler | 15000 | 1000 | 29 | 45 | 10 | 35 | 0 | 5 | 1000 | 1000 Sand Killer | 620 | 0 | 23 | 34 | 0 | 20 | 0 | 5 | 192 | 300 Sea Devil | 5000 | 1000 | 30 | 71 | 15 | 20 | 0 | 10 | 3000 | 0 Sergeant | 400 | 100 | 0 | 25 | 0 | 20 | 0 | 0 | 132 | 160 Serpentina | 3900 | 300 | 49 | 76 | 30 | 20 | 10 | 5 | 582 | 1500 Shade Dancer | 4480 | 100 | 43 | 75 | 10 | 30 | 20 | 5 | 468 | 1550 Shadow | 1000 | 0 | 40 | 57 | 25 | 26 | 30 | 5 | 408 | 880 Shellfish | 1000 | 0 | 28 | 0 | 0 | 30 | 0 | 0 | 540 | 0 Shell Bear | 380 | 0 | 20 | 37 | 0 | 20 | 0 | 0 | 334 | 89 Sherry | 4000 | 300 | 49 | 78 | 30 | 20 | 10 | 0 | 585 | 1500 Sheild Dragon | 19999 | 20000 | 29 | 40 | 40 | 40 | 0 | 25 | 1000 | 10000 Shoat | 5000 | 500 | 38 | 55 | 20 | 45 | 0 | 10 | 0 | 0 Silent Bee | 220 | 50 | 16 | 20 | 0 | 15 | 0 | 5 | 111 | 120 Skelesaur | 2590 | 10000 | 32 | 39 | 10 | 28 | 0 | 5 | 300 | 890 Skeleton | 70 | 0 | 10 | 8 | 0 | 15 | 0 | 5 | 57 | 38 Skull Eater | 1 | 100 | 32 | 50 | 90 | 50 | 90 | 90 | 100 | 300 Sleepy | 1600 | 100 | 36 | 50 | 5 | 30 | 10 | 5 | 396 | 700 Slownin | 2400 | 0 | 43 | 81 | 10 | 35 | 30 | 5 | 474 | 1400 Slug | 1820 | 100 | 42 | 62 | 10 | 20 | 10 | 5 | 453 | 1100 Soccer | 50 | 0 | 6 | 7 | 0 | 10 | 20 | 0 | 40 | 21 Sorcerer | 350 | 500 | 18 | 20 | 0 | 20 | 0 | 0 | 138 | 180 Sizzoner | 2300 | 0 | 39 | 71 | 10 | 20 | 0 | 0 | 516 | 1250 Steel Bat | 20 | 10000 | 2 | 3 | 0 | 5 | 0 | 5 | 20 | 9 Sting Ray | 30000 | 1000 | 93 | 66 | 60 | 70 | 40 | 20 | 0 | 0 Stone | 50 | 0 | 12 | 13 | 8 | 10 | 0 | 5 | 78 | 55 Stone Golem | 1000 | 0 | 22 | 32 | 20 | 20 | 0 | 50 | 177 | 550 Stoned Mask | 450 | 50 | 24 | 34 | 20 | 25 | 0 | 0 | 204 | 320 Stray Cat | 20 | 0 | 2 | 5 | 0 | 10 | 0 | 5 | 20 | 15 Stroper | 20 | 0 | 3 | 4 | 0 | 7 | 0 | 5 | 20 | 8 Subterrain | 1000 | 100 | 27 | 36 | 0 | 30 | 0 | 5 | 237 | 353 Succubus | 2700 | 100 | 36 | 55 | 20 | 35 | 20 | 5 | 357 | 2200 Sword Dancer | 3000 | 0 | 48 | 75 | 15 | 25 | 0 | 0 | 561 | 2400 Sybaritic | 3200 | 0 | 52 | 100 | 70 | 20 | 70 | 0 | 642 | 1480 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Tarantula | 200 | 0 | 27 | 35 | 0 | 20 | 0 | 0 | 231 | 88 Tatto | 100 | 0 | 8 | 11 | 30 | 20 | 10 | 10 | 70 | 50 The Damned | 1890 | 0 | 44 | 65 | 10 | 20 | 0 | 5 | 471 | 1200 Thunder Pit | 600 | 100 | 21 | 27 | 0 | 25 | 0 | 5 | 100 | 160 Tiny Mage | 1540 | 500 | 43 | 80 | 40 | 20 | 15 | 0 | 477 | 780 Tote Avis | 33090 | 1000 | 47 | 70 | 10 | 50 | 20 | 10 | 0 | 0 Traveler | 1400 | 100 | 33 | 40 | 0 | 35 | 20 | 5 | 321 | 580 Trent | 700 | 50 | 26 | 36 | 0 | 25 | 0 | 5 | 225 | 330 Tripper | 1300 | 100 | 34 | 41 | 10 | 30 | 10 | 5 | 324 | 710 Twin Lizard | 1500 | 0 | 33 | 54 | 10 | 35 | 0 | 5 | 360 | 720 T-wrecks | 2300 | 0 | 45 | 85 | 30 | 25 | 15 | 30 | 513 | 2000 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Unknown[1] | 3500 | 500 | 47 | 61 | 40 | 20 | 0 | 0 | 519 | 1080 Unknown[2] | 2500 | 500 | 41 | 60 | 25 | 20 | 0 | 0 | 525 | 1200 Unknown[3] | 6500 | 500 | 47 | 67 | 35 | 20 | 0 | 0 | 528 | 2000 Unknown[4] | 2500 | 500 | 46 | 62 | 30 | 20 | 0 | 0 | 522 | 1350 Ultra Gigas | 2400 | 500 | 34 | 49 | 20 | 31 | 10 | 10 | 330 | 1200 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Verminator | 1000 | 500 | 27 | 35 | 0 | 25 | 0 | 5 | 240 | 353 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Water Bus | 600 | 50 | 26 | 37 | 0 | 25 | 0 | 5 | 222 | 300 Water Scorpion| 500 | 0 | 26 | 59 | 20 | 35 | 80 | 0 | 680 | 0 Weresnake | 900 | 20 | 31 | 40 | 0 | 30 | 10 | 5 | 282 | 490 White Flame | 1600 | 100 | 49 | 65 | 50 | 25 | 33 | 25 | 588 | 1480 White Snake | 25 | 0 | 4 | 5 | 0 | 10 | 0 | 5 | 24 | 10 Wild Dog | 95 | 100 | 15 | 20 | 0 | 10 | 0 | 10 | 125 | 70 Wing Killer | 300 | 0 | 26 | 40 | 0 | 28 | 0 | 0 | 200 | 300 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ X-Death Soul | 20000 | 20000 | 1 | 77 | 40 | 40 | 50 | 45 | 0 | 0 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Y Burn | 200 | 0 | 14 | 17 | 0 | 18 | 0 | 5 | 90 | 160 Yellow Dragon | 8500 | 1000 | 38 | 65 | 10 | 35 | 0 | 5 | 500 | 2600 Yojimbo | 3690 | 0 | 52 | 109 | 5 | 20 | 10 | 0 | 645 | 2000 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯|¯¯¯¯¯¯¯|¯¯¯¯¯¯¯ Zefa Zone | 3780 | 5000 | 53 | 55 | 25 | 30 | 30 | 30 | 500 | 2000 Zuu | 850 | 0 | 15 | 22 | 0 | 15 | 0 | 5 | 150 | 360 ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -------------------------------------------------------------------------------- SECTION 19 - [BOSS GUIDE] ------------------------------------------------------ -------------------------------------------------------------------------------- Here's the boss guide, you can find strategy to beat all bosses in the game including Omega and Shinryu. This section was done to help people that have any problem with a specific boss but don't want to have the game spoiled. ________________________________________________________________________________ +++++ [ Normal Bosses ] ++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ W I N D S H R I N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Wingrapter 250 1 None 0 Phoenix Down. -------------------------------------------------------------------------------- A very easy battle, just have everybody use physical attacks and heal using Tonics if needed, his Air Wing attack can cause about 25 HP of damage but he probably won't have time enough to use it more than once, so in three or four turns you will defeat him.
________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ T O R N A C A N A L ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Karl Boss 650 3 Bolt 5 Tent. -------------------------------------------------------------------------------- An easy battle, his only attack that can be a problem is an attack that drops the HP of one character to 1, just have your black mage cast Bolt, your white mage heal your wounds and the others attacking, monks can help you a lot here, having a party of four black mages here can make the fight even easier, cast Bolt with everybody for two turns and he's gone. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ S H I P G R A V E Y A R D ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Siren 900 2 Holy*, Fire* 5 Bronze Shield. -------------------------------------------------------------------------------- This boss is really easy, she will start in the humam form, keep attacking with everybody and have your white mage heal anyone how needs it. Afterwards Siren will turn to her undead form and start using the squeeze attack that can damage you up to 80 HP, so heal after it. Now that she is undead you can cast Cure with your white mage and it will do a lot of damage, also use Fire will damage her about 180 HP, so keep using this pattern and you will win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N O R T H M O U N T A I N ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Magissa 650 8 None 6 Power Drink. -------------------------------------------------------------------------------- Faltzer 850 8 None - Whip. -------------------------------------------------------------------------------- Reina will start the battle poisoned, so don't forget to cure her fast. Magissa isn't really that tough, her only attack that can bring some problem is Aero but I think you can prevent this by using the Mute magic. So keep attacking her and have your white mage cast Protes on everybody 'cause this will help later, then after sometime she will call Faltzer, a guy that is a little tough but with the Protes on everybody you will be safe, have everybody attack them and your black mage cast Bolt, heal if necessary, after some turns they will die. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ W A L Z T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Garula 1,200 3 None 5 Potion. -------------------------------------------------------------------------------- This guy can be very tough battle, his main attack is the physical that does a lot of damage, so you should cast Protes on your party, then keep attacking with your powerful characters, like monks and knights, and casting Bolt with your black mage, heal if necessary and you should win this battle. