//UUID.cpp,v 1.24 2005/01/14 08:34:11 ossama Exp

#include "ace/UUID.h"
#include "ace/Guard_T.h"

#if !defined (__ACE_INLINE__)
#include "ace/UUID.inl"
#endif /* __ACE_INLINE__ */

#include "ace/Log_Msg.h"
#include "ace/OS_NS_stdio.h"
#include "ace/OS_NS_string.h"
#include "ace/OS_NS_sys_time.h"
#include "ace/OS_NS_netdb.h"
#include "ace/OS_NS_unistd.h"
#include "ace/ACE.h"

ACE_RCSID (ace,
           UUID,
           "UUID.cpp,v 1.24 2005/01/14 08:34:11 ossama Exp")


namespace ACE_Utils
{

  UUID_node::UUID_node (void)
  {
    for (int i = 0; i < UUID_node::NODE_ID_SIZE; ++i)
      {
        nodeID_[i] = 0;
      }
  }

  UUID_node::NodeID&
  UUID_node::nodeID (void)
  {
    return nodeID_;
  }

  void
  UUID_node::nodeID (NodeID& nodeID)
  {
    for (int i = 0; i < UUID_node::NODE_ID_SIZE; ++i)
      {
        nodeID_[i] = nodeID[i];
      }
  }

  UUID UUID::NIL_UUID;

  /// Construct a nil UUID. Such a UUID has every one of it's data
  /// elements set to zero.
  UUID::UUID(void)
    : timeLow_ (0),
      timeMid_ (0),
    timeHiAndVersion_ (0),
      clockSeqHiAndReserved_ (0),
      clockSeqLow_ (0),
      as_string_ (0)
  {
    ACE_NEW (node_,
             UUID_node);

    node_release_ = 1;
  }

  /// Construct a UUID from a string representation of an UUID.
  UUID::UUID (const ACE_CString& uuid_string)
    : timeLow_ (0),
      timeMid_ (0),
      timeHiAndVersion_ (0),
      clockSeqHiAndReserved_ (0),
      clockSeqLow_ (0),
      as_string_ (0)
  {
    ACE_NEW (node_,
             UUID_node);

    node_release_ = 1;


    if (uuid_string.length() < NIL_UUID.to_string ()->length ())
      {
        ACE_DEBUG ((LM_DEBUG,
                    "%N ACE_UUID::UUID - "
                    "IllegalArgument(incorrect string length)\n"));
        return;
      }

    /// Special case for the nil UUID.
    if (uuid_string == *NIL_UUID.to_string ())
      {
        bool copy_constructor_not_supported = false;
        ACE_ASSERT (copy_constructor_not_supported);
        //*this = NIL_UUID;
        ACE_UNUSED_ARG (copy_constructor_not_supported);
        return;
      }

    unsigned int timeLow;
    unsigned int timeMid;
    unsigned int timeHiAndVersion;
    unsigned int clockSeqHiAndReserved;
    unsigned int clockSeqLow;
    unsigned int node [UUID_node::NODE_ID_SIZE];
    char thr_pid_buf [BUFSIZ];

    if (uuid_string.length() == NIL_UUID.to_string()->length())
      {
        // This might seem quite strange this being in ACE, but it
        // seems to be a bit difficult to write a facade for ::sscanf
        // because some compilers dont support vsscanf, including
        // MSVC. It appears that most platforms support sscanf though
        // so we need to use it directly.
        const int nScanned =
          ::sscanf(uuid_string.c_str(),
                   "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%2x%2x",
                   &timeLow,
                   &timeMid,
                   &timeHiAndVersion,
                   &clockSeqHiAndReserved,
                   &clockSeqLow,
                   &node[0],
                   &node[1],
                   &node[2],
                   &node[3],
                   &node[4],
                   &node[5]
                   );

