NBA All-Star Weekend FAQ Created: 10/7/04 Version 1.21 Last Update: 10/9/04 By: Ebony Ivory (Oscar Roberts) yung_o2002@yahoo.com Disclaimer =========== This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. Permission to use: www.gamefaqs.com www.neoseeker.com www.wogaming.com ============================================================================== Preface =========== This FAQ is designed to help players who need help performing different dunk and alley-oop combinations in the Slam Dunk Contest mode of NBA All-Star Weekend as well as info on the 3 Point Shootout, Rookie Challenge, and NBA All-Star game. ============================================================================== Updates- v1.1 - 10/8/04 Added a 720/540 section, Fixed a couple spelling mistakes v1.2 - 10/9/04 Added a Catching Alley-Oops section, revised the layout a bit v1.21 - 10/10/04 Fixed some grammatical errors ============================================================================== *~*Table of Contents*~* Dunk Contest ============ I. . . . . . . . . . . . . . . . . . . . . . . . Basic Controls/Timing Help II. . . . . . . . . . . . . . . . . . . . . . . . Modifiers III. . . . . . . . . . . . . . . . . . . . . . . . 1 Foot Gather Dunks IV. . . . . . . . . . . . . . . . . . . . . . . . 2 Foot Gather Dunks V. . . . . . . . . . . . . . . . . . . . . . . . 1 Foot 180 Gather Dunks VI. . . . . . . . . . . . . . . . . . . . . . . . 2 Foot 180 Gather Dunks VII. . . . . . . . . . . . . . . . . . . . . . . . Ball Toss/ Alley-Oop VIII. . . . . . . . . . . . . . . . . . . . . . . . Tips/Tricks IX. . . . . . . . . . . . . . . . . . . . . . . . Catching Alley-Oops X. . . . . . . . . . . . . . . . . . . . . . . . 720/540 2 Hand Reverse XI. . . . . . . . . . . . . . . . . . . . . . . . Highest Rated Dunkers 3 Point Shootout ================ XII. . . . . . . . . . . . . . . . . . . . . . . . Basic Controls XIII. . . . . . . . . . . . . . . . . . . . . . . . Highest Rated Shooters Rookie Challenge ================ XIV. . . . . . . . . . . . . . . . . . . . . . . . Rosters NBA All-Star Game ================= XV. . . . . . . . . . . . . . . . . . . . . . . . Rosters XVI. . . . . . . . . . . . . . . . . . . . . . . . Credits/Copyright Info Note: All ratings/rosters are from the NBA All-Star Weekend mode. If playing in a Dynasty, then the ratings/rosters may be different than the ones posted. ============================================================================== Dunk Contest ------------------- |I. Basic Controls| ------------------- Move Player - Left Analog Stick Ball Toss/Alley-Oop - Right Analog Stick/C-Stick Modifiers - (Gathers, Dunks, and Alley-Oops) L or R or L+R Rotate Player - (On 180 Gathers) Left Analog Stick Gathers (On Approach) ======= PS2 XBOX Gamecube === ==== ======== 1 Foot Gather - Square X B 2 Foot Gather - O B X 1 Foot 180 Gather - Triangle Y Y 2 Foot 180 Gather - X A A Dunk Tricks (Just before takeoff) =========== Tomahawk - Square X B Pump - O B X Windmill - Triangle Y Y Clutch - X A A Timing =========== First off, I'll say that the best way to get timing down is in the Slam Dunk School- Advanced Practice. The trouble that most people have with timing is the button presses from gather to dunk. You'll usually need to press the dunk button just after the gather to get in the air. If the player consistently jumps half-heartedly, then you probably need to press the dunk button sooner or start the whole process sooner. Its usually pretty good to start from just inside the 3-point line. Once at the rim, holding the dunk button til just the right moment leads to a better finish(some dunks need to be held longer than others). A couple lead to a different finish for the dunk. Also 180 dunks can be turned into 360 (or 540/720) by rotating the left analog stick before takeoff. Note: higher spin dunks need to be held longer than 180s See Tips/Tricks Section for help on the 720/540 2 Hand-Reverse ============================================================================== --------------- |II. Modifiers| --------------- Pressing different combinations of L/R along with the dunk process will produce different results. (Ex. pressing '2 Foot Gather' then 'Tomahawk' usually leads to a two-handed tomahawk dunk, but if L is held then it becomes the Dee Brown 'cover the eyes' dunk). L/R also modify the alley-oops thrown (see ball toss section). Pressing L during the gather will reverse the spin/handing of the dunk. =========== Format- Modifier + Gather, Rotation, Modifier + Dunk Ex. L+R+gather, Pump = Behind The Back Dunk Ex. gather, 360, Tomahawk = 360 Tomahawk (From Baseline dunks go under the basket) From Baseline ------------- any,Pump = 1 Hand Pump any,Clutch = Between Legs any,Windmill = 1 Hand Windmill any,Tomahawk = 2 Hand 180 Cockback (From HC means from anywhere but the Baseline) * = automatic 50 with good timing ============================================================================== -------------------------- |III. 1 Foot Gather Dunks| -------------------------- From HC =========== gather,Tomahawk = One Hand