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ F I R E S H I P ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Liquid Flame 3,000 19 Ice 6 Fire Skill. -------------------------------------------------------------------------------- This boss is really easy, he will start in a "Human" for, in this form if you cast Ice 2 on him it will deal about 1,100 damage to him, if you cast Shiva it will do a lot of damage too. The it will start to change between forms, his only form that can bring some problem is when he turns to a hand, it can attack you with Blaze and damage you about 100 HP to everybody and also 'cause your spells won't work on him, so keep healing your party and when he turns to human again finish him with all you have. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ B U R N I N G K A R N A K C A S T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Iron Claw 900 ? None 0 None. -------------------------------------------------------------------------------- Very easy battle, attack him the way you think it's better, if you have much time enough try learning Death Claw from him. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ L I B R A R Y O F A N C I E N T S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Ifrit 3,000 22 Water, Ice 5 Fire Skill. -------------------------------------------------------------------------------- This battle is not much hard, Ifrit's attacks that can bring some problem are Fire 2, that he will cast on a single target dealing about 300 HP damage, and Blaze which will hit everybody with about 100 HP of damage, so make sure to have a white mage to heal your party after these attacks. So your party here can easily be three black mages and a white mage(or summoner with white magic), Ice 2 will damage him with about 800 HP and Shiva with 500 HP, so just keep your HPs above 300 and keep using this pattern and you should win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ L I B R A R Y O F A N C I E N T S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Biblos 3,600 24 Fire, Holy 7 Hard Body. -------------------------------------------------------------------------------- This battle requires more than the last one, here the weakness is Fire, so keep using Fire 2 on him, have two black mages, a white mage and one summoner, so keep using Fire 2 and Ifrit, then heal your wounds, Biblos' physical attacks can easily reduce your HPs to single digits(if don't kill you), so keep track of your HP and you will win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ S A N D T I D E S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Sand Worm 3,000 18 Water 5 None. -------------------------------------------------------------------------------- This battle isn't much hard, there will be three holes from where the Worm can come from, he will appear only in one hole by time(incredible!), so you will have to time your attacks and magic, and use it as soon as he appears on the hole. Shiva can deal about 250 HP of damage and Ice 2 about 300 HP, heal your possible wounds and try not to hit the wrong hole or you will be counter attacked. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ A I R S H I P B A S E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Clay Claw 2,000 43 Bolt 5 Ice Bow. -------------------------------------------------------------------------------- An easy boss, attack with Bolt 2 or Ramuh and keep attacking with the others, have also someone heal your wounds, after a short time he will die. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ T Y C O O N M E T E O R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Adamantamai 2,000 20 Ice 5 Turtle Shell. -------------------------------------------------------------------------------- This boss can be a little tough 'cause his attacks are powerful, to make the battle easier keep attacking with Ice 2 that will deal about 400 HP of damage, the Summon Shiva damages him about 300 HP, you should have also a Monk to attack physically, have your white mage cast Cure 2 when your party needs and you will win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ F L O A T I N G R U I N S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Soul Gun 23,000 36 Bolt 7 Dark Matter. -------------------------------------------------------------------------------- Launcher(x2) 10,000 36 Bolt - Potion. -------------------------------------------------------------------------------- A very easy battle, just have a blue mage cast Death Claw on the Soul gun then attack again for a fast and easy victory, anyway, if you want a real battle or you don't have the Death Claw attack have your characters cast Ramuh or Bolt 2, also have your white mage cast Cure 2 on your party when needed. It's most powerful attack is the Beam Cannon, which can deal about 300-400 HP of damage on all characters, so keep track of your HP and you should have no problem on this boss. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ R U I N S O F R O N K A ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Archeoavis 6,500/2,400 21 Random 10 Hero Drink. -------------------------------------------------------------------------------- Here's a boss that can be a problem, it will change its weakness constantly, so if you cast the wrong magic you will end up healing him. So your best attacks will be physical, if you have a monk it will be very useful. If you have a Ninja you can use the shurikens that will deal a lot of damage, you can also have someone cast Scan to see the current weakness then cast a Black Magic/Summon. When you beat his first form, keep using physical attacks on him 'cause most of the magic won't work. So afterwards you will defeat him. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ K A R N A K M E T E O R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Titan 2,500 1 None 3 Potion. -------------------------------------------------------------------------------- Keep attacking him with your most powerful magic, have a monk to attack and a Ninja to cast Shurikens, have also a white mage or at least someone who can heal your party, when you feel that he is about to lose, fully heal your party because he will attack with the Earth Shaker attack which will cause about 450 HP of damage to all characters. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ W A L Z M E T E O R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Byurobolos(x6) 1,500 22 None. 6 None. -------------------------------------------------------------------------------- This battle is a little hard if you don't have Titan 'cause as you kill the enemies they will start to revive each other, so it's extremely important to have Titan he. So with him cast it once or twice and that's it. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ G O R N M E T E O R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Kima Brain 3,300 19 None. 6 Phoenix Down. -------------------------------------------------------------------------------- This enemy's attacks cause a lot of damage, about 200 on everybody, so you will need a white mage to heal your party, have also someone who can cast summons cause Titan can deal about 800 HP of damage on him, a Ninja here to cast some Shurikens are handy too, also someone with the "Learning" ability to learn his Aqua Rake blue magic. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ S M A L L I S L A N D ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Abductor 1,500 22 None. 0 None. -------------------------------------------------------------------------------- There's no strategy here, if you lose to this boss please stop playing this game and jump off your window. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ X - D E A T H ' S C A S T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ???? ?? ???? 