        if (nScanned != 11)
          {
            ACE_DEBUG ((LM_DEBUG,
                        "UUID::UUID - "
                        "IllegalArgument(invalid string representation)\n"));
            return;
          }
      }
    else
      {
        const int nScanned =
          ::sscanf (uuid_string.c_str(),
                    "%8x-%4x-%4x-%2x%2x-%2x%2x%2x%2x%2x%2x-%s",
                    &timeLow,
                    &timeMid,
                    &timeHiAndVersion,
                    &clockSeqHiAndReserved,
                    &clockSeqLow,
                    &node[0],
                    &node[1],
                    &node[2],
                    &node[3],
                    &node[4],
                    &node[5],
                    thr_pid_buf
                    );

        if (nScanned != 12)
          {
            ACE_DEBUG ((LM_DEBUG,
                        "ACE_UUID::ACE_UUID - "
                        "IllegalArgument(invalid string representation)\n"));
            return;
          }
      }

    this->timeLow_ = static_cast<ACE_UINT32> (timeLow);
    this->timeMid_ = static_cast<ACE_UINT16> (timeMid);
    this->timeHiAndVersion_ = static_cast<ACE_UINT16> (timeHiAndVersion);
    this->clockSeqHiAndReserved_ = static_cast<u_char> (clockSeqHiAndReserved);
    this->clockSeqLow_ = static_cast<u_char> (clockSeqLow);

    UUID_node::NodeID nodeID;
    for (int i = 0; i < UUID_node::NODE_ID_SIZE; ++i)
      nodeID [i] = static_cast<u_char> (node[i]);

    this->node_->nodeID (nodeID);

    // Support varient 10- only
    if ((this->clockSeqHiAndReserved_ & 0xc0) != 0x80 && (this->clockSeqHiAndReserved_ & 0xc0) != 0xc0)
      {
        ACE_DEBUG ((LM_DEBUG,
                    "ACE_UUID_Impl::ACE_UUID_Impl - "
                    "IllegalArgument(unsupported variant)\n"));
        return;
      }

    /// Support versions 1, 3, and 4 only
    ACE_UINT16 V1 = this->timeHiAndVersion_;

    if ((V1 & 0xF000) != 0x1000 &&
        (V1 & 0xF000) != 0x3000 &&
      (V1 & 0xF000) != 0x4000)
      {
        ACE_DEBUG ((LM_DEBUG,
                    "ACE_UUID::ACE_UUID - "
                    "IllegalArgument(unsupported version)\n"));
        return;
      }
    if ((this->clockSeqHiAndReserved_ & 0xc0) == 0xc0)
      {
        if (uuid_string.length() == NIL_UUID.to_string()->length())
          {
            ACE_DEBUG ((LM_DEBUG,
                      "ACE_UUID::ACE_UUID - "
                        "IllegalArgument (Missing Thread and Process Id)\n"));
            return;
          }
        ACE_CString thr_pid_str (thr_pid_buf);
        int pos = thr_pid_str.find ('-');
        if (pos == -1)
          ACE_DEBUG ((LM_DEBUG,
                      "ACE_UUID::ACE_UUID - "
                      "IllegalArgument (Thread and Process Id format incorrect)\n"));

        this->thr_id_ = thr_pid_str.substr (0, pos);
      this->pid_ = thr_pid_str.substr (pos+1, thr_pid_str.length ()-pos-1);
      }
  }

  UUID::~UUID (void)
  {
    if (node_release_)
      delete node_;

    if (as_string_ != 0)
      delete as_string_;
  }

  const ACE_CString*
  UUID::to_string (void)
  {
    /// Only compute the string representation once.
    if (as_string_ == 0)
      {
        // Get a buffer exactly the correct size. Use the nil UUID as a
        // gauge.  Don't forget the trailing nul.
        size_t UUID_STRING_LENGTH = 36 + thr_id_.length () + pid_.length ();
        char *buf;

        if ((thr_id_.length () != 0) && (pid_.length () != 0))
          {
            UUID_STRING_LENGTH += 2; //for '-'
            ACE_NEW_RETURN (buf,
                            char[UUID_STRING_LENGTH + 1],
                            0);