Tomahawk *gather,Pump = MJ Spread Legs from freethrow line gather,Windmill = Switch Hands Windmill gather,Clutch = One Hand Clutch *gather,Windmill(from alley-oop) = One Hand Freddie Jones Cockback gather,L+Clutch = Behind the Back (switch hands, not reverse) *gather,L+Windmill = Vince Carter Arm In Rim Dunk (Depending on how good you time and how long you hold you can get your armpit in the rim) gather,L+Clutch = Between the Legs gather,L+Tomahawk = 1 Hand Tomahawk *R+gather,Tomahawk/Windmill = 1 Hand MJ Rock The Cradle Dunk *R+gather,Clutch/Pump = 2 Hand MJ Rock The Cradle ============================================================================== -------------------------- |IV. 2 Foot Gather Dunks| -------------------------- From HC =========== gather,Pump = 1 Hand Cockback gather,Clutch = 1 Hand Clutch gather,Windmill = 1 Hand Windmill gather,Tomahawk = 2 Hand Cockback *gather,L+Pump = Between Legs Twice gather,L+Tomahawk = Dee Brown Cover the Eyes Dunk gather,L+Windmill = 2 Hand Windmill gather,L+Clutch = Between the Legs ============================================================================== ---------------------------- |V. 1 Foot 180 Gather Dunks| ---------------------------- From HC =========== gather,Pump = 2 Hand Reverse Pump gather,Tomahawk = 2 Hand Reverse Cock Between Legs(actually cock not switch hands) gather,360,Pump = 360 Statue of Liberty gather,360,Tomahawk = 360 Tomahawk *gather,0/360,Clutch = 180/360 Between the Legs gather,0/360,Windmill = 180/360 Windmill *gather,720,L+Windmill = 540 2-Hand Reverse *gather,720,R+Windmill = 720 Statue of Liberty ============================================================================== ----------------------------- |VI. 2 Foot 180 Gather Dunks| ----------------------------- From HC ========== gather,Tomahawk = 2 Hand Reverse Cock Between Legs gather,360,Pump = 360 Statue of Liberty gather,360,Tomahawk = 360 Tomahawk *gather,0/360,Clutch = 180/360 Between the Legs gather,0/360,Windmill = 180/360 Windmill(L on the gather gets you the VC windmill) *L+gather,360,Tomahawk = 2 Hand Lean Cockback ============================================================================== --------------------------- |VII. Ball Toss/Alley-Oops| --------------------------- Pressing L on non-backboard oops will send it off of the backboard Pressing R on backboard oops will send it in the air -Flick Up = 1 Hand off of backboard -Flick Left = Left Handed jumpshot in air -Flick Right = Right Handed jumpshot in air -Flick Down = Throw off ground off backboard -Hold Up = 2 Hand toss up in air -Hold Left = Left elbow in air -Hold Right = Right elbow in air -Hold Down = Fist bounce off of ground to the back board Rotate =========== -Left/Right to Up = Turn Around shoot/throw overhead in air -Left/Right to Down = Turn Around between legs off ground off backboard -Left to Down to Right or Right to Down to Left = Turn Around to one side off ground off backboard -Up to Left = Off of Back in air -Up to Right = Volleyball serve off of backboard -Down to Left = Right hand behind back in air(face forward) -Down to Right = Right hand between legs off ground off backboard(face forward) -Down to Left(hold left) = Left knee in air -Down to Right(hold right) = Right knee in air -Left to Up to Right(hold right) = off head in air -Right to Up to Left(hold left) = kick ball with right foot from behind in air -360 clockwise/counter-clockwise = put ball on ground, kick up overhead in air L+R+right analog stick = throw it off of the shot clock D-Pad up+right analog stick = throw it off the camera D-Pad left/right+right analog stick = off of left/right Jumbotron screen After a lob press L+O to do a front handspring ============================================================================== ------------------- |VIII. Tips/Tricks| ------------------- -Repeatedly doing the same dunks gets you lower scores -Catching an alley-oop on the way up leaves more time to do the better dunks -Practice at the same level you intend to play, since the delay for holding buttons gets shorter at harder difficulties -Getting a big finish will up the score you recieve -It is possible to do a previous dunk but perform it better to get a good score -Hold the dunk button to cancel the attempt -Alley-oops generally land you higher scores -You can get the most air by holding the gather until the last possible moment before the takeoff -Practice in Slam Dunk School(it works wonders) ****~*~*~*~**** In the All-Star Game, Rookie Challenge, One on One, and Individual Practice modes, it is possible to throw yourself an alley-oop off of the backboard by pushing in the right stick then going up to catch it like a tip ****~*~*~*~**** ============================================================================== ------------------------- |IX. Catching Alley-Oops| ------------------------- Due to requests I am dedicating a whole section to catching alley-oops. It is usally easiest to catch the basic lob alley-oops before they hit the ground(on some it is easier to catch them off of the bounce). You need to time the jump so that the ball gets close enough to the player's hands that he catches the ball during his jump. For the more advanced oops(ie. . off the camera), its takes some practice to get the timing/distance down. It is possible to do practically all of the dunks off of tosses, but you'll need to time the toss so that the player catches it JUST as he's leaving the ground. When doing alley-oop combinations, don't forget to hold the dunk button until the right moment for a big finish. Once you master catching alley-oops it is possible to get near perfect or perfect scores for reular dunks done with an alley combo(such as between the legs; guaranteed 50). ============================================================================== --------------------------- |X. 720/540 2 Hand Reverse| --------------------------- Theses are undeniably the two hardest dunks to pull off in the dunk contest. This is why I decided to dedicate a whole section to them. The Process =========== The tricks are done by using the 1 Foot 180 gather. After the gather, you need to rotate the left stick counter-clockwise twice. After the rotations cue the dunk with L+Windmill for the 540 2 Hand Reverse or R+Windmill for the 720. The Rotations ============= First off, the rotations need to be CLEAN(the stick must be pushed all the way out for the full duration of the rotations). It may be possible to do the dunks by rotating clockwise, but I have only been able to perform them by rotating counter-clockwise. Practice makes perfect here, as it takes time to be able to rotate the stick cleanly AND quickly. The Timing =========== I usually start the gather from a couple feet inside the 3 point line. Start rotating the stick AS SOON AS you input the gather. Once you complete 2 full rotations, cue the dunk. Let the dunk buttons go as the first 360 is being completed. If the player drops the ball, then hold it a bit longer. Note: On most of the other rotation dunks, it is possible to input the rotations while the player is in the air. This is not the case as the player will start the dunk with a windmill cupping the ball or the Statue of Liberty(meaning success) depending on wether you were able to input the full 720 before your player left the ground. ============================================================================== --------------------------- |XI. Highest Rated Dunkers| --------------------------- Julius Erving - 99 Dominique Wilkins - 99 Jason Richardson - 99 LeBron James - 98 Vince Carter - 97 Tracy McGrady - 96 Steve Francis - 95 Kobe Bryant - 95 Desmond Mason- 95 Richard Jefferson - 95 Clyde Drexler - 95 ============================================================================== 3 Point Shootout --------------------- |XII. Basic Controls| --------------------- face buttons(Square,Triangle,O,X)/(X,Y,B,A) - Jump/Shoot R - pick up ball L - switch camera view Try to shoot just before the peak of the jump for best accuracy Regular balls = 1 point Money balls = 2 points ============================================================================== ------------------------------ |XIII. Highest Rated Shooters| ------------------------------ Larry Bird - 95 90s Reggie Miller - 93 Peja Stojakovic - 92 Kyle Korver - 89 Rasaul Butler - 87 Reggie Miller - 86 Brent Barry - 85 Rick Barry - 85 Ray Allen - 85 Bill Sharman - 85 Michael Redd- 85 Casey Jacobsen - 85 Charlie Ward - 85 Walter McCarty - 85 Bobby Jackson - 84 Baron Davis - 83 Troy Hudson - 83 ============================================================================== Rookie Challenge -------------- |XIV. Rosters| -------------- Rookies ------- PF Emeka Okafor 70 OVR PF Dwight Howard 69 SF Luol Deng 59 SG Andre Iguodala 62 PG Ben Gordon 65 SF Josh Childress 62 PG Devin Harris 59 C Rafael Araujo 55 SG Luke Jackson 52 Sophomores ---------- C Chris Kaman 57 PF Chris Bosh 65 SF Carmelo Anthony 80 SG LeBron James 83 PG Kirk Hinrich 61 PG Dewayne Wade 76 SG Josh Howard 67 PF Udonis Haslem 50 SG Jarvis Hayes ============================================================================== NBA All-Star Game ------------- |XV. Rosters| ------------- East ---- Shaquille O'Neal 90 Jermaine O'Neal 81 Vince Carter 84 Allen Iverson 82 Steve Francis 83 Ben Wallace 74 Jamaal Magloire 63 Jason Kidd 83 Ron Artest 69 Baron Davis 85 Michael Redd 74 Paul Pierce 86 West ---- Yao Ming 71 Tim Duncan 86 Kevin Garnett 94 Kobe Bryant 92 Tracy McGrady 87 Ray Allen 83 Dirk Nowitzki 82 Sam Cassell 69 Kenyon Martin 75 Peja Stojakovic 78 Brad Miller 70 Andrei Kirilenko 79 ============================================================================== XVI. Credits/Copyright Info Thanks to: Dunn 27 for a couple of the alley-oop combinations Havoc3 for the 540 2-Hand Reverse dunk combo and the 2 Hand 360 lean murd3r Me not having a life for most of a day figuring out different dunks when they were already posted on GameFaqs Of course the game manual/practice modes ---------------------------------------------------------------------------- All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. Copyright 2004 Oscar Roberts