0 None. -------------------------------------------------------------------------------- Here you will fight Gilgamesh with Galuf and this battle is really easy, just attack him with the best you have and in no time Gilgamesh will run like a chicken. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ B I G B R I D G E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ????? 28 None 0 None. -------------------------------------------------------------------------------- An easy fight, just like the previous ones, his attacks aren't strong and you can easily damage him by 1,000 HP with the Titan summon. After some time he'll cast Haste+Shell+Protect, that will halves most of your attacks and increases his speed, but don't be afraid, keep using Titan and attacking physically, Shuriken works well. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ M O O G L E C A V E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Tyrassaurus 5,000 29 Fire 9 None. -------------------------------------------------------------------------------- This enemy is undead, so you won't have much of problem, just use a Phoenix Down on him and he is gone. Anyway if you don't like easy battles, keep using strong magic, like Fire 2 and Titan, throwing shurikens help too, and remember that healing spells damage undead monsters. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ V A L L E Y O F D R A G O N S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Dragon Grass 12,000 33 None 10 Elixir. -------------------------------------------------------------------------------- Dragon Bulb 100 31 None -- ------ -------------------------------------------------------------------------------- This battle is one of the easiest of the game, the Dragon Grass itself won't attack you, it will only call some Dragon Bulbs which will attack you with bad ailments, then , as soon as he calls the Dragon Bulbs have your summoner cast Titan, it will easily kill the Dragon Bulbs and also damage the Dragon Grass, then have your other three characters attack him the way you think it's better, Shurikens here are excelent. When the three characters finish attacking the Dragon Grass he will be about to call the Dragon Bulbs again, so cast Titan again and keep following this pattern until he dies. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Z E Z A ' S S H I P ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ -- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh 8,888 31 None 0 Gold Shield. -------------------------------------------------------------------------------- Enkidoh 4,000 29 None 0 None. -------------------------------------------------------------------------------- This boss will be tough, Gilgamesh will call Enkidoh who will sometimes cast White Wind that will heal both them. To make the things easier have someone cast Demi on Enkidoh, cast it once or twice then have someone attack him with a Shuriken, but if you haven't learned "Red Feast" and Aero 2 try to learn it from Enkidoh before. Gilgamesh will attack with "Doom Claw" and "Missile", you should learn it if you did not it before. Try also to steal a Genji equipment from him (don't remember which equipment), then keep attacking Gilgamesh with your best attacks, to protect you party use the Summon Golem. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ B A R R I E R T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Atomos 19,997 41 None 12 Dark Matter. -------------------------------------------------------------------------------- Against this boss use $Toss and Shurikens a lot, Atomos will always knock out one of your characters with the Comet spell, then he will start to suck the fallen character, if you revive the character he will kill another character, then let the character fallen. Titan can deal about 1,600 HP of damage, then you should cast it. Keep following this pattern and you will win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ M O O R E F O R E S T ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Crystal(x4) 7,777 77 Varies 15 None. -------------------------------------------------------------------------------- This battle will be very tough and you will probably get killed once or twice before winning. You will fight the four elemental crystals, and each one absorbs a different element. The bottom one absorbs earth attacks, the top one absorbs fire, the left one absorbs wind and the right absorbs ice. Then have at least two summoners or white/black mages that can summon Titan. Have also someone that can cast Cure 3 and Fire 3, Then keep using Titan with the summoners and healing the party if needed, you should have a samurai or a knight equipped with the Blood Sword and able to use $Toss. The crystals can use strong attacks like Fire 3 and Aero 3, so keep track of your HP. You should have noticed that the Titan will heal instead of damaging the bottom crystal, but it doesn't matter since you're damaging three of the four crystals. Then after killing three crystals attack the last one with Fire 3, $Toss and physical attacks. Anyway if you're having problems with this battle, have a party of 4 samurais, use $Toss with everybody and you will win this battle in one turn, but will lose a lot of GP. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ M O O R E F O R E S T ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 24,000 ?? ???? 0 None. -------------------------------------------------------------------------------- In this battle Galuf will fight X-Death alone, X-Death will attack Galuf with his most powerfull attacks but even with 0 HP Galuf still keeps fighting. After some time X-Death will run away and Galuf will fall. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ X - D E A T H ' S C A S T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Carbuncle 15,000 ?? None 11 None. -------------------------------------------------------------------------------- For an easy fight, have a summoner cast Shoat, but if you like the hard way, it is ok. You should have noticed that Carbuncle has Reflect on him, so most of the magic will be reflected if you cast on him, then, cast Reflect on someone of your party and have him reflect your magic on Carbuncle, Titan here works well. With the other characters keep attacking him physically, use Shuriken or $Toss to make it even easier, anyway, you will defeat him. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ X - D E A T H ' S C A S T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ?????? 53 None 0 Excalipur. -------------------------------------------------------------------------------- A very easy fight, Gilgamesh is a fool to believe that the stupid and weak Excalipur Sword would be the legendary and super powerful Excalibur. He will attack you but almost won't hurt you, so choose the best way to defeat him and finish him off. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ X - D E A T H ' S C A S T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 32,768 66 Holy 0 None. -------------------------------------------------------------------------------- This battle is a little tough, have someone cast Golem, Carbuncle and Float on all the party, Haste 2 helps a lot too. Then keep attacking him with Fire 3, also have someone throw Shuriken and use $Toss(if needed). You should have a white mage here too with the Cure 3 spell. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N A R R O W P A T H T H R O U G H T H E M O U N T A I N S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Antolyon 8,100 34 Water 5 None. -------------------------------------------------------------------------------- This battle isn't that hard, but you should try to defeat him as fast as you can because he can use a spell the halves the level of one character, then if he do it on the two characters, it will be harder to damage him. So to this battle I suggest you to have a Knight with the "2-Handed" ability and equipped with the Blizzard Sword, it works very well. The other character could be white/black mage with the ability black/white, so you can cast Ice 3 and heal the party if you need. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ E L D E R ' S T R E E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Mellusion 20,000 29 Varies 20 None. -------------------------------------------------------------------------------- This battle is a little though, the enemy will switch his weakness and it may confuse you somehow, so the strategy is, have 3 black mages, one must have the !White ability and another with the !Blue ability. The use Scan to see which element he is weak now, if it's fire, have everybody cast Fire 3 while he is weak against it, then cast Scan again a repeat the pattern, but in case of you don't have the Scan spell, cast Aero 3 without bothering about the weakness, and it will help a lot. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ I S L A N D S H R I N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Stoker 20,000 7 None 20 None. -------------------------------------------------------------------------------- There are four targets, but only one is the real, being the only that will receive damage when you attack it. It will also switch to the others all the way and you can't know which one is the right until you do a successful hit, Don't even think about casting summons, or something that hit all targets, because your party will be counter attacked with a strong magic. So to find it easier, have everybody attack a different target, then when you find the real one, have all party strike with all you have, Shurikens rock! ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ F O R K T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Minotaurus 19,950 37 None. 20 None. -------------------------------------------------------------------------------- This guy is Bludgeoner's brother, you probably fought Bludgeoner on the pyramid and he said that you would encounter his brother, if you played Final Fantasy 8 you will notice that they look just like the Brothers Guardian Force. Then let's fight now. This guy is pretty tough, so I suggest you to use $Toss and finish him quickly, you won't lose more then 20,000 GP. But if you're not hurry, have someone cast Magic Shurikens or Shurikens, that will deal a lot of damage. If you have the "Sword Shot"(Sshot) ability, equip the Blood Sword on someone and keep attacking him. Monks works really well here, but make sure to not equip the Excalibur Sword, or it will heal him. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ F O R K T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Omniscent 16,999 53 Wind 20 None. -------------------------------------------------------------------------------- This guy is pretty tough if you don't have Reflect on your party, so soon as the battle starts, have someone cast Carbuncle. Now you have full defense against his attacks 'cause you would probably die with his Flare, Fire 3 and such. So with Reflect on your party, keep attacking him with Bolt 3 and his own magic will do the job too. JUST DON'T ATTACK HIM PHYSICALLY OR THE BATTLE WILL RESTART ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ G R E A T S E A T R E N C H ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Triton 13,333 37 Ice 20 None. -------------------------------------------------------------------------------- Nergade 13,333 20 Fire -- None. -------------------------------------------------------------------------------- Phobos 13,333 39 Earth -- None. -------------------------------------------------------------------------------- Stupid little bosses!!!, cast Odin once and they're gone. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ E A S T E R L Y F A L L S ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Leviathan 40,000 37 Bolt 20 Wall Ring. -------------------------------------------------------------------------------- This battle can be a little tough, his Tidal Wave attack will damage all the party about 700 HP, and sometimes he will cast it twice in a row. Then have also someone able to cast Cure 3 ready to do it. Attack him with Bolt 3 that will do about 8,000 HP of damage to him, have also someone able to cast Meteo, that will do massive damage too. With the strong characters, use Sshot with a poweful weapon and you should win this battle. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Wood Sprite 18,000 68 None. 20 None. -------------------------------------------------------------------------------- A very easy battle, If you have someone with the "2-swords" ability and "Sshot" you will do a lot of damage very fast, a Lancer can be very useful too, just keep jumping and you will damage him without taking damage, use also Odin and Meteo and he should die in no time. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Apprehender 22,200 59 Fire 16 Ash. -------------------------------------------------------------------------------- A very easy boss, keep casting Fire 3 on him, if you already have someone as a Mime, have she/he equip "2-swords", "Sshot" and "!Sword"(at least level 5), then use Fire 3 on the sword and keep attacking him with "Sshot" and he will die in a second. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Azulmagia 27,900 57 Poison 22 None. -------------------------------------------------------------------------------- Another easy boss, you should take advantage of his weakness to Poison, so use the same strategy as the previous boss, Mime with "2-swords", "Sshot" and "!Sword", but this time cast Bio on your sword and keep attacking him with Sshot to finish him quickly, with the other characters use Holy, Meteo or any powerful spell. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Catastroph 19,997 71 None. 21 Soft. -------------------------------------------------------------------------------- Even easier than the previous boss, here if you have "Sshot" and 2-swords you will get rid of him in no time, have the other characters help with any other strong attack, like Holy, Meteo and Bahamut. Heal if needed, but you won't. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Halycanos 33,333 97 None. 20 None. -------------------------------------------------------------------------------- An easy battle but the problem is that she keeps casting frog on all the party, then you should have some Maiden's Kiss here, to prevent her from doing it you can cast Berserk on her, then kill her the way you think it's better, Sshot here works very well. _______________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Twin Tania 50,000 39 Water, Holy 24 None. -------------------------------------------------------------------------------- Finally a tough boss, its attacks are pretty powerful, the Tidal Wave does about 800 HP of damage to all, and the Mega Flare about 1,000 to all. Here you should take advantage of its weakness to Water and Holy. Use the same method you used on Apprehender, cast Holy on the sword of someone with 2-swords and Sshot, this will deal a massive damage to it. Have also someone casting Leviathan and Holy, that can deal 9,999 HP of damage if you're with the Sage Staff equipped. Always cast Cure 3 on the party, so you can resist its powerful attacks. Having the whole party equipped with Coral Rings can protect your party from its more constant attack, the Tidal Wave. Try to kill it fast or it will charge an attack called "Giga Flare", that will kill the whole party. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gilgamesh ?????? 59 None 0 None. -------------------------------------------------------------------------------- Here Gilgamesh will attack you, but his attacks are really weak, after some time he will recognize Bartz and will stop his attacks, he is really confused after X-Death throwed him into the N-Zone, and he wants to find the exit. He says that the next time you meet him he will be one of you, then he escapes. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Necrophobe ??????? ????? Holy 0 None. -------------------------------------------------------------------------------- Barrier(x4) ??????? ????? Holy - None. -------------------------------------------------------------------------------- This battle is tough, but not as tough as Twin Tania, Necrophobe has around him four barriers that protect him, you can't damage him until all barriers be gone. All the barriers has reflect, so don't cast magic on them, they will cast magic on themselves and it will be reflected on you, they use basically, Holy, Flare and Fire/Ice/Bolt 3. I suggest you to have four mimes and one of them with the "$Toss" ability, then attack once with "$Toss" and have everybody keep mimicing it. You should also have one character with "!White" ability, so you can cast Cure 3 when needed(Of course you will need!!). Once finished with the barriers, Necrophobe will start to attack you, keep your HPs high and have someone cast Holy on him, keep mimicing the spell and heal if needed. After reducing his HP about 40,000, Gilgamesh will appear and help you, after some time, he will attack Necrophobe with Exploder and sacrifice himself to help Bartz, it will deal 9,999 HP of damage to him and the battle ends. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- X-Death 49,001 77 None 0 None. -------------------------------------------------------------------------------- In this fight I suggest you to have four mimes, one with "!White", "!Time" and !Item, other with "!Summon", "!White" and "!Item", the third one with "$Toss", HP +30%, and "!Item", and the last one with HP +30%, HP +30% and "!Item". So in the first turn cast Golem and Haste 2 on the party, then cast Meteo and with the others just keep mimicing, you will probably kill him without having to heal the party, but of course that you should heal if you need. Afterwards you will finish the battle and X-Death will be engulfed by the Void, he will become even more evil and the LAST BATTLE WILL START. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E L A S T B A T T L E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Neo X-Death 220,000 67/81/83/86 None 0 None. -------------------------------------------------------------------------------- This final form has four targets, one with 60,000 HP, one with 50,000 HP and two with 55,000 HP. First of all you should think about your defenses, in the first round cast Golem and Haste 2, with the other characters use $Toss then mime with the other. In the second round, if you did not have problem, cast Quick with the one that has Time Magic, then cast Shell on the two magic users(they have less HP), with the other magic user cast Cure 3 on all the party to heal any damage you may have taken, with the other characters just $Toss and Mimic. In the 3rd turn cast Shell on the other two and then $Toss and Mimic. Keep mimicing the $Toss with all mimes, it will do about 3,600 HP of damage to all the targets, so each turn will deal about 15,000 damage to each target. Heal the party if needed and cast the defensive spells when its effect ends, also have someone cast esuna if you get any illness. ________________________________________________________________________________ +++++ [ Optional Boses ] +++++++++++++++++++++++++++++++++++++++++++++++++++++++ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ W A L Z W A T E R T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Shiva 1,500 11 Fire 5 None. -------------------------------------------------------------------------------- Ice Commander 600 4 Fire - None. -------------------------------------------------------------------------------- This battle can be very easy, just have your black mage cast Fire 2, attack with the others and cast Cure 2 with your white mage, your Fire 2 spell will damage her on about 600 HP, then repeat this on the next turn and you will defeat her. Then it will be easy to defeat the Ice Commanders 'cause the powerful attacks were most of Shiva. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ F O R E S T E A S T O F E A S T E R L Y V I L L A G E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Ramuh 4,000 21 None 5 None. -------------------------------------------------------------------------------- There's a lot of good attacks you can use against him, Shiva, Ifrit works pretty good, you can also throw Shurikens at him and finish him in no time, It's good silence Ramuh, so he can't cast spells on you, then you will easily win. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ S H O A T ' S I S L A N D ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Shoat 5,000 38 None 0 Shoat. --------------------------------------------------------------------------------
An easy battle, attack him with your most powerful attacks, magic or physical, just make sure to have a couple of Softs 'cause he will turn your party members into stone. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ S U N K E N W A L Z T O W E R ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Gogo infinite ??? ???? 0 None. -------------------------------------------------------------------------------- A very easy battle, all you have to do is to obey him, he says that he can mimic any move you do, but if you mimic him you would win for sure, then just mimic everything he does. Well, but he does nothing, you may ask. That's it, all he can do it to mimic you, since he does nothing by himself, if you do nothing too you are mimicing him, right?. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ V A L C A S T L E B A S E M E N T ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Odin 17,000 2 None 0 None. -------------------------------------------------------------------------------- Not too hard as it seems to be, you will have only one minute to defeat him, but he doesn't have a high HP, so cast Golem to protect your party from his powerful Vengeance Sword attack that can kill all your party. Then have the party use powerful magic like Bolt 3 or Hydra, throw shurikens or attack him with the "Sword Shot" ability with a powerful weapon. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N O R T H M O U N T A I N ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Bahamut 40,000 99 None 20 None. -------------------------------------------------------------------------------- It's a tough battle, but not as hard as you did in Final Fantasy IV, in the start of the battle cast Carbuncle on the party, then keep attacking Bahamut with Holy or Meteo, have also a Lancer, keep jumping and it will deal a lot of damage, if you equip someone with 2-swords and Sshot you will kill him even faster, anyway, if you don't do it in time, he will attack with Mega Flare, that will be reflected on him causing 9,999 HP of damage, and he is gone. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ To fight Omega, you must go to the N-Zone, then when you reach the waterfall area you will see a robot wandering about, check it to engage a battle. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Omega 55,000(about) ?? Bolt 0 Ragnarok, Omega Badge. -------------------------------------------------------------------------------- To fight Omega I suggest you to level up you characters at least until 85. I will use Psycho Penguin's strategy, since I've beat him with this strategy. The strategy here is simple, but anyways this is the most difficult boss of the game, so don't snob him. Have everybody equipped with Fire Ring to prevent some of his attacks. Have 3 Bares with "Sshot" and "Sword Magic", then have a Mime with "Time" and "White". As the battles starts cast Haste 2 to speed up the party then cast Bolt 3 on the three Bares, in the next round, attack with the bares with Sshot and heal with the Mime. Even this way, this boss is very hard, but anyway, if you've beaten him, nobody can stand you. ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ N - Z O N E ________________________________________________________________________________ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ To fight Shinryu, you must reach the Void are in the N-Zone, there, reach the fourth floor and check the first chest you see to fight him. --- NAME -------- HP ------ LEVEL --- WEAKNESS ---- ABP ------ ITEMS ----------- Shinryu 60,000(about) 97 None 0 Dragon Seal. -------------------------------------------------------------------------------- To fight this battle, I suggest you to reach at least the level 80 or you will be wiped out easily. Here I will use the strategy from John Riciardi's FAQ, 'cause I coudn't find a better strategy and his strategy is quite plausible. You will need, everybody with the abilities "2-swords" and "Jump", then steal 8 Dragon Lances from the Crystal Dragon(you can find him in the same floor you fight Shinryu), then equip everybody with two Dragon Lances each. Have also all characters with Coral Ring, so you will absorb his Tidal Wave attack. Now just keep jumping on him and you should kill him in one or two rounds. -------------------------------------------------------------------------------- SECTION 20 - [SHOP GUIDE] ------------------------------------------------------ -------------------------------------------------------------------------------- Here's the list of the items sold in all shops. ---------------- TULE VILLAGE ---------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 40 Broad Sword 280 Leather Shield 90 Tent 250 Wooden Rod 200 Leather Cap 50 Staff 200 Leather Armor 80 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Fire 150 Ice 150 Bolt 150 Cure 180 Scan 80 Antidote 90 ------------------ TOWN OF KERWIN ------------------ ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 40 Dirk 300 Bronze Shield 290 Antidote 30 Long Sword 480 Bronze Helmet 450 Eye Drop 20 Wooden Rod 200 Bronze Armor 400 Maiden's Kiss 60 Staff 200 Bronze Plate 350 Cornucopia 50 Cottom Robe 300 Soft 150 Phoenix Down 1,000 Tent 250 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Fire 150 Ice 150 Bolt 150 Sleep 300 Cure 180 Antidote 90 Mute 280 Protect 280 ---------------- TOWN OF WALZ ---------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 50 Battle Axe 650 Iron Shield 390 Antidote 30 Long Sword 480 Iron Helmet 350 Eye Drop 20 Dirk 300 Iron Armor 500 Maiden's Kiss 60 Kong fu Suit 450 Cornucopia 50 Cottom Robe 300 Soft 150 Phoenix Down 1,000 Tent 250 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Slow 80 Mute 320 Regen 100 Haste 320 Chocobo 300 Sylph 350 Remora 250 ------------------ TOWN OF KARNAK ------------------ ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 40 Mythril Knife 450 Mythril Shield 590 Antidote 30 Mythril Sword 880 Mythril Helmet 550 Eye Drop 20 Mythril Hammer 1,050 Plumed Hat 350 Maiden's Kiss 60 Fire Rod 750 Mythril Armor 700 Cornucopia 50 Ice Rod 750 Silver Robe 600 Soft 150 Lightning Rod 750 Silk Robe 500 Phoenix Down 1000 Flail 750 Mythril Glove 600 Tent 250 Silver Armband 500 ________________________ ________________________ Magic Shop Weapon Shop 2nd visit ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Item GP Cure 2 620 Mythril Pike 790 Raise 700 Ninja Knife 600 Muddle 650 Whip 1,000 Mute 280 Monster Bell 500 Protect 280 Cure 180 Scan 80 Antidote 90 Fire 2 800 Ice 2 600 Bolt 2 600 Poison 290 Sleep 300 Fire 150 Ice 150 Bolt 150 Demi 620 Stop 580 Haste 320 Mute 320 Slow 80 Regen 100 ---------------- JACHOL VILLAGE ---------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 40 Cleaver 3,200 Green Beret 2,500 Antidote 30 Coral Sword 2,800 Ninja Robe 3,000 Eye Drop 20 Mage Slasher 900 Poet Robe 1,000 Maiden's Kiss 60 Trident 2,700 Cornucopia 50 Katana 5,800 Soft 150 Silver Bow 1,500 Phoenix Down 1,000 Tent 250 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Cure 2 620 Raise 700 Muddle 650 Mute 280 Protest 280 Cure 180 Scan 80 Antidote 90 ----------------- CRESCENT TOWN ----------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Tonic 40 Fire Bow 2,500 Plumed Hat 350 Antidote 30 Ice Bow 2,500 Poet Robe 1,000 Eye Drop 20 Lightning Bow 2,500 Maiden1s Kiss 60 Silver Harp 800 Cornucopia 50 Soft 150 Phoenix Down 1,000 Tent 250 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Esuna 3,000 ----------------- RIKKS VILLAGE ----------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Ether 750 Ninja Knife 600 Green Beret 2,500 Tonic 20 Shuriken 2,500 Ninja Suit 3,500 Antidote 15 Fire Skill 200 Eye Drop 10 Water Skill 200 Maiden1s Kiss 30 Lightning Skill 200 Cornucopia 25 Soft 75 Tent 125 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Esuna 3,000 ------------------- EASTERLY VILLAGE ------------------- ________________________ ________________________ _________________________ Item Shop Relic Shop Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Magic GP Tonic 40 Fire Ring 50,000 Demi 620 Antidote 30 Coral Ring 50,000 Stop 580 Eye Drop 20 Angel Ring 50,000 Haste 320 Maiden1s Kiss 60 Mute 320 Cornucopia 50 Slow 80 Soft 150 Regen 100 Phoenix Down 1,000 Tent 250 ---------------------- LUGOR BOARDER TOWN ---------------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Potion 360 Halcyon Blade 3,400 Gold Shield 3,000 Tonic 40 War Hammer 6,400 Gold Helmet 3,500 Phoenix Down 1,000 Katana 5,800 Green Beret 2,500 Soft 150 Half Moon 5,600 Wizard Hat 1,000 Maiden1s Kiss 60 Wind Lance 5,400 Gold Armor 4,000 Cornucopia 50 Dark Bow 3,800 Ninja Suit 3,000 Eye Drop 20 Dream Whip 1,600 Earth Robe 2,000 Antidote 30 Chain Whip 3,300 Ether 1,500 Holy Water 150 Cottage 600 Giant Drink 110 Speed Drink 110 Hard Body 110 Hero Drink 110 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Drain 3,000 Break 3,000 Bio 3,000 Blink 3,000 Shell 3,000 Esna 3,000 Comet 3,000 Slow 2 3,000 Return 3,000 ---------------- VAL CASTLE ---------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Potion 360 Halcyon Blade 3,400 Gold Shield 3,000 Tonic 40 War Hammer 6,400 Gold Helmet 3,500 Phoenix Down 1,000 Katana 5,800 Green Beret 2,500 Soft 150 Half Moon 5,600 Wizard Hat 1,500 Maiden1s Kiss 60 Wind Lance 5,400 Gold Armor 4,000 Cornucopia 50 Dark Bow 3,800 Ninja Suit 3,000 Eye Drop 20 Dream Whip 1,600 Earth Robe 2,000 Antidote 30 Chain Whip 3,300 Gauntlet 3,000 Ether 1,500 Holy Water 150 Cottage 600 Giant Drink 110 Speed Drink 110 Hard Body 110 Hero Drink 110 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Drain 3,000 Break 3,000 Bio 3,000 Blink 3,000 Shell 3,000 Esna 3,000 Comet 3,000 Slow 2 3,000 Return 3,000 ---------------- KELB VILLAGE ---------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Potion 360 Halcyon Blade 3,400 Gold Shield 3,000 Tonic 40 War Hammer 6,400 Gold Helmet 3,500 Phoenix Down 1,000 Katana 5,800 Green Beret 2,500 Soft 150 Half Moon 5,600 Wizard Hat 1,500 Maiden1s Kiss 60 Wind Lance 5,400 Gold Armor 4,000 Cornucopia 50 Dark Bow 3,800 Ninja Suit 3,000 Eye Drop 20 Dream Whip 1,600 Earth Robe 2,000 Antidote 30 Chain Whip 3,300 Gauntlet 3,000 Ether 1,500 Cluster 5,100 Rope Headband 3,500 Holy Water 150 Crossbow 5,000 Power Tasuki 4,500 Cottage 600 Poison Rod 1,500 Power Wrist 2,500 Giant Drink 110 Shuriken 2,500 Speed Drink 110 Fire Skill 200 Hard Body 110 Water Skill 200 Hero Drink 110 Lightning Skill 200 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Drain 3,000 Break 3,000 Bio 3,000 Blink 3,000 Shell 3,000 Esna 3,000 Comet 3,000 Slow 2 3,000 Return 3,000 ----------------- SURGATE CASTLE ----------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Potion 360 Regal Cutlass 8,400 Gold Shield 3,000 Tonic 40 Short Spear 8,100 Gold Helmet 3,500 Phoenix Down 1,000 Bizen's Pride 8,800 Robe Headband 3,500 Soft 150 Poison Axe 9,600 Wizard Hat 1,500 Maiden1s Kiss 60 Gold Armor 4,000 