Subj : Re: Transparency when using frames/sprites To : MCMLXXIX From : Kirkman Date : Sat Jun 21 2014 10:00 am Re: Re: Transparency when using frames/sprites By: MCMLXXIX to Kirkman on Sat Jun 21 2014 12:04 am MC> I don't recall helping you much. You figured out a great deal of this on MC> your own, apparently. Good luck with your game, I'd like to see it when MC> it's done. Well, the game that prompted me to ask about transparency is more of an open-ended discovery project with my daughter. We still don't have a firm concept. If it ever becomes something worthwhile, I'll definitely share it. But I did release a game called "Doubles" recently. It's an ansified version of 2048. http://github.com/kirkman/doubles/ I also have another project called "Sports Stats" that is partially working, but I'm dissatisfied with some parts, so it may be a while before it's truly release-able. --Josh ////-------------------------------------------------- BiC -=- http://breakintochat.com -=- bbs wiki and blog --- þ Synchronet .