            ACE_OS::sprintf(buf,
                            "%8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x-%s-%s",
                            this->timeLow_,
                            this->timeMid_,
                            this->timeHiAndVersion_,
                            this->clockSeqHiAndReserved_,
                            this->clockSeqLow_,
                            (this->node_->nodeID ()) [0],
                            (this->node_->nodeID ()) [1],
                            (this->node_->nodeID ()) [2],
                            (this->node_->nodeID ()) [3],
                            (this->node_->nodeID ()) [4],
                            (this->node_->nodeID ()) [5],
                            thr_id_.c_str (),
                            pid_.c_str ()
                            );
          }
        else
          {
            ACE_NEW_RETURN (buf,
                            char[UUID_STRING_LENGTH + 1],
                            0);

            ACE_OS::sprintf (buf,
                             "%8.8x-%4.4x-%4.4x-%2.2x%2.2x-%2.2x%2.2x%2.2x%2.2x%2.2x%2.2x",
                             this->timeLow_,
                             this->timeMid_,
                             this->timeHiAndVersion_,
                             this->clockSeqHiAndReserved_,
                             this->clockSeqLow_,
                             (this->node_->nodeID ()) [0],
                             (this->node_->nodeID ()) [1],
                             (this->node_->nodeID ()) [2],
                             (this->node_->nodeID ()) [3],
                             (this->node_->nodeID ()) [4],
                             (this->node_->nodeID ()) [5]
                             );
          }

        ACE_NEW_RETURN (this->as_string_,
                        ACE_CString (buf, UUID_STRING_LENGTH),
                        0);
        delete [] buf;
      }

    return as_string_;
  }

  UUID_Generator::UUID_Generator ()
    : timeLast_ (0)
  {
    ACE_NEW (lock_,
             ACE_SYNCH_MUTEX);
    destroy_lock_ = 1;
  }

  UUID_Generator::~UUID_Generator()
  {
    if (destroy_lock_)
      delete lock_;
  }

  void
  UUID_Generator::init (void)
  {
    ACE_OS::macaddr_node_t macaddress;
    int result =
      ACE_OS::getmacaddress (&macaddress);

    UUID_node::NodeID nodeID;
    if (result != -1)
      {
//         ACE_DEBUG ((LM_DEBUG,
//                     "%02X-%02X-%02X-%02X-%02X-%02X\n",
//                     macaddress.node [0],
//                     macaddress.node [1],
//                     macaddress.node [2],
//                     macaddress.node [3],
//                     macaddress.node [4],
//                     macaddress.node [5]));

        ACE_OS::memcpy (&nodeID,
                        macaddress.node,
                        sizeof (nodeID));
      }
    else
      {
        nodeID [0] = static_cast<u_char> (ACE_OS::rand());
        nodeID [1] = static_cast<u_char> (ACE_OS::rand());
        nodeID [2] = static_cast<u_char> (ACE_OS::rand());
        nodeID [3] = static_cast<u_char> (ACE_OS::rand());
        nodeID [4] = static_cast<u_char> (ACE_OS::rand());
        nodeID [5] = static_cast<u_char> (ACE_OS::rand());
      }

    this->get_timestamp (timeLast_);

    {
      ACE_GUARD (ACE_SYNCH_MUTEX, ace_mon, *lock_);
      uuid_state_.timestamp = timeLast_;
      uuid_state_.node.nodeID (nodeID);
    }
  }


  void
  UUID_Generator::generateUUID (UUID& uuid,ACE_UINT16 version, u_char variant)
  {
    UUID_time timestamp;
    this->get_timestamp (timestamp);


    // Construct a Version 1 UUID with the information in the arguements.
    uuid.timeLow (static_cast<ACE_UINT32> (timestamp & 0xFFFFFFFF));
    uuid.timeMid (static_cast<ACE_UINT16> ((timestamp >> 32) & 0xFFFF));