Cornucopia 50 Power Tasuki 4,500 Eye Drop 20 Earth Robe 2,000 Antidote 30 Gauntlet 3,000 Ether 1,500 Holy Water 150 Cottage 600 Giant Drink 110 Speed Drink 110 Hard Body 110 Hero Drink 110 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Fire 3 6,000 Ice 3 6,000 Bolt 3 6,000 Drain 3,000 Break 3,000 Bio 3,000 Cure 3 6,000 Reflect 6,000 Berserk 6,000 Blink 3,000 Shell 3,000 Esuna 3,000 Demi 2 6,000 Demi 2 6,000 Old 6,000 Comet 3,000 Slow 2 3,000 Return 3,000 ----------------- MIRAGE VILLAGE ----------------- ________________________ ________________________ _________________________ Item Shop Weapon Shop Armor/Relic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Items GP Potion 360 Flame Saber 10,000 Crystal Shield 9,000 Tonic 40 Blizzard 11,000 Crystal Helmet 10,500 Phoenix Down 1,000 Earth Hammer 12,800 Black Hood 6,500 Soft 150 Mace 7,800 Circlet 4,500 Maiden1s Kiss 60 Magic Bow 10,000 Black Costume 9,000 Cornucopia 50 Ichimonji 14,800 Crystal Mail 12,000 Eye Drop 20 Partisan 10,000 Black Robe 8,000 Antidote 30 Shuriken 2,500 White Robe 8,000 Ether 1,500 Magic Shuriken 25,000 Winged Shoes 50,000 Elixir 50,000 Double Lance 10,800 Fire Ring 50,000 Holy Water 150 Moon Ring 1,100 Coral Ring 50,000 Cottage 600 Fire Skill 200 Angel Ring 50,000 Power Drink 110 Lightning Skill 200 Angel Robe 3,000 Giant Drink 110 Water Skill 200 Lamia's Tiara 2,000 Speed Drink 110 Hard Body 110 Hero Drink 110 ________________________ Magic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Magic GP Toad 300 Mini 300 Speed 30 Float 300 Telepo 600 Chocobo 300 Sylph 350 Remora 250 Doom 10,000 Asper 1,000 Arise 10,000 Dispel 10,000 Quick 1,000 X-Zone 10,000 ------------------ DWARVEN CASTLE ------------------ ________________________ ________________________ Weapon Shop Armor/Relic Shop ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Items GP Items GP Earth Hammer 12,800 Crystal Shield 9,000 Mace 7,800 Crystal Helmet 10,500 Magic Bow 10,000 Black Hood 6,500 Ichimonji 14,800 Circlet 4,500 Crystal Mail 12,000 Black Costume 9,000 Black Robe 9,000 White Robe 8,000 -------------------------------------------------------------------------------- SECTION 21 - [MYTHOLOGY] ------------------------------------------------------- -------------------------------------------------------------------------------- In probably all Squaresoft games, the mythology is present somewhere, here I will tell from where most of these myths came from. Thanks to Final Fantasy Addicts(www.ffaddicts.com) for this information. ______________________ Shiva ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Shiva got its name from the Hindu God of war and destruction. Suprisingly, the god Shiva is male, but the Shiva in Final Fantasy is female. This is probably due to the shortage of female summons within Final Fantasy. ______________________ Ifrit ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Summon Ifrit has many mythological references. In one of them, Ifrit got its name from a type of Djinn called an Ifrit. A Djinn is a special type of genie that can grant unlimited wishes and is not bound by rules. As a genie must obey their master (or the person who owns the lamp), Djinns are free to do as they please. Djinns, as well as genies, come from Arabian folklore and mythology. An Ifrit is a mischievous type of Djinn that loves to cause havoc on humans. They play practical jokes, and the more violent Ifrits sometimes destroy cities. In another mythology, Ifrit is an Indian God of fire. ______________________ Siren ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Siren got its name from the Sirens in Greek mythology. The Sirens sang melodies so beautiful that sailors passing their rocky island were lured to shipwreck and death. Homer, in the Odyssey, mentioned two Sirens. Later, in the tales of the Argonauts, three are mentioned. Each having the head of a woman and the body of a bird. Odysseus ordered his men to stuff their ears with beeswax so that they could not hear the Sirens' songs and to tie him to the ship's mast so that he could not swim ashore. Jason and the Argonauts were saved when Orpheus, who accompanied them, played music that was even more enchanting. The jealous Sirens then jumped to their deaths in the sea. ______________________ Leviathan ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Leviathan has reference from the Holy Bible in the book of Job as a water serpent where its scales are placed together tightly where "no air may pass between them." It was also described to breath flames and laughs at the thought of darts, spears, or javelins as its scales are like iron which was inpenetratable. The Leviathan is also a part of Jewish mythology. Leviathan in heberew is lebyatan whic means whale. It is so large that if two existed on the planet at once there would be no room. ______________________ Carbuncle ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Summon Carbuncle got its name from the English word "carbuncle" which means a precious red stone that is usually convexed. This would explain the red ruby embedded in Carbuncle's forehead. ______________________ Odin ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Summon Odin got its name from the Nordic god of the universe. In Norse mythology, Odin is the chief of the gods and the ruler of the universe. He was the son of the frost giant, Bor and the giantess, Bestla. Early in his career, together with his brothers Vili and Ve, Odin overthrew the primeval giant, Ymir and fashioned the world from his remains. ______________________ Behemoth ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Behemoth has actually been mentioned in the book of Job in the Holy Bible. It is described as a beast with "strength in its loins and thighs" and feeds on grass. Also it is described to have "a tail like a cedar." ______________________ Golem ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ This beast is heard to have come from a Jewish legend of an ancient robot in which only the "Holy Man" can awaken. ______________________ Excalibur ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Excalibur is known as King Arthur's fabled sword which was pulled out of a stone. ______________________ Phoenix ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In ancient mythology, the Phoenix is a bird that lives for 500 years and then burns on a pyre. After the fire burns out, from the ashes another Phoenix rises. ______________________ Masamune ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Historically, Masamune may have been the first Samurai swordsmith to use two swords in combat. However he can be called a myth in that he has been romanticised into sort of an Arthurian figure. ______________________ Bahamut ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Summon Bahamut has been included in every major Final Fantasy game since the first one. It is said that Bahamut has long been the King of the Summons. Squaresoft invented him as the almighty king of Dragons in the first Final Fantasy, and he is now an Aeon in Final Fantasy 10. Bahamut is also known as the destroyer where he was supposed to destroy planets where evil was rife, or races that proved a threat to dragons. ______________________ Gilgamesh ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Gilgamesh got its name from the hero in the ancient epic poem. The Epic of Gilgamesh is a long Akkadian poem on the theme of human beings "futile quest for immortality." A number of earlier Sumerian stories about Gilgamesh, the quasi-historical hero of the epic, were used as sources, but the Akkadian work was composed about 2000 BC. It exists in several different recensions, but none of them being complete. In the story, Gilgamesh and his friend, Enkidu seek immortality through fame, but when Enkidu dies, Gilgamesh finds fame hollow. Unable to accept the finality of death, he goes to Utnapishtim, the Babylonian counterpart of the biblical Noah, to learn the secret of his immortality. Utnapishtim explains that he received it due to the unique circumstances of the flood, but he consoles the dejected Gilgamesh with news about a plant of life. A snake swallows the plant before Gilgamesh can use it, however, and he finally returns home, reluctantly accepting death as the inevitable ______________________ Ragnarok ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ From Norse mythology, Ragnarok has been translated to mean "fate of the gods" or sometimes "twilight of the gods." According to prophecy the end of the world would follow a severe ice age, in which human civilization would be destroyed. Then the gods of Asgard, led by Odin, would clash with the devastating forces of evil and chaos, led by Loki and the giants. After a fierce battle the universe itself would be destroyed by fire and a new golden age would appear, ruled by the surviving gods, including Balder. ______________________ Chimera ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In Greek mythology, the Chimera is a female monster comprised of different animals. Most of the time, it is a lion's head, a goat's body, and a snake's tail. ______________________ Kirin ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Kirin is the Japanese God of Luck and is considered a symbol of luck. It's multiple heads have a certain meaning. ______________________ Alexander ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Summon Alexander probably got its name from Alexander the Great, king and ruler of Macedonia way back when. Also, it may have been named for the famous Pope Alexander, of which there were two. It is unclear as to which was used in the naming of this Summon. ______________________ Quezacotl ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force, Quezacotl got its name from the Ancient Aztec & Mayan God, Quezacotl. This ancient God was believed to be the creator of all things, including the human race. When Hernan Cortes, a Spanish conquistador, landed in the Aztec/Maya area in the 16th century, the current king of the area, Montezuma II, believed Cortes to be the Quezacotl because he landed there on the birthday of the god. ______________________ Brothers ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Brothers got its name from the Greek mythological monster, which was half man and half bull. The Minotaur was the offspring of Pasiphae, wife of King Minos of Crete, and a beautiful white bull. Poseidon had caused Pasiphae to fall in love with the bull as a punishment to Minos for failing to offer the bull in sacrifice to the gods. Kept in the Labyrinth designed by Daedalus, where 14 youths were annually sacrificed to him by Minos, the Minotaur was finally killed by the Athenian hero Theseus, with the help of Aridane, daughter of Minos. ______________________ Pandemona ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Pandemona got its name from the word "Pandemonium" (the actual name is Pandemonia in the Japanese version). It means to be extremely loud and/or stir up havoc, which would make sense since Pandemona is a tornado- like creature. ______________________ Cerberus ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Cerberus gets its name from "Cerebres". This three headed demon dog guarded the gateway to Tartarus(hell). In Greek mythology, Tartarus was the 'torture chamber' of Hades. Cerebres' main job was to keep people in Tartarus...not necessarily keep people out of it. ______________________ Diablos ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Diablos got its name from the Spanish word for devil, "diablo." Diablos resembles a demon of some sort, and could be a creation of the devil, but there is very little information or detail on this subject. ______________________ Eden ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The Guardian Force Eden got its name from the Biblical Garden of Eden. The Garden of Eden was perfect and so was everything and everyone in it. Yet, Adam and Eve had their free will, and chose to eat the forbidden fruit, causing them to have to leave the garden. Eden is just about the perfect GF, so it seems logicalof why Squaresoft chose that name. ______________________ Centra/Cetra ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Centra, which is a continent in Final Fantasy 8, is also taken from a Mythology. The mythology links closest to the Cetra in Final Fantasy 7. The names were similar, but Square basically used the mythology of the Centra and improvised upon it. Then they changed the name to Cetra and then in Final Fantasy 8, they used the name Centra and used a similar but not exact story for that continent. Well to get more to the point, the tale of Centra is a story similar to that of Atlantis (the city that sank into the ocean). While Centra was a massive continent which had a race with rich mystical skills living on it, this race destroyed themselves using magic. The continent disapeared with the people living on it and was never to be found. Other things in Centra were Cyclopses and Unicorns which is where these creatures originated from. Unicorns and Cyclopses all originated from the Centra myth. _________________________ Balthasar/Melchior/Gaspar - from Chrono Trigger. ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The names of the three Persian wise men who were present shortly after Jesus' Christ's birth. After seeing the star, the three wise men set off on a journey to find the new born king. Getting directions from Herod in Jerusalem did not prove difficult, as no-one believed the scriptures. They followed the star to Bethlehem and gave the Christ gifts of gold, frankincense, and myrrh. They were warned in a dream not to return to tell Herod where the child was, as he wanted the new King dead. ______________________ Fenrir ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In Norse mythology, Fenrir or the Fenris wolf was a giant wolf that was to defeat Odin in the end of the world or Armageddon and was kept chained by the other gods to keep him from doing so. ______________________ Kraken ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ In Norwegian legend, Kraken is a giant sea monster in the shape of a giant squid. ______________________ Garuda ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Garuda is a Hindu god that is usually a giant bird that is half man. ______________________ Sephiroth ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ The word "Sephiroth" is actually found in ancient Hebrew mythology. The mythical Sephiroth is actually a "circle of creation," but is usually associated with Adam (ie, Adam and Eve), and was mistakenly associated with the Messiah by some early Jews. -------------------------------------------------------------------------------- SECTION 22 - [CREDITS] --------------------------------------------------------- -------------------------------------------------------------------------------- Here's the list of all the sources that helped me to do this FAQ/Walkthrough, if I've forgot someone who have sent any type of contribution, please send me a e-mail requesting it, 'cause we're all humans. (^_^). -<>- CJayC(www.gamefaqs.com) For posting all FAQs I've done and also for his hard work running the best FAQ site ever! -<>- Squaresoft(www.squaresoft.com) For making this amazing game, also for releasing it on PSX. -<>- Final Fantasy Addicts(www.ffaddicts.com) Got a lot of stuff there, like weapons and magic lists, this site is amazing!!!!!!!. -<>- Eyes on Final Fantasy(www.eyesonff.com) Got the Blue Magic list there, and something about the jobs. -<>- Felipe Castro Gave me the Bestiary. -<>- John Riciardi Used his strategy against Shinryu, it's the best strategy possible. -<>- Psycho PenguinUsed his strategy against Omega, that was the only way I could be him, take a look on his FAQ too, it's very good. -<>- Myself