    ACE_UINT16 tHAV = static_cast<ACE_UINT16> ((timestamp >> 48) & 0xFFFF);
    tHAV |= (version << 12);
    uuid.timeHiAndVersion (tHAV);

    u_char cseqHAV;
    {
      ACE_GUARD (ACE_SYNCH_MUTEX, mon, *lock_);
      uuid.clockSeqLow (uuid_state_.clockSequence & 0xFF);
      cseqHAV = (uuid_state_.clockSequence & 0x3f00) >> 8;
      uuid_state_.timestamp = timestamp;
    }

    cseqHAV |= variant;
    uuid.clockSeqHiAndReserved (cseqHAV);
    uuid.node (&(uuid_state_.node));

    if (variant == 0xc0)
    {
      ACE_Thread_ID thread_id;
      char buf [BUFSIZ];
      thread_id.to_string (buf);
      uuid.thr_id (buf);

      ACE_OS::sprintf (buf,
                       "%d",
                       static_cast<int> (ACE_OS::getpid ()));
      uuid.pid (buf);
    }
  }

  UUID*
  UUID_Generator::generateUUID (ACE_UINT16 version, u_char variant)
  {
    UUID* uuid;
    ACE_NEW_RETURN (uuid,
                    UUID,
                    0);

    this->generateUUID (*uuid, version, variant);
    return uuid;
  }

  /// Obtain a new timestamp. If UUID's are being generated too quickly
  /// the clock sequence will be incremented
  void
  UUID_Generator::get_timestamp (UUID_time& timestamp)
  {
    this->get_systemtime(timestamp);

    /// Account for the clock being set back. Increment the clock
    /// sequence.
    if (timestamp <= timeLast_)
      {
        {
          ACE_GUARD (ACE_SYNCH_MUTEX, mon, *lock_);
          uuid_state_.clockSequence = (uuid_state_.clockSequence + 1) & ACE_UUID_CLOCK_SEQ_MASK;
        }
      }

    /// If the system time ticked since the last UUID was generated. Set
    /// the clock sequence back.
    else if (timestamp > timeLast_)
      {
        {
          ACE_GUARD (ACE_SYNCH_MUTEX, mon, *lock_);
          uuid_state_.clockSequence = 0;
        }
      }

    timeLast_ = timestamp;
  }

  /**
   * ACE_Time_Value is in POSIX time, seconds since Jan 1, 1970. UUIDs use
   * time in 100ns ticks since 15 October 1582. The difference is:
   *   15 Oct 1582 - 1 Jan 1600: 17 days in Oct, 30 in Nov,  31 in Dec +
   *       17 years and 4 leap days (1584, 88, 92 and 96)
   *   1 Jan 1600 - 1 Jan 1900: 3 centuries + 73 leap days ( 25 in 17th cent.
   *       and 24 each in 18th and 19th centuries)
   *   1 Jan 1900 - 1 Jan 1970: 70 years + 17 leap days.
   * This adds up, in days: (17+30+31+365*17+4)+(365*300+73)+(365*70+17) or
   * 122192928000000000U (0x1B21DD213814000) 100 ns ticks.
   */
  void
  UUID_Generator::get_systemtime (UUID_time & timestamp)
  {
    const UUID_time timeOffset = 0;
    //const UUID_time timeOffset = 0x1B21DD213814000;

    /// Get the time of day, convert to 100ns ticks then add the offset.
    ACE_Time_Value now = ACE_OS::gettimeofday();
    UUID_time time = now.sec() * 10000000 + now.usec() * 10;
    timestamp = time + timeOffset;
}

  ACE_SYNCH_MUTEX*
  UUID_Generator::lock (void)
  {
    return this->lock_;
  }

  ACE_SYNCH_MUTEX*
  UUID_Generator::lock (ACE_SYNCH_MUTEX* lock,
                        int release_lock_)
  {
    if (destroy_lock_)
      delete lock_;

    ACE_SYNCH_MUTEX* prev_lock = this->lock_;
    this->lock_ = lock;
    this->destroy_lock_ = release_lock_;
    return prev_lock;
  }

}



#if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION)
template class ACE_Singleton <ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX>;
#elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA)
#pragma instantiate ACE_Singleton <ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX>
#elif defined (ACE_HAS_EXPLICIT_STATIC_TEMPLATE_MEMBER_INSTANTIATION)
template ACE_Singleton<ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX> *
  ACE_Singleton<ACE_Utils::UUID_Generator, ACE_SYNCH_MUTEX>::singleton_;
